User:MegaScience/Test/BossHPTemplate
< User:MegaScience | Test
DescriptionThis template is used on monster articles. Usage{{Mob
|icon= Icon (if any)
|name= Name (used only if it's a normal monster)
|bname= Boss Name (used only if it's a boss monster)
|mbname= Mini-Boss Name (used only if it's a mini-boss, i.e. a party bonus monster)
|aname= Ally Name (used only if it's an Ally, i.e. able to be damaged by other mobs)
|iname= Invincible Mob Name (used only if invincible)
|abname= Ally Boss Name (used only if it's an Ally and a boss)
|ambname= Ally Mini-Boss Name (used only if it's an Ally and a mini-boss)
|ibname= Invincible Boss Name (used only if it's an invincible boss)
|imbname= Invincible Mini-Boss Name (used only if it's an invincible mini-boss)
|image= Image
|level= Level
|HP= HP
|HPNoComma= HP value without commas, used in conjunction with below
|segments= Whether the HP bar is segmented
|MP= MP
|EXP= EXP
|charismaEXP=Ambition EXP
|senseEXP= Empathy EXP
|insightEXP= Insight EXP
|willEXP= Willpower EXP
|craftEXP= Diligence EXP
|charmEXP= Charm EXP
|wp= Weapon Points (used for Zero's Long Sword/Heavy Sword)
|gp= Guild Points (solo)
|pgp= Party GP Bonus (when partying with a guild member)
|speed= Speed
|chaseSpeed= Chase Speed (changed speed when a monster is provoked)
|pad= Physical Attack (informal Weapon Attack)
|pdd= Physical Defense (informal Weapon Defense)
|pdr= Physical Defense Rate (%)
|mdd= Magic Defense
|mdr= Magic Defense Rate (%)
|fire= Fire elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|ice= Ice elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|poison= Poison elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|lightning= Lightning elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|holy= Holy elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|dark= Dark elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|physical= Physical elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|undead= If the monster is undead, make this value equal to 1
|cat= Monster Category (1 - 8)
|fixed= Fixed damage taken by a monster
|summon= Summons
|revive= After death, summons
|equip= Equip Drops
|use= Use Drops
|ins= Set-up Drops
|etc= Etc Drops
|quest= Quest Drops
|location= Common Locations
}}
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