| Icon | Name | Type | Description |
|---|---|---|---|
| Hog | Active | [Master Level: 1] Allows you to ride a Hog. | |
| Silver Mane | Active | [Master Level: 1] Allows you to ride a Silver Mane. | |
| Red Draco | Active | [Master Level: 1] Allows you to ride a Red Draco. |
| Icon | Name | Type | Description |
|---|---|---|---|
| Hog | Active | [Master Level: 1] Allows you to ride a Hog. | |
| Silver Mane | Active | [Master Level: 1] Allows you to ride a Silver Mane. | |
| Red Draco | Active | [Master Level: 1] Allows you to ride a Red Draco. |
| Icon | Name | Type | Description |
|---|---|---|---|
| Mimiana | Active | [Master Level: 1] Allows you to ride a Mimiana. | |
| Mimio | Active | [Master Level: 1] Allows you to ride a Mimio. | |
| Shinjo | Active | [Master Level: 1] Allows you to ride Shinjo. |
| Icon | Name | Type | Description |
|---|---|---|---|
| Werewolf | Active | [Master Level: 1] Allows you to ride Ryko. | |
| Werewolf | Active | [Master Level: 1] Allows you to ride Ryko. | |
| Werewolf | Active | [Master Level: 1] Allows you to ride Ryko. | |
| Werewolf | Active | [Master Level: 1] Allows you to ride Ryko. |
| Icon | Name | Type | Description |
|---|
| Icon | Name | Type | Description |
|---|
| Icon | Name | Type | Description |
|---|---|---|---|
| Wooden Airplane | Active | [Master Level: 1] Allows you to ride a Wooden Airplane. | |
| Red Airplane | Active | [Master Level: 1] Allows you to ride a Red Airplane. Can move to different continents. Time it takes to move to different continent reduced by 10 seconds. |
| Icon | Name | Type | Description |
|---|---|---|---|
| Invincible Belief | Passive | Muster your faith in the darkest of times to recover health. Does not activate in towns or while affected by statuses that prevent HP recovery. Not affected by effects which reset cooldowns, increase buff durations, or modify recovery skill potency. This Link Skill can be stacked up to 3 times, once for each unique Explorer Warrior job character you have on this world. | |
| Empirical Knowledge | Passive | Your studious efforts in researching and identifying enemy weaknesses has increased your ability to single out enemies and tear through their defenses, dealing increased damage. This Link Skill can be stacked up to 3 times, once for each unique Explorer Magician job character you have on this world. | |
| Adventurer's Curiosity | Passive | Your curiosity and attention to detail grants you bonuses to Critical Rate and the chance of adding monsters to your Monster Collection. This bonus is multiplicative rather than additive. This Link Skill can be stacked up to 3 times, once for each unique Explorer Bowman job character you have on this world. | |
| Thief's Cunning | Passive | Your cunning and training allow you to take full advantage of a weakened opponent. Not affected by cooldown resets or buff duration increases. This Link Skill can be stacked up to 3 times, once for each unique Explorer Thief job character you have on this world. | |
| Pirate Blessing | Passive | Your cunning and training allow you to take full advantage of a weakened opponent. Not affected by cooldown resets or buff duration increases. This Link Skill can be stacked up to 3 times, once for each unique Explorer Thief job character you have on this world. | |
| Cygnus Blessing | Passive | The blessing of the awakened empress empowers the body to escape from danger. | |
| Combo Kill Blessing | Passive | Maha blesses your combos. | |
| Rune Persistence | Passive | Increases the duration of Liberated Rune Power. | |
| Elven Blessing | Active | Whisks you back to Elluel and blesses you with extra EXP gains through the power of Elven lore. | |
| Phantom Instinct | Passive | Uses phenomenal insight to locate an enemy's critical weakness. | |
| Close Call | Passive | Grants a chance to survive an attack that would've been fatal. | |
| Light Wash | Passive | The power of light breaks down enemy DEF, allowing your attacks to penetrate. | |
| Fury Unleashed | Passive | Channel the rage within you to deal even greater damage to bosses. | |
| Wild Rage | Passive | Your rage increases your damage output. | |
| Spirit of Freedom | Passive | When the desire for freedom brings you back to life, you will be invincible for a certain period of time. | |
| Hybrid Logic | Passive | Activates your Hybrid Logic routines to permanently increase all stats. | |
| Moonlit Blade Learnings | Passive | Learn the fundamentals of Akatsuki Style, honing yourself like a blade glinting in the moonlight. | |
| Elementalism | Passive | Learn to read the ever-changing flow of spirits during battle, and borrow a small portion of their power to deal more damage to enemies. Preparations will be complete after activating attack skills a set number of times. Activating an attack skill once preparations are complete will temporarily grant you the Elementalism effect. | |
| Knight's Watch | Active | Mihile, Knight of Light, temporarily increases Status Resistance. | |
| Iron Will | Passive | Grants Kaiser a wealth of HP. | |
| Time to Prepare | Passive | Make the necessary preparations to assassinate your target. | |
| Unfair Advantage | Passive | Deals extra damage to foes weaker than you. | |
| Terms and Conditions | Active | Uses your mastery of contract law to temporarily boost Eskalade's damage. | |
| Rhinne's Blessing | Passive | [Link Skill] Receive the Goddess Rhinne’s blessings, reducing the damage taken from enemies while ignoring a portion of their defense. Strengthen this skill by collecting Goddess Teardrops. | |
| Judgment | Passive | [Link Skill] Deals the strongest possible fatal blow using righteous judgment. | |
| Noble Fire | Passive | Tap your noble spirit to protect your charges from powerful opponents. | |
| Tide of Battle | Passive | Keeps the Tide of Battle from breaking. For a short time, damage increases each time you move a certain distance. | |
| Solus | Passive | Lose oneself to battle with an intense, combat-focused will. If the combat state is maintained for a certain period of time, the damage increases. | |
| Bravado | Passive | You're confident even in the face of the strongest enemy. Ignore a portion of your enemy's Defense and inflict more damage against enemies that have full HP. | |
| Nature's Friend | Passive | Receive help by becoming friends with the surrounding nature. Has an even greater effect on weak monsters, which are unable to withstand the power of nature. | |
| Innate Gift | Passive | Receive the blessing of the desert and recover HP and MP for a short period when attacking. Permanently increases Damage. Not affected by effects which reset cooldowns, reduce cooldown, or increase buff durations. | |
| Grounded Body | Passive | Controls both body and mind through intense training, resisting the damage dealt by enemy attacks. | |
| Spirit Guide Blessing | Passive | Displays a strong power, imbued with the blessings of the Spirit Guides Pan, Penni, and Paeon. This skill can also be used by one character you have in this world. | |
| Tree of Stars | Passive | Draws on the nascent power of the star flowers to increase your buff duration. | |
| Qi Cultivation | Passive | Cultivates your qi using techniques first developed in Jianghu, giving you the strength to challenge any enemy. The more attacks you deal to a boss, the stronger your qi becomes. |
| Icon | Name | Type | Description |
|---|---|---|---|
| Ring Activation | Active | [Master Level : 1] Use the active skill of the currently equipped Special Skill Ring obtained from Tower of Oz. | |
| Swap Rings | Active | Swaps your currently equipped special skill ring with the special skill ring in the reserve slot. Swap Rings can be used in battle, but using it will apply a short cooldown to the new ring's special skill and activation. Swap Rings and the cooldown from swapping are not affected by cooldown resets or cooldown reduction effects. | |
| Ring of Restraint | Active | Creates a zone in which your Attack Power and Magic Attack are increased. This zone is not destroyed when you move outside it, but the Attack Power and Magic Attack increase effects are only applied while you stay within it. Not affected by cooldown reset. | |
| Continuous Ring | Active | Once you equip the Continuous Ring, you'll have time to prepare before it activates. Once activated, successfully landing your attack skill on the boss will temporarily increase Boss Damage, Attack Power, and Magic ATT. Not affected by effects which reset or reduce cooldowns. | |
| Ultimatum Ring | Active | Fixes the player's Max Damage Range at 2,000,000 temporarily. Not affected by cooldown reset. | |
| Limit Ring | Active | Temporarily fixes max MP at 500 to increase damage against Boss Monsters. Not affected by cooldown reset, and cannot be used by classes that do not use MP. | |
| Health Cut Ring | Active | Temporarily decreases max HP to increase damage against Boss Monsters. Not affected by cooldown reset. | |
| Mana Cut Ring | Active | Decreases the max MP and ignores a certain percentage of the Defense Rate temporarily. Not affected by cooldown reset, and cannot be used by classes that do not use MP. | |
| Durability Ring | Active | Temporarily increases Max HP. Not affected by cooldown reset. | |
| Critical Damage Ring | Active | Temporarily increases Critical Damage. Not affected by cooldown reset. | |
| Critical Defense Ring | Active | Temporarily nullifies enemy's Defense Rate by a percentage of your Critical Rate. Not affected by cooldown reset. | |
| Critical Shift Ring | Active | Temporarily replaces the value of your Critical Rate with the value of the main stat that you invested all of your AP into. This skill may lower your Critical Rate, and is not affected by cooldown reset effects. | |
| Stance Shift Ring | Active | A portion of the main stat value that you invested your AP into temporarily becomes the value of your Knockback Resistance. This skill may lower your Knockback Resistance, and is not affected by cooldown reset effects. | |
| Totalling Ring | Active | Temporarily increases your main stats by the sum of all stats. For Xenon, increases the highest stat out of STR, DEX, and LUK. If stats are all the same, increases LUK. For Demon Avenger, increases HP by applying multiplier to that value. Not affected by cooldown reset. | |
| Level Jump S Ring | Active | Increases STR by the character's current level temporarily. Not affected by cooldown reset. | |
| Level Jump D Ring | Active | Increases DEX by the character's current level temporarily. Not affected by cooldown reset. | |
| Level Jump I Ring | Active | Increases INT by the character's current level temporarily. Not affected by cooldown reset. | |
| Level Jump L Ring | Active | Increases LUK by the character's current level temporarily. Not affected by cooldown reset. | |
| Weapon Jump S Ring | Active | Temporarily increases STR by a portion of your main weapon's Attack Power or Magic ATT. Not affected by cooldown reset. | |
| Weapon Jump D Ring | Active | Temporarily increases DEX by a portion of your main weapon's Attack Power or Magic ATT. Not affected by cooldown reset. | |
| Weapon Jump I Ring | Active | Temporarily increases INT by a portion of your main weapon's Attack Power or Magic ATT. Not affected by cooldown reset. | |
| Weapon Jump L Ring | Active | Temporarily increases LUK by a portion of your main weapon's Attack Power or Magic ATT. Not affected by cooldown reset. | |
| Swift Ring | Active | Temporarily increases attack speed. Not affected by cooldown reset. | |
| Overdrive Ring | Active | Allows you to temporarily deal damage to enemies even when they are under Attack Ignore and attack reflection. Not affected by cooldown reset. | |
| Berserker Ring | Active | Ignores a percentage of enemy Defense Rate, but also decreases your Defense temporarily during attacks. Not affected by cooldown reset. | |
| Reflective Ring | Active | Amplifies incoming damage by a certain amount and reflects it for a limited period of time. Not affected by cooldown reset. | |
| Cleansing Ring | Active | Has a chance to cancel all Abnormal Statuses. Not affected by cooldown reset effects. | |
| Risk Taker Ring | Active | Temporarily increases Attack Power and Magic Attack. Effect ends when hit by an attack, except for attack reflection. Not affected by cooldown reset effects. | |
| Crisis H Ring | Passive | Activates when your HP gets low. Increases Defense temporarily. However, it does not activate when HP is 0, and is not affected by cooldown reset. | |
| Crisis M Ring | Passive | Activates when your MP gets low. Increases Defense temporarily. However, it does not activate when HP is 0, and is not affected by cooldown reset. This skill cannot be used by jobs that do not use MP. | |
| Crisis HM Ring | Passive | Activates when both your HP and MP get low. Increases Attack Power and Magic ATT temporarily. However, it does not activate when HP is 0, and is not affected by cooldown reset. This skill cannot be used by jobs that do not use MP. | |
| Clean Stance Ring | Passive | Activates when you recover from an Abnormal Status. Increases Knockback Resistance temporarily. Not affected by cooldown reset. | |
| Clean Defense Ring | Passive | Activates when you recover from an Abnormal Status. Increases Status Resistance temporarily. Not affected by cooldown reset. | |
| Tower Boost Ring | Passive | If you clear a map with time limit while using the Oz content, you will obtain a certain amount of additional points. | |
| Ribbit Ring | Active | Infused with the cleansing magic of the mystical creature Tutu. Has a chance to clear status abnormalities. | |
| Krrr Ring | Active | Infused with the defensive magic of the mystical creature Nenne. Makes you immune to all attacks for a short time, but unable to move. | |
| Rawr Ring | Active | Infused with the deadly power of the mystical creature Lingling. Increases Critical Damage for a short time, but restricts movement. | |
| Pew Pew Ring | Active | Infused with the might of the bounty hunter Jett. Ignores enemy defense for a short time but decreases your defense. | |
| Altered Fate | Passive | If you don't like your fate, change it. | |
| New Destiny | Passive | If you don't like your fate, change it. | |
| Dawn Shield | Active | Creates a protective shield that absorbs the enemy's attack. Increases Weapon DEF and Magic DEF by 500. Immune to knockback. Duration: 60 sec. Using the skill right when an enemy attacks will incapacitate the enemy and allow you to counterattack once. When the buff expires, it will be replaced by Divine Guardian. Guard Success: Casts Divine Shield Guard Fail: Casts Divine Brilliance | |
| Divine Guardian | Active | The Heavens themselves are watching over you. | |
| Monolith | Active | A strange totem filled with mysterious power is summoned at the user's location. The number of monsters and their spawn rates are significantly increased on the affected map. | |
| Firestarter Ring | Active | Increases the current field's Burning stage level. Cooldown: 30 min Minimal effect when Burning Field is Stage 9 or below. Not usable in maps that cannot become Burning Fields. | |
| The Ring of Torment | Active | Increases your Bonus EXP earned, but reduces the damage you deal to enemies. Cooldown: 30 min Duration: 15 min | |
| Lucid's Nightmare | Active | This skill inflicts horrible nightmares on multiple enemies, gluing them to the spot in fear. Lucid's Nightmare requires a different type of resistance from other Stun skills. | |
| Tanadian Ruin | Active | Call upon the power of Tanadian Ruin, which the Black Mage created with his powers as a Transcendent. Can be toggled On/Off. | |
| Aeonian Rise | Active | Call upon the power of Aeonian Rise, which the Black Mage created with his powers as a Transcendent. Not affected by cooldown reset or buff duration increase. Genesis Force is not affected by attack reflection.tun skills. | |
| Decisive Willpower | Active | Transcend your limits with the determination to never give up. Can be toggled On/Off. | |
| Undying Determination | Active | Gain the strength to withstand the harshest turns of fate with unbreakable resolve. Not affected by cooldown reset or buff duration increase effects. Decisive Willpower is not affected by attack reflection. |
| Characters and Skills | ||||
|---|---|---|---|---|
| Class | ||||
| Job and Skills (Click on icon for skills) | ||||
| Beginner | ||||
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| Explorers | ||||
| Warrior | ||||
| Magician | ||||
| Bowman | Special | |||
| Thief | Special | |||
| Pirate | Special | |||
| Cygnus Knights | ||||
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| Special | ||||
| Heroes | ||||
| Resistance | ||||
| Demon | ||||
| Demon | ||||
| Nova | ||||
| Flora | ||||
| Sengoku | ||||
| Anima | ||||
| Monster | ||||
| Transcendent | ||||
| Friends World | ||||
| Jianghu | ||||
| Shine | ||||
| Miscellaneous | ||||
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