[Focus] Awaken

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[Focus] Awaken

  • Class: Lynn
  • Type: Active
  • Maximum Level: 30
Borrows nature's might to awaken the potential of the current Focal Target.
The effects of Awaken do not stack with the Bishop skill 'Benediction.' Awaken's effects are always prioritized.
All party members will temporarily gain the Exhaust effect upon using Awaken, and cannot receive the effects of Awaken again for a set time.
If used on the Focal Target, rather than yourself, you gain the Resonant effect.
Level MP Cost: #mpCon, grants +#v% Final Damage to the Focal Target for #time sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by #z%.
(Final Damage increases by 1% per #q INT, up to #v2%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by #s2%, which scales based on your INT stat.
(Final Damage increases by 1% per #s3 INT, up to #s4%)

After using the skill, all party members gain Exhaust for #y sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: #cooltime sec
1 MP Cost: 430, grants +5% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 16%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 5%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 15%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
2 MP Cost: 460, grants +5% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 18%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 5%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 16%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
3 MP Cost: 490, grants +5% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 19%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 5%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 16%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
4 MP Cost: 520, grants +5% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 21%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 5%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 17%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
5 MP Cost: 550, grants +5% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 22%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 5%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 17%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
6 MP Cost: 580, grants +6% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 24%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 6%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 18%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
7 MP Cost: 610, grants +6% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 25%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 6%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 18%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
8 MP Cost: 640, grants +6% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 27%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 6%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 19%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
9 MP Cost: 670, grants +6% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 28%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 6%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 19%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
10 MP Cost: 700, grants +6% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 30%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 6%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 20%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
11 MP Cost: 730, grants +6% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 31%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 6%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 20%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
12 MP Cost: 760, grants +7% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 33%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 7%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 21%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
13 MP Cost: 790, grants +7% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 34%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 7%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 21%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
14 MP Cost: 820, grants +7% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 36%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 7%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 22%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
15 MP Cost: 850, grants +7% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 37%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 7%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 22%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
16 MP Cost: 880, grants +7% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 39%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 7%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 23%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
17 MP Cost: 910, grants +7% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 40%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 7%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 23%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
18 MP Cost: 940, grants +8% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 42%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 8%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 24%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
19 MP Cost: 970, grants +8% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 43%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 8%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 24%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
20 MP Cost: 1000, grants +8% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 45%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 8%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 25%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
21 MP Cost: 1030, grants +8% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 46%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 8%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 25%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
22 MP Cost: 1060, grants +8% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 48%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 8%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 26%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
23 MP Cost: 1090, grants +8% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 49%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 8%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 26%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
24 MP Cost: 1120, grants +9% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 51%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 9%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 27%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
25 MP Cost: 1150, grants +9% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 52%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 9%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 27%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
26 MP Cost: 1180, grants +9% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 54%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 9%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 28%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
27 MP Cost: 1210, grants +9% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 55%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 9%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 28%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
28 MP Cost: 1240, grants +9% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 57%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 9%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 29%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
29 MP Cost: 1270, grants +9% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 58%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 9%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 29%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec
30 MP Cost: 1300, grants +10% Final Damage to the Focal Target for 20 sec, which scales based on your INT stat.
However, if there are less than 2 party members (including yourself), the Final Damage increase is halved by 50%.
(Final Damage increases by 1% per 2000 INT, up to 60%)

Resonant: When used on the Focal Target, you gain the Resonant: Awaken effect.
Resonant: Awaken: Increases your Final Damage by 10%, which scales based on your INT stat.
(Final Damage increases by 1% per 2000 INT, up to 30%)

After using the skill, all party members gain Exhaust for 20 sec.
Exhaust: Prevents the use of Awaken if you or the Focal Target have the Exhaust effect
Cooldown: 120 sec

6th Job Enhancement

[Focus] Awaken Boost

  • Class: Lynn
  • Type: Active
  • Level Requirement: 260
  • Maximum Level: 30
Boosts [Focus] Awaken.
Level Using [Focus] Awaken increases the Focal Target's Final Damage by an additional #v%, increases Resonant: Awaken Final Damage by an additional #q%
Passive Effect - All Stats: +#x
1 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 10%, increases Resonant: Awaken Final Damage by an additional 10%
Passive Effect - All Stats: +3
2 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 10%, increases Resonant: Awaken Final Damage by an additional 10%
Passive Effect - All Stats: +6
3 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 10%, increases Resonant: Awaken Final Damage by an additional 10%
Passive Effect - All Stats: +9
4 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 10%, increases Resonant: Awaken Final Damage by an additional 10%
Passive Effect - All Stats: +12
5 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 10%, increases Resonant: Awaken Final Damage by an additional 10%
Passive Effect - All Stats: +15
6 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 11%, increases Resonant: Awaken Final Damage by an additional 11%
Passive Effect - All Stats: +18
7 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 11%, increases Resonant: Awaken Final Damage by an additional 11%
Passive Effect - All Stats: +21
8 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 11%, increases Resonant: Awaken Final Damage by an additional 11%
Passive Effect - All Stats: +24
9 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 11%, increases Resonant: Awaken Final Damage by an additional 11%
Passive Effect - All Stats: +27
10 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 11%, increases Resonant: Awaken Final Damage by an additional 11%
Passive Effect - All Stats: +30
11 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 11%, increases Resonant: Awaken Final Damage by an additional 11%
Passive Effect - All Stats: +33
12 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 12%, increases Resonant: Awaken Final Damage by an additional 12%
Passive Effect - All Stats: +36
13 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 12%, increases Resonant: Awaken Final Damage by an additional 12%
Passive Effect - All Stats: +39
14 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 12%, increases Resonant: Awaken Final Damage by an additional 12%
Passive Effect - All Stats: +42
15 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 12%, increases Resonant: Awaken Final Damage by an additional 12%
Passive Effect - All Stats: +45
16 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 12%, increases Resonant: Awaken Final Damage by an additional 12%
Passive Effect - All Stats: +48
17 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 12%, increases Resonant: Awaken Final Damage by an additional 12%
Passive Effect - All Stats: +51
18 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 13%, increases Resonant: Awaken Final Damage by an additional 13%
Passive Effect - All Stats: +54
19 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 13%, increases Resonant: Awaken Final Damage by an additional 13%
Passive Effect - All Stats: +57
20 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 13%, increases Resonant: Awaken Final Damage by an additional 13%
Passive Effect - All Stats: +60
21 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 13%, increases Resonant: Awaken Final Damage by an additional 13%
Passive Effect - All Stats: +63
22 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 13%, increases Resonant: Awaken Final Damage by an additional 13%
Passive Effect - All Stats: +66
23 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 13%, increases Resonant: Awaken Final Damage by an additional 13%
Passive Effect - All Stats: +69
24 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 14%, increases Resonant: Awaken Final Damage by an additional 14%
Passive Effect - All Stats: +72
25 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 14%, increases Resonant: Awaken Final Damage by an additional 14%
Passive Effect - All Stats: +75
26 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 14%, increases Resonant: Awaken Final Damage by an additional 14%
Passive Effect - All Stats: +78
27 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 14%, increases Resonant: Awaken Final Damage by an additional 14%
Passive Effect - All Stats: +81
28 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 14%, increases Resonant: Awaken Final Damage by an additional 14%
Passive Effect - All Stats: +84
29 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 14%, increases Resonant: Awaken Final Damage by an additional 14%
Passive Effect - All Stats: +87
30 Using [Focus] Awaken increases the Focal Target's Final Damage by an additional 15%, increases Resonant: Awaken Final Damage by an additional 15%
Passive Effect - All Stats: +90

Lynn
Novice: Lynn
I: Lynn
II: Lynn
III: Lynn
IV: Lynn
Hyper: Lynn
V: Lynn
HEXA: Lynn
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