Sayram
| Sayram | |
|---|---|
| Title | Father of All Warriors |
| Hometown | Victoria Island |
| Gender | Male |
| Race | Human |
| Affiliations | Explorers Aurelia Lira Kalix Draken Stormclaw |
| Enemies | Unknown enemies of the 300-year-old war |
| Status | Deceased |
Sayram is the father of all warriors and a legendary Explorer who played an instrumental role in stopping the war from 300 years ago.
Story
Legendary Explorer

Sayram was born in the deep forests of Victoria Island, growing up to become an Explorer Warrior of great strength and talent. Sayram was renowned as the "father of all warriors" after becoming the only known person to master all three warrior branches of Hero, Paladin, and Dark Knight. As a legendary warrior, Sayram inspired countless others with his bravery and courage, encouraging them to follow in his footsteps. During his adventures, Sayram traveled to the Garden of Darkness in Orbis, where he encountered a Griffey - a sentient creature with the head and wings of an eagle, the body and legs of a horse, and the tail of a lion, capable of flapping its wings to create powerful gales. This monster - the same species as the Griffey who wandered alongside Manon - was tamed by Sayram, who named the beast Stormclaw and rode him as a mount, placing Stormclaw's soul into his shield. At some point in his journey, Sayram befriended four other legendary Explorers - Aurelia the mage, Lira the bowman, Kalix the thief, and Draken the pirate. Though it was unknown how these five heroes had met, they would often joke that they had started out as enemies before becoming friends, remaining inseparable and vowing to stay allies until the very end.
The Shadow War
Around 300 years before the Black Mage's unsealing, a mysterious war broke out in Maple World. Though nearly all details about its origins and history remained shrouded in mystery, it was rumored that Lotus, whose spirit was capable of leaving his comatose body and possessing others, may have been the cause. Together, Sayram and his allies banded together with many others in order to face their enemies, whose identities were lost to time. Alongside the Explorers, the Noblesse - who had sworn to uphold Shinsoo's legacy - joined the battle, as well as Athena Pierce, whose talents as an elven bowman were indispensable in the battle. Despite their efforts, however, the flames of war continued to reignite, no matter how many times they were extinguished, resulting in a long and arduous struggle. Eventually, a final, decisive battle took place at an unknown fortress, where the mysterious enemies used a powerful superweapon to attack. Though the enemy was repelled, the bloody battle resulted in the destruction of half the fortress and immeasurable casualties, including Lira, Kalix and Draken, whose bodies were never recovered, leading to their status remaining unknown. Nevertheless, Aurelia was able to survive the battle due to her magical necklace, said to have the power to save the wearer from death. Together with Sayram, the pair left on Stormclaw at the end of the battle.
Having grown bitter and jaded from the senseless deaths of her comrades, Aurelia retreated to El Nath, where she secluded herself in her laboratory to conduct magical research, while also training her disciple, Alcaster. Aurelia also created a small grave for her fallen allies, whose bodies had never been found. Meanwhile, Sayram continued to fight in the war, despite having sustained great injuries in his many battles. Eventually, Sayram discovered that their enemies were soon to return with their superweapon, for which he sought out Aurelia on a cold winter night, hoping to ask his comrade for her help in the coming battle. However, Aurelia refused and got into an argument with Sayram over his great injuries, though when the pair were unable to come to a resolution, Aurelia - knowing that Sayram would leave to fight no matter what - enchanted his shield, which contained Stormclaw's soul, with all the defensive magic that she knew. In addition, she also gave Sayram her magical necklace, whose magic had saved her life at the decisive battle at the fortress. With Aurelia's blessings, Sayram rode out on Stormclaw and continued his fight against their enemies. In the end, Sayram traveled to Minar Forest and defended the Halflinger village from an invasion, making him a figure of legend to the Halflingers.
Sayram's Legacy
Though Sayram's fate remained unknown, Minar Forest was said to be his last known location, with Sayram having eventually won the war by defeating his enemies. Eventually, however, Stormclaw returned back to Aurelia without his rider, leading her to conclude that her comrade had passed away. After taking back her necklace, which Stormclaw had brought with him from the battlefield, Aurelia kept the necklace and her records in her laboratory within Orbis Tower, which was inherited by Alcaster after her death. Meanwhile, Stormclaw returned back to Minar Forest, with his last known sighting being around two hundred years after the start of the war, as he had been tasked by Sayram to pass on his shield to a worthy warrior like himself, which was eventually inherited by an adventurer hired by the Collector to find Sayram's relic. After the adventurer brought Sayram's shield and Aurelia's necklace back, the Collector extracted the power inside the relics and created Sayram's Elixir and Aurelia's Elixir for the adventurer to inherit their legacy, while keeping the powerless relics for his own personal collection.
Trivia
- Sayram's storyline originates from a Explorer Warrior 4th Job skill quest prior to the Big Bang Update:
- In the original storyline, Sayram was the father of all warriors and was rumored to possess a magical Singing Shield. However, the Griffey that he tames in the Garden of Darkness is the same Griffey found in Minar Forest, rather than a separate Griffey named Stormclaw. Sayram was said to be the only person capable of taming Griffey and gave it a special necklace before releasing it in Minar Forest. This necklace contained Sayram's own painting of the Forgotten Shrine in Sleepywood, where Sayram would keep his prized possessions. Within the shrine, Sayram kept many fake shields, with the real shield - while unable to sing - nevertheless containing a book about his advanced skills.
- For the skill quest, the player - at the behest of Wiz the Librarian - looks for proof of Sayram and his Singing Shield. Their journey leads them to find Sayram's shield inside the shrine, allowing them to obtain Sayram's skills: Heroes would learn Enrage, Paladins would learn Heaven's Hammer, and Dark Knights would learn Berserk.
- Sayram's four friends and the war from 300 years ago were not originally part of the skill questline, as the war from 300 years ago was created during Phantom's storyline many years later.