User:MegaScience/Test/BossHPTemplate

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Level {{{level}}} HP {{{HP}}} MP 0 EXP 0
Attack 0 Defense Rate PDR: 0%
MDR: 0%
Speed 0 Additional Points None
Elements
Fire Ice
Poison Lightning
Holy Dark
Physical Undead? No
Other
Equipment Drops None
Usable Drops None
Set-up Drops None
Etc. Drops None
Quest Drops None
Locations None


Template Documentation

Description

This template is used on monster articles.

Usage

{{Mob
|icon=       Icon (if any)
|name=       Name (used only if it's a normal monster)
|bname=      Boss Name (used only if it's a boss monster)
|mbname=     Mini-Boss Name (used only if it's a mini-boss, i.e. a party bonus monster)
|aname=      Ally Name (used only if it's an Ally, i.e. able to be damaged by other mobs)
|iname=      Invincible Mob Name (used only if invincible)
|abname=     Ally Boss Name (used only if it's an Ally and a boss)
|ambname=    Ally Mini-Boss Name (used only if it's an Ally and a mini-boss)
|ibname=     Invincible Boss Name (used only if it's an invincible boss)
|imbname=    Invincible Mini-Boss Name (used only if it's an invincible mini-boss)
|image=      Image
|level=      Level
|HP=         HP
|HPNoComma=  HP value without commas, used in conjunction with below
|segments=   Whether the HP bar is segmented
|MP=         MP
|EXP=        EXP
|charismaEXP=Ambition EXP
|senseEXP=   Empathy EXP
|insightEXP= Insight EXP
|willEXP=    Willpower EXP
|craftEXP=   Diligence EXP
|charmEXP=   Charm EXP
|wp=         Weapon Points (used for Zero's Long Sword/Heavy Sword)
|gp=         Guild Points (solo)
|pgp=        Party GP Bonus (when partying with a guild member)
|speed=      Speed
|chaseSpeed= Chase Speed (changed speed when a monster is provoked)
|pad=        Physical Attack (informal Weapon Attack)
|pdd=        Physical Defense (informal Weapon Defense)
|pdr=        Physical Defense Rate (%)
|mdd=        Magic Defense
|mdr=        Magic Defense Rate (%)
|fire=       Fire elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|ice=        Ice elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|poison=     Poison elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|lightning=  Lightning elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|holy=       Holy elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|dark=       Dark elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|physical=   Physical elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|undead=     If the monster is undead, make this value equal to 1
|cat=        Monster Category (1 - 8)
|fixed=      Fixed damage taken by a monster
|summon=     Summons
|revive=     After death, summons
|equip=      Equip Drops
|use=        Use Drops
|ins=        Set-up Drops
|etc=        Etc Drops
|quest=      Quest Drops
|location=   Common Locations
}}