Epic Dungeon: Angler Company

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For the arms dealer corporation, see Angler Company.
Angler Company
Recommended level270+
Max level300
Party size1
Prequest[Odium] Hundun Laid to Rest
Epic Dungeon: High Mountain
Clear limit1 Epic Dungeon clear every week per character, but 3 Epic Dungeon clears every week per account
Resets every Thursday
Name (Other Servers)
KoreaMS에픽 던전 : 앵글러 컴퍼니
(Epic Dungeon : Angler Company)
JapanMSエピックダンジョン:アングラーカンパニー
(Epic Dungeon: Angler Company)
ChinaMS史诗副本:垂钓者公司
(Epic Dungeon: Angler Company)
TaiwanMS史詩副本-安格洛公司
(Epic Dungeon: Angler Company)
MapleSEAEpic Dungeon: Angler Company
Senya, in the trailer for Angler Company

Angler Company is the second Epic Dungeon content, located near the Odium region. To participate, talk to Selazar in Residential District.

Stages

Angler Company is a weekly dungeon that consists of eight stages[1], with a one hour time limit to complete each stage. The dungeon has a pattern of three stages - Sentrybot, Rewire and Proto-Suit, and every fourth stage being a boss stage. These stages must be completed in order, although the player may leave and re-enter between stages.

In order to use certain skills, the player must use Charge which can be gained by defeating monsters.

Stages 1 and 5: Sentrybot

Collect Charge, then use the computer to control platforms and move the Sentrybot across the map to the terminal. Use Hack - Conversion to toggle the color of the platforms. Different maps appear for Stage 5 every week, varying in difficulty.

Stages 2 and 6: Rewire

Using the Rewire skill, overwrite circuit connections and lead current to the unstable-looking power source. Hold the Rewire skill to control the launch direction. It will create a horizontal wire at the first vertical wire hit. When the defense matrix is down, attack Angler Duke at the middle of the map, or Angler Sentinel in Stage 6 at the bottom of the map at the unstable power source.

Stages 3 and 7: Proto-suit

Collect 500 Charge to access the security zone passage in the center of the map. Then, using the Angler Proto-Suit, hack the terminal at the top of the map, defeating monsters along the way. Avoid the monster's attacks, which will drain Charge. If you reach 0 Charge during this stage, you will have to re-collect 500 Charge. Once complete, defeat Angler Commander.

Stage 4: Prototype Centurion

Defeat Prototype Centurion. When the boss uses the Laser Beam attack, activate a barrier of the opposite color. Then activate the defense turret and hit the targets on the boss. Hitting on-target takes down 2% of its HP.

Line up the Laser Beam to hit the weakpoint on the Prototype Centurion.

Stage 8: Triton

Defeat Triton by damaging its lantern. If Triton's attack hits the Lantern, it deals 1% damage to itself. When Triton retreats, defeat Enhanced Angler Hornets to gain enough Charge and interact with the Energy Barrier to avoid Triton's charge.

Move to the center of the map and press Interact/Harvest to avoid Triton's attack.

Rewards

Upon completing Epic Dungeon: Angler Company, you can talk to Selazar to receive your rewards. You will obtain EXP based on your character's level and other rewards.

Players may choose to spend 10,000 Maple Points[2] to auto-complete the Epic Dungeon and receive the basic rewards immediately, provided they have completed it at least once on that character. Alternatively, players at MVP Red rank or VIP Diamond tier and above can auto-complete the Epic Dungeon for free once a week.

Players may also choose between either the EXP Bonus Reward or the Sol Erda Bonus Reward. Paying 10,000 Maple Points yields a 4x bonus (for a total of 5x the chosen reward type), or 40,000 Maple Points yields an 8x bonus (for a total of 9x the chosen reward type).

In all servers other than KMS and GMS, players may choose either the EXP Bonus Reward or Sol Erda Bonus Reward up to 10 times per reward type. Paying Maple Points[3] yields a randomly chosen bonus of 0.5x, 1x, 3x, or 10x the base amount for the chosen reward type. Each Bonus Reward purchase fills up the respective fever gauge for that bonus type by 25%, and doubles the reward bonus on the next purchase of the reward type once the fever gauge is full. This results in a randomly selected amount of 1x, 2x, 6x, or 20x the base amount on every fifth purchase.

The rewards are listed per region as follows. Any rewards that are not increased via the Bonus Reward or Special Bonus Reward will only have the Base Reward listed.

  • Sol Erda Fragment (Transferable Within World)
    • Base Reward: 45
    • Sol Erda Bonus (Stage 1): +22 per time (75% chance)
    • Sol Erda Bonus (Stage 2): +45 per time (15% chance)
    • Sol Erda Bonus (Stage 3): +135 per time (9% chance)
    • Sol Erda Bonus (Stage 4): +450 per time (1% chance)
    • Sol Erda Fever Gauge Bonus: 2x of Sol Erda Bonus Stage rewards
  • Serajar Coin (Transferable Within World, 7 Day Duration)
    • Base Reward: 2

  • Sol Erda Fragment (Transferable Within World)
    • Base Reward: 45
    • Sol Erda Bonus (Stage 1): +22 per time (75% chance)
    • Sol Erda Bonus (Stage 2): +45 per time (15% chance)
    • Sol Erda Bonus (Stage 3): +135 per time (9% chance)
    • Sol Erda Bonus (Stage 4): +450 per time (1% chance)
    • Sol Erda Fever Gauge Bonus: 2x of Sol Erda Bonus Stage rewards


In KMS and GMS, the EXP rewarded for completing this dungeon is as follows, where increased values are only applicable if the player chooses the EXP Bonus Reward:

Angler Company EXP Rewards
Player Level EXP EXP (5x) EXP (9x)
Base reward Costs 10,000 Maple Points Costs 40,000 Maple Points
270 384,750,000,000 1,923,750,000,000 3,462,750,000,000
271 403,050,000,000 2,015,250,000,000 3,627,450,000,000
272 408,150,000,000 2,040,750,000,000 3,673,350,000,000
273 430,650,000,000 2,153,250,000,000 3,875,850,000,000
274 436,950,000,000 2,184,750,000,000 3,932,550,000,000
275 491,100,000,000 2,455,500,000,000 4,419,900,000,000
276 497,250,000,000 2,486,250,000,000 4,475,250,000,000
277 504,300,000,000 2,521,500,000,000 4,538,700,000,000
278 510,450,000,000 2,552,250,000,000 4,594,050,000,000
279 517,500,000,000 2,587,500,000,000 4,657,500,000,000
280 581,250,000,000 2,906,250,000,000 5,231,250,000,000
281 589,200,000,000 2,946,000,000,000 5,302,800,000,000
282 596,250,000,000 2,981,250,000,000 5,366,250,000,000
283 604,200,000,000 3,021,000,000,000 5,437,800,000,000
284 611,400,000,000 3,057,000,000,000 5,502,600,000,000
285 687,300,000,000 3,436,500,000,000 6,185,700,000,000
286 695,250,000,000 3,476,250,000,000 6,257,250,000,000
287 704,250,000,000 3,521,250,000,000 6,338,250,000,000
288 713,400,000,000 3,567,000,000,000 6,420,600,000,000
289 721,500,000,000 3,607,500,000,000 6,493,500,000,000
290 810,750,000,000 4,053,750,000,000 7,296,750,000,000
291 819,900,000,000 4,099,500,000,000 7,379,100,000,000
292 830,100,000,000 4,150,500,000,000 7,470,900,000,000
293 840,450,000,000 4,202,250,000,000 7,564,050,000,000
294 and above 849,600,000,000 4,248,000,000,000 7,646,400,000,000

In all servers other than KMS and GMS, the EXP rewarded for completing this dungeon is as follows, where additional values are only applicable if the player chooses the EXP Bonus Reward:

Angler Company EXP Rewards
Player Level EXP EXP (0.5x) EXP (1x) EXP (3x) EXP (10x)
Base reward 75% chance per time 15% chance per time 9% chance per time 1% chance per time
270 384,750,000,000 192,375,000,000 384,750,000,000 1,154,250,000,000 3,847,500,000,000
271 403,050,000,000 201,525,000,000 403,050,000,000 1,209,150,000,000 4,030,500,000,000
272 408,150,000,000 204,075,000,000 408,150,000,000 1,224,450,000,000 4,081,500,000,000
273 430,650,000,000 215,325,000,000 430,650,000,000 1,291,950,000,000 4,306,500,000,000
274 436,950,000,000 218,475,000,000 436,950,000,000 1,310,850,000,000 4,369,500,000,000
275 491,100,000,000 245,550,000,000 491,100,000,000 1,473,300,000,000 4,911,000,000,000
276 497,250,000,000 248,625,000,000 497,250,000,000 1,491,750,000,000 4,972,500,000,000
277 504,300,000,000 252,150,000,000 504,300,000,000 1,512,900,000,000 5,043,000,000,000
278 510,450,000,000 255,225,000,000 510,450,000,000 1,531,350,000,000 5,104,500,000,000
279 517,500,000,000 258,750,000,000 517,500,000,000 1,552,500,000,000 5,175,000,000,000
280 581,250,000,000 290,625,000,000 581,250,000,000 1,743,750,000,000 5,812,500,000,000
281 589,200,000,000 294,600,000,000 589,200,000,000 1,767,600,000,000 5,892,000,000,000
282 596,250,000,000 298,125,000,000 596,250,000,000 1,788,750,000,000 5,962,500,000,000
283 604,200,000,000 302,100,000,000 604,200,000,000 1,812,600,000,000 6,042,000,000,000
284 611,400,000,000 305,700,000,000 611,400,000,000 1,834,200,000,000 6,114,000,000,000
285 687,300,000,000 343,650,000,000 687,300,000,000 2,061,900,000,000 6,873,000,000,000
286 695,250,000,000 347,625,000,000 695,250,000,000 2,085,750,000,000 6,952,500,000,000
287 704,250,000,000 352,125,000,000 704,250,000,000 2,112,750,000,000 7,042,500,000,000
288 713,400,000,000 356,700,000,000 713,400,000,000 2,140,200,000,000 7,134,000,000,000
289 721,500,000,000 360,750,000,000 721,500,000,000 2,164,500,000,000 7,215,000,000,000
290 810,750,000,000 405,375,000,000 810,750,000,000 2,432,250,000,000 8,107,500,000,000
291 819,900,000,000 409,950,000,000 819,900,000,000 2,459,700,000,000 8,199,000,000,000
292 830,100,000,000 415,050,000,000 830,100,000,000 2,490,300,000,000 8,301,000,000,000
293 840,450,000,000 420,225,000,000 840,450,000,000 2,521,350,000,000 8,404,500,000,000
294 and above 849,600,000,000 424,800,000,000 849,600,000,000 2,548,800,000,000 8,496,000,000,000

Story

For information on the full story, visit this page.

After the invasion of Odium, Senya Angler intercepted a transmission from her father ordering for Cosim, who had returned to Angler Company headquarters, to be captured. Resolving to rescue her brother, Senya entered the destroyed headquarters in the middle of the stormy seas of Grandis, where she discovered that her father had marked her as an intruder after anticipating her betrayal. Fighting through the Angler Company robots, Senya hacked into the communication channels and spoke with Cosim, who revealed that he had turned on their father after seeing a memory of his former life that had been repressed by his memory chip. After hacking the chip, Senya witnessed memories of Cosim being created as a cyborg by their father, programmed to obey him completely. During Cosim's first mission, he was tasked with handling several rabbit Anima intruders who had come searching for their missing friend. After killing them, Cosim met with his father, who showed him his perfected heart, modeled as a purple imitation Godsphere, which he hoped to use in order to become a true Adversary. He then laughed that even the failed attempts at creating a perfect heart had been useful, and that it was evidenced by Cosim.

Following this, he dispatched Cosim and his other children on missions to harvest power for the Godsphere. On one such occasion, Cosim was shot by a sniper for the Primacy in the deserts of Arcus, causing his memory chip to malfunction. This caused him to have a memory of his father kidnapping a rabbit Anima as several other rabbit Anima cowered in fear. Just then, Senya's transmission into Cosim's memories cut off as security tightened in the building. Senya continued fighting past waves of robots and reached Cosim. As Senya attempted to free Cosim, her memory chip began malfunctioning as she saw Cosim's memories of himself witnessing the rabbit Anima's memories, in which the Anima was turned into a cyborg by their father. Believing that he himself was the rabbit Anima, Cosim realized that the rabbit Anima whom he had killed years ago were his own friends. After awakening in Arcus following him being shot by the Primacy, Cosim found a toad in a floating hoversuit repairing him. The toad introduced himself by his nickname, the Hand of God, and revealed that Cosim's internal machinery was extremely curious, as it appeared as though someone had replaced all his organic parts with cybernetics. Realizing that he had once been human, Cosim was enraged by what his father had done to him, for which he returned to headquarters and caused the robots to turn on each other. Thinking on his father's words about how his own body was evidence of the failed attempts at creating the heart being useful, Cosim concluded that his own heart was a failed attempt at the perfected heart inside his father.

Back in the present, Cosim revealed to Senya that he had stolen the power source inside their father's heart, and that he had returned to headquarters to destroy the power source and their father's body, though the nature of his failed heart had made it impossible to disentangle the power source from the heart. With no other choice, Cosim gave his heart to Senya and tasked her with succeeding where he had failed by destroying the heart and their father's body. Before powering off, Cosim also asked Senya to find his true origins by questioning their father. After Senya escaped, she placed the heart inside herself, causing her to see a memory of Cosim confronting their father after reprogramming the robots, in which he stole the power source inside his father's perfected heart before escaping, for which his father had forced his remaining children to harvest more energy. In the end, however, Senya realized that the fact that she had seen someone else's memories - Cosim's - after taking in the heart, just as Cosim had seen the rabbit Anima's memories after taking in the heart, meant that the rabbit Anima's memories did not belong to Cosim. Because of this, Senya resolved to defeat their father and learn the truth about Cosim's true roots.

Videos

References

  1. Beginning in the Overdrive Update, the number of stages is reduced to five stages.
  2. Beginning in the Overdrive Update, the cost has been reduced to 5,000 Maple Points.
  3. 4,000 in MSEA and CMS, 400 (1st to 5th time) / 600 (6th to 10th time) in JMS, 100 in TMS

Availability

Availability of Epic Dungeon: Angler Company
Korea Japan China Global SEA Taiwan
Available Available Available Available Available Available
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