Threads of Fate/Bonus

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Upon completion of Mushroom Shrine Tales, a Wings of Fate can be obtained from Tengu, and a bonus stat can be added to the equipment through the Threads of Fate UI on the bottom right. The level is dependent on the closeness with the three characters and which three characters are chosen. The bonus stats is determined below.

Kino + Takeno + Ibaraki (MaxHP)

Level Effect
1 MaxHP :+100, MaxMP :+100
2 MaxHP :+120, MaxMP :+120
3 MaxHP :+140, MaxMP :+140
4 MaxHP :+160, MaxMP :+160
5 MaxHP :+180, MaxMP :+180
6 MaxHP :+200, MaxMP :+200
7 MaxHP :+220, MaxMP :+220
8 MaxHP :+240, MaxMP :+240
9 MaxHP :+260, MaxMP :+260
10 MaxHP :+280, MaxMP :+280
11 MaxHP :+300, MaxMP :+300
12 MaxHP :+320, MaxMP :+320
13 MaxHP :+340, MaxMP :+340
14 MaxHP :+360, MaxMP :+360
15 MaxHP :+380, MaxMP :+380
16 MaxHP :+400, MaxMP :+400
17 MaxHP :+420, MaxMP :+420
18 MaxHP :+440, MaxMP :+440
19 MaxHP :+460, MaxMP :+460
20 MaxHP :+480, MaxMP :+480

Kino + Takeno + Kamaitachi (INT)

Level Effect
1 INT : +1
2 INT : +1
3 INT : +2
4 INT : +2
5 INT : +3
6 INT : +3
7 INT : +4
8 INT : +4
9 INT : +5
10 INT : +5
11 INT : +6
12 INT : +6
13 INT : +7
14 INT : +7
15 INT : +8
16 INT : +8
17 INT : +9
18 INT : +9
19 INT : +10
20 INT : +10

Kino + Takeno + Nue (ATT)

Level Effect
1 ATT: +1
2 ATT: +2
3 ATT: +3
4 ATT: +4
5 ATT: +5
6 ATT: +6
7 ATT: +7
8 ATT: +8
9 ATT: +9
10 ATT: +10
11 ATT: +11
12 ATT: +12
13 ATT: +13
14 ATT: +14
15 ATT: +15
16 ATT: +16
17 ATT: +17
18 ATT: +18
19 ATT: +19
20 ATT: +20

Kino + Takeno + Kubinashi (STR)

Level Effect
1 STR : +5
2 STR : +6
3 STR : +7
4 STR : +8
5 STR : +9
6 STR : +10
7 STR : +11
8 STR : +12
9 STR : +13
10 STR : +14
11 STR : +15
12 STR : +16
13 STR : +17
14 STR : +18
15 STR : +19
16 STR : +20
17 STR : +21
18 STR : +22
19 STR : +23
20 STR : +24

Kino + Takeno + Kurama (Magic DEF)

Level Effect
1 Magic DEF : +100, Weapon DEF : +100
2 Magic DEF : +120, Weapon DEF : +120
3 Magic DEF : +140, Weapon DEF : +140
4 Magic DEF : +160, Weapon DEF : +160
5 Magic DEF : +180, Weapon DEF : +180
6 Magic DEF : +200, Weapon DEF : +200
7 Magic DEF : +220, Weapon DEF : +220
8 Magic DEF : +240, Weapon DEF : +240
9 Magic DEF : +260, Weapon DEF : +260
10 Magic DEF : +280, Weapon DEF : +280
11 Magic DEF : +300, Weapon DEF : +300
12 Magic DEF : +320, Weapon DEF : +320
13 Magic DEF : +340, Weapon DEF : +340
14 Magic DEF : +360, Weapon DEF : +360
15 Magic DEF : +380, Weapon DEF : +380
16 Magic DEF : +400, Weapon DEF : +400
17 Magic DEF : +420, Weapon DEF : +420
18 Magic DEF : +440, Weapon DEF : +440
19 Magic DEF : +460, Weapon DEF : +460
20 Magic DEF : +480, Weapon DEF : +480

Kino + Takeno + Izuna (LUK)

Level Effect
1 LUK : +5
2 LUK : +6
3 LUK : +7
4 LUK : +8
5 LUK : +9
6 LUK : +10
7 LUK : +11
8 LUK : +12
9 LUK : +13
10 LUK : +14
11 LUK : +15
12 LUK : +16
13 LUK : +17
14 LUK : +18
15 LUK : +19
16 LUK : +20
17 LUK : +21
18 LUK : +22
19 LUK : +23
20 LUK : +24

Kino + Takeno + Tengu (MaxHP)

Level Effect
1 MaxHP : +1%
2 MaxHP : +1%
3 MaxHP : +1%
4 MaxHP : +1%
5 MaxHP : +2%
6 MaxHP : +2%
7 MaxHP : +2%
8 MaxHP : +2%
9 MaxHP : +3%
10 MaxHP : +3%
11 MaxHP : +3%
12 MaxHP : +3%
13 MaxHP : +4%
14 MaxHP : +4%
15 MaxHP : +4%
16 MaxHP : +4%
17 MaxHP : +5%
18 MaxHP : +5%
19 MaxHP : +5%
20 MaxHP : +5%

Kino + Takeno + Yorozu (MaxMP)

Level Effect
1 MaxMP : +1%
2 MaxMP : +1%
3 MaxMP : +1%
4 MaxMP : +1%
5 MaxMP : +2%
6 MaxMP : +2%
7 MaxMP : +2%
8 MaxMP : +2%
9 MaxMP : +3%
10 MaxMP : +3%
11 MaxMP : +3%
12 MaxMP : +3%
13 MaxMP : +4%
14 MaxMP : +4%
15 MaxMP : +4%
16 MaxMP : +4%
17 MaxMP : +5%
18 MaxMP : +5%
19 MaxMP : +5%
20 MaxMP : +5%

Kino + Ibaraki + Kamaitachi (STR)

Level Effect
1 STR : +1
2 STR : +1
3 STR : +1
4 STR : +1
5 STR : +2
6 STR : +2
7 STR : +2
8 STR : +2
9 STR : +3
10 STR : +3
11 STR : +3
12 STR : +3
13 STR : +4
14 STR : +4
15 STR : +4
16 STR : +4
17 STR : +5
18 STR : +5
19 STR : +5
20 STR : +5

Kino + Ibaraki + Nue (DEX)

Level Effect
1 DEX : +1
2 DEX : +1
3 DEX : +1
4 DEX : +1
5 DEX : +2
6 DEX : +2
7 DEX : +2
8 DEX : +2
9 DEX : +3
10 DEX : +3
11 DEX : +3
12 DEX : +3
13 DEX : +4
14 DEX : +4
15 DEX : +4
16 DEX : +4
17 DEX : +5
18 DEX : +5
19 DEX : +5
20 DEX : +5

Kino + Ibaraki + Kubinashi (Magic ATT)

Level Effect
1 Magic ATT : +1, ATT: +1
2 Magic ATT : +1, ATT: +1
3 Magic ATT : +2, ATT: +2
4 Magic ATT : +2, ATT: +2
5 Magic ATT : +3, ATT: +3
6 Magic ATT : +3, ATT: +3
7 Magic ATT : +4, ATT: +4
8 Magic ATT : +4, ATT: +4
9 Magic ATT : +5, ATT: +5
10 Magic ATT : +5, ATT: +5
11 Magic ATT : +6, ATT: +6
12 Magic ATT : +6, ATT: +6
13 Magic ATT : +7, ATT: +7
14 Magic ATT : +7, ATT: +7
15 Magic ATT : +8, ATT: +8
16 Magic ATT : +8, ATT: +8
17 Magic ATT : +9, ATT: +9
18 Magic ATT : +9, ATT: +9
19 Magic ATT : +10, ATT: +10
20 Magic ATT : +10, ATT: +10

Kino + Ibaraki + Kurama (DEX)

Level Effect
1 DEX : +1
2 DEX : +1
3 DEX : +2
4 DEX : +2
5 DEX : +3
6 DEX : +3
7 DEX : +4
8 DEX : +4
9 DEX : +5
10 DEX : +5
11 DEX : +6
12 DEX : +6
13 DEX : +7
14 DEX : +7
15 DEX : +8
16 DEX : +8
17 DEX : +9
18 DEX : +9
19 DEX : +10
20 DEX : +10

Kino + Ibaraki + Izuna (Fall In Love)

Level Effect
1 10% chance to fall in love for 1 seconds when attacked.
2 10% chance to fall in love for 1 seconds when attacked.
3 10% chance to fall in love for 1 seconds when attacked.
4 10% chance to fall in love for 1 seconds when attacked.
5 10% chance to fall in love for 1 seconds when attacked.
6 12% chance to fall in love for 2 seconds when attacked.
7 12% chance to fall in love for 2 seconds when attacked.
8 12% chance to fall in love for 2 seconds when attacked.
9 12% chance to fall in love for 2 seconds when attacked.
10 12% chance to fall in love for 2 seconds when attacked.
11 15% chance to fall in love for 3 seconds when attacked.
12 15% chance to fall in love for 3 seconds when attacked.
13 15% chance to fall in love for 3 seconds when attacked.
14 15% chance to fall in love for 3 seconds when attacked.
15 18% chance to fall in love for 4 seconds when attacked.
16 18% chance to fall in love for 4 seconds when attacked.
17 18% chance to fall in love for 4 seconds when attacked.
18 18% chance to fall in love for 4 seconds when attacked.
19 20% chance to fall in love for 5 seconds when attacked.
20 20% chance to fall in love for 5 seconds when attacked.

Kino + Ibaraki + Tengu (Stun)

Level Effect
1 10% chance to apply Lv. 1 Stun when attacking.
2 10% chance to apply Lv. 1 Stun when attacking.
3 10% chance to apply Lv. 1 Stun when attacking.
4 10% chance to apply Lv. 1 Stun when attacking.
5 10% chance to apply Lv. 1 Stun when attacking.
6 10% chance to apply Lv. 1 Stun when attacking.
7 12% chance to apply Lv. 1 Stun when attacking.
8 12% chance to apply Lv. 1 Stun when attacking.
9 12% chance to apply Lv. 1 Stun when attacking.
10 12% chance to apply Lv. 1 Stun when attacking.
11 12% chance to apply Lv. 1 Stun when attacking.
12 12% chance to apply Lv. 1 Stun when attacking.
13 12% chance to apply Lv. 1 Stun when attacking.
14 12% chance to apply Lv. 2 Stun when attacking.
15 12% chance to apply Lv. 2 Stun when attacking.
16 12% chance to apply Lv. 2 Stun when attacking.
17 12% chance to apply Lv. 2 Stun when attacking.
18 15% chance to apply Lv. 2 Stun when attacking.
19 15% chance to apply Lv. 2 Stun when attacking.
20 15% chance to apply Lv. 2 Stun when attacking.

Kino + Ibaraki + Yorozu (Rage)

Level Effect
1 10% chance to go into a rage for 1 seconds when attacked.
2 10% chance to go into a rage for 1 seconds when attacked.
3 10% chance to go into a rage for 1 seconds when attacked.
4 10% chance to go into a rage for 1 seconds when attacked.
5 10% chance to go into a rage for 1 seconds when attacked.
6 12% chance to go into a rage for 2 seconds when attacked.
7 12% chance to go into a rage for 2 seconds when attacked.
8 12% chance to go into a rage for 2 seconds when attacked.
9 12% chance to go into a rage for 2 seconds when attacked.
10 12% chance to go into a rage for 2 seconds when attacked.
11 15% chance to go into a rage for 3 seconds when attacked.
12 15% chance to go into a rage for 3 seconds when attacked.
13 15% chance to go into a rage for 3 seconds when attacked.
14 15% chance to go into a rage for 3 seconds when attacked.
15 18% chance to go into a rage for 4 seconds when attacked.
16 18% chance to go into a rage for 4 seconds when attacked.
17 18% chance to go into a rage for 4 seconds when attacked.
18 18% chance to go into a rage for 4 seconds when attacked.
19 20% chance to go into a rage for 5 seconds when attacked.
20 20% chance to go into a rage for 5 seconds when attacked.

Kino + Kamaitachi + Nue (LUK)

Level Effect
1 LUK : +10
2 LUK : +10
3 LUK : +10
4 LUK : +10
5 LUK : +11
6 LUK : +11
7 LUK : +11
8 LUK : +11
9 LUK : +12
10 LUK : +12
11 LUK : +12
12 LUK : +12
13 LUK : +13
14 LUK : +13
15 LUK : +13
16 LUK : +13
17 LUK : +14
18 LUK : +14
19 LUK : +15
20 LUK : +15

Kino + Kamaitachi + Kubinashi (ATT)

Level Effect
1 ATT: +5
2 ATT: +5
3 ATT: +6
4 ATT: +6
5 ATT: +7
6 ATT: +7
7 ATT: +8
8 ATT: +8
9 ATT: +9
10 ATT: +9
11 ATT: +10
12 ATT: +10
13 ATT: +11
14 ATT: +11
15 ATT: +12
16 ATT: +12
17 ATT: +13
18 ATT: +13
19 ATT: +14
20 ATT: +15

Kino + Kamaitachi + Kurama (STR)

Level Effect
1 STR : +2, INT : +2
2 STR : +2, INT : +2
3 STR : +2, INT : +2
4 STR : +2, INT : +2
5 STR : +4, INT : +4
6 STR : +4, INT : +4
7 STR : +4, INT : +4
8 STR : +4, INT : +4
9 STR : +6, INT : +6
10 STR : +6, INT : +6
11 STR : +6, INT : +6
12 STR : +6, INT : +6
13 STR : +8, INT : +8
14 STR : +8, INT : +8
15 STR : +8, INT : +8
16 STR : +8, INT : +8
17 STR : +10, INT : +10
18 STR : +10, INT : +10
19 STR : +10, INT : +10
20 STR : +10, INT : +10

Kino + Kamaitachi + Izuna (Magic ATT)

Level Effect
1 Magic ATT : +1
2 Magic ATT : +2
3 Magic ATT : +3
4 Magic ATT : +4
5 Magic ATT : +5
6 Magic ATT : +6
7 Magic ATT : +7
8 Magic ATT : +8
9 Magic ATT : +9
10 Magic ATT : +10
11 Magic ATT : +11
12 Magic ATT : +12
13 Magic ATT : +13
14 Magic ATT : +14
15 Magic ATT : +15
16 Magic ATT : +16
17 Magic ATT : +17
18 Magic ATT : +18
19 Magic ATT : +19
20 Magic ATT : +20

Kino + Kamaitachi + Tengu (Magic DEF)

Level Effect
1 Magic DEF : +60, Weapon DEF : +60
2 Magic DEF : +61, Weapon DEF : +61
3 Magic DEF : +62, Weapon DEF : +62
4 Magic DEF : +63, Weapon DEF : +63
5 Magic DEF : +64, Weapon DEF : +64
6 Magic DEF : +65, Weapon DEF : +65
7 Magic DEF : +66, Weapon DEF : +66
8 Magic DEF : +67, Weapon DEF : +67
9 Magic DEF : +68, Weapon DEF : +68
10 Magic DEF : +69, Weapon DEF : +69
11 Magic DEF : +70, Weapon DEF : +70
12 Magic DEF : +71, Weapon DEF : +71
13 Magic DEF : +72, Weapon DEF : +72
14 Magic DEF : +73, Weapon DEF : +73
15 Magic DEF : +74, Weapon DEF : +74
16 Magic DEF : +75, Weapon DEF : +75
17 Magic DEF : +76, Weapon DEF : +76
18 Magic DEF : +77, Weapon DEF : +77
19 Magic DEF : +78, Weapon DEF : +78
20 Magic DEF : +80, Weapon DEF : +80

Kino + Kamaitachi + Yorozu (Ignore Damage)

Level Effect
1 10% chance to ignore 10 damage when attacked.
2 10% chance to ignore 10 damage when attacked.
3 10% chance to ignore 10 damage when attacked.
4 10% chance to ignore 10 damage when attacked.
5 10% chance to ignore 10 damage when attacked.
6 10% chance to ignore 15 damage when attacked.
7 10% chance to ignore 15 damage when attacked.
8 10% chance to ignore 15 damage when attacked.
9 10% chance to ignore 15 damage when attacked.
10 10% chance to ignore 15 damage when attacked.
11 15% chance to ignore 15 damage when attacked.
12 15% chance to ignore 15 damage when attacked.
13 15% chance to ignore 15 damage when attacked.
14 15% chance to ignore 15 damage when attacked.
15 20% chance to ignore 20 damage when attacked.
16 20% chance to ignore 20 damage when attacked.
17 20% chance to ignore 20 damage when attacked.
18 20% chance to ignore 20 damage when attacked.
19 20% chance to ignore 30 damage when attacked.
20 20% chance to ignore 30 damage when attacked.

Kino + Nue + Kubinashi (Slow)

Level Effect
1 10% chance to apply Lv. 1 Slow when attacking.
2 10% chance to apply Lv. 1 Slow when attacking.
3 10% chance to apply Lv. 1 Slow when attacking.
4 10% chance to apply Lv. 1 Slow when attacking.
5 10% chance to apply Lv. 1 Slow when attacking.
6 10% chance to apply Lv. 1 Slow when attacking.
7 15% chance to apply Lv. 1 Slow when attacking.
8 15% chance to apply Lv. 1 Slow when attacking.
9 15% chance to apply Lv. 1 Slow when attacking.
10 15% chance to apply Lv. 1 Slow when attacking.
11 15% chance to apply Lv. 1 Slow when attacking.
12 15% chance to apply Lv. 1 Slow when attacking.
13 15% chance to apply Lv. 1 Slow when attacking.
14 15% chance to apply Lv. 2 Slow when attacking.
15 15% chance to apply Lv. 2 Slow when attacking.
16 15% chance to apply Lv. 2 Slow when attacking.
17 15% chance to apply Lv. 2 Slow when attacking.
18 20% chance to apply Lv. 2 Slow when attacking.
19 20% chance to apply Lv. 2 Slow when attacking.
20 20% chance to apply Lv. 2 Slow when attacking.

Kino + Nue + Kurama (Blind)

Level Effect
1 10% chance to apply Lv. 1 Blind when attacking.
2 10% chance to apply Lv. 1 Blind when attacking.
3 10% chance to apply Lv. 1 Blind when attacking.
4 10% chance to apply Lv. 1 Blind when attacking.
5 10% chance to apply Lv. 1 Blind when attacking.
6 10% chance to apply Lv. 1 Blind when attacking.
7 12% chance to apply Lv. 1 Blind when attacking.
8 12% chance to apply Lv. 1 Blind when attacking.
9 12% chance to apply Lv. 1 Blind when attacking.
10 12% chance to apply Lv. 1 Blind when attacking.
11 12% chance to apply Lv. 1 Blind when attacking.
12 12% chance to apply Lv. 1 Blind when attacking.
13 12% chance to apply Lv. 1 Blind when attacking.
14 12% chance to apply Lv. 2 Blind when attacking.
15 12% chance to apply Lv. 2 Blind when attacking.
16 12% chance to apply Lv. 2 Blind when attacking.
17 12% chance to apply Lv. 2 Blind when attacking.
18 15% chance to apply Lv. 2 Blind when attacking.
19 15% chance to apply Lv. 2 Blind when attacking.
20 15% chance to apply Lv. 2 Blind when attacking.

Kino + Nue + Izuna (LUK)

Level Effect
1 LUK : +1%
2 LUK : +1%
3 LUK : +1%
4 LUK : +1%
5 LUK : +1%
6 LUK : +1%
7 LUK : +1%
8 LUK : +1%
9 LUK : +1%
10 LUK : +1%
11 LUK : +2%
12 LUK : +2%
13 LUK : +2%
14 LUK : +2%
15 LUK : +2%
16 LUK : +2%
17 LUK : +2%
18 LUK : +2%
19 LUK : +3%
20 LUK : +3%

Kino + Nue + Tengu (Magic DEF)

Level Effect
1 Magic DEF : +1%, Magic DEF : +1%
2 Magic DEF : +1%, Magic DEF : +1%
3 Magic DEF : +1%, Magic DEF : +1%
4 Magic DEF : +1%, Magic DEF : +1%
5 Magic DEF : +2%, Magic DEF : +2%
6 Magic DEF : +2%, Magic DEF : +2%
7 Magic DEF : +2%, Magic DEF : +2%
8 Magic DEF : +2%, Magic DEF : +2%
9 Magic DEF : +3%, Magic DEF : +3%
10 Magic DEF : +3%, Magic DEF : +3%
11 Magic DEF : +3%, Magic DEF : +3%
12 Magic DEF : +3%, Magic DEF : +3%
13 Magic DEF : +4%, Magic DEF : +4%
14 Magic DEF : +4%, Magic DEF : +4%
15 Magic DEF : +4%, Magic DEF : +4%
16 Magic DEF : +4%, Magic DEF : +4%
17 Magic DEF : +5%, Magic DEF : +5%
18 Magic DEF : +5%, Magic DEF : +5%
19 Magic DEF : +5%, Magic DEF : +5%
20 Magic DEF : +5%, Magic DEF : +5%

Kino + Nue + Yorozu (Recover MP)

Level Effect
1 1% chance to recover 50 MP when attacking.
2 1% chance to recover 50 MP when attacking.
3 1% chance to recover 50 MP when attacking.
4 1% chance to recover 50 MP when attacking.
5 1% chance to recover 60 MP when attacking.
6 1% chance to recover 60 MP when attacking.
7 1% chance to recover 60 MP when attacking.
8 1% chance to recover 60 MP when attacking.
9 1% chance to recover 70 MP when attacking.
10 1% chance to recover 70 MP when attacking.
11 1% chance to recover 70 MP when attacking.
12 1% chance to recover 70 MP when attacking.
13 1% chance to recover 80 MP when attacking.
14 1% chance to recover 80 MP when attacking.
15 1% chance to recover 80 MP when attacking.
16 1% chance to recover 80 MP when attacking.
17 1% chance to recover 90 MP when attacking.
18 1% chance to recover 90 MP when attacking.
19 1% chance to recover 90 MP when attacking.
20 1% chance to recover 100 MP when attacking.

Kino + Kubinashi + Kurama (Blind)

Level Effect
1 10% chance to apply Lv. 1 Blind when attacking.
2 10% chance to apply Lv. 1 Blind when attacking.
3 10% chance to apply Lv. 1 Blind when attacking.
4 10% chance to apply Lv. 1 Blind when attacking.
5 10% chance to apply Lv. 1 Blind when attacking.
6 10% chance to apply Lv. 1 Blind when attacking.
7 15% chance to apply Lv. 1 Blind when attacking.
8 15% chance to apply Lv. 1 Blind when attacking.
9 15% chance to apply Lv. 1 Blind when attacking.
10 15% chance to apply Lv. 1 Blind when attacking.
11 15% chance to apply Lv. 1 Blind when attacking.
12 15% chance to apply Lv. 1 Blind when attacking.
13 15% chance to apply Lv. 1 Blind when attacking.
14 15% chance to apply Lv. 2 Blind when attacking.
15 15% chance to apply Lv. 2 Blind when attacking.
16 15% chance to apply Lv. 2 Blind when attacking.
17 15% chance to apply Lv. 2 Blind when attacking.
18 20% chance to apply Lv. 2 Blind when attacking.
19 20% chance to apply Lv. 2 Blind when attacking.
20 20% chance to apply Lv. 2 Blind when attacking.

Kino + Kubinashi + Izuna (STR)

Level Effect
1 STR : +1%
2 STR : +1%
3 STR : +1%
4 STR : +1%
5 STR : +1%
6 STR : +1%
7 STR : +1%
8 STR : +1%
9 STR : +1%
10 STR : +1%
11 STR : +2%
12 STR : +2%
13 STR : +2%
14 STR : +2%
15 STR : +2%
16 STR : +2%
17 STR : +2%
18 STR : +2%
19 STR : +3%
20 STR : +3%

Kino + Kubinashi + Tengu (Poison)

Level Effect
1 10% chance to apply Lv. 1 Poison when attacking.
2 10% chance to apply Lv. 1 Poison when attacking.
3 10% chance to apply Lv. 1 Poison when attacking.
4 10% chance to apply Lv. 1 Poison when attacking.
5 10% chance to apply Lv. 1 Poison when attacking.
6 10% chance to apply Lv. 1 Poison when attacking.
7 12% chance to apply Lv. 1 Poison when attacking.
8 12% chance to apply Lv. 1 Poison when attacking.
9 12% chance to apply Lv. 1 Poison when attacking.
10 12% chance to apply Lv. 1 Poison when attacking.
11 12% chance to apply Lv. 1 Poison when attacking.
12 12% chance to apply Lv. 1 Poison when attacking.
13 12% chance to apply Lv. 1 Poison when attacking.
14 12% chance to apply Lv. 2 Poison when attacking.
15 12% chance to apply Lv. 2 Poison when attacking.
16 12% chance to apply Lv. 2 Poison when attacking.
17 12% chance to apply Lv. 2 Poison when attacking.
18 15% chance to apply Lv. 2 Poison when attacking.
19 15% chance to apply Lv. 2 Poison when attacking.
20 15% chance to apply Lv. 2 Poison when attacking.

Kino + Kubinashi + Yorozu (All Stats)

Level Effect
1 All Stats: +0%
2 All Stats: +0%
3 All Stats: +0%
4 All Stats: +0%
5 All Stats: +0%
6 All Stats: +0%
7 All Stats: +1%
8 All Stats: +1%
9 All Stats: +1%
10 All Stats: +1%
11 All Stats: +1%
12 All Stats: +1%
13 All Stats: +2%
14 All Stats: +2%
15 All Stats: +2%
16 All Stats: +2%
17 All Stats: +3%
18 All Stats: +3%
19 All Stats: +4%
20 All Stats: +4%

Kino + Kurama + Izuna (Slow)

Level Effect
1 10% chance to apply Lv. 1 Slow when attacking.
2 10% chance to apply Lv. 1 Slow when attacking.
3 10% chance to apply Lv. 1 Slow when attacking.
4 10% chance to apply Lv. 1 Slow when attacking.
5 10% chance to apply Lv. 1 Slow when attacking.
6 10% chance to apply Lv. 1 Slow when attacking.
7 12% chance to apply Lv. 1 Slow when attacking.
8 12% chance to apply Lv. 1 Slow when attacking.
9 12% chance to apply Lv. 1 Slow when attacking.
10 12% chance to apply Lv. 1 Slow when attacking.
11 12% chance to apply Lv. 1 Slow when attacking.
12 12% chance to apply Lv. 1 Slow when attacking.
13 12% chance to apply Lv. 1 Slow when attacking.
14 12% chance to apply Lv. 2 Slow when attacking.
15 12% chance to apply Lv. 2 Slow when attacking.
16 12% chance to apply Lv. 2 Slow when attacking.
17 12% chance to apply Lv. 2 Slow when attacking.
18 15% chance to apply Lv. 2 Slow when attacking.
19 15% chance to apply Lv. 2 Slow when attacking.
20 15% chance to apply Lv. 2 Slow when attacking.

Kino + Kurama + Tengu (Freeze)

Level Effect
1 10% chance to apply Lv. 1 Freeze when attacking.
2 10% chance to apply Lv. 1 Freeze when attacking.
3 10% chance to apply Lv. 1 Freeze when attacking.
4 10% chance to apply Lv. 1 Freeze when attacking.
5 10% chance to apply Lv. 1 Freeze when attacking.
6 10% chance to apply Lv. 1 Freeze when attacking.
7 12% chance to apply Lv. 1 Freeze when attacking.
8 12% chance to apply Lv. 1 Freeze when attacking.
9 12% chance to apply Lv. 1 Freeze when attacking.
10 12% chance to apply Lv. 1 Freeze when attacking.
11 12% chance to apply Lv. 1 Freeze when attacking.
12 12% chance to apply Lv. 1 Freeze when attacking.
13 12% chance to apply Lv. 1 Freeze when attacking.
14 12% chance to apply Lv. 2 Freeze when attacking.
15 12% chance to apply Lv. 2 Freeze when attacking.
16 12% chance to apply Lv. 2 Freeze when attacking.
17 12% chance to apply Lv. 2 Freeze when attacking.
18 15% chance to apply Lv. 2 Freeze when attacking.
19 15% chance to apply Lv. 2 Freeze when attacking.
20 15% chance to apply Lv. 2 Freeze when attacking.

Kino + Kurama + Yorozu (Ignore Damage)

Level Effect
1 15% chance to ignore 5 damage when attacked.
2 15% chance to ignore 5 damage when attacked.
3 15% chance to ignore 5 damage when attacked.
4 15% chance to ignore 5 damage when attacked.
5 15% chance to ignore 5 damage when attacked.
6 15% chance to ignore 10 damage when attacked.
7 15% chance to ignore 10 damage when attacked.
8 15% chance to ignore 10 damage when attacked.
9 15% chance to ignore 10 damage when attacked.
10 15% chance to ignore 15 damage when attacked.
11 15% chance to ignore 15 damage when attacked.
12 15% chance to ignore 15 damage when attacked.
13 15% chance to ignore 15 damage when attacked.
14 15% chance to ignore 15 damage when attacked.
15 15% chance to ignore 20 damage when attacked.
16 15% chance to ignore 20 damage when attacked.
17 15% chance to ignore 20 damage when attacked.
18 15% chance to ignore 20 damage when attacked.
19 20% chance to ignore 30 damage when attacked.
20 20% chance to ignore 30 damage when attacked.

Kino + Izuna + Tengu (Accuracy)

Level Effect
1 Accuracy : +1%
2 Accuracy : +1%
3 Accuracy : +1%
4 Accuracy : +1%
5 Accuracy : +2%
6 Accuracy : +2%
7 Accuracy : +2%
8 Accuracy : +2%
9 Accuracy : +3%
10 Accuracy : +3%
11 Accuracy : +3%
12 Accuracy : +3%
13 Accuracy : +4%
14 Accuracy : +4%
15 Accuracy : +4%
16 Accuracy : +4%
17 Accuracy : +5%
18 Accuracy : +5%
19 Accuracy : +5%
20 Accuracy : +5%

Kino + Izuna + Yorozu (ATT)

Level Effect
1 ATT: +5, Magic ATT : +5
2 ATT: +5, Magic ATT : +5
3 ATT: +5, Magic ATT : +5
4 ATT: +6, Magic ATT : +6
5 ATT: +7, Magic ATT : +7
6 ATT: +8, Magic ATT : +8
7 ATT: +9, Magic ATT : +9
8 ATT: +10, Magic ATT : +10
9 ATT: +11, Magic ATT : +11
10 ATT: +12, Magic ATT : +12
11 ATT: +13, Magic ATT : +13
12 ATT: +14, Magic ATT : +14
13 ATT: +15, Magic ATT : +15
14 ATT: +16, Magic ATT : +16
15 ATT: +17, Magic ATT : +17
16 ATT: +18, Magic ATT : +18
17 ATT: +19, Magic ATT : +19
18 ATT: +19, Magic ATT : +19
19 ATT: +20, Magic ATT : +20
20 ATT: +20, Magic ATT : +20

Kino + Tengu + Yorozu (STR)

Level Effect
1 STR : +5, DEX : +5
2 STR : +5, DEX : +5
3 STR : +5, DEX : +5
4 STR : +6, DEX : +6
5 STR : +7, DEX : +7
6 STR : +8, DEX : +8
7 STR : +9, DEX : +9
8 STR : +10, DEX : +10
9 STR : +11, DEX : +11
10 STR : +12, DEX : +12
11 STR : +13, DEX : +13
12 STR : +14, DEX : +14
13 STR : +15, DEX : +15
14 STR : +16, DEX : +16
15 STR : +17, DEX : +17
16 STR : +18, DEX : +18
17 STR : +19, DEX : +19
18 STR : +19, DEX : +19
19 STR : +20, DEX : +20
20 STR : +20, DEX : +20

Takeno + Ibaraki + Kamaitachi (Recover HP)

Level Effect
1 3% chance to recover 20 HP when attacking.
2 3% chance to recover 20 HP when attacking.
3 3% chance to recover 20 HP when attacking.
4 3% chance to recover 20 HP when attacking.
5 3% chance to recover 30 HP when attacking.
6 3% chance to recover 30 HP when attacking.
7 3% chance to recover 30 HP when attacking.
8 3% chance to recover 30 HP when attacking.
9 3% chance to recover 40 HP when attacking.
10 3% chance to recover 40 HP when attacking.
11 3% chance to recover 40 HP when attacking.
12 3% chance to recover 40 HP when attacking.
13 3% chance to recover 40 HP when attacking.
14 3% chance to recover 50 HP when attacking.
15 3% chance to recover 50 HP when attacking.
16 3% chance to recover 50 HP when attacking.
17 3% chance to recover 50 HP when attacking.
18 3% chance to recover 50 HP when attacking.
19 3% chance to recover 60 HP when attacking.
20 3% chance to recover 60 HP when attacking.

Takeno + Ibaraki + Nue (Deeply Moved)

Level Effect
1 10% chance to be deeply moved for 1 seconds when attacked.
2 10% chance to be deeply moved for 1 seconds when attacked.
3 10% chance to be deeply moved for 1 seconds when attacked.
4 10% chance to be deeply moved for 1 seconds when attacked.
5 10% chance to be deeply moved for 1 seconds when attacked.
6 12% chance to be deeply moved for 2 seconds when attacked.
7 12% chance to be deeply moved for 2 seconds when attacked.
8 12% chance to be deeply moved for 2 seconds when attacked.
9 12% chance to be deeply moved for 2 seconds when attacked.
10 12% chance to be deeply moved for 2 seconds when attacked.
11 15% chance to be deeply moved for 3 seconds when attacked.
12 15% chance to be deeply moved for 3 seconds when attacked.
13 15% chance to be deeply moved for 3 seconds when attacked.
14 15% chance to be deeply moved for 3 seconds when attacked.
15 18% chance to be deeply moved for 4 seconds when attacked.
16 18% chance to be deeply moved for 4 seconds when attacked.
17 18% chance to be deeply moved for 4 seconds when attacked.
18 18% chance to be deeply moved for 4 seconds when attacked.
19 20% chance to be deeply moved for 5 seconds when attacked.
20 20% chance to be deeply moved for 5 seconds when attacked.

Takeno + Ibaraki + Kubinashi (MaxHP)

Level Effect
1 MaxHP : +1%, MaxMP : +1%
2 MaxHP : +1%, MaxMP : +1%
3 MaxHP : +1%, MaxMP : +1%
4 MaxHP : +1%, MaxMP : +1%
5 MaxHP : +2%, MaxMP : +2%
6 MaxHP : +2%, MaxMP : +2%
7 MaxHP : +2%, MaxMP : +2%
8 MaxHP : +2%, MaxMP : +2%
9 MaxHP : +3%, MaxMP : +3%
10 MaxHP : +3%, MaxMP : +3%
11 MaxHP : +3%, MaxMP : +3%
12 MaxHP : +3%, MaxMP : +3%
13 MaxHP : +4%, MaxMP : +4%
14 MaxHP : +4%, MaxMP : +4%
15 MaxHP : +4%, MaxMP : +4%
16 MaxHP : +4%, MaxMP : +4%
17 MaxHP : +5%, MaxMP : +5%
18 MaxHP : +5%, MaxMP : +5%
19 MaxHP : +5%, MaxMP : +5%
20 MaxHP : +5%, MaxMP : +5%

Takeno + Ibaraki + Kurama (Avoidability)

Level Effect
1 Avoidability : +1%
2 Avoidability : +1%
3 Avoidability : +1%
4 Avoidability : +1%
5 Avoidability : +1%
6 Avoidability : +1%
7 Avoidability : +1%
8 Avoidability : +1%
9 Avoidability : +1%
10 Avoidability : +1%
11 Avoidability : +2%
12 Avoidability : +2%
13 Avoidability : +2%
14 Avoidability : +2%
15 Avoidability : +2%
16 Avoidability : +2%
17 Avoidability : +2%
18 Avoidability : +2%
19 Avoidability : +3%
20 Avoidability : +3%

Takeno + Ibaraki + Izuna (Auto Steal.)

Level Effect
1 0% chance to apply Auto Steal.
2 0% chance to apply Auto Steal.
3 0% chance to apply Auto Steal.
4 0% chance to apply Auto Steal.
5 0% chance to apply Auto Steal.
6 0% chance to apply Auto Steal.
7 0% chance to apply Auto Steal.
8 0% chance to apply Auto Steal.
9 0% chance to apply Auto Steal.
10 0% chance to apply Auto Steal.
11 1% chance to apply Auto Steal.
12 1% chance to apply Auto Steal.
13 1% chance to apply Auto Steal.
14 1% chance to apply Auto Steal.
15 1% chance to apply Auto Steal.
16 1% chance to apply Auto Steal.
17 1% chance to apply Auto Steal.
18 1% chance to apply Auto Steal.
19 2% chance to apply Auto Steal.
20 2% chance to apply Auto Steal.

Takeno + Ibaraki + Tengu (Feel Happy)

Level Effect
1 10% chance to feel happy for 1 seconds when attack.
2 10% chance to feel happy for 1 seconds when attack.
3 10% chance to feel happy for 1 seconds when attack.
4 10% chance to feel happy for 1 seconds when attack.
5 10% chance to feel happy for 1 seconds when attack.
6 12% chance to feel happy for 2 seconds when attack.
7 12% chance to feel happy for 2 seconds when attack.
8 12% chance to feel happy for 2 seconds when attack.
9 12% chance to feel happy for 2 seconds when attack.
10 12% chance to feel happy for 2 seconds when attack.
11 15% chance to feel happy for 3 seconds when attack.
12 15% chance to feel happy for 3 seconds when attack.
13 15% chance to feel happy for 3 seconds when attack.
14 15% chance to feel happy for 3 seconds when attack.
15 18% chance to feel happy for 4 seconds when attack.
16 18% chance to feel happy for 4 seconds when attack.
17 18% chance to feel happy for 4 seconds when attack.
18 18% chance to feel happy for 4 seconds when attack.
19 20% chance to feel happy for 5 seconds when attack.
20 20% chance to feel happy for 5 seconds when attack.

Takeno + Ibaraki + Yorozu (Recover MP)

Level Effect
1 3% chance to recover 20 MP when attacking.
2 3% chance to recover 20 MP when attacking.
3 3% chance to recover 20 MP when attacking.
4 3% chance to recover 20 MP when attacking.
5 3% chance to recover 30 MP when attacking.
6 3% chance to recover 30 MP when attacking.
7 3% chance to recover 30 MP when attacking.
8 3% chance to recover 30 MP when attacking.
9 3% chance to recover 40 MP when attacking.
10 3% chance to recover 40 MP when attacking.
11 3% chance to recover 40 MP when attacking.
12 3% chance to recover 40 MP when attacking.
13 3% chance to recover 40 MP when attacking.
14 3% chance to recover 50 MP when attacking.
15 3% chance to recover 50 MP when attacking.
16 3% chance to recover 50 MP when attacking.
17 3% chance to recover 50 MP when attacking.
18 3% chance to recover 50 MP when attacking.
19 3% chance to recover 60 MP when attacking.
20 3% chance to recover 60 MP when attacking.

Takeno + Kamaitachi + Nue (Elemental Resistance)

Level Effect
1 All Elemental Resistances : +1%
2 All Elemental Resistances : +1%
3 All Elemental Resistances : +1%
4 All Elemental Resistances : +1%
5 All Elemental Resistances : +1%
6 All Elemental Resistances : +1%
7 All Elemental Resistances : +1%
8 All Elemental Resistances : +1%
9 All Elemental Resistances : +1%
10 All Elemental Resistances : +1%
11 All Elemental Resistances : +2%
12 All Elemental Resistances : +2%
13 All Elemental Resistances : +2%
14 All Elemental Resistances : +2%
15 All Elemental Resistances : +2%
16 All Elemental Resistances : +2%
17 All Elemental Resistances : +2%
18 All Elemental Resistances : +2%
19 All Elemental Resistances : +3%
20 All Elemental Resistances : +3%

Takeno + Kamaitachi + Kubinashi (LUK)

Level Effect
1 LUK : +5, DEX : +5
2 LUK : +5, DEX : +5
3 LUK : +5, DEX : +5
4 LUK : +6, DEX : +6
5 LUK : +7, DEX : +7
6 LUK : +8, DEX : +8
7 LUK : +9, DEX : +9
8 LUK : +10, DEX : +10
9 LUK : +11, DEX : +11
10 LUK : +12, DEX : +12
11 LUK : +13, DEX : +13
12 LUK : +14, DEX : +14
13 LUK : +15, DEX : +15
14 LUK : +16, DEX : +16
15 LUK : +17, DEX : +17
16 LUK : +18, DEX : +18
17 LUK : +19, DEX : +19
18 LUK : +19, DEX : +19
19 LUK : +20, DEX : +20
20 LUK : +20, DEX : +20

Takeno + Kamaitachi + Kurama (Recover HP)

Level Effect
1 1% chance to recover 50 HP when attacking.
2 1% chance to recover 50 HP when attacking.
3 1% chance to recover 50 HP when attacking.
4 1% chance to recover 50 HP when attacking.
5 1% chance to recover 60 HP when attacking.
6 1% chance to recover 60 HP when attacking.
7 1% chance to recover 60 HP when attacking.
8 1% chance to recover 60 HP when attacking.
9 1% chance to recover 70 HP when attacking.
10 1% chance to recover 70 HP when attacking.
11 1% chance to recover 70 HP when attacking.
12 1% chance to recover 70 HP when attacking.
13 1% chance to recover 80 HP when attacking.
14 1% chance to recover 80 HP when attacking.
15 1% chance to recover 80 HP when attacking.
16 1% chance to recover 80 HP when attacking.
17 1% chance to recover 90 HP when attacking.
18 1% chance to recover 90 HP when attacking.
19 1% chance to recover 90 HP when attacking.
20 1% chance to recover 100 HP when attacking.

Takeno + Kamaitachi + Izuna (INT)

Level Effect
1 INT : +5
2 INT : +5
3 INT : +5
4 INT : +6
5 INT : +7
6 INT : +8
7 INT : +9
8 INT : +10
9 INT : +11
10 INT : +12
11 INT : +13
12 INT : +14
13 INT : +15
14 INT : +16
15 INT : +17
16 INT : +18
17 INT : +19
18 INT : +19
19 INT : +20
20 INT : +20

Takeno + Kamaitachi + Tengu (Recover MP)

Level Effect
1 Recover 5 MP every 4 seconds.
2 Recover 5 MP every 4 seconds.
3 Recover 5 MP every 4 seconds.
4 Recover 5 MP every 4 seconds.
5 Recover 10 MP every 4 seconds.
6 Recover 10 MP every 4 seconds.
7 Recover 10 MP every 4 seconds.
8 Recover 10 MP every 4 seconds.
9 Recover 15 MP every 4 seconds.
10 Recover 15 MP every 4 seconds.
11 Recover 15 MP every 4 seconds.
12 Recover 15 MP every 4 seconds.
13 Recover 20 MP every 4 seconds.
14 Recover 20 MP every 4 seconds.
15 Recover 20 MP every 4 seconds.
16 Recover 20 MP every 4 seconds.
17 Recover 25 MP every 4 seconds.
18 Recover 25 MP every 4 seconds.
19 Recover 25 MP every 4 seconds.
20 Recover 25 MP every 4 seconds.

Takeno + Kamaitachi + Yorozu (Poison)

Level Effect
1 5% chance to apply Lv. 1 Poison when attacking.
2 5% chance to apply Lv. 1 Poison when attacking.
3 5% chance to apply Lv. 1 Poison when attacking.
4 5% chance to apply Lv. 1 Poison when attacking.
5 5% chance to apply Lv. 1 Poison when attacking.
6 5% chance to apply Lv. 2 Poison when attacking.
7 5% chance to apply Lv. 2 Poison when attacking.
8 5% chance to apply Lv. 2 Poison when attacking.
9 5% chance to apply Lv. 2 Poison when attacking.
10 5% chance to apply Lv. 2 Poison when attacking.
11 10% chance to apply Lv. 2 Poison when attacking.
12 10% chance to apply Lv. 2 Poison when attacking.
13 10% chance to apply Lv. 2 Poison when attacking.
14 10% chance to apply Lv. 2 Poison when attacking.
15 10% chance to apply Lv. 2 Poison when attacking.
16 12% chance to apply Lv. 2 Poison when attacking.
17 12% chance to apply Lv. 2 Poison when attacking.
18 15% chance to apply Lv. 2 Poison when attacking.
19 15% chance to apply Lv. 2 Poison when attacking.
20 15% chance to apply Lv. 2 Poison when attacking.

Takeno + Nue + Kubinashi (All Stats)

Level Effect
1 All Stats: +1%
2 All Stats: +1%
3 All Stats: +1%
4 All Stats: +1%
5 All Stats: +1%
6 All Stats: +1%
7 All Stats: +1%
8 All Stats: +1%
9 All Stats: +1%
10 All Stats: +1%
11 All Stats: +2%
12 All Stats: +2%
13 All Stats: +2%
14 All Stats: +2%
15 All Stats: +2%
16 All Stats: +2%
17 All Stats: +2%
18 All Stats: +2%
19 All Stats: +3%
20 All Stats: +3%

Takeno + Nue + Kurama (Fall In Love)

Level Effect
1 20% chance to fall in love for 1 seconds when attacked.
2 20% chance to fall in love for 1 seconds when attacked.
3 20% chance to fall in love for 1 seconds when attacked.
4 20% chance to fall in love for 1 seconds when attacked.
5 20% chance to fall in love for 1 seconds when attacked.
6 25% chance to fall in love for 1 seconds when attacked.
7 25% chance to fall in love for 1 seconds when attacked.
8 25% chance to fall in love for 1 seconds when attacked.
9 25% chance to fall in love for 1 seconds when attacked.
10 25% chance to fall in love for 1 seconds when attacked.
11 25% chance to fall in love for 2 seconds when attacked.
12 25% chance to fall in love for 2 seconds when attacked.
13 25% chance to fall in love for 2 seconds when attacked.
14 25% chance to fall in love for 2 seconds when attacked.
15 25% chance to fall in love for 3 seconds when attacked.
16 25% chance to fall in love for 3 seconds when attacked.
17 25% chance to fall in love for 3 seconds when attacked.
18 25% chance to fall in love for 3 seconds when attacked.
19 30% chance to fall in love for 3 seconds when attacked.
20 30% chance to fall in love for 3 seconds when attacked.

Takeno + Nue + Izuna (Max Crit Damage)

Level Effect
1 Max Crit Damage: +1%
2 Max Crit Damage: +1%
3 Max Crit Damage: +2%
4 Max Crit Damage: +2%
5 Max Crit Damage: +3%
6 Max Crit Damage: +3%
7 Max Crit Damage: +4%
8 Max Crit Damage: +4%
9 Max Crit Damage: +5%
10 Max Crit Damage: +5%
11 Max Crit Damage: +6%
12 Max Crit Damage: +6%
13 Max Crit Damage: +7%
14 Max Crit Damage: +7%
15 Max Crit Damage: +8%
16 Max Crit Damage: +8%
17 Max Crit Damage: +9%
18 Max Crit Damage: +9%
19 Max Crit Damage: +10%
20 Max Crit Damage: +10%

Takeno + Nue + Tengu (Skill MP Cost)

Level Effect
1 Skill MP Cost: -1%
2 Skill MP Cost: -1%
3 Skill MP Cost: -1%
4 Skill MP Cost: -1%
5 Skill MP Cost: -1%
6 Skill MP Cost: -2%
7 Skill MP Cost: -2%
8 Skill MP Cost: -2%
9 Skill MP Cost: -2%
10 Skill MP Cost: -2%
11 Skill MP Cost: -3%
12 Skill MP Cost: -3%
13 Skill MP Cost: -3%
14 Skill MP Cost: -3%
15 Skill MP Cost: -4%
16 Skill MP Cost: -4%
17 Skill MP Cost: -4%
18 Skill MP Cost: -4%
19 Skill MP Cost: -5%
20 Skill MP Cost: -5%

Takeno + Nue + Yorozu (Min Crit Damage:)

Level Effect
1 Min Crit Damage: : +1%
2 Min Crit Damage: : +1%
3 Min Crit Damage: : +2%
4 Min Crit Damage: : +2%
5 Min Crit Damage: : +3%
6 Min Crit Damage: : +3%
7 Min Crit Damage: : +4%
8 Min Crit Damage: : +4%
9 Min Crit Damage: : +5%
10 Min Crit Damage: : +5%
11 Min Crit Damage: : +6%
12 Min Crit Damage: : +6%
13 Min Crit Damage: : +7%
14 Min Crit Damage: : +7%
15 Min Crit Damage: : +8%
16 Min Crit Damage: : +8%
17 Min Crit Damage: : +9%
18 Min Crit Damage: : +9%
19 Min Crit Damage: : +10%
20 Min Crit Damage: : +10%

Takeno + Kubinashi + Kurama (MaxMP)

Level Effect
1 MaxMP : +3%
2 MaxMP : +3%
3 MaxMP : +3%
4 MaxMP : +3%
5 MaxMP : +3%
6 MaxMP : +3%
7 MaxMP : +3%
8 MaxMP : +4%
9 MaxMP : +4%
10 MaxMP : +4%
11 MaxMP : +4%
12 MaxMP : +4%
13 MaxMP : +4%
14 MaxMP : +5%
15 MaxMP : +5%
16 MaxMP : +5%
17 MaxMP : +5%
18 MaxMP : +5%
19 MaxMP : +6%
20 MaxMP : +6%

Takeno + Kubinashi + Izuna (MaxHP)

Level Effect
1 MaxHP : +3%
2 MaxHP : +3%
3 MaxHP : +3%
4 MaxHP : +3%
5 MaxHP : +3%
6 MaxHP : +3%
7 MaxHP : +3%
8 MaxHP : +4%
9 MaxHP : +4%
10 MaxHP : +4%
11 MaxHP : +4%
12 MaxHP : +4%
13 MaxHP : +4%
14 MaxHP : +5%
15 MaxHP : +5%
16 MaxHP : +5%
17 MaxHP : +5%
18 MaxHP : +5%
19 MaxHP : +6%
20 MaxHP : +6%

Takeno + Kubinashi + Tengu (Seal)

Level Effect
1 10% chance to apply Lv. 1 Seal when attacking.
2 10% chance to apply Lv. 1 Seal when attacking.
3 10% chance to apply Lv. 1 Seal when attacking.
4 10% chance to apply Lv. 1 Seal when attacking.
5 10% chance to apply Lv. 1 Seal when attacking.
6 10% chance to apply Lv. 1 Seal when attacking.
7 12% chance to apply Lv. 1 Seal when attacking.
8 12% chance to apply Lv. 1 Seal when attacking.
9 12% chance to apply Lv. 1 Seal when attacking.
10 12% chance to apply Lv. 1 Seal when attacking.
11 12% chance to apply Lv. 1 Seal when attacking.
12 12% chance to apply Lv. 1 Seal when attacking.
13 12% chance to apply Lv. 1 Seal when attacking.
14 12% chance to apply Lv. 2 Seal when attacking.
15 12% chance to apply Lv. 2 Seal when attacking.
16 12% chance to apply Lv. 2 Seal when attacking.
17 12% chance to apply Lv. 2 Seal when attacking.
18 15% chance to apply Lv. 2 Seal when attacking.
19 15% chance to apply Lv. 2 Seal when attacking.
20 15% chance to apply Lv. 2 Seal when attacking.

Takeno + Kubinashi + Yorozu (All Stats)

Level Effect
1 All Stats: +7
2 All Stats: +7
3 All Stats: +7
4 All Stats: +7
5 All Stats: +7
6 All Stats: +9
7 All Stats: +9
8 All Stats: +9
9 All Stats: +9
10 All Stats: +9
11 All Stats: +11
12 All Stats: +11
13 All Stats: +11
14 All Stats: +11
15 All Stats: +11
16 All Stats: +13
17 All Stats: +13
18 All Stats: +13
19 All Stats: +15
20 All Stats: +15

Takeno + Kurama + Izuna (Blind)

Level Effect
1 5% chance to apply Lv. 1 Blind when attacking.
2 5% chance to apply Lv. 1 Blind when attacking.
3 5% chance to apply Lv. 1 Blind when attacking.
4 5% chance to apply Lv. 1 Blind when attacking.
5 5% chance to apply Lv. 1 Blind when attacking.
6 5% chance to apply Lv. 2 Blind when attacking.
7 5% chance to apply Lv. 2 Blind when attacking.
8 5% chance to apply Lv. 2 Blind when attacking.
9 5% chance to apply Lv. 2 Blind when attacking.
10 5% chance to apply Lv. 2 Blind when attacking.
11 10% chance to apply Lv. 2 Blind when attacking.
12 10% chance to apply Lv. 2 Blind when attacking.
13 10% chance to apply Lv. 2 Blind when attacking.
14 10% chance to apply Lv. 2 Blind when attacking.
15 10% chance to apply Lv. 2 Blind when attacking.
16 12% chance to apply Lv. 2 Blind when attacking.
17 12% chance to apply Lv. 2 Blind when attacking.
18 15% chance to apply Lv. 2 Blind when attacking.
19 15% chance to apply Lv. 2 Blind when attacking.
20 15% chance to apply Lv. 2 Blind when attacking.

Takeno + Kurama + Tengu (Recover HP)

Level Effect
1 Recover 5 HP every 4 seconds.
2 Recover 5 HP every 4 seconds.
3 Recover 5 HP every 4 seconds.
4 Recover 5 HP every 4 seconds.
5 Recover 10 HP every 4 seconds.
6 Recover 10 HP every 4 seconds.
7 Recover 10 HP every 4 seconds.
8 Recover 10 HP every 4 seconds.
9 Recover 15 HP every 4 seconds.
10 Recover 15 HP every 4 seconds.
11 Recover 15 HP every 4 seconds.
12 Recover 15 HP every 4 seconds.
13 Recover 20 HP every 4 seconds.
14 Recover 20 HP every 4 seconds.
15 Recover 20 HP every 4 seconds.
16 Recover 20 HP every 4 seconds.
17 Recover 25 HP every 4 seconds.
18 Recover 25 HP every 4 seconds.
19 Recover 25 HP every 4 seconds.
20 Recover 25 HP every 4 seconds.

Takeno + Kurama + Yorozu (Rage)

Level Effect
1 20% chance to go into a rage for 1 seconds when attacked.
2 20% chance to go into a rage for 1 seconds when attacked.
3 20% chance to go into a rage for 1 seconds when attacked.
4 20% chance to go into a rage for 1 seconds when attacked.
5 20% chance to go into a rage for 1 seconds when attacked.
6 25% chance to go into a rage for 1 seconds when attacked.
7 25% chance to go into a rage for 1 seconds when attacked.
8 25% chance to go into a rage for 1 seconds when attacked.
9 25% chance to go into a rage for 1 seconds when attacked.
10 25% chance to go into a rage for 1 seconds when attacked.
11 25% chance to go into a rage for 2 seconds when attacked.
12 25% chance to go into a rage for 2 seconds when attacked.
13 25% chance to go into a rage for 2 seconds when attacked.
14 25% chance to go into a rage for 2 seconds when attacked.
15 25% chance to go into a rage for 3 seconds when attacked.
16 25% chance to go into a rage for 3 seconds when attacked.
17 25% chance to go into a rage for 3 seconds when attacked.
18 25% chance to go into a rage for 3 seconds when attacked.
19 30% chance to go into a rage for 3 seconds when attacked.
20 30% chance to go into a rage for 3 seconds when attacked.

Takeno + Izuna + Tengu (HP Recovery Items and Skills)

Level Effect
1 HP Recovery Items and Skills: +0%
2 HP Recovery Items and Skills: +0%
3 HP Recovery Items and Skills: +0%
4 HP Recovery Items and Skills: +0%
5 HP Recovery Items and Skills: +3%
6 HP Recovery Items and Skills: +3%
7 HP Recovery Items and Skills: +3%
8 HP Recovery Items and Skills: +3%
9 HP Recovery Items and Skills: +5%
10 HP Recovery Items and Skills: +5%
11 HP Recovery Items and Skills: +5%
12 HP Recovery Items and Skills: +5%
13 HP Recovery Items and Skills: +7%
14 HP Recovery Items and Skills: +7%
15 HP Recovery Items and Skills: +9%
16 HP Recovery Items and Skills: +9%
17 HP Recovery Items and Skills: +10%
18 HP Recovery Items and Skills: +12%
19 HP Recovery Items and Skills: +14%
20 HP Recovery Items and Skills: +15%

Takeno + Izuna + Yorozu (Seal)

Level Effect
1 10% chance to apply Lv. 1 Seal when attacking.
2 10% chance to apply Lv. 1 Seal when attacking.
3 10% chance to apply Lv. 1 Seal when attacking.
4 10% chance to apply Lv. 1 Seal when attacking.
5 10% chance to apply Lv. 1 Seal when attacking.
6 10% chance to apply Lv. 1 Seal when attacking.
7 15% chance to apply Lv. 1 Seal when attacking.
8 15% chance to apply Lv. 1 Seal when attacking.
9 15% chance to apply Lv. 1 Seal when attacking.
10 15% chance to apply Lv. 1 Seal when attacking.
11 15% chance to apply Lv. 1 Seal when attacking.
12 15% chance to apply Lv. 1 Seal when attacking.
13 15% chance to apply Lv. 1 Seal when attacking.
14 15% chance to apply Lv. 2 Seal when attacking.
15 15% chance to apply Lv. 2 Seal when attacking.
16 15% chance to apply Lv. 2 Seal when attacking.
17 15% chance to apply Lv. 2 Seal when attacking.
18 20% chance to apply Lv. 2 Seal when attacking.
19 20% chance to apply Lv. 2 Seal when attacking.
20 20% chance to apply Lv. 2 Seal when attacking.

Takeno + Tengu + Yorozu (INT)

Level Effect
1 INT : +1%
2 INT : +1%
3 INT : +1%
4 INT : +1%
5 INT : +1%
6 INT : +1%
7 INT : +1%
8 INT : +1%
9 INT : +1%
10 INT : +1%
11 INT : +1%
12 INT : +1%
13 INT : +1%
14 INT : +1%
15 INT : +2%
16 INT : +2%
17 INT : +2%
18 INT : +2%
19 INT : +2%
20 INT : +2%

Ibaraki + Kamaitachi + Nue (Movement Speed)

Level Effect
1 Movement Speed: +2
2 Movement Speed: +2
3 Movement Speed: +2
4 Movement Speed: +4
5 Movement Speed: +4
6 Movement Speed: +4
7 Movement Speed: +4
8 Movement Speed: +6
9 Movement Speed: +6
10 Movement Speed: +6
11 Movement Speed: +6
12 Movement Speed: +8
13 Movement Speed: +8
14 Movement Speed: +8
15 Movement Speed: +8
16 Movement Speed: +8
17 Movement Speed: +8
18 Movement Speed: +8
19 Movement Speed: +8
20 Movement Speed: +8

Ibaraki + Kamaitachi + Kubinashi (STR)

Level Effect
1 STR : +1%
2 STR : +1%
3 STR : +1%
4 STR : +1%
5 STR : +1%
6 STR : +1%
7 STR : +1%
8 STR : +1%
9 STR : +1%
10 STR : +1%
11 STR : +1%
12 STR : +1%
13 STR : +1%
14 STR : +1%
15 STR : +2%
16 STR : +2%
17 STR : +2%
18 STR : +2%
19 STR : +2%
20 STR : +2%

Ibaraki + Kamaitachi + Kurama (Accuracy)

Level Effect
1 Accuracy : +2%
2 Accuracy : +2%
3 Accuracy : +2%
4 Accuracy : +2%
5 Accuracy : +2%
6 Accuracy : +3%
7 Accuracy : +3%
8 Accuracy : +3%
9 Accuracy : +3%
10 Accuracy : +3%
11 Accuracy : +4%
12 Accuracy : +4%
13 Accuracy : +4%
14 Accuracy : +4%
15 Accuracy : +4%
16 Accuracy : +5%
17 Accuracy : +5%
18 Accuracy : +5%
19 Accuracy : +6%
20 Accuracy : +6%

Ibaraki + Kamaitachi + Izuna (LUK)

Level Effect
1 LUK : +1%
2 LUK : +1%
3 LUK : +1%
4 LUK : +1%
5 LUK : +1%
6 LUK : +1%
7 LUK : +1%
8 LUK : +1%
9 LUK : +1%
10 LUK : +1%
11 LUK : +1%
12 LUK : +1%
13 LUK : +1%
14 LUK : +1%
15 LUK : +2%
16 LUK : +2%
17 LUK : +2%
18 LUK : +2%
19 LUK : +2%
20 LUK : +2%

Ibaraki + Kamaitachi + Tengu (Stun)

Level Effect
1 5% chance to apply Lv. 1 Stun when attacking.
2 5% chance to apply Lv. 1 Stun when attacking.
3 5% chance to apply Lv. 1 Stun when attacking.
4 5% chance to apply Lv. 1 Stun when attacking.
5 5% chance to apply Lv. 1 Stun when attacking.
6 5% chance to apply Lv. 2 Stun when attacking.
7 5% chance to apply Lv. 2 Stun when attacking.
8 5% chance to apply Lv. 2 Stun when attacking.
9 5% chance to apply Lv. 2 Stun when attacking.
10 5% chance to apply Lv. 2 Stun when attacking.
11 10% chance to apply Lv. 2 Stun when attacking.
12 10% chance to apply Lv. 2 Stun when attacking.
13 10% chance to apply Lv. 2 Stun when attacking.
14 10% chance to apply Lv. 2 Stun when attacking.
15 10% chance to apply Lv. 2 Stun when attacking.
16 12% chance to apply Lv. 2 Stun when attacking.
17 12% chance to apply Lv. 2 Stun when attacking.
18 15% chance to apply Lv. 2 Stun when attacking.
19 15% chance to apply Lv. 2 Stun when attacking.
20 15% chance to apply Lv. 2 Stun when attacking.

Ibaraki + Kamaitachi + Yorozu (Abnormal Status Resistance)

Level Effect
1 Abnormal Status Resistance: +1%
2 Abnormal Status Resistance: +1%
3 Abnormal Status Resistance: +1%
4 Abnormal Status Resistance: +1%
5 Abnormal Status Resistance: +1%
6 Abnormal Status Resistance: +1%
7 Abnormal Status Resistance: +1%
8 Abnormal Status Resistance: +1%
9 Abnormal Status Resistance: +2%
10 Abnormal Status Resistance: +2%
11 Abnormal Status Resistance: +2%
12 Abnormal Status Resistance: +2%
13 Abnormal Status Resistance: +2%
14 Abnormal Status Resistance: +2%
15 Abnormal Status Resistance: +2%
16 Abnormal Status Resistance: +2%
17 Abnormal Status Resistance: +2%
18 Abnormal Status Resistance: +2%
19 Abnormal Status Resistance: +3%
20 Abnormal Status Resistance: +3%

Ibaraki + Nue + Kubinashi (Avoidability)

Level Effect
1 Avoidability : +3% Accuracy : +3%
2 Avoidability : +3% Accuracy : +3%
3 Avoidability : +3% Accuracy : +3%
4 Avoidability : +4% Accuracy : +4%
5 Avoidability : +4% Accuracy : +4%
6 Avoidability : +4% Accuracy : +4%
7 Avoidability : +5% Accuracy : +5%
8 Avoidability : +5% Accuracy : +5%
9 Avoidability : +5% Accuracy : +5%
10 Avoidability : +6% Accuracy : +6%
11 Avoidability : +6% Accuracy : +6%
12 Avoidability : +6% Accuracy : +6%
13 Avoidability : +7% Accuracy : +7%
14 Avoidability : +7% Accuracy : +7%
15 Avoidability : +7% Accuracy : +7%
16 Avoidability : +8% Accuracy : +8%
17 Avoidability : +8% Accuracy : +8%
18 Avoidability : +8% Accuracy : +8%
19 Avoidability : +9% Accuracy : +9%
20 Avoidability : +9% Accuracy : +9%

Ibaraki + Nue + Kurama (All Stats)

Level Effect
1 All Stats: +5
2 All Stats: +5
3 All Stats: +5
4 All Stats: +5
5 All Stats: +6
6 All Stats: +6
7 All Stats: +6
8 All Stats: +6
9 All Stats: +7
10 All Stats: +7
11 All Stats: +7
12 All Stats: +7
13 All Stats: +7
14 All Stats: +8
15 All Stats: +8
16 All Stats: +8
17 All Stats: +9
18 All Stats: +9
19 All Stats: +10
20 All Stats: +10

Ibaraki + Nue + Izuna (Ignore Monster DEF)

Level Effect
1 Ignore Monster DEF: +1%
2 Ignore Monster DEF: +1%
3 Ignore Monster DEF: +1%
4 Ignore Monster DEF: +1%
5 Ignore Monster DEF: +1%
6 Ignore Monster DEF: +2%
7 Ignore Monster DEF: +2%
8 Ignore Monster DEF: +2%
9 Ignore Monster DEF: +2%
10 Ignore Monster DEF: +2%
11 Ignore Monster DEF: +3%
12 Ignore Monster DEF: +3%
13 Ignore Monster DEF: +3%
14 Ignore Monster DEF: +3%
15 Ignore Monster DEF: +4%
16 Ignore Monster DEF: +4%
17 Ignore Monster DEF: +4%
18 Ignore Monster DEF: +4%
19 Ignore Monster DEF: +5%
20 Ignore Monster DEF: +5%

Ibaraki + Nue + Tengu (DEX)

Level Effect
1 DEX : +1%
2 DEX : +1%
3 DEX : +1%
4 DEX : +1%
5 DEX : +1%
6 DEX : +1%
7 DEX : +1%
8 DEX : +1%
9 DEX : +1%
10 DEX : +1%
11 DEX : +1%
12 DEX : +1%
13 DEX : +1%
14 DEX : +1%
15 DEX : +2%
16 DEX : +2%
17 DEX : +2%
18 DEX : +2%
19 DEX : +2%
20 DEX : +2%

Ibaraki + Nue + Yorozu (Reflect Damage)

Level Effect
1 10% chance to reflect 10% damage.
2 10% chance to reflect 10% damage.
3 10% chance to reflect 10% damage.
4 10% chance to reflect 10% damage.
5 10% chance to reflect 10% damage.
6 15% chance to reflect 10% damage.
7 15% chance to reflect 10% damage.
8 15% chance to reflect 10% damage.
9 15% chance to reflect 10% damage.
10 15% chance to reflect 10% damage.
11 15% chance to reflect 20% damage.
12 15% chance to reflect 20% damage.
13 15% chance to reflect 20% damage.
14 15% chance to reflect 20% damage.
15 15% chance to reflect 20% damage.
16 15% chance to reflect 25% damage.
17 15% chance to reflect 25% damage.
18 15% chance to reflect 25% damage.
19 20% chance to reflect 30% damage.
20 20% chance to reflect 30% damage.

Ibaraki + Kubinashi + Kurama (Critical Rate)

Level Effect
1 Critical Rate : +0%
2 Critical Rate : +0%
3 Critical Rate : +0%
4 Critical Rate : +0%
5 Critical Rate : +1%
6 Critical Rate : +1%
7 Critical Rate : +1%
8 Critical Rate : +1%
9 Critical Rate : +2%
10 Critical Rate : +2%
11 Critical Rate : +2%
12 Critical Rate : +2%
13 Critical Rate : +3%
14 Critical Rate : +3%
15 Critical Rate : +3%
16 Critical Rate : +3%
17 Critical Rate : +4%
18 Critical Rate : +4%
19 Critical Rate : +5%
20 Critical Rate : +5%

Ibaraki + Kubinashi + Izuna (Invincible)

Level Effect
1 2% chance to become invincible for 5 seconds when attacked.
2 2% chance to become invincible for 5 seconds when attacked.
3 2% chance to become invincible for 5 seconds when attacked.
4 2% chance to become invincible for 5 seconds when attacked.
5 2% chance to become invincible for 5 seconds when attacked.
6 2% chance to become invincible for 6 seconds when attacked.
7 2% chance to become invincible for 6 seconds when attacked.
8 2% chance to become invincible for 6 seconds when attacked.
9 2% chance to become invincible for 6 seconds when attacked.
10 2% chance to become invincible for 6 seconds when attacked.
11 2% chance to become invincible for 7 seconds when attacked.
12 2% chance to become invincible for 7 seconds when attacked.
13 2% chance to become invincible for 7 seconds when attacked.
14 2% chance to become invincible for 7 seconds when attacked.
15 2% chance to become invincible for 7 seconds when attacked.
16 2% chance to become invincible for 7 seconds when attacked.
17 3% chance to become invincible for 7 seconds when attacked.
18 3% chance to become invincible for 7 seconds when attacked.
19 3% chance to become invincible for 7 seconds when attacked.
20 3% chance to become invincible for 7 seconds when attacked.

Ibaraki + Kubinashi + Tengu (Magic DEF)

Level Effect
1 Magic DEF : +1%, Weapon DEF : +1%
2 Magic DEF : +1%, Weapon DEF : +1%
3 Magic DEF : +1%, Weapon DEF : +1%
4 Magic DEF : +2%, Weapon DEF : +2%
5 Magic DEF : +2%, Weapon DEF : +2%
6 Magic DEF : +2%, Weapon DEF : +2%
7 Magic DEF : +2%, Weapon DEF : +2%
8 Magic DEF : +3%, Weapon DEF : +3%
9 Magic DEF : +3%, Weapon DEF : +3%
10 Magic DEF : +3%, Weapon DEF : +3%
11 Magic DEF : +3%, Weapon DEF : +3%
12 Magic DEF : +3%, Weapon DEF : +3%
13 Magic DEF : +3%, Weapon DEF : +3%
14 Magic DEF : +3%, Weapon DEF : +3%
15 Magic DEF : +3%, Weapon DEF : +3%
16 Magic DEF : +3%, Weapon DEF : +3%
17 Magic DEF : +4%, Weapon DEF : +4%
18 Magic DEF : +4%, Weapon DEF : +4%
19 Magic DEF : +4%, Weapon DEF : +4%
20 Magic DEF : +4%, Weapon DEF : +4%

Ibaraki + Kubinashi + Yorozu (Reflect Damage)

Level Effect
1 20% chance to reflect 15% damage.
2 20% chance to reflect 15% damage.
3 20% chance to reflect 15% damage.
4 20% chance to reflect 15% damage.
5 20% chance to reflect 15% damage.
6 23% chance to reflect 15% damage.
7 23% chance to reflect 15% damage.
8 23% chance to reflect 15% damage.
9 23% chance to reflect 15% damage.
10 23% chance to reflect 15% damage.
11 26% chance to reflect 15% damage.
12 26% chance to reflect 15% damage.
13 26% chance to reflect 15% damage.
14 26% chance to reflect 15% damage.
15 26% chance to reflect 15% damage.
16 29% chance to reflect 15% damage.
17 29% chance to reflect 15% damage.
18 29% chance to reflect 15% damage.
19 30% chance to reflect 15% damage.
20 30% chance to reflect 15% damage.

Ibaraki + Kurama + Izuna (DEX)

Level Effect
1 DEX : +10
2 DEX : +10
3 DEX : +10
4 DEX : +10
5 DEX : +11
6 DEX : +11
7 DEX : +11
8 DEX : +11
9 DEX : +12
10 DEX : +12
11 DEX : +12
12 DEX : +12
13 DEX : +13
14 DEX : +13
15 DEX : +13
16 DEX : +13
17 DEX : +14
18 DEX : +14
19 DEX : +15
20 DEX : +15

Ibaraki + Kurama + Tengu (MaxHP)

Level Effect
1 MaxHP :+200, MaxMP :+200
2 MaxHP :+210, MaxMP :+210
3 MaxHP :+220, MaxMP :+220
4 MaxHP :+230, MaxMP :+230
5 MaxHP :+240, MaxMP :+240
6 MaxHP :+250, MaxMP :+250
7 MaxHP :+260, MaxMP :+260
8 MaxHP :+270, MaxMP :+270
9 MaxHP :+280, MaxMP :+280
10 MaxHP :+290, MaxMP :+290
11 MaxHP :+300, MaxMP :+300
12 MaxHP :+310, MaxMP :+310
13 MaxHP :+320, MaxMP :+320
14 MaxHP :+330, MaxMP :+330
15 MaxHP :+340, MaxMP :+340
16 MaxHP :+350, MaxMP :+350
17 MaxHP :+360, MaxMP :+360
18 MaxHP :+370, MaxMP :+370
19 MaxHP :+380, MaxMP :+380
20 MaxHP :+400, MaxMP :+400

Ibaraki + Kurama + Yorozu (Recover HP)

Level Effect
1 Recover 20 MP every 4 seconds.
2 Recover 20 MP every 4 seconds.
3 Recover 21 MP every 4 seconds.
4 Recover 21 MP every 4 seconds.
5 Recover 22 MP every 4 seconds.
6 Recover 22 MP every 4 seconds.
7 Recover 23 MP every 4 seconds.
8 Recover 23 MP every 4 seconds.
9 Recover 24 MP every 4 seconds.
10 Recover 24 MP every 4 seconds.
11 Recover 25 MP every 4 seconds.
12 Recover 25 MP every 4 seconds.
13 Recover 26 MP every 4 seconds.
14 Recover 26 MP every 4 seconds.
15 Recover 27 MP every 4 seconds.
16 Recover 27 MP every 4 seconds.
17 Recover 28 MP every 4 seconds.
18 Recover 28 MP every 4 seconds.
19 Recover 29 MP every 4 seconds.
20 Recover 30 MP every 4 seconds.

Ibaraki + Izuna + Tengu (INT)

Level Effect
1 INT : +10
2 INT : +10
3 INT : +10
4 INT : +10
5 INT : +11
6 INT : +11
7 INT : +11
8 INT : +11
9 INT : +12
10 INT : +12
11 INT : +12
12 INT : +12
13 INT : +13
14 INT : +13
15 INT : +13
16 INT : +13
17 INT : +14
18 INT : +14
19 INT : +15
20 INT : +15

Ibaraki + Izuna + Yorozu (Damage)

Level Effect
1 Damage : +0%
2 Damage : +0%
3 Damage : +0%
4 Damage : +0%
5 Damage : +0%
6 Damage : +0%
7 Damage : +0%
8 Damage : +0%
9 Damage : +0%
10 Damage : +0%
11 Damage : +1%
12 Damage : +1%
13 Damage : +1%
14 Damage : +1%
15 Damage : +2%
16 Damage : +2%
17 Damage : +2%
18 Damage : +2%
19 Damage : +3%
20 Damage : +3%

Ibaraki + Tengu + Yorozu (ATT)

Level Effect
1 ATT: +1%
2 ATT: +1%
3 ATT: +1%
4 ATT: +1%
5 ATT: +1%
6 ATT: +1%
7 ATT: +1%
8 ATT: +1%
9 ATT: +1%
10 ATT: +1%
11 ATT: +2%
12 ATT: +2%
13 ATT: +2%
14 ATT: +2%
15 ATT: +2%
16 ATT: +2%
17 ATT: +2%
18 ATT: +2%
19 ATT: +3%
20 ATT: +3%

Kamaitachi + Nue + Kubinashi (Invincible)

Level Effect
1 Invincible for 0 more seconds after getting attacked.
2 Invincible for 0 more seconds after getting attacked.
3 Invincible for 0 more seconds after getting attacked.
4 Invincible for 0 more seconds after getting attacked.
5 Invincible for 0 more seconds after getting attacked.
6 Invincible for 0 more seconds after getting attacked.
7 Invincible for 0 more seconds after getting attacked.
8 Invincible for 0 more seconds after getting attacked.
9 Invincible for 0 more seconds after getting attacked.
10 Invincible for 0 more seconds after getting attacked.
11 Invincible for 1 more seconds after getting attacked.
12 Invincible for 1 more seconds after getting attacked.
13 Invincible for 1 more seconds after getting attacked.
14 Invincible for 1 more seconds after getting attacked.
15 Invincible for 2 more seconds after getting attacked.
16 Invincible for 2 more seconds after getting attacked.
17 Invincible for 2 more seconds after getting attacked.
18 Invincible for 2 more seconds after getting attacked.
19 Invincible for 3 more seconds after getting attacked.
20 Invincible for 3 more seconds after getting attacked.

Kamaitachi + Nue + Kurama (MaxHP)

Level Effect
1 MaxHP :+200, MaxMP :+200
2 MaxHP :+215, MaxMP :+215
3 MaxHP :+230, MaxMP :+230
4 MaxHP :+245, MaxMP :+245
5 MaxHP :+260, MaxMP :+260
6 MaxHP :+275, MaxMP :+275
7 MaxHP :+290, MaxMP :+290
8 MaxHP :+305, MaxMP :+305
9 MaxHP :+320, MaxMP :+320
10 MaxHP :+335, MaxMP :+335
11 MaxHP :+350, MaxMP :+350
12 MaxHP :+365, MaxMP :+365
13 MaxHP :+380, MaxMP :+380
14 MaxHP :+395, MaxMP :+395
15 MaxHP :+410, MaxMP :+410
16 MaxHP :+425, MaxMP :+425
17 MaxHP :+440, MaxMP :+440
18 MaxHP :+455, MaxMP :+455
19 MaxHP :+470, MaxMP :+470
20 MaxHP :+500, MaxMP :+500

Kamaitachi + Nue + Izuna (ATT)

Level Effect
1 ATT: +0%
2 ATT: +0%
3 ATT: +0%
4 ATT: +0%
5 ATT: +1%
6 ATT: +1%
7 ATT: +1%
8 ATT: +1%
9 ATT: +2%
10 ATT: +2%
11 ATT: +2%
12 ATT: +2%
13 ATT: +3%
14 ATT: +3%
15 ATT: +3%
16 ATT: +3%
17 ATT: +4%
18 ATT: +4%
19 ATT: +5%
20 ATT: +5%

Kamaitachi + Nue + Tengu (Freeze)

Level Effect
1 10% chance to apply Lv. 1 Freeze when attacking.
2 10% chance to apply Lv. 1 Freeze when attacking.
3 10% chance to apply Lv. 1 Freeze when attacking.
4 10% chance to apply Lv. 1 Freeze when attacking.
5 10% chance to apply Lv. 1 Freeze when attacking.
6 10% chance to apply Lv. 1 Freeze when attacking.
7 15% chance to apply Lv. 1 Freeze when attacking.
8 15% chance to apply Lv. 1 Freeze when attacking.
9 15% chance to apply Lv. 1 Freeze when attacking.
10 15% chance to apply Lv. 1 Freeze when attacking.
11 15% chance to apply Lv. 1 Freeze when attacking.
12 15% chance to apply Lv. 1 Freeze when attacking.
13 15% chance to apply Lv. 1 Freeze when attacking.
14 15% chance to apply Lv. 2 Freeze when attacking.
15 15% chance to apply Lv. 2 Freeze when attacking.
16 15% chance to apply Lv. 2 Freeze when attacking.
17 15% chance to apply Lv. 2 Freeze when attacking.
18 20% chance to apply Lv. 2 Freeze when attacking.
19 20% chance to apply Lv. 2 Freeze when attacking.
20 20% chance to apply Lv. 2 Freeze when attacking.

Kamaitachi + Nue + Yorozu (Elemental Resistance)

Level Effect

Kamaitachi + Kubinashi + Kurama (Reflect Damage)

Level Effect
1 10% chance to reflect 5% damage.
2 10% chance to reflect 5% damage.
3 10% chance to reflect 5% damage.
4 10% chance to reflect 5% damage.
5 10% chance to reflect 5% damage.
6 10% chance to reflect 5% damage.
7 10% chance to reflect 7% damage.
8 10% chance to reflect 7% damage.
9 10% chance to reflect 7% damage.
10 10% chance to reflect 7% damage.
11 15% chance to reflect 7% damage.
12 15% chance to reflect 7% damage.
13 15% chance to reflect 7% damage.
14 15% chance to reflect 7% damage.
15 15% chance to reflect 7% damage.
16 18% chance to reflect 7% damage.
17 18% chance to reflect 7% damage.
18 18% chance to reflect 7% damage.
19 20% chance to reflect 10% damage.
20 20% chance to reflect 10% damage.

Kamaitachi + Kubinashi + Izuna (Max Crit Damage)

Level Effect
1 Max Crit Damage: +3%
2 Max Crit Damage: +3%
3 Max Crit Damage: +3%
4 Max Crit Damage: +3%
5 Max Crit Damage: +3%
6 Max Crit Damage: +4%
7 Max Crit Damage: +4%
8 Max Crit Damage: +4%
9 Max Crit Damage: +4%
10 Max Crit Damage: +5%
11 Max Crit Damage: +5%
12 Max Crit Damage: +5%
13 Max Crit Damage: +5%
14 Max Crit Damage: +6%
15 Max Crit Damage: +6%
16 Max Crit Damage: +6%
17 Max Crit Damage: +7%
18 Max Crit Damage: +7%
19 Max Crit Damage: +8%
20 Max Crit Damage: +8%

Kamaitachi + Kubinashi + Tengu (Accuracy)

Level Effect
1 Accuracy : +4
2 Accuracy : +8
3 Accuracy : +12
4 Accuracy : +16
5 Accuracy : +20
6 Accuracy : +24
7 Accuracy : +28
8 Accuracy : +32
9 Accuracy : +36
10 Accuracy : +36
11 Accuracy : +36
12 Accuracy : +40
13 Accuracy : +40
14 Accuracy : +44
15 Accuracy : +44
16 Accuracy : +44
17 Accuracy : +44
18 Accuracy : +48
19 Accuracy : +48
20 Accuracy : +48

Kamaitachi + Kubinashi + Yorozu (DEX)

Level Effect
1 DEX : +1%
2 DEX : +1%
3 DEX : +1%
4 DEX : +1%
5 DEX : +1%
6 DEX : +1%
7 DEX : +1%
8 DEX : +1%
9 DEX : +1%
10 DEX : +1%
11 DEX : +2%
12 DEX : +2%
13 DEX : +2%
14 DEX : +2%
15 DEX : +2%
16 DEX : +2%
17 DEX : +2%
18 DEX : +2%
19 DEX : +3%
20 DEX : +3%

Kamaitachi + Kurama + Izuna (Avoidability)

Level Effect
1 Avoidability : +4
2 Avoidability : +8
3 Avoidability : +12
4 Avoidability : +16
5 Avoidability : +20
6 Avoidability : +24
7 Avoidability : +28
8 Avoidability : +32
9 Avoidability : +36
10 Avoidability : +36
11 Avoidability : +36
12 Avoidability : +40
13 Avoidability : +40
14 Avoidability : +44
15 Avoidability : +44
16 Avoidability : +44
17 Avoidability : +44
18 Avoidability : +48
19 Avoidability : +48
20 Avoidability : +48

Kamaitachi + Kurama + Tengu (Feel Happy)

Level Effect
1 20% chance to feel happy for 1 seconds when attack.
2 20% chance to feel happy for 1 seconds when attack.
3 20% chance to feel happy for 1 seconds when attack.
4 20% chance to feel happy for 1 seconds when attack.
5 20% chance to feel happy for 1 seconds when attack.
6 25% chance to feel happy for 1 seconds when attack.
7 25% chance to feel happy for 1 seconds when attack.
8 25% chance to feel happy for 1 seconds when attack.
9 25% chance to feel happy for 1 seconds when attack.
10 25% chance to feel happy for 1 seconds when attack.
11 25% chance to feel happy for 2 seconds when attack.
12 25% chance to feel happy for 2 seconds when attack.
13 25% chance to feel happy for 2 seconds when attack.
14 25% chance to feel happy for 2 seconds when attack.
15 25% chance to feel happy for 3 seconds when attack.
16 25% chance to feel happy for 3 seconds when attack.
17 25% chance to feel happy for 3 seconds when attack.
18 25% chance to feel happy for 3 seconds when attack.
19 30% chance to feel happy for 3 seconds when attack.
20 30% chance to feel happy for 3 seconds when attack.

Kamaitachi + Kurama + Yorozu (Magic ATT)

Level Effect
1 Magic ATT : +1%
2 Magic ATT : +1%
3 Magic ATT : +1%
4 Magic ATT : +1%
5 Magic ATT : +1%
6 Magic ATT : +1%
7 Magic ATT : +1%
8 Magic ATT : +1%
9 Magic ATT : +1%
10 Magic ATT : +1%
11 Magic ATT : +2%
12 Magic ATT : +2%
13 Magic ATT : +2%
14 Magic ATT : +2%
15 Magic ATT : +2%
16 Magic ATT : +2%
17 Magic ATT : +2%
18 Magic ATT : +2%
19 Magic ATT : +3%
20 Magic ATT : +3%

Kamaitachi + Izuna + Tengu (Movement Speed)

Level Effect
1 Movement Speed: +3
2 Movement Speed: +3
3 Movement Speed: +3
4 Movement Speed: +3
5 Movement Speed: +3
6 Movement Speed: +3
7 Movement Speed: +3
8 Movement Speed: +4
9 Movement Speed: +4
10 Movement Speed: +4
11 Movement Speed: +4
12 Movement Speed: +4
13 Movement Speed: +4
14 Movement Speed: +4
15 Movement Speed: +5
16 Movement Speed: +5
17 Movement Speed: +5
18 Movement Speed: +5
19 Movement Speed: +5
20 Movement Speed: +5

Kamaitachi + Izuna + Yorozu (Min Crit Damage)

Level Effect
1 Min Crit Damage: : +3%
2 Min Crit Damage: : +3%
3 Min Crit Damage: : +3%
4 Min Crit Damage: : +3%
5 Min Crit Damage: : +3%
6 Min Crit Damage: : +4%
7 Min Crit Damage: : +4%
8 Min Crit Damage: : +4%
9 Min Crit Damage: : +4%
10 Min Crit Damage: : +5%
11 Min Crit Damage: : +5%
12 Min Crit Damage: : +5%
13 Min Crit Damage: : +5%
14 Min Crit Damage: : +6%
15 Min Crit Damage: : +6%
16 Min Crit Damage: : +6%
17 Min Crit Damage: : +7%
18 Min Crit Damage: : +7%
19 Min Crit Damage: : +8%
20 Min Crit Damage: : +8%

Kamaitachi + Tengu + Yorozu (Jump)

Level Effect
1 Jump: +3
2 Jump: +3
3 Jump: +3
4 Jump: +3
5 Jump: +3
6 Jump: +3
7 Jump: +3
8 Jump: +4
9 Jump: +4
10 Jump: +4
11 Jump: +4
12 Jump: +4
13 Jump: +4
14 Jump: +4
15 Jump: +5
16 Jump: +5
17 Jump: +5
18 Jump: +5
19 Jump: +5
20 Jump: +5

Nue + Kubinashi + Kurama (Critical Rate)

Level Effect
1 Critical Rate : +3%
2 Critical Rate : +3%
3 Critical Rate : +3%
4 Critical Rate : +3%
5 Critical Rate : +3%
6 Critical Rate : +4%
7 Critical Rate : +4%
8 Critical Rate : +4%
9 Critical Rate : +4%
10 Critical Rate : +5%
11 Critical Rate : +5%
12 Critical Rate : +5%
13 Critical Rate : +5%
14 Critical Rate : +6%
15 Critical Rate : +6%
16 Critical Rate : +6%
17 Critical Rate : +7%
18 Critical Rate : +7%
19 Critical Rate : +8%
20 Critical Rate : +8%

Nue + Kubinashi + Izuna (Damage)

Level Effect
1 Damage : +2%
2 Damage : +2%
3 Damage : +2%
4 Damage : +2%
5 Damage : +2%
6 Damage : +3%
7 Damage : +3%
8 Damage : +3%
9 Damage : +3%
10 Damage : +3%
11 Damage : +4%
12 Damage : +4%
13 Damage : +4%
14 Damage : +4%
15 Damage : +4%
16 Damage : +5%
17 Damage : +5%
18 Damage : +5%
19 Damage : +6%
20 Damage : +6%

Nue + Kubinashi + Tengu (Auto Steal)

Level Effect
1 0% chance to apply Auto Steal.
2 0% chance to apply Auto Steal.
3 0% chance to apply Auto Steal.
4 0% chance to apply Auto Steal.
5 0% chance to apply Auto Steal.
6 0% chance to apply Auto Steal.
7 0% chance to apply Auto Steal.
8 0% chance to apply Auto Steal.
9 0% chance to apply Auto Steal.
10 0% chance to apply Auto Steal.
11 1% chance to apply Auto Steal.
12 1% chance to apply Auto Steal.
13 1% chance to apply Auto Steal.
14 1% chance to apply Auto Steal.
15 2% chance to apply Auto Steal.
16 2% chance to apply Auto Steal.
17 2% chance to apply Auto Steal.
18 2% chance to apply Auto Steal.
19 3% chance to apply Auto Steal.
20 3% chance to apply Auto Steal.

Nue + Kubinashi + Yorozu (Ignore Monster DEF)

Level Effect
1 Ignore Monster DEF: +3%
2 Ignore Monster DEF: +3%
3 Ignore Monster DEF: +3%
4 Ignore Monster DEF: +3%
5 Ignore Monster DEF: +3%
6 Ignore Monster DEF: +4%
7 Ignore Monster DEF: +4%
8 Ignore Monster DEF: +4%
9 Ignore Monster DEF: +4%
10 Ignore Monster DEF: +5%
11 Ignore Monster DEF: +5%
12 Ignore Monster DEF: +5%
13 Ignore Monster DEF: +5%
14 Ignore Monster DEF: +6%
15 Ignore Monster DEF: +6%
16 Ignore Monster DEF: +6%
17 Ignore Monster DEF: +7%
18 Ignore Monster DEF: +7%
19 Ignore Monster DEF: +8%
20 Ignore Monster DEF: +8%

Nue + Kurama + Izuna (Invincible)

Level Effect
1 1% chance to become invincible for 4 seconds when attacked.
2 1% chance to become invincible for 4 seconds when attacked.
3 1% chance to become invincible for 4 seconds when attacked.
4 1% chance to become invincible for 4 seconds when attacked.
5 1% chance to become invincible for 4 seconds when attacked.
6 1% chance to become invincible for 5 seconds when attacked.
7 1% chance to become invincible for 5 seconds when attacked.
8 1% chance to become invincible for 5 seconds when attacked.
9 1% chance to become invincible for 5 seconds when attacked.
10 1% chance to become invincible for 5 seconds when attacked.
11 2% chance to become invincible for 6 seconds when attacked.
12 2% chance to become invincible for 6 seconds when attacked.
13 2% chance to become invincible for 6 seconds when attacked.
14 2% chance to become invincible for 6 seconds when attacked.
15 2% chance to become invincible for 6 seconds when attacked.
16 3% chance to become invincible for 6 seconds when attacked.
17 3% chance to become invincible for 6 seconds when attacked.
18 3% chance to become invincible for 6 seconds when attacked.
19 4% chance to become invincible for 7 seconds when attacked.
20 4% chance to become invincible for 7 seconds when attacked.

Nue + Kurama + Tengu (STR)

Level Effect
1 STR : +10
2 STR : +10
3 STR : +10
4 STR : +10
5 STR : +11
6 STR : +11
7 STR : +11
8 STR : +11
9 STR : +12
10 STR : +12
11 STR : +12
12 STR : +12
13 STR : +13
14 STR : +13
15 STR : +13
16 STR : +13
17 STR : +14
18 STR : +14
19 STR : +15
20 STR : +15

Nue + Kurama + Yorozu (INT)

Level Effect
1 INT : +1%
2 INT : +1%
3 INT : +1%
4 INT : +1%
5 INT : +1%
6 INT : +1%
7 INT : +1%
8 INT : +1%
9 INT : +1%
10 INT : +1%
11 INT : +2%
12 INT : +2%
13 INT : +2%
14 INT : +2%
15 INT : +2%
16 INT : +2%
17 INT : +2%
18 INT : +2%
19 INT : +3%
20 INT : +3%

Nue + Izuna + Tengu (Mesos Obtained)

Level Effect
1 Mesos Obtained: +1%
2 Mesos Obtained: +1%
3 Mesos Obtained: +1%
4 Mesos Obtained: +1%
5 Mesos Obtained: +1%
6 Mesos Obtained: +1%
7 Mesos Obtained: +1%
8 Mesos Obtained: +1%
9 Mesos Obtained: +1%
10 Mesos Obtained: +1%
11 Mesos Obtained: +2%
12 Mesos Obtained: +2%
13 Mesos Obtained: +2%
14 Mesos Obtained: +2%
15 Mesos Obtained: +2%
16 Mesos Obtained: +2%
17 Mesos Obtained: +2%
18 Mesos Obtained: +2%
19 Mesos Obtained: +3%
20 Mesos Obtained: +3%

Nue + Izuna + Yorozu (Boss Monster Damage)

Level Effect
1 Boss MonsterDamage : +0%
2 Boss MonsterDamage : +0%
3 Boss MonsterDamage : +0%
4 Boss MonsterDamage : +0%
5 Boss MonsterDamage : +1%
6 Boss MonsterDamage : +1%
7 Boss MonsterDamage : +1%
8 Boss MonsterDamage : +1%
9 Boss MonsterDamage : +2%
10 Boss MonsterDamage : +2%
11 Boss MonsterDamage : +2%
12 Boss MonsterDamage : +2%
13 Boss MonsterDamage : +3%
14 Boss MonsterDamage : +3%
15 Boss MonsterDamage : +3%
16 Boss MonsterDamage : +3%
17 Boss MonsterDamage : +4%
18 Boss MonsterDamage : +4%
19 Boss MonsterDamage : +5%
20 Boss MonsterDamage : +5%

Nue + Tengu + Yorozu (Abnormal Status Resistance)

Level Effect
1 Abnormal Status Resistance: +0%
2 Abnormal Status Resistance: +0%
3 Abnormal Status Resistance: +0%
4 Abnormal Status Resistance: +0%
5 Abnormal Status Resistance: +0%
6 Abnormal Status Resistance: +0%
7 Abnormal Status Resistance: +1%
8 Abnormal Status Resistance: +1%
9 Abnormal Status Resistance: +1%
10 Abnormal Status Resistance: +1%
11 Abnormal Status Resistance: +2%
12 Abnormal Status Resistance: +2%
13 Abnormal Status Resistance: +2%
14 Abnormal Status Resistance: +2%
15 Abnormal Status Resistance: +3%
16 Abnormal Status Resistance: +3%
17 Abnormal Status Resistance: +4%
18 Abnormal Status Resistance: +4%
19 Abnormal Status Resistance: +5%
20 Abnormal Status Resistance: +5%

Kubinashi + Kurama + Izuna (Magic ATT)

Level Effect
1 Magic ATT : +0%
2 Magic ATT : +0%
3 Magic ATT : +0%
4 Magic ATT : +0%
5 Magic ATT : +1%
6 Magic ATT : +1%
7 Magic ATT : +1%
8 Magic ATT : +1%
9 Magic ATT : +2%
10 Magic ATT : +2%
11 Magic ATT : +2%
12 Magic ATT : +2%
13 Magic ATT : +3%
14 Magic ATT : +3%
15 Magic ATT : +3%
16 Magic ATT : +3%
17 Magic ATT : +4%
18 Magic ATT : +4%
19 Magic ATT : +5%
20 Magic ATT : +5%

Kubinashi + Kurama + Tengu (HP Recovery Items and Skills)

Level Effect
1 HP Recovery Items and Skills: +3%
2 HP Recovery Items and Skills: +3%
3 HP Recovery Items and Skills: +3%
4 HP Recovery Items and Skills: +3%
5 HP Recovery Items and Skills: +3%
6 HP Recovery Items and Skills: +4%
7 HP Recovery Items and Skills: +4%
8 HP Recovery Items and Skills: +4%
9 HP Recovery Items and Skills: +4%
10 HP Recovery Items and Skills: +5%
11 HP Recovery Items and Skills: +5%
12 HP Recovery Items and Skills: +5%
13 HP Recovery Items and Skills: +5%
14 HP Recovery Items and Skills: +6%
15 HP Recovery Items and Skills: +6%
16 HP Recovery Items and Skills: +6%
17 HP Recovery Items and Skills: +7%
18 HP Recovery Items and Skills: +7%
19 HP Recovery Items and Skills: +8%
20 HP Recovery Items and Skills: +8%

Kubinashi + Kurama + Yorozu (Skill MP Cost)

Level Effect
1 Skill MP Cost: -0%
2 Skill MP Cost: -0%
3 Skill MP Cost: -0%
4 Skill MP Cost: -0%
5 Skill MP Cost: -0%
6 Skill MP Cost: -1%
7 Skill MP Cost: -1%
8 Skill MP Cost: -2%
9 Skill MP Cost: -2%
10 Skill MP Cost: -3%
11 Skill MP Cost: -3%
12 Skill MP Cost: -4%
13 Skill MP Cost: -4%
14 Skill MP Cost: -5%
15 Skill MP Cost: -5%
16 Skill MP Cost: -6%
17 Skill MP Cost: -7%
18 Skill MP Cost: -8%
19 Skill MP Cost: -9%
20 Skill MP Cost: -10%

Kubinashi + Izuna + Tengu (Boss Monster Damage)

Level Effect
1 Boss MonsterDamage : +1%
2 Boss MonsterDamage : +1%
3 Boss MonsterDamage : +1%
4 Boss MonsterDamage : +1%
5 Boss MonsterDamage : +1%
6 Boss MonsterDamage : +1%
7 Boss MonsterDamage : +1%
8 Boss MonsterDamage : +1%
9 Boss MonsterDamage : +1%
10 Boss MonsterDamage : +1%
11 Boss MonsterDamage : +2%
12 Boss MonsterDamage : +2%
13 Boss MonsterDamage : +2%
14 Boss MonsterDamage : +2%
15 Boss MonsterDamage : +2%
16 Boss MonsterDamage : +2%
17 Boss MonsterDamage : +2%
18 Boss MonsterDamage : +2%
19 Boss MonsterDamage : +3%
20 Boss MonsterDamage : +3%

Kubinashi + Izuna + Yorozu (All Stats)

Level Effect
1 All Stats: +5
2 All Stats: +5
3 All Stats: +5
4 All Stats: +5
5 All Stats: +6
6 All Stats: +6
7 All Stats: +6
8 All Stats: +6
9 All Stats: +7
10 All Stats: +7
11 All Stats: +7
12 All Stats: +7
13 All Stats: +7
14 All Stats: +8
15 All Stats: +8
16 All Stats: +8
17 All Stats: +9
18 All Stats: +9
19 All Stats: +10
20 All Stats: +10

Kubinashi + Tengu + Yorozu (All Skills)

Level Effect
1 All Skills : +0
2 All Skills : +0
3 All Skills : +0
4 All Skills : +0
5 All Skills : +0
6 All Skills : +0
7 All Skills : +0
8 All Skills : +0
9 All Skills : +0
10 All Skills : +0
11 All Skills : +1
12 All Skills : +1
13 All Skills : +1
14 All Skills : +1
15 All Skills : +1
16 All Skills : +1
17 All Skills : +1
18 All Skills : +1
19 All Skills : +1
20 All Skills : +1

Kurama + Izuna + Tengu (MaxHP)

Level Effect
1 MaxHP : +3%, MaxMP : +3%
2 MaxHP : +3%, MaxMP : +3%
3 MaxHP : +3%, MaxMP : +3%
4 MaxHP : +3%, MaxMP : +3%
5 MaxHP : +3%, MaxMP : +3%
6 MaxHP : +3%, MaxMP : +3%
7 MaxHP : +3%, MaxMP : +3%
8 MaxHP : +4%, MaxMP : +4%
9 MaxHP : +4%, MaxMP : +4%
10 MaxHP : +4%, MaxMP : +4%
11 MaxHP : +4%, MaxMP : +4%
12 MaxHP : +4%, MaxMP : +4%
13 MaxHP : +4%, MaxMP : +4%
14 MaxHP : +5%, MaxMP : +5%
15 MaxHP : +5%, MaxMP : +5%
16 MaxHP : +5%, MaxMP : +5%
17 MaxHP : +5%, MaxMP : +5%
18 MaxHP : +5%, MaxMP : +5%
19 MaxHP : +6%, MaxMP : +6%
20 MaxHP : +6%, MaxMP : +6%

Kurama + Izuna + Yorozu (Item Drop Rate)

Level Effect
1 Item Drop Rate: +1%
2 Item Drop Rate: +1%
3 Item Drop Rate: +1%
4 Item Drop Rate: +1%
5 Item Drop Rate: +1%
6 Item Drop Rate: +2%
7 Item Drop Rate: +2%
8 Item Drop Rate: +2%
9 Item Drop Rate: +2%
10 Item Drop Rate: +2%
11 Item Drop Rate: +3%
12 Item Drop Rate: +3%
13 Item Drop Rate: +3%
14 Item Drop Rate: +3%
15 Item Drop Rate: +4%
16 Item Drop Rate: +4%
17 Item Drop Rate: +4%
18 Item Drop Rate: +4%
19 Item Drop Rate: +5%
20 Item Drop Rate: +5%

Kurama + Tengu + Yorozu (Magic ATT)

Level Effect
1 Magic ATT : +5
2 Magic ATT : +5
3 Magic ATT : +6
4 Magic ATT : +6
5 Magic ATT : +7
6 Magic ATT : +7
7 Magic ATT : +8
8 Magic ATT : +8
9 Magic ATT : +9
10 Magic ATT : +9
11 Magic ATT : +10
12 Magic ATT : +10
13 Magic ATT : +11
14 Magic ATT : +11
15 Magic ATT : +12
16 Magic ATT : +12
17 Magic ATT : +13
18 Magic ATT : +13
19 Magic ATT : +14
20 Magic ATT : +15

Izuna + Tengu + Yorozu (Skill Cooldown)

Level Effect
1 Skill Cooldown: -0 s.(Minimum Cooldown of 5s.)
2 Skill Cooldown: -0 s.(Minimum Cooldown of 5s.)
3 Skill Cooldown: -0 s.(Minimum Cooldown of 5s.)
4 Skill Cooldown: -0 s.(Minimum Cooldown of 5s.)
5 Skill Cooldown: -0 s.(Minimum Cooldown of 5s.)
6 Skill Cooldown: -0 s.(Minimum Cooldown of 5s.)
7 Skill Cooldown: -0 s.(Minimum Cooldown of 5s.)
8 Skill Cooldown: -0 s.(Minimum Cooldown of 5s.)
9 Skill Cooldown: -0 s.(Minimum Cooldown of 5s.)
10 Skill Cooldown: -0 s.(Minimum Cooldown of 5s.)
11 Skill Cooldown: -1 s.(Minimum Cooldown of 5s.)
12 Skill Cooldown: -1 s.(Minimum Cooldown of 5s.)
13 Skill Cooldown: -1 s.(Minimum Cooldown of 5s.)
14 Skill Cooldown: -1 s.(Minimum Cooldown of 5s.)
15 Skill Cooldown: -1 s.(Minimum Cooldown of 5s.)
16 Skill Cooldown: -1 s.(Minimum Cooldown of 5s.)
17 Skill Cooldown: -1 s.(Minimum Cooldown of 5s.)
18 Skill Cooldown: -1 s.(Minimum Cooldown of 5s.)
19 Skill Cooldown: -1 s.(Minimum Cooldown of 5s.)
20 Skill Cooldown: -1 s.(Minimum Cooldown of 5s.)