Kaiser/Skills
< Kaiser
| Active | ||
|---|---|---|
| Master Level | 1 | |
| Description | Switches from offensive to defensive mode. Passive enhancements increase at higher Job Advancements. Skill enhancements stack. | |
| Level | 1 | Defense: +200 |
| Active | ||
|---|---|---|
| Master Level | 1 | |
| Description | Switches from defensive to offensive mode. Passive enhancements increase at higher Job Advancements. Skill enhancements stack. | |
| Level | 1 | Attack Power: +5, Critical Rate: +3%, Boss Damage: +3% |
| Active | ||
|---|---|---|
| Master Level | 1 | |
| Description | Fires a grappling hook to a platform above you to ascend quickly. | |
| Level | 1 | Press the skill key while you're climbing to cancel. |
| Passive | ||
|---|---|---|
| Master Level | 1 | |
| Description | Increases Speed, Jump, and Knockback Resistance with Dragon Warrior strength. | |
| Level | 1 | Movement Speed +10, Jump +20, Knockback Resistance +40% |
| Passive | ||
|---|---|---|
| Master Level | 3 | |
| Description | Kaiser's iron will grants additional HP and increases damage depending on the Morph Gauge Stage. Only the HP increase is applied when used as a Link Skill. | |
| Level | 1 | Max HP: +5%, Damage increase per Morph Gauge Stage: +2% |
| 3 | Max HP: +15%, Damage increase per Morph Gauge Stage: +4% | |
| Active | ||
|---|---|---|
| Master Level | 1 | |
| Description | Connects Dragon Slash with other special attack skills to grant bonus effects. | |
| Level | 1 | Morph Gauge fills faster, and the Dragon Link skill and the Kaiser attack skill that follows will have their final damage increased by 15%. Once used, any buff that increases the final damage of following attack will disappear regardless of the skill. Does not apply to Wing Beat. |
| Active | ||
|---|---|---|
| Master Level | 1 | |
| Description | [Master Level: 1] Increases the Attack Power and Magic ATT of all nearby characters. Cooldown: 300 sec | |
| Level | 1 | MP Cost: 30, Attack Power and Magic ATT: +4%, Duration: 40 min |
| Active | ||
|---|---|---|
| Master Level | 1 | |
| Description | Returns you to Pantheon as the Nova Guardian. | |
| Level | 1 | MP Cost: 100 Cooldown: 600 sec |
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Mash the attack key to whip enemies in front of you up to 3 times. Can be used with basic attack key while in Final Form. | |
| Level | 1 | 1-hit: Attack up to 8 enemies for 51% damage 3 times 2-hit: Up to 6 enemies attack for 31% damage 5 times 3-hit: Up to 6 enemies attack for 41% damage 5 times Final Form: Up to 8 enemies attack for 141% damage 5 times, Up to 10 enemies attack 6 times after 4th job |
| 20 | 1-hit: Attack up to 8 enemies for 70% damage 3 times 2-hit: Up to 6 enemies attack for 50% damage 5 times 3-hit: Up to 6 enemies attack for 60% damage 5 times Final Form: Up to 8 enemies attack for 160% damage 5 times, Up to 10 enemies attack 6 times after 4th job | |
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Blast forward with warrior spirit. | |
| Level | 1 | MP Cost: 7, Damage: 113%, Number of Attacks: 2, Max Enemies Hit: 6 |
| 20 | MP Cost: 10, Damage: 170%, Number of Attacks: 2, Max Enemies Hit: 6 | |
| Active | ||
|---|---|---|
| Master Level | 15 | |
| Description | Leap once more while already in the air. Press the up key at the same to move upward. Also increases Speed and Max Speed permanently. | |
| Level | 1 | MP Cost: 24, Set Jump Distance, Max Speed: +6, Speed: +6 |
| 15 | MP Cost: 10, Set Jump Distance, Max Speed: +20, Speed: +20 | |
| Passive | ||
|---|---|---|
| Master Level | 10 | |
| Description | Hardens your skin to permanently increase Defense and gain a chance resist knockback. Stacks with Transfiguration's Knockback Resistance effects. | |
| Level | 1 | DEF: +20, Knockback Resistance: +4% |
| 10 | DEF: +200, Knockback Resistance: +40% | |
| Passive | ||
|---|---|---|
| Master Level | 2 | |
| Description | Enhances Dragon Slash's Attack Power. Required Skill: Dragon Slash Lv. 20+ | |
| Level | 1 | Additional 20% bonus to Dragon Slash damage |
| 2 | Additional 40% bonus to Dragon Slash damage | |
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Stab your sword into the earth to create an explosive shockwave that blasts multiple enemies. | |
| Level | 1 | MP Cost: 12, Damage: 194%, Mobs Hit: 8, Number of Attacks: 2 |
| 20 | MP Cost: 17, Damage: 270%, Mobs Hit: 8, Number of Attacks: 2 | |
| Active | ||
|---|---|---|
| Master Level | 10 | |
| Description | Dash forward to knock back enemies. Deals damage to multiple targets with a chance to stun. Can be resisted by some monsters. | |
| Level | 1 | MP Cost: 11, Monsters Hit: 12, Damage: 169%, Stun Chance: 26%, Stun Duration: 2 sec |
| 10 | MP Cost: 20, Monsters Hit: 12, Damage: 250%, Stun Chance: 80%, Stun Duration: 2 sec | |
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Periodically summon 3 swords to track and attack enemies. Moves the swords summoned by Tempest Blades: Charge to target and hit the surrounding enemies. The swords target the enemy with the highest max HP. Can be toggled On/Off. | |
| Level | 1 | MP Cost: 21, Swords Summoned: 3 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 224% damage with 3 attacks. Final Form: Number of Attacks: +1 |
| 20 | MP Cost: 30, Swords Summoned: 3 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 300% damage with 3 attacks. Final Form: Number of Attacks: +1 | |
| Active | ||
|---|---|---|
| Master Level | 1 | |
| Description | Attacks the enemies by moving the sword summoned through Tempest Blades. This skill can be cast while using other skills. Does not cost SP. Requires Tempest Blades skill. Required Skill: Tempest Blade Lv. 1+ | |
| Level | 1 | MP Cost: 30, Discharges the sword summoned by Tempest Blades. Cooldown: 10 sec |
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Draw out inner strength to temporarily increase Attack Power and Speed. | |
| Level | 1 | MP Cost: 11, Duration: 12 sec, Attack Power: +1, Attack Speed: +2 |
| 20 | MP Cost: 30, Duration: 240 sec, Attack Power: +20, Attack Speed: +2 | |
| Passive | ||
|---|---|---|
| Master Level | 10 | |
| Description | Increases Two-handed Sword Mastery and Attack Speed. | |
| Level | 1 | Two-Handed Sword Mastery: +14%, Attack Speed: +1 |
| 10 | Two-Handed Sword Mastery: +50%, Attack Speed: +1 | |
| Passive | ||
|---|---|---|
| Master Level | 10 | |
| Description | Increases Strength and HP. | |
| Level | 1 | STR: +2, HP: +2% |
| 10 | STR: +20, HP: +20% | |
| Passive | ||
|---|---|---|
| Master Level | 1 | |
| Description | Enhances Realign: Defender Mode. Enhanced effects stack. | |
| Level | 1 | Defense: Additional +200 |
| Passive | ||
|---|---|---|
| Master Level | 1 | |
| Description | Further enhances Realign: Attacker Mode. Enhanced effects stack. | |
| Level | 1 | Attack Power: +10, Critical Rate: +2%, Boss Damage: +5% |
| Passive | ||
|---|---|---|
| Master Level | 2 | |
| Description | Enhances Dragon Slash's Attack Power. Required Skill: Dragon Slash I Lv. 2+ | |
| Level | 1 | Additional 35% bonus to Dragon Slash damage |
| 2 | Additional 70% bonus to Dragon Slash damage | |
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Create a whirlwind that attacks enemies until certain targets are defeated. Dissipates after a short distance or time. Unaffected by attack reflection. Up to two can exist. | |
| Level | 1 | MP Cost: 16, Summon Duration: 15 sec, Max Enemies Hit: 8, Damage: 143%, Max Number of Attacks: 40 Slow Chance: 21%, Slow Duration: 5 sec |
| 20 | MP Cost: 35, Summon Duration: 15 sec, Max Enemies Hit: 8, Damage: 200%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec | |
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Releases a sword wave that penetrates and pulls enemies. Can be resisted by some monsters. | |
| Level | 1 | MP Cost: 21, Penetrates then pulls 8 enemies dealing 204% damage 2 times, Stun Chance: 19% |
| 20 | MP Cost: 30, Penetrates then pulls 8 enemies dealing 280% damage 2 times, Stun Chance: 95% | |
| Active | ||
|---|---|---|
| Master Level | 10 | |
| Description | Transform into the true Kaiser. Can be used when the Morph Gauge is full. While in Final Form, you can deal damage to enemies with attack ignore or attack reflection effects, and you can use the Final Form skill again to use the Teleport skill. Uses all Morph Gauge when Final Form ends. | |
| Level | 1 | MP Cost: 22, Duration: 60, Final Damage: +5%, Power Stance Chance: +100%. Ignores enemies' attack-ignoring and attack-reflecting effects. After 4th Job Advancement: Final Damage: +10% |
| 10 | MP Cost: 40, Duration: 60, Final Damage: +10%, Power Stance Chance: +100%. Ignores enemies' attack-ignoring and attack-reflecting effects. After 4th Job Advancement: Final Damage: +15% | |
| Active | ||
|---|---|---|
| Master Level | 15 | |
| Description | Summons a dragon statue that pulls in enemies and attacks with a chance to Slow. Unaffected by attack reflection. | |
| Level | 1 | MP Cost: 21, Duration: 18 sec, Max Enemies Hit: 8, Damage: 316% Summons a dragon statue that attacks 3 times with a 33% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies |
| 15 | MP Cost: 35, Duration: 60 sec, Max Enemies Hit: 8, Damage: 400% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Increases resistance to all status and elemental effects for a short time, and deals increased final damage on enemies with status ailments. | |
| Level | 1 | MP Cost: 21, Duration: 12 sec, Abnormal Status Resistance: +3, all Elemental Resistance: +3%. When attacking a monster with a status ailment, final damage +3% Final damage increase when attacking a monster with a status ailment boosted to 8% during Final Form. |
| 20 | MP Cost: 40, Duration: 240 sec, Abnormal Status Resistance: +60, all Elemental Resistance: +60%. When attacking a monster with a status ailment, final damage +8% Final damage increase when attacking a monster with a status ailment boosted to 18% during Final Form. | |
| Passive | ||
|---|---|---|
| Master Level | 20 | |
| Description | Use the Dragon Crystal as a catalyst to maximize Attack Power. | |
| Level | 1 | Attack Power: +11%, Critical Rate: +1%, Final Damage: +11% |
| 20 | Attack Power: +30%, Critical Rate: +20%, Final Damage: +30% | |
| Passive | ||
|---|---|---|
| Master Level | 5 | |
| Description | Continuously restores HP and MP. | |
| Level | 1 | Every 12 sec, restores 1% HP and MP even in combat. |
| 5 | Every 4 sec, restores 5% HP and MP even in combat. | |
| Passive | ||
|---|---|---|
| Master Level | 10 | |
| Description | Permanently increases Strength and HP. Required Skill: Inner Blaze Lv. 10+ | |
| Level | 1 | STR: +3, HP: +3% |
| 10 | STR: +30, HP: +30% | |
| Passive | ||
|---|---|---|
| Master Level | 1 | |
| Description | Enhances Realign: Defender Mode. Enhanced effects stack. Required Skill: Defender Mode I Lv. 1+ | |
| Level | 1 | Defense: Additional +200 |
| Passive | ||
|---|---|---|
| Master Level | 1 | |
| Description | Enhances Realign: Attacker Mode. Enhanced effects stack. Required Skill: Attacker Mode I Lv. 1+ | |
| Level | 1 | Attack Power: +15, Critical Rate: +5%, Boss Damage: +5% |
| Passive | ||
|---|---|---|
| Master Level | 6 | |
| Description | Enhances Dragon Slash's Attack Power. Required Skill: Dragon Slash II Lv. 2+ | |
| Level | 1 | Additional 15% bonus to Dragon Slash damage |
| 6 | Additional 90% bonus to Dragon Slash damage | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Blasts enemies with a powerful slash of your blade. All enemies, including bosses, will be afflicted with Slow when hit. | |
| Level | 1 | MP Cost: 21, Enemies Hit: 1, Damage: 243%, Number of Attacks: 9 Final Form: MP Cost: 31, Enemies Hit: 3, Damage: 243%, Number of Attacks: 11 |
| 30 | MP Cost: 50, Enemies Hit: 1, Damage: 330%, Number of Attacks: 9 Final Form: MP Cost: 60, Enemies Hit: 3, Damage: 330%, Number of Attacks: 11 | |
| MP Cost: 51, Enemies Hit: 1, Damage: 333%, Number of Attacks: 9 Final Form: MP Cost: 61, Enemies Hit: 3, Damage: 333%, Number of Attacks: 11 | ||
| MP Cost: 52, Enemies Hit: 1, Damage: 336%, Number of Attacks: 9 Final Form: MP Cost: 62, Enemies Hit: 3, Damage: 336%, Number of Attacks: 11 | ||
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Dash forward, leaving pillars of flames behind. | |
| Level | 1 | MP Cost: 31, Max Enemies Hit: 12, Damage: 379%, Number of Attacks: 7 Final Form: MP Cost: 41, Enemies Hit: 12, Damage: 379%, Number of Attacks: 9. Cooldown: 5 sec. |
| 20 | MP Cost: 50, Max Enemies Hit: 12, Damage: 550%, Number of Attacks: 7 Final Form: MP Cost: 60, Enemies Hit: 12, Damage: 550%, Number of Attacks: 9. Cooldown: 5 sec. | |
| MP Cost: 51, Max Enemies Hit: 12, Damage: 559%, Number of Attacks: 7 Final Form: MP Cost: 61, Enemies Hit: 12, Damage: 559%, Number of Attacks: 9. Cooldown: 5 sec. | ||
| MP Cost: 52, Max Enemies Hit: 12, Damage: 568%, Number of Attacks: 7 Final Form: MP Cost: 62, Enemies Hit: 12, Damage: 568%, Number of Attacks: 9. Cooldown: 5 sec. | ||
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Summon multiple swords that strike and explode, dealing attacks. | |
| Level | 1 | MP Cost: 25, Damage: 328%, Number of Attacks: 5, Max Enemies Hit: 12 |
| 20 | MP Cost: 45, Damage: 480%, Number of Attacks: 5, Max Enemies Hit: 12 | |
| MP Cost: 50, Damage: 488%, Number of Attacks: 5, Max Enemies Hit: 12 | ||
| MP Cost: 50, Damage: 496%, Number of Attacks: 5, Max Enemies Hit: 12 | ||
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Summons an ancient dragon that breathes fire, leaving a trail of fire that deals continuous damage to those on it. Ignores attack reflection. | |
| Level | 1 | MP Cost: 32, Damage: 704%, Number of Attacks: 14, Max Enemies Hit: 15. Creates several fire trails afterwards. Fire trail periodically inflicts 183% damage up to 6 enemies for 20 sec. Cooldown: 39 sec. |
| 20 | MP Cost: 70, Damage: 970%, Number of Attacks: 14, Max Enemies Hit: 15. Creates several fire trails afterwards. Fire trail periodically inflicts 240% damage up to 6 enemies for 20 sec. Cooldown: 20 sec. | |
| MP Cost: 72, Damage: 984%, Number of Attacks: 14, Max Enemies Hit: 15. Creates several fire trails afterwards. Fire trail periodically inflicts 243% damage up to 6 enemies for 20 sec. Cooldown: 19 sec. | ||
| MP Cost: 74, Damage: 998%, Number of Attacks: 14, Max Enemies Hit: 15. Creates several fire trails afterwards. Fire trail periodically inflicts 246% damage up to 6 enemies for 20 sec. Cooldown: 18 sec. | ||
| Passive | ||
|---|---|---|
| Master Level | 30 | |
| Description | Enhances Tempest Blades. Increases the number and damage of swords summoned by Tempest Blades. Also permanently increases Attack Power. Required Skill: Tempest Blades Lv. 20+ | |
| Level | 1 | MP Cost: 31, Swords Summoned: 5 per 0.3 sec Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 305% damage with 4 attacks. Permanent Attack Power: +2 Final Form: Number of Attacks: +1 |
| 30 | MP Cost: 60, Swords Summoned: 5 per 0.3 sec Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 450% damage with 4 attacks. Permanent Attack Power: +20 Final Form: Number of Attacks: +1 | |
| MP Cost: 61, Swords Summoned: 5 per 0.3 sec Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 455% damage with 4 attacks. Permanent Attack Power: +22 Final Form: Number of Attacks: +1 | ||
| MP Cost: 62, Swords Summoned: 5 per 0.3 sec Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 460% damage with 4 attacks. Permanent Attack Power: +22 Final Form: Number of Attacks: +1 | ||
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Reduces damage by creating strong, ethereal armor. Grand Armor is unaffected by buff duration bonuses or cooldown resets. | |
| Level | 1 | MP Cost: 10% of Max MP, Duration: 15 sec. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 7%. Cooldown: 120 sec. [Passive Effect - Damage Taken: -1%, Knockback Resistance: +3%] |
| 20 | MP Cost: 10% of Max MP, Duration: 15 sec. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 12%. Cooldown: 120 sec. [Passive Effect - Damage Taken: -20%, Knockback Resistance: +60%] | |
| MP Cost: 10% of Max MP, Duration: 15 sec. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 12%. Cooldown: 120 sec. [Passive Effect - Damage Taken: -21%, Knockback Resistance: +63%] | ||
| MP Cost: 10% of Max MP, Duration: 15 sec. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 12%. Cooldown: 120 sec. [Passive Effect - Damage Taken: -22%, Knockback Resistance: +66%] | ||
| Active | ||
|---|---|---|
| Master Level | 10 | |
| Description | Temporarily entrust yourself to the protection of the ancient dragon. The skill can be canceled by using it again. Not affected by cooldown reset effects. | |
| Level | 1 | MP Cost: 160, Invincibility Duration: 3 sec. Cooldown: 75 sec. |
| 10 | MP Cost: 250, Invincibility Duration: 3 sec. Cooldown: 60 sec. | |
| MP Cost: 260, Invincibility Duration: 3 sec. Cooldown: 60 sec. | ||
| MP Cost: 270, Invincibility Duration: 3 sec. Cooldown: 60 sec. | ||
| Passive | ||
|---|---|---|
| Master Level | 30 | |
| Description | Ignores a portion of an enemy's defense and increases your critical damage. | |
| Level | 1 | Ignore Defense: 11%, Critical Damage: +1% |
| 30 | Ignore Defense: 40%, Critical Damage: +6% | |
| Ignore Defense: 41%, Critical Damage: +7% | ||
| Ignore Defense: 42%, Critical Damage: +7% | ||
| Passive | ||
|---|---|---|
| Master Level | 30 | |
| Description | Improves One-handed Sword mastery to its human limit. Increases Attack Power, Critical Rate, and Critical Damage. Required Skill: Sword Mastery Lv. 10+ | |
| Level | 1 | Two-handed Sword Mastery: +56%, Attack Power: +1, Critical Rate: +5%, Critical Damage: +5% |
| 30 | Two-handed Sword Mastery: +70%, Attack Power: +30, Critical Rate: +20%, Critical Damage: +15% | |
| Two-handed Sword Mastery: +71%, Attack Power: +31, Critical Rate: +20%, Critical Damage: +15% | ||
| Two-handed Sword Mastery: +71%, Attack Power: +32, Critical Rate: +21%, Critical Damage: +15% | ||
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | The Grandis Goddess's protection increases your stats. Using the skill briefly makes the Grandis Goddess appear. | |
| Level | 1 | MP Cost: 10, Grandis Goddess appears [Passive Effect: All stats with a direct AP investment increase by 1%] |
| 30 | MP Cost: 60, Grandis Goddess appears [Passive Effect: All stats with a direct AP investment increase by 15%] | |
| MP Cost: 70, Grandis Goddess appears [Passive Effect: All stats with a direct AP investment increase by 16%] | ||
| MP Cost: 70, Grandis Goddess appears [Passive Effect: All stats with a direct AP investment increase by 16%] | ||
| Active | ||
|---|---|---|
| Master Level | 5 | |
| Description | Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec. after use. Certain abnormal status effects will still get through. Does not apply Combat Orders. Can be used while using other skills. | |
| Level | 1 | MP Cost: 30, Cooldown: 540 sec |
| 5 | MP Cost: 30, Cooldown: 300 sec | |
| Passive | ||
|---|---|---|
| Master Level | 2 | |
| Description | Enhances Realign: Defender Mode. Enhanced effects stack. Required Skill: Defender Mode II Lv. 1+ | |
| Level | 1 | Defense: Additional +100 Damage Reduction During Final Form: 5% (including Percentage HP attacks) |
| 2 | Defense: Additional +200 Damage Reduction During Final Form: 5% (including Percentage HP attacks) | |
| Passive | ||
|---|---|---|
| Master Level | 2 | |
| Description | Enhances Realign: Defender Mode. Enhanced effects stack. Required Skill: Defender Mode II Lv. 1+ | |
| Level | 1 | Attack Power: +10, Critical Rate: +5%, Boss Damage: +3% Damage additionally increased by 5% when attacking Boss Monsters in Final Form mode. |
| 2 | Attack Power: +15, Critical Rate: +10%, Boss Damage: +5% Damage additionally increased by 10% when attacking Boss Monsters in Final Form mode. | |
| Passive | ||
|---|---|---|
| Level Requirement | 140 | |
| Master Level | 1 | |
| Description | Increases Gigas Wave's and Draco Surge's damage. | |
| Level | 1 | Damage +20% |
| Passive | ||
|---|---|---|
| Level Requirement | 150 | |
| Master Level | 1 | |
| Description | Increases Gigas Wave's and Draco Surge's Slow Duration. | |
| Level | 1 | Duration +5 sec |
| Passive | ||
|---|---|---|
| Level Requirement | 180 | |
| Master Level | 1 | |
| Description | Increases Gigas Wave's and Draco Surge's attack count. | |
| Level | 1 | Number of Hits +1 |
| Passive | ||
|---|---|---|
| Level Requirement | 140 | |
| Master Level | 1 | |
| Description | Increases Inferno Breath's damage. | |
| Level | 1 | Damage +20% |
| Passive | ||
|---|---|---|
| Level Requirement | 165 | |
| Master Level | 1 | |
| Description | Increases Inferno Breath's Ignore Defense debuff. | |
| Level | 1 | Ignore Defense: +20% |
| Passive | ||
|---|---|---|
| Level Requirement | 180 | |
| Master Level | 1 | |
| Description | Increases Inferno Breath's Boss Damage. | |
| Level | 1 | Boss Damage: +10% |
| Passive | ||
|---|---|---|
| Level Requirement | 150 | |
| Master Level | 1 | |
| Description | Increases Wing Beat's damage. | |
| Level | 1 | Damage +20% |
| Passive | ||
|---|---|---|
| Level Requirement | 165 | |
| Master Level | 1 | |
| Description | Increases Wing Beat's duration. | |
| Level | 1 | Duration +5 sec |
| Passive | ||
|---|---|---|
| Level Requirement | 190 | |
| Master Level | 1 | |
| Description | Increases Wing Beat's attack count. | |
| Level | 1 | Number of Hits +8 |
| Active | ||
|---|---|---|
| Level Requirement | 140 | |
| Master Level | 1 | |
| Description | Call upon the resolve of the former Kaiser to awaken the full power of your dragon blood. Allows you to temporarily deal damage to enemies even when they have attack ignore and attack reflection active. | |
| Level | 1 | MP Cost: 300, Duration: 30 sec. Reduces cooldown of 4th job or below skills by 50%, excluding some skills. Cooldown: 120 sec. |
| Active | ||
|---|---|---|
| Level Requirement | 160 | |
| Master Level | 1 | |
| Description | Summons an ancient Nova to cause an explosion that covers a wide area in flames. This is the skill used by the former Kaiser to save the Nova people. Not affected by effects which reduce cooldown. | |
| Level | 1 | MP Cost: 300, Damage: 1000%, Number of Attacks: 15, Max Enemies Hit: 15 Cooldown: 60 sec. |
| Active | ||
|---|---|---|
| Level Requirement | 190 | |
| Master Level | 1 | |
| Description | Fills up the Morph Gauge and transforms you into your Final Form immediately upon use. Morph Gauge is recovered as much as the amount that was in possession before the transformation when Final Form through Final Trance ends. If transformed into Final Form using Final Trance, the skill duration is not affected by skill duration buffs. Required skill: Final Form Lv. 10+ | |
| Level | 1 | MP Cost: 300, Transforms into Final Form for 60 sec. Cooldown: 240 sec |
Shared Skills
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Fires a grappling hook to a platform above you to ascend quickly. | |
| Level | 1 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +1] |
| 30 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +30] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Fires a grappling hook to a platform above you to ascend quickly. | |
| Level | 1 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +1] |
| 2 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +2] | |
| 3 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +3] | |
| 4 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +4] | |
| 5 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +5] | |
| 6 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +6] | |
| 7 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +7] | |
| 8 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +8] | |
| 9 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +9] | |
| 10 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +10] | |
| 11 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +11] | |
| 12 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +12] | |
| 13 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +13] | |
| 14 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +14] | |
| 15 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +15] | |
| 16 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +16] | |
| 17 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +17] | |
| 18 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +18] | |
| 19 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +19] | |
| 20 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +20] | |
| 21 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +21] | |
| 22 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +22] | |
| 23 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +23] | |
| 24 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +24] | |
| 25 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +25] | |
| 26 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +26] | |
| 27 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +27] | |
| 28 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +28] | |
| 29 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +29] | |
| 30 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +30] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it. | |
| Level | 1 | Portal Duration: 32 sec Cooldown: 130 sec [Passive Effect - All Stats: +1] |
| 30 | Portal Duration: 90 sec Cooldown: 130 sec [Passive Effect - All Stats: +6] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it. | |
| Level | 1 | Portal Duration: 32 sec Cooldown: 130 sec [Passive Effect - All Stats: +1] |
| 2 | Portal Duration: 34 sec Cooldown: 130 sec [Passive Effect - All Stats: +1] | |
| 3 | Portal Duration: 36 sec Cooldown: 130 sec [Passive Effect - All Stats: +1] | |
| 4 | Portal Duration: 38 sec Cooldown: 130 sec [Passive Effect - All Stats: +1] | |
| 5 | Portal Duration: 40 sec Cooldown: 130 sec [Passive Effect - All Stats: +1] | |
| 6 | Portal Duration: 42 sec Cooldown: 130 sec [Passive Effect - All Stats: +2] | |
| 7 | Portal Duration: 44 sec Cooldown: 130 sec [Passive Effect - All Stats: +2] | |
| 8 | Portal Duration: 46 sec Cooldown: 130 sec [Passive Effect - All Stats: +2] | |
| 9 | Portal Duration: 48 sec Cooldown: 130 sec [Passive Effect - All Stats: +2] | |
| 10 | Portal Duration: 50 sec Cooldown: 130 sec [Passive Effect - All Stats: +2] | |
| 11 | Portal Duration: 52 sec Cooldown: 130 sec [Passive Effect - All Stats: +3] | |
| 12 | Portal Duration: 54 sec Cooldown: 130 sec [Passive Effect - All Stats: +3] | |
| 13 | Portal Duration: 56 sec Cooldown: 130 sec [Passive Effect - All Stats: +3] | |
| 14 | Portal Duration: 58 sec Cooldown: 130 sec [Passive Effect - All Stats: +3] | |
| 15 | Portal Duration: 60 sec Cooldown: 130 sec [Passive Effect - All Stats: +3] | |
| 16 | Portal Duration: 62 sec Cooldown: 130 sec [Passive Effect - All Stats: +4] | |
| 17 | Portal Duration: 64 sec Cooldown: 130 sec [Passive Effect - All Stats: +4] | |
| 18 | Portal Duration: 66 sec Cooldown: 130 sec [Passive Effect - All Stats: +4] | |
| 19 | Portal Duration: 68 sec Cooldown: 130 sec [Passive Effect - All Stats: +4] | |
| 20 | Portal Duration: 70 sec Cooldown: 130 sec [Passive Effect - All Stats: +4] | |
| 21 | Portal Duration: 72 sec Cooldown: 130 sec [Passive Effect - All Stats: +5] | |
| 22 | Portal Duration: 74 sec Cooldown: 130 sec [Passive Effect - All Stats: +5] | |
| 23 | Portal Duration: 76 sec Cooldown: 130 sec [Passive Effect - All Stats: +5] | |
| 24 | Portal Duration: 78 sec Cooldown: 130 sec [Passive Effect - All Stats: +5] | |
| 25 | Portal Duration: 80 sec Cooldown: 130 sec [Passive Effect - All Stats: +5] | |
| 26 | Portal Duration: 82 sec Cooldown: 130 sec [Passive Effect - All Stats: +6] | |
| 27 | Portal Duration: 84 sec Cooldown: 130 sec [Passive Effect - All Stats: +6] | |
| 28 | Portal Duration: 86 sec Cooldown: 130 sec [Passive Effect - All Stats: +6] | |
| 29 | Portal Duration: 88 sec Cooldown: 130 sec [Passive Effect - All Stats: +6] | |
| 30 | Portal Duration: 90 sec Cooldown: 130 sec [Passive Effect - All Stats: +6] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Locates an enemy's weak spot to deal lethal damage. Does not stack with Sharp Eyes. | |
| Level | 1 | Duration: 183 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +1] |
| 30 | Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +6] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Locates an enemy's weak spot to deal lethal damage. Does not stack with Sharp Eyes. | |
| Level | 1 | Duration: 183 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +1] |
| 2 | Duration: 186 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +1] | |
| 3 | Duration: 189 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +1] | |
| 4 | Duration: 192 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +1] | |
| 5 | Duration: 195 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +1] | |
| 6 | Duration: 198 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +2] | |
| 7 | Duration: 201 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +2] | |
| 8 | Duration: 204 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +2] | |
| 9 | Duration: 207 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +2] | |
| 10 | Duration: 210 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +2] | |
| 11 | Duration: 213 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +3] | |
| 12 | Duration: 216 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +3] | |
| 13 | Duration: 219 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +3] | |
| 14 | Duration: 222 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +3] | |
| 15 | Duration: 225 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +3] | |
| 16 | Duration: 228 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +4] | |
| 17 | Duration: 231 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +4] | |
| 18 | Duration: 234 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +4] | |
| 19 | Duration: 237 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +4] | |
| 20 | Duration: 240 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +4] | |
| 21 | Duration: 243 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +5] | |
| 22 | Duration: 246 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +5] | |
| 23 | Duration: 249 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +5] | |
| 24 | Duration: 252 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +5] | |
| 25 | Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +5] | |
| 26 | Duration: 258 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +6] | |
| 27 | Duration: 261 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +6] | |
| 28 | Duration: 264 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +6] | |
| 29 | Duration: 267 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +6] | |
| 30 | Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +6] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Increases Max HP and Max MP. Does not stack with Hyper Body. | |
| Level | 1 | Duration: 183 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +1] |
| 30 | Duration: 270 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +6] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Increases Max HP and Max MP. Does not stack with Hyper Body. | |
| Level | 1 | Duration: 183 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +1] |
| 2 | Duration: 186 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +1] | |
| 3 | Duration: 189 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +1] | |
| 4 | Duration: 192 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +1] | |
| 5 | Duration: 195 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +1] | |
| 6 | Duration: 198 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +2] | |
| 7 | Duration: 201 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +2] | |
| 8 | Duration: 204 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +2] | |
| 9 | Duration: 207 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +2] | |
| 10 | Duration: 210 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +2] | |
| 11 | Duration: 213 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +3] | |
| 12 | Duration: 216 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +3] | |
| 13 | Duration: 219 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +3] | |
| 14 | Duration: 222 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +3] | |
| 15 | Duration: 225 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +3] | |
| 16 | Duration: 228 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +4] | |
| 17 | Duration: 231 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +4] | |
| 18 | Duration: 234 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +4] | |
| 19 | Duration: 237 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +4] | |
| 20 | Duration: 240 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +4] | |
| 21 | Duration: 243 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +5] | |
| 22 | Duration: 246 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +5] | |
| 23 | Duration: 249 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +5] | |
| 24 | Duration: 252 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +5] | |
| 25 | Duration: 255 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +5] | |
| 26 | Duration: 258 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +6] | |
| 27 | Duration: 261 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +6] | |
| 28 | Duration: 264 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +6] | |
| 29 | Duration: 267 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +6] | |
| 30 | Duration: 270 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +6] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Temporarily increases all of your skill levels. Only 4th job skills can be increased beyond master level while other skills can only be increased to master level. Exceptions: Some special skills, beginner skills, Combat Orders, Decent Combat Orders, hyper skills, 5th job skills, and 6th job skills cannot be increased. Does not stack with Combat Orders. | |
| Level | 1 | Duration: 183 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +1] |
| 30 | Duration: 270 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +6] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Temporarily increases all of your skill levels. Only 4th job skills can be increased beyond master level while other skills can only be increased to master level. Exceptions: Some special skills, beginner skills, Combat Orders, Decent Combat Orders, hyper skills, 5th job skills, and 6th job skills cannot be increased. Does not stack with Combat Orders. | |
| Level | 1 | Duration: 183 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +1] |
| 2 | Duration: 186 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +1] | |
| 3 | Duration: 189 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +1] | |
| 4 | Duration: 192 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +1] | |
| 5 | Duration: 195 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +1] | |
| 6 | Duration: 198 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +2] | |
| 7 | Duration: 201 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +2] | |
| 8 | Duration: 204 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +2] | |
| 9 | Duration: 207 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +2] | |
| 10 | Duration: 210 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +2] | |
| 11 | Duration: 213 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +3] | |
| 12 | Duration: 216 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +3] | |
| 13 | Duration: 219 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +3] | |
| 14 | Duration: 222 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +3] | |
| 15 | Duration: 225 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +3] | |
| 16 | Duration: 228 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +4] | |
| 17 | Duration: 231 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +4] | |
| 18 | Duration: 234 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +4] | |
| 19 | Duration: 237 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +4] | |
| 20 | Duration: 240 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +4] | |
| 21 | Duration: 243 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +5] | |
| 22 | Duration: 246 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +5] | |
| 23 | Duration: 249 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +5] | |
| 24 | Duration: 252 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +5] | |
| 25 | Duration: 255 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +5] | |
| 26 | Duration: 258 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +6] | |
| 27 | Duration: 261 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +6] | |
| 28 | Duration: 264 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +6] | |
| 29 | Duration: 267 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +6] | |
| 30 | Duration: 270 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +6] | |
| Passive | ||
|---|---|---|
| Master Level | 30 | |
| Description | Increase ATT, Magic ATT, Defense, Max HP, and Max MP. Only the highest effect from Bless, Advanced Blessing, or Decent Advanced Blessing will be applied. | |
| Level | 1 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +1] |
| 30 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +6] | |
| Passive | ||
|---|---|---|
| Master Level | 30 | |
| Description | Increase ATT, Magic ATT, Defense, Max HP, and Max MP. Only the highest effect from Bless, Advanced Blessing, or Decent Advanced Blessing will be applied. | |
| Level | 1 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +1] |
| 2 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +1] | |
| 3 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +1] | |
| 4 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +1] | |
| 5 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +1] | |
| 6 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +2] | |
| 7 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +2] | |
| 8 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +2] | |
| 9 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +2] | |
| 10 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +2] | |
| 11 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +3] | |
| 12 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +3] | |
| 13 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +3] | |
| 14 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +3] | |
| 15 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +3] | |
| 16 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +4] | |
| 17 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +4] | |
| 18 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +4] | |
| 19 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +4] | |
| 20 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +4] | |
| 21 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +5] | |
| 22 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +5] | |
| 23 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +5] | |
| 24 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +5] | |
| 25 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +5] | |
| 26 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +6] | |
| 27 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +6] | |
| 28 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +6] | |
| 29 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +6] | |
| 30 | Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475 [Passive Effect - All stats: +6] | |
| Passive | ||
|---|---|---|
| Master Level | 30 | |
| Description | Increase your attack speed by 1. Only the highest effect from either Speed Infusion or Decent Speed Infusion will be applied. | |
| Level | 1 | Attack Speed +1 Level [Passive Effect - All Stats: +1] |
| 30 | Attack Speed +1 Level [Passive Effect - All Stats: +6] | |
| Passive | ||
|---|---|---|
| Master Level | 30 | |
| Description | Increase your attack speed by 1. Only the highest effect from either Speed Infusion or Decent Speed Infusion will be applied. | |
| Level | 1 | Attack Speed +1 Level [Passive Effect - All Stats: +1] |
| 2 | Attack Speed +1 Level [Passive Effect - All Stats: +1] | |
| 3 | Attack Speed +1 Level [Passive Effect - All Stats: +1] | |
| 4 | Attack Speed +1 Level [Passive Effect - All Stats: +1] | |
| 5 | Attack Speed +1 Level [Passive Effect - All Stats: +1] | |
| 6 | Attack Speed +1 Level [Passive Effect - All Stats: +2] | |
| 7 | Attack Speed +1 Level [Passive Effect - All Stats: +2] | |
| 8 | Attack Speed +1 Level [Passive Effect - All Stats: +2] | |
| 9 | Attack Speed +1 Level [Passive Effect - All Stats: +2] | |
| 10 | Attack Speed +1 Level [Passive Effect - All Stats: +2] | |
| 11 | Attack Speed +1 Level [Passive Effect - All Stats: +3] | |
| 12 | Attack Speed +1 Level [Passive Effect - All Stats: +3] | |
| 13 | Attack Speed +1 Level [Passive Effect - All Stats: +3] | |
| 14 | Attack Speed +1 Level [Passive Effect - All Stats: +3] | |
| 15 | Attack Speed +1 Level [Passive Effect - All Stats: +3] | |
| 16 | Attack Speed +1 Level [Passive Effect - All Stats: +4] | |
| 17 | Attack Speed +1 Level [Passive Effect - All Stats: +4] | |
| 18 | Attack Speed +1 Level [Passive Effect - All Stats: +4] | |
| 19 | Attack Speed +1 Level [Passive Effect - All Stats: +4] | |
| 20 | Attack Speed +1 Level [Passive Effect - All Stats: +4] | |
| 21 | Attack Speed +1 Level [Passive Effect - All Stats: +5] | |
| 22 | Attack Speed +1 Level [Passive Effect - All Stats: +5] | |
| 23 | Attack Speed +1 Level [Passive Effect - All Stats: +5] | |
| 24 | Attack Speed +1 Level [Passive Effect - All Stats: +5] | |
| 25 | Attack Speed +1 Level [Passive Effect - All Stats: +5] | |
| 26 | Attack Speed +1 Level [Passive Effect - All Stats: +6] | |
| 27 | Attack Speed +1 Level [Passive Effect - All Stats: +6] | |
| 28 | Attack Speed +1 Level [Passive Effect - All Stats: +6] | |
| 29 | Attack Speed +1 Level [Passive Effect - All Stats: +6] | |
| 30 | Attack Speed +1 Level [Passive Effect - All Stats: +6] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air. | |
| Level | 1 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3.1 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +1] |
| 30 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 5 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +30] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air. | |
| Level | 1 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3.1 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +1] |
| 2 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3.1 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +2] | |
| 3 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3.2 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +3] | |
| 4 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3.3 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +4] | |
| 5 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3.3 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +5] | |
| 6 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3.4 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +6] | |
| 7 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3.5 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +7] | |
| 8 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3.5 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +8] | |
| 9 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3.6 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +9] | |
| 10 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3.7 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +10] | |
| 11 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3.7 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +11] | |
| 12 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3.8 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +12] | |
| 13 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3.9 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +13] | |
| 14 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3.9 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +14] | |
| 15 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +15] | |
| 16 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.1 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +16] | |
| 17 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.1 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +17] | |
| 18 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.2 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +18] | |
| 19 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.3 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +19] | |
| 20 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.3 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +20] | |
| 21 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.4 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +21] | |
| 22 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.5 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +22] | |
| 23 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.5 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +23] | |
| 24 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.6 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +24] | |
| 25 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.7 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +25] | |
| 26 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.7 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +26] | |
| 27 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.8 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +27] | |
| 28 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.9 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +28] | |
| 29 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.9 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +29] | |
| 30 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 5 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +30] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Erda Nova can be used while using other skills, and it can deal damage to enemies even when they are under Attack Ignore. It also ignores Attack Reflection. | |
| Level | 1 | HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 216 sec. |
| 30 | HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 100 sec. | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Erda Nova can be used while using other skills, and it can deal damage to enemies even when they are under Attack Ignore. It also ignores Attack Reflection. | |
| Level | 1 | HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 216 sec. |
| 2 | HP Cost: 15% of Max HP, Damage: 162%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 212 sec. | |
| 3 | HP Cost: 15% of Max HP, Damage: 168%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 208 sec. | |
| 4 | HP Cost: 15% of Max HP, Damage: 174%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 204 sec. | |
| 5 | HP Cost: 15% of Max HP, Damage: 180%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 200 sec. | |
| 6 | HP Cost: 15% of Max HP, Damage: 186%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 196 sec. | |
| 7 | HP Cost: 15% of Max HP, Damage: 192%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 192 sec. | |
| 8 | HP Cost: 15% of Max HP, Damage: 198%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 188 sec. | |
| 9 | HP Cost: 15% of Max HP, Damage: 204%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 184 sec. | |
| 10 | HP Cost: 15% of Max HP, Damage: 210%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 180 sec. | |
| 11 | HP Cost: 15% of Max HP, Damage: 216%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 176 sec. | |
| 12 | HP Cost: 15% of Max HP, Damage: 222%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 172 sec. | |
| 13 | HP Cost: 15% of Max HP, Damage: 228%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 168 sec. | |
| 14 | HP Cost: 15% of Max HP, Damage: 234%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 164 sec. | |
| 15 | HP Cost: 15% of Max HP, Damage: 240%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 160 sec. | |
| 16 | HP Cost: 15% of Max HP, Damage: 246%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 156 sec. | |
| 17 | HP Cost: 15% of Max HP, Damage: 252%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 152 sec. | |
| 18 | HP Cost: 15% of Max HP, Damage: 258%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 148 sec. | |
| 19 | HP Cost: 15% of Max HP, Damage: 264%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 144 sec. | |
| 20 | HP Cost: 15% of Max HP, Damage: 270%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 140 sec. | |
| 21 | HP Cost: 15% of Max HP, Damage: 276%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 136 sec. | |
| 22 | HP Cost: 15% of Max HP, Damage: 282%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 132 sec. | |
| 23 | HP Cost: 15% of Max HP, Damage: 288%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 128 sec. | |
| 24 | HP Cost: 15% of Max HP, Damage: 294%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 124 sec. | |
| 25 | HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 120 sec. | |
| 26 | HP Cost: 15% of Max HP, Damage: 306%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 116 sec. | |
| 27 | HP Cost: 15% of Max HP, Damage: 312%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 112 sec. | |
| 28 | HP Cost: 15% of Max HP, Damage: 318%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 108 sec. | |
| 29 | HP Cost: 15% of Max HP, Damage: 324%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 104 sec. | |
| 30 | HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 100 sec. | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec. after use. Certain abnormal status effects will still get through. Does not apply Combat Orders. Can be used while using other skills. | |
| Level | 1 | HP Cost: 5% of Max HP, Cooldown: 475 sec |
| 30 | HP Cost: 5% of Max HP, Cooldown: 330 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec. after use. Certain abnormal status effects will still get through. Does not apply Combat Orders. Can be used while using other skills. | |
| Level | 1 | HP Cost: 5% of Max HP, Cooldown: 475 sec |
| 2 | HP Cost: 5% of Max HP, Cooldown: 470 sec | |
| 3 | HP Cost: 5% of Max HP, Cooldown: 465 sec | |
| 4 | HP Cost: 5% of Max HP, Cooldown: 460 sec | |
| 5 | HP Cost: 5% of Max HP, Cooldown: 455 sec | |
| 6 | HP Cost: 5% of Max HP, Cooldown: 450 sec | |
| 7 | HP Cost: 5% of Max HP, Cooldown: 445 sec | |
| 8 | HP Cost: 5% of Max HP, Cooldown: 440 sec | |
| 9 | HP Cost: 5% of Max HP, Cooldown: 435 sec | |
| 10 | HP Cost: 5% of Max HP, Cooldown: 430 sec | |
| 11 | HP Cost: 5% of Max HP, Cooldown: 425 sec | |
| 12 | HP Cost: 5% of Max HP, Cooldown: 420 sec | |
| 13 | HP Cost: 5% of Max HP, Cooldown: 415 sec | |
| 14 | HP Cost: 5% of Max HP, Cooldown: 410 sec | |
| 15 | HP Cost: 5% of Max HP, Cooldown: 405 sec | |
| 16 | HP Cost: 5% of Max HP, Cooldown: 400 sec | |
| 17 | HP Cost: 5% of Max HP, Cooldown: 395 sec | |
| 18 | HP Cost: 5% of Max HP, Cooldown: 390 sec | |
| 19 | HP Cost: 5% of Max HP, Cooldown: 385 sec | |
| 20 | HP Cost: 5% of Max HP, Cooldown: 380 sec | |
| 21 | HP Cost: 5% of Max HP, Cooldown: 375 sec | |
| 22 | HP Cost: 5% of Max HP, Cooldown: 370 sec | |
| 23 | HP Cost: 5% of Max HP, Cooldown: 365 sec | |
| 24 | HP Cost: 5% of Max HP, Cooldown: 360 sec | |
| 25 | HP Cost: 5% of Max HP, Cooldown: 355 sec | |
| 26 | HP Cost: 5% of Max HP, Cooldown: 350 sec | |
| 27 | HP Cost: 5% of Max HP, Cooldown: 345 sec | |
| 28 | HP Cost: 5% of Max HP, Cooldown: 340 sec | |
| 29 | HP Cost: 5% of Max HP, Cooldown: 335 sec | |
| 30 | HP Cost: 5% of Max HP, Cooldown: 330 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol. | |
| Level | 1 | Duration: 183 sec, EXP: +20%, Drop Rate: +14% Cooldown: 180 sec |
| 30 | Duration: 270 sec, EXP: +35%, Drop Rate: +24% Cooldown: 180 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol. | |
| Level | 1 | Duration: 183 sec, EXP: +20%, Drop Rate: +14% Cooldown: 180 sec |
| 2 | Duration: 186 sec, EXP: +21%, Drop Rate: +14% Cooldown: 180 sec | |
| 3 | Duration: 189 sec, EXP: +21%, Drop Rate: +15% Cooldown: 180 sec | |
| 4 | Duration: 192 sec, EXP: +22%, Drop Rate: +15% Cooldown: 180 sec | |
| 5 | Duration: 195 sec, EXP: +22%, Drop Rate: +15% Cooldown: 180 sec | |
| 6 | Duration: 198 sec, EXP: +23%, Drop Rate: +16% Cooldown: 180 sec | |
| 7 | Duration: 201 sec, EXP: +23%, Drop Rate: +16% Cooldown: 180 sec | |
| 8 | Duration: 204 sec, EXP: +24%, Drop Rate: +16% Cooldown: 180 sec | |
| 9 | Duration: 207 sec, EXP: +24%, Drop Rate: +17% Cooldown: 180 sec | |
| 10 | Duration: 210 sec, EXP: +25%, Drop Rate: +17% Cooldown: 180 sec | |
| 11 | Duration: 213 sec, EXP: +25%, Drop Rate: +17% Cooldown: 180 sec | |
| 12 | Duration: 216 sec, EXP: +26%, Drop Rate: +18% Cooldown: 180 sec | |
| 13 | Duration: 219 sec, EXP: +26%, Drop Rate: +18% Cooldown: 180 sec | |
| 14 | Duration: 222 sec, EXP: +27%, Drop Rate: +18% Cooldown: 180 sec | |
| 15 | Duration: 225 sec, EXP: +27%, Drop Rate: +19% Cooldown: 180 sec | |
| 16 | Duration: 228 sec, EXP: +28%, Drop Rate: +19% Cooldown: 180 sec | |
| 17 | Duration: 231 sec, EXP: +28%, Drop Rate: +19% Cooldown: 180 sec | |
| 18 | Duration: 234 sec, EXP: +29%, Drop Rate: +20% Cooldown: 180 sec | |
| 19 | Duration: 237 sec, EXP: +29%, Drop Rate: +20% Cooldown: 180 sec | |
| 20 | Duration: 240 sec, EXP: +30%, Drop Rate: +20% Cooldown: 180 sec | |
| 21 | Duration: 243 sec, EXP: +30%, Drop Rate: +21% Cooldown: 180 sec | |
| 22 | Duration: 246 sec, EXP: +31%, Drop Rate: +21% Cooldown: 180 sec | |
| 23 | Duration: 249 sec, EXP: +31%, Drop Rate: +21% Cooldown: 180 sec | |
| 24 | Duration: 252 sec, EXP: +32%, Drop Rate: +22% Cooldown: 180 sec | |
| 25 | Duration: 255 sec, EXP: +32%, Drop Rate: +22% Cooldown: 180 sec | |
| 26 | Duration: 258 sec, EXP: +33%, Drop Rate: +22% Cooldown: 180 sec | |
| 27 | Duration: 261 sec, EXP: +33%, Drop Rate: +23% Cooldown: 180 sec | |
| 28 | Duration: 264 sec, EXP: +34%, Drop Rate: +23% Cooldown: 180 sec | |
| 29 | Duration: 267 sec, EXP: +34%, Drop Rate: +23% Cooldown: 180 sec | |
| 30 | Duration: 270 sec, EXP: +35%, Drop Rate: +24% Cooldown: 180 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Fires a blast of compressed Erda at nearby enemies. Pressing the skill key with the down arrow key summons an Erda Fountain, an object filled with pure Erda. With Action Customization enabled, you can summon an Erda Fountain by pressing its skill key again, without the use of the arrow keys. When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count. Right-click to toggle Action Customization ON/OFF | |
| Level | 1 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. |
| 30 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Fires a blast of compressed Erda at nearby enemies. Pressing the skill key with the down arrow key summons an Erda Fountain, an object filled with pure Erda. With Action Customization enabled, you can summon an Erda Fountain by pressing its skill key again, without the use of the arrow keys. When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count. Right-click to toggle Action Customization ON/OFF | |
| Level | 1 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. |
| 2 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 480%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 480%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 3 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 495%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 495%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 4 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 510%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 510%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 5 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 525%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 525%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 6 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 540%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 540%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 7 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 555%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 555%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 8 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 570%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 570%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 9 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 585%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 585%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 10 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 600%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 600%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 11 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 615%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 615%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 12 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 630%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 630%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 13 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 645%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 645%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 14 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 660%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 660%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 15 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 675%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 675%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 16 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 690%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 690%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 17 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 705%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 705%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 18 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 720%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 720%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 19 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 735%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 735%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 20 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 750%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 750%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 21 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 765%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 765%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 22 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 780%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 780%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 23 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 795%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 795%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 24 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 810%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 810%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 25 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 825%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 26 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 840%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 840%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 27 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 855%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 855%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 28 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 870%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 870%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 29 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 885%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 885%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 30 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Summon a Holy Fountain that restores party members' HP. Even party members with the Undead status can use it. Approach the fountain and press the up arrow key to heal. Can't be used on a map where another party member's Holy Fountain or Decent Holy Fountain already exists. If the Decent Holy Fountain disappears before its duration ends, a Vestige of Divinity will remain. Can't be used on a map where another party member's Holy Fountain, Decent Holy Fountain, or Vestige of Divinity already exists. Not affected by effects which reset cooldowns, increase recovery skill potency, or increase summon duration. Cannot be summoned near a portal. | |
| Level | 1 | Duration: 31 sec, restores 5% HP when used, able to use 5 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 89 sec [Passive Effect - All Stats: +1] |
| 30 | Duration: 60 sec, restores 35% HP when used, able to use 20 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 60 sec [Passive Effect - All Stats: +6] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Summon a Holy Fountain that restores party members' HP. Even party members with the Undead status can use it. Approach the fountain and press the up arrow key to heal. Can't be used on a map where another party member's Holy Fountain or Decent Holy Fountain already exists. If the Decent Holy Fountain disappears before its duration ends, a Vestige of Divinity will remain. Can't be used on a map where another party member's Holy Fountain, Decent Holy Fountain, or Vestige of Divinity already exists. Not affected by effects which reset cooldowns, increase recovery skill potency, or increase summon duration. Cannot be summoned near a portal. | |
| Level | 1 | Duration: 31 sec, restores 5% HP when used, able to use 5 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 89 sec [Passive Effect - All Stats: +1] |
| 2 | Duration: 32 sec, restores 5% HP when used, able to use 6 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 88 sec [Passive Effect - All Stats: +1] | |
| 3 | Duration: 33 sec, restores 5% HP when used, able to use 6 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 87 sec [Passive Effect - All Stats: +1] | |
| 4 | Duration: 34 sec, restores 5% HP when used, able to use 7 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 86 sec [Passive Effect - All Stats: +1] | |
| 5 | Duration: 35 sec, restores 10% HP when used, able to use 7 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 85 sec [Passive Effect - All Stats: +1] | |
| 6 | Duration: 36 sec, restores 10% HP when used, able to use 8 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 84 sec [Passive Effect - All Stats: +2] | |
| 7 | Duration: 37 sec, restores 10% HP when used, able to use 8 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 83 sec [Passive Effect - All Stats: +2] | |
| 8 | Duration: 38 sec, restores 10% HP when used, able to use 9 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 82 sec [Passive Effect - All Stats: +2] | |
| 9 | Duration: 39 sec, restores 10% HP when used, able to use 9 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 81 sec [Passive Effect - All Stats: +2] | |
| 10 | Duration: 40 sec, restores 15% HP when used, able to use 10 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 80 sec [Passive Effect - All Stats: +2] | |
| 11 | Duration: 41 sec, restores 15% HP when used, able to use 10 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 79 sec [Passive Effect - All Stats: +3] | |
| 12 | Duration: 42 sec, restores 15% HP when used, able to use 11 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 78 sec [Passive Effect - All Stats: +3] | |
| 13 | Duration: 43 sec, restores 15% HP when used, able to use 11 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 77 sec [Passive Effect - All Stats: +3] | |
| 14 | Duration: 44 sec, restores 15% HP when used, able to use 12 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 76 sec [Passive Effect - All Stats: +3] | |
| 15 | Duration: 45 sec, restores 20% HP when used, able to use 12 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 75 sec [Passive Effect - All Stats: +3] | |
| 16 | Duration: 46 sec, restores 20% HP when used, able to use 13 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 74 sec [Passive Effect - All Stats: +4] | |
| 17 | Duration: 47 sec, restores 20% HP when used, able to use 13 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 73 sec [Passive Effect - All Stats: +4] | |
| 18 | Duration: 48 sec, restores 20% HP when used, able to use 14 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 72 sec [Passive Effect - All Stats: +4] | |
| 19 | Duration: 49 sec, restores 20% HP when used, able to use 14 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 71 sec [Passive Effect - All Stats: +4] | |
| 20 | Duration: 50 sec, restores 25% HP when used, able to use 15 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 70 sec [Passive Effect - All Stats: +4] | |
| 21 | Duration: 51 sec, restores 25% HP when used, able to use 15 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 69 sec [Passive Effect - All Stats: +5] | |
| 22 | Duration: 52 sec, restores 25% HP when used, able to use 16 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 68 sec [Passive Effect - All Stats: +5] | |
| 23 | Duration: 53 sec, restores 25% HP when used, able to use 16 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 67 sec [Passive Effect - All Stats: +5] | |
| 24 | Duration: 54 sec, restores 25% HP when used, able to use 17 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 66 sec [Passive Effect - All Stats: +5] | |
| 25 | Duration: 55 sec, restores 30% HP when used, able to use 17 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 65 sec [Passive Effect - All Stats: +5] | |
| 26 | Duration: 56 sec, restores 30% HP when used, able to use 18 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 64 sec [Passive Effect - All Stats: +6] | |
| 27 | Duration: 57 sec, restores 30% HP when used, able to use 18 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 63 sec [Passive Effect - All Stats: +6] | |
| 28 | Duration: 58 sec, restores 30% HP when used, able to use 19 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 62 sec [Passive Effect - All Stats: +6] | |
| 29 | Duration: 59 sec, restores 30% HP when used, able to use 19 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 61 sec [Passive Effect - All Stats: +6] | |
| 30 | Duration: 60 sec, restores 35% HP when used, able to use 20 times total. If it disappears before duration is up, Vestige of Divinity is created in the remaining time. Cooldown: 60 sec [Passive Effect - All Stats: +6] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality. Unaffected by attack reflection. | |
| Level | 1 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec |
| 30 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality. Unaffected by attack reflection. | |
| Level | 1 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec |
| 2 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 486%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 189% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 3 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 504%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 196% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 4 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 522%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 203% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 5 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 540%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 210% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 6 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 558%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 217% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 7 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 576%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 224% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 8 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 594%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 231% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 9 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 612%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 238% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 10 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 630%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 245% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 11 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 648%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 252% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 12 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 666%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 259% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 13 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 684%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 266% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 14 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 702%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 273% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 15 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 720%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 280% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 16 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 738%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 287% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 17 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 756%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 294% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 18 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 774%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 301% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 19 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 792%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 308% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 20 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 810%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 315% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 21 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 828%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 322% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 22 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 846%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 329% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 23 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 864%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 336% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 24 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 882%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 343% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 25 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 26 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 918%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 357% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 27 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 936%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 364% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 28 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 954%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 371% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 29 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 972%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 378% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 30 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection. | |
| Level | 1 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times. Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy. Cooldown: 250 sec |
| 30 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times. Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy. Cooldown: 250 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection. | |
| Level | 1 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times. Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy. Cooldown: 250 sec |
| 2 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 810% damage up to 15 enemies 12 times. Flame Emblem: deals 216% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 297% damage if striking a single enemy. Cooldown: 250 sec | |
| 3 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 840% damage up to 15 enemies 12 times. Flame Emblem: deals 224% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 308% damage if striking a single enemy. Cooldown: 250 sec | |
| 4 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 870% damage up to 15 enemies 12 times. Flame Emblem: deals 232% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 319% damage if striking a single enemy. Cooldown: 250 sec | |
| 5 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 900% damage up to 15 enemies 12 times. Flame Emblem: deals 240% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 330% damage if striking a single enemy. Cooldown: 250 sec | |
| 6 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 930% damage up to 15 enemies 12 times. Flame Emblem: deals 248% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 341% damage if striking a single enemy. Cooldown: 250 sec | |
| 7 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 960% damage up to 15 enemies 12 times. Flame Emblem: deals 256% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 352% damage if striking a single enemy. Cooldown: 250 sec | |
| 8 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 990% damage up to 15 enemies 12 times. Flame Emblem: deals 264% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 363% damage if striking a single enemy. Cooldown: 250 sec | |
| 9 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1020% damage up to 15 enemies 12 times. Flame Emblem: deals 272% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 374% damage if striking a single enemy. Cooldown: 250 sec | |
| 10 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1050% damage up to 15 enemies 12 times. Flame Emblem: deals 280% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 385% damage if striking a single enemy. Cooldown: 250 sec | |
| 11 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1080% damage up to 15 enemies 12 times. Flame Emblem: deals 288% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 396% damage if striking a single enemy. Cooldown: 250 sec | |
| 12 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1110% damage up to 15 enemies 12 times. Flame Emblem: deals 296% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 407% damage if striking a single enemy. Cooldown: 250 sec | |
| 13 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1140% damage up to 15 enemies 12 times. Flame Emblem: deals 304% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 418% damage if striking a single enemy. Cooldown: 250 sec | |
| 14 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1170% damage up to 15 enemies 12 times. Flame Emblem: deals 312% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 429% damage if striking a single enemy. Cooldown: 250 sec | |
| 15 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1200% damage up to 15 enemies 12 times. Flame Emblem: deals 320% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 440% damage if striking a single enemy. Cooldown: 250 sec | |
| 16 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1230% damage up to 15 enemies 12 times. Flame Emblem: deals 328% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 451% damage if striking a single enemy. Cooldown: 250 sec | |
| 17 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1260% damage up to 15 enemies 12 times. Flame Emblem: deals 336% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 462% damage if striking a single enemy. Cooldown: 250 sec | |
| 18 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1290% damage up to 15 enemies 12 times. Flame Emblem: deals 344% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 473% damage if striking a single enemy. Cooldown: 250 sec | |
| 19 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1320% damage up to 15 enemies 12 times. Flame Emblem: deals 352% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 484% damage if striking a single enemy. Cooldown: 250 sec | |
| 20 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1350% damage up to 15 enemies 12 times. Flame Emblem: deals 360% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 495% damage if striking a single enemy. Cooldown: 250 sec | |
| 21 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1380% damage up to 15 enemies 12 times. Flame Emblem: deals 368% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 506% damage if striking a single enemy. Cooldown: 250 sec | |
| 22 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1410% damage up to 15 enemies 12 times. Flame Emblem: deals 376% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 517% damage if striking a single enemy. Cooldown: 250 sec | |
| 23 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1440% damage up to 15 enemies 12 times. Flame Emblem: deals 384% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 528% damage if striking a single enemy. Cooldown: 250 sec | |
| 24 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1470% damage up to 15 enemies 12 times. Flame Emblem: deals 392% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 539% damage if striking a single enemy. Cooldown: 250 sec | |
| 25 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times. Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy. Cooldown: 250 sec | |
| 26 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1530% damage up to 15 enemies 12 times. Flame Emblem: deals 408% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 561% damage if striking a single enemy. Cooldown: 250 sec | |
| 27 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1560% damage up to 15 enemies 12 times. Flame Emblem: deals 416% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 572% damage if striking a single enemy. Cooldown: 250 sec | |
| 28 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1590% damage up to 15 enemies 12 times. Flame Emblem: deals 424% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 583% damage if striking a single enemy. Cooldown: 250 sec | |
| 29 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1620% damage up to 15 enemies 12 times. Flame Emblem: deals 432% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 594% damage if striking a single enemy. Cooldown: 250 sec | |
| 30 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times. Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy. Cooldown: 250 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Calls upon the deities of the Nova for the power to punish your enemies. Might of the Nova does not stack with Heaven's Door, and Heaven's Door takes precedence. | |
| Level | 1 | HP Cost: 100, Max Enemies Hit: 15, Damage: 2080%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 612 sec. Cooldown: 1200 sec |
| 30 | HP Cost: 100, Max Enemies Hit: 15, Damage: 4400%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 960 sec. Cooldown: 1200 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Calls upon the deities of the Nova for the power to punish your enemies. Might of the Nova does not stack with Heaven's Door, and Heaven's Door takes precedence. | |
| Level | 1 | HP Cost: 100, Max Enemies Hit: 15, Damage: 2080%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 612 sec. Cooldown: 1200 sec |
| 2 | HP Cost: 100, Max Enemies Hit: 15, Damage: 2160%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 624 sec. Cooldown: 1200 sec | |
| 3 | HP Cost: 100, Max Enemies Hit: 15, Damage: 2240%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 636 sec. Cooldown: 1200 sec | |
| 4 | HP Cost: 100, Max Enemies Hit: 15, Damage: 2320%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 648 sec. Cooldown: 1200 sec | |
| 5 | HP Cost: 100, Max Enemies Hit: 15, Damage: 2400%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 660 sec. Cooldown: 1200 sec | |
| 6 | HP Cost: 100, Max Enemies Hit: 15, Damage: 2480%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 672 sec. Cooldown: 1200 sec | |
| 7 | HP Cost: 100, Max Enemies Hit: 15, Damage: 2560%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 684 sec. Cooldown: 1200 sec | |
| 8 | HP Cost: 100, Max Enemies Hit: 15, Damage: 2640%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 696 sec. Cooldown: 1200 sec | |
| 9 | HP Cost: 100, Max Enemies Hit: 15, Damage: 2720%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 708 sec. Cooldown: 1200 sec | |
| 10 | HP Cost: 100, Max Enemies Hit: 15, Damage: 2800%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 720 sec. Cooldown: 1200 sec | |
| 11 | HP Cost: 100, Max Enemies Hit: 15, Damage: 2880%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 732 sec. Cooldown: 1200 sec | |
| 12 | HP Cost: 100, Max Enemies Hit: 15, Damage: 2960%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 744 sec. Cooldown: 1200 sec | |
| 13 | HP Cost: 100, Max Enemies Hit: 15, Damage: 3040%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 756 sec. Cooldown: 1200 sec | |
| 14 | HP Cost: 100, Max Enemies Hit: 15, Damage: 3120%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 768 sec. Cooldown: 1200 sec | |
| 15 | HP Cost: 100, Max Enemies Hit: 15, Damage: 3200%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 780 sec. Cooldown: 1200 sec | |
| 16 | HP Cost: 100, Max Enemies Hit: 15, Damage: 3280%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 792 sec. Cooldown: 1200 sec | |
| 17 | HP Cost: 100, Max Enemies Hit: 15, Damage: 3360%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 804 sec. Cooldown: 1200 sec | |
| 18 | HP Cost: 100, Max Enemies Hit: 15, Damage: 3440%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 816 sec. Cooldown: 1200 sec | |
| 19 | HP Cost: 100, Max Enemies Hit: 15, Damage: 3520%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 828 sec. Cooldown: 1200 sec | |
| 20 | HP Cost: 100, Max Enemies Hit: 15, Damage: 3600%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 840 sec. Cooldown: 1200 sec | |
| 21 | HP Cost: 100, Max Enemies Hit: 15, Damage: 3680%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 852 sec. Cooldown: 1200 sec | |
| 22 | HP Cost: 100, Max Enemies Hit: 15, Damage: 3760%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 864 sec. Cooldown: 1200 sec | |
| 23 | HP Cost: 100, Max Enemies Hit: 15, Damage: 3840%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 876 sec. Cooldown: 1200 sec | |
| 24 | HP Cost: 100, Max Enemies Hit: 15, Damage: 3920%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 888 sec. Cooldown: 1200 sec | |
| 25 | HP Cost: 100, Max Enemies Hit: 15, Damage: 4000%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 900 sec. Cooldown: 1200 sec | |
| 26 | HP Cost: 100, Max Enemies Hit: 15, Damage: 4080%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 912 sec. Cooldown: 1200 sec | |
| 27 | HP Cost: 100, Max Enemies Hit: 15, Damage: 4160%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 924 sec. Cooldown: 1200 sec | |
| 28 | HP Cost: 100, Max Enemies Hit: 15, Damage: 4240%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 936 sec. Cooldown: 1200 sec | |
| 29 | HP Cost: 100, Max Enemies Hit: 15, Damage: 4320%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 948 sec. Cooldown: 1200 sec | |
| 30 | HP Cost: 100, Max Enemies Hit: 15, Damage: 4400%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 960 sec. Cooldown: 1200 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | The goddess of Grandis has a different appearance for each of her child races, and she grants a different blessing to each race. Affected by effects which reduce cooldown. | |
| Level | 1 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 40% chance to bypass cooldown as many as 3 time(s). Damage: +6% Kaiser receives an additional 5% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 42% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +13 Anima: Damage: +11% Hoyoung: Talisman and Scroll Energy Charge: + 46%, Lara: Increases Final Damage Increase to 6% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. |
| 30 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 55% chance to bypass cooldown as many as 6 time(s). Damage: +35% Kaiser receives an additional 11% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 100% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +100 Anima: Damage: +40% Hoyoung: Talisman and Scroll Energy Charge: + 75%, Lara: Increases Final Damage Increase to 11% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | The goddess of Grandis has a different appearance for each of her child races, and she grants a different blessing to each race. Affected by effects which reduce cooldown. | |
| Level | 1 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 40% chance to bypass cooldown as many as 3 time(s). Damage: +6% Kaiser receives an additional 5% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 42% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +13 Anima: Damage: +11% Hoyoung: Talisman and Scroll Energy Charge: + 46%, Lara: Increases Final Damage Increase to 6% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. |
| 2 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 41% chance to bypass cooldown as many as 3 time(s). Damage: +7% Kaiser receives an additional 5% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 44% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +16 Anima: Damage: +12% Hoyoung: Talisman and Scroll Energy Charge: + 47%, Lara: Increases Final Damage Increase to 6% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 3 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 41% chance to bypass cooldown as many as 3 time(s). Damage: +8% Kaiser receives an additional 5% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 46% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +19 Anima: Damage: +13% Hoyoung: Talisman and Scroll Energy Charge: + 48%, Lara: Increases Final Damage Increase to 6% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 4 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 42% chance to bypass cooldown as many as 3 time(s). Damage: +9% Kaiser receives an additional 5% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 48% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +22 Anima: Damage: +14% Hoyoung: Talisman and Scroll Energy Charge: + 49%, Lara: Increases Final Damage Increase to 6% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 5 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 42% chance to bypass cooldown as many as 3 time(s). Damage: +10% Kaiser receives an additional 6% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 50% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +25 Anima: Damage: +15% Hoyoung: Talisman and Scroll Energy Charge: + 50%, Lara: Increases Final Damage Increase to 6% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 6 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 43% chance to bypass cooldown as many as 3 time(s). Damage: +11% Kaiser receives an additional 6% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 52% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +28 Anima: Damage: +16% Hoyoung: Talisman and Scroll Energy Charge: + 51%, Lara: Increases Final Damage Increase to 7% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 7 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 43% chance to bypass cooldown as many as 3 time(s). Damage: +12% Kaiser receives an additional 6% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 54% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +31 Anima: Damage: +17% Hoyoung: Talisman and Scroll Energy Charge: + 52%, Lara: Increases Final Damage Increase to 7% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 8 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 44% chance to bypass cooldown as many as 3 time(s). Damage: +13% Kaiser receives an additional 6% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 56% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +34 Anima: Damage: +18% Hoyoung: Talisman and Scroll Energy Charge: + 53%, Lara: Increases Final Damage Increase to 7% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 9 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 44% chance to bypass cooldown as many as 3 time(s). Damage: +14% Kaiser receives an additional 6% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 58% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +37 Anima: Damage: +19% Hoyoung: Talisman and Scroll Energy Charge: + 54%, Lara: Increases Final Damage Increase to 7% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 10 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 45% chance to bypass cooldown as many as 4 time(s). Damage: +15% Kaiser receives an additional 7% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 60% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +40 Anima: Damage: +20% Hoyoung: Talisman and Scroll Energy Charge: + 55%, Lara: Increases Final Damage Increase to 7% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 11 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 45% chance to bypass cooldown as many as 4 time(s). Damage: +16% Kaiser receives an additional 7% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 62% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +43 Anima: Damage: +21% Hoyoung: Talisman and Scroll Energy Charge: + 56%, Lara: Increases Final Damage Increase to 7% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 12 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 46% chance to bypass cooldown as many as 4 time(s). Damage: +17% Kaiser receives an additional 7% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 64% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +46 Anima: Damage: +22% Hoyoung: Talisman and Scroll Energy Charge: + 57%, Lara: Increases Final Damage Increase to 8% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 13 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 46% chance to bypass cooldown as many as 4 time(s). Damage: +18% Kaiser receives an additional 7% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 66% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +49 Anima: Damage: +23% Hoyoung: Talisman and Scroll Energy Charge: + 58%, Lara: Increases Final Damage Increase to 8% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 14 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 47% chance to bypass cooldown as many as 4 time(s). Damage: +19% Kaiser receives an additional 7% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 68% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +52 Anima: Damage: +24% Hoyoung: Talisman and Scroll Energy Charge: + 59%, Lara: Increases Final Damage Increase to 8% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 15 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 47% chance to bypass cooldown as many as 4 time(s). Damage: +20% Kaiser receives an additional 8% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 70% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +55 Anima: Damage: +25% Hoyoung: Talisman and Scroll Energy Charge: + 60%, Lara: Increases Final Damage Increase to 8% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 16 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 48% chance to bypass cooldown as many as 4 time(s). Damage: +21% Kaiser receives an additional 8% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 72% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +58 Anima: Damage: +26% Hoyoung: Talisman and Scroll Energy Charge: + 61%, Lara: Increases Final Damage Increase to 8% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 17 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 48% chance to bypass cooldown as many as 4 time(s). Damage: +22% Kaiser receives an additional 8% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 74% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +61 Anima: Damage: +27% Hoyoung: Talisman and Scroll Energy Charge: + 62%, Lara: Increases Final Damage Increase to 8% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 18 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 49% chance to bypass cooldown as many as 4 time(s). Damage: +23% Kaiser receives an additional 8% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 76% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +64 Anima: Damage: +28% Hoyoung: Talisman and Scroll Energy Charge: + 63%, Lara: Increases Final Damage Increase to 9% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 19 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 49% chance to bypass cooldown as many as 4 time(s). Damage: +24% Kaiser receives an additional 8% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 78% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +67 Anima: Damage: +29% Hoyoung: Talisman and Scroll Energy Charge: + 64%, Lara: Increases Final Damage Increase to 9% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 20 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 50% chance to bypass cooldown as many as 5 time(s). Damage: +25% Kaiser receives an additional 9% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 80% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +70 Anima: Damage: +30% Hoyoung: Talisman and Scroll Energy Charge: + 65%, Lara: Increases Final Damage Increase to 9% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 21 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 50% chance to bypass cooldown as many as 5 time(s). Damage: +26% Kaiser receives an additional 9% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 82% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +73 Anima: Damage: +31% Hoyoung: Talisman and Scroll Energy Charge: + 66%, Lara: Increases Final Damage Increase to 9% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 22 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 51% chance to bypass cooldown as many as 5 time(s). Damage: +27% Kaiser receives an additional 9% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 84% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +76 Anima: Damage: +32% Hoyoung: Talisman and Scroll Energy Charge: + 67%, Lara: Increases Final Damage Increase to 9% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 23 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 51% chance to bypass cooldown as many as 5 time(s). Damage: +28% Kaiser receives an additional 9% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 86% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +79 Anima: Damage: +33% Hoyoung: Talisman and Scroll Energy Charge: + 68%, Lara: Increases Final Damage Increase to 9% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 24 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 52% chance to bypass cooldown as many as 5 time(s). Damage: +29% Kaiser receives an additional 9% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 88% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +82 Anima: Damage: +34% Hoyoung: Talisman and Scroll Energy Charge: + 69%, Lara: Increases Final Damage Increase to 10% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 25 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 52% chance to bypass cooldown as many as 5 time(s). Damage: +30% Kaiser receives an additional 10% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 90% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +85 Anima: Damage: +35% Hoyoung: Talisman and Scroll Energy Charge: + 70%, Lara: Increases Final Damage Increase to 10% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 26 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 53% chance to bypass cooldown as many as 5 time(s). Damage: +31% Kaiser receives an additional 10% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 92% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +88 Anima: Damage: +36% Hoyoung: Talisman and Scroll Energy Charge: + 71%, Lara: Increases Final Damage Increase to 10% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 27 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 53% chance to bypass cooldown as many as 5 time(s). Damage: +32% Kaiser receives an additional 10% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 94% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +91 Anima: Damage: +37% Hoyoung: Talisman and Scroll Energy Charge: + 72%, Lara: Increases Final Damage Increase to 10% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 28 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 54% chance to bypass cooldown as many as 5 time(s). Damage: +33% Kaiser receives an additional 10% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 96% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +94 Anima: Damage: +38% Hoyoung: Talisman and Scroll Energy Charge: + 73%, Lara: Increases Final Damage Increase to 10% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 29 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 54% chance to bypass cooldown as many as 5 time(s). Damage: +34% Kaiser receives an additional 10% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 98% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +97 Anima: Damage: +39% Hoyoung: Talisman and Scroll Energy Charge: + 74%, Lara: Increases Final Damage Increase to 10% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| 30 | HP Cost: 100, Duration: 40 sec. Nova: Skills have a 55% chance to bypass cooldown as many as 6 time(s). Damage: +35% Kaiser receives an additional 11% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 100% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +100 Anima: Damage: +40% Hoyoung: Talisman and Scroll Energy Charge: + 75%, Lara: Increases Final Damage Increase to 11% upon activating Dragon Vein Echo. Ren: Final Plum Blossom Swords, Final Imugi Spirit Swords, Rising Azure Dragon Final Damage: +15% Cooldown: 120 sec. | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The aura wave is unaffected by attack reflection. Affected by effects which reduce cooldown. | |
| Level | 1 | HP Cost: 100, Ignores 10% Enemy DEF for 72 sec, Final Damage: +1%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 520% damage on up to 10 enemies, 6 times. Cooldown 120 sec. |
| 30 | HP Cost: 100, Ignores 16% Enemy DEF for 130 sec, Final Damage: +6%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1100% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The aura wave is unaffected by attack reflection. Affected by effects which reduce cooldown. | |
| Level | 1 | HP Cost: 100, Ignores 10% Enemy DEF for 72 sec, Final Damage: +1%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 520% damage on up to 10 enemies, 6 times. Cooldown 120 sec. |
| 2 | HP Cost: 100, Ignores 10% Enemy DEF for 74 sec, Final Damage: +1%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 540% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 3 | HP Cost: 100, Ignores 10% Enemy DEF for 76 sec, Final Damage: +1%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 560% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 4 | HP Cost: 100, Ignores 10% Enemy DEF for 78 sec, Final Damage: +1%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 580% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 5 | HP Cost: 100, Ignores 11% Enemy DEF for 80 sec, Final Damage: +1%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 600% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 6 | HP Cost: 100, Ignores 11% Enemy DEF for 82 sec, Final Damage: +2%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 620% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 7 | HP Cost: 100, Ignores 11% Enemy DEF for 84 sec, Final Damage: +2%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 640% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 8 | HP Cost: 100, Ignores 11% Enemy DEF for 86 sec, Final Damage: +2%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 660% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 9 | HP Cost: 100, Ignores 11% Enemy DEF for 88 sec, Final Damage: +2%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 680% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 10 | HP Cost: 100, Ignores 12% Enemy DEF for 90 sec, Final Damage: +2%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 700% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 11 | HP Cost: 100, Ignores 12% Enemy DEF for 92 sec, Final Damage: +3%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 720% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 12 | HP Cost: 100, Ignores 12% Enemy DEF for 94 sec, Final Damage: +3%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 740% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 13 | HP Cost: 100, Ignores 12% Enemy DEF for 96 sec, Final Damage: +3%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 760% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 14 | HP Cost: 100, Ignores 12% Enemy DEF for 98 sec, Final Damage: +3%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 780% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 15 | HP Cost: 100, Ignores 13% Enemy DEF for 100 sec, Final Damage: +3%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 800% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 16 | HP Cost: 100, Ignores 13% Enemy DEF for 102 sec, Final Damage: +4%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 820% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 17 | HP Cost: 100, Ignores 13% Enemy DEF for 104 sec, Final Damage: +4%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 840% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 18 | HP Cost: 100, Ignores 13% Enemy DEF for 106 sec, Final Damage: +4%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 860% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 19 | HP Cost: 100, Ignores 13% Enemy DEF for 108 sec, Final Damage: +4%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 880% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 20 | HP Cost: 100, Ignores 14% Enemy DEF for 110 sec, Final Damage: +4%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 900% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 21 | HP Cost: 100, Ignores 14% Enemy DEF for 112 sec, Final Damage: +5%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 920% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 22 | HP Cost: 100, Ignores 14% Enemy DEF for 114 sec, Final Damage: +5%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 940% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 23 | HP Cost: 100, Ignores 14% Enemy DEF for 116 sec, Final Damage: +5%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 960% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 24 | HP Cost: 100, Ignores 14% Enemy DEF for 118 sec, Final Damage: +5%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 980% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 25 | HP Cost: 100, Ignores 15% Enemy DEF for 120 sec, Final Damage: +5%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1000% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 26 | HP Cost: 100, Ignores 15% Enemy DEF for 122 sec, Final Damage: +6%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1020% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 27 | HP Cost: 100, Ignores 15% Enemy DEF for 124 sec, Final Damage: +6%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1040% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 28 | HP Cost: 100, Ignores 15% Enemy DEF for 126 sec, Final Damage: +6%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1060% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 29 | HP Cost: 100, Ignores 15% Enemy DEF for 128 sec, Final Damage: +6%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1080% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| 30 | HP Cost: 100, Ignores 16% Enemy DEF for 130 sec, Final Damage: +6%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1100% damage on up to 10 enemies, 6 times. Cooldown 120 sec. | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Makes your flesh as strong as steel so you're not pushed back by enemy attacks. | |
| Level | 1 | HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +51 Cooldown: 120 sec [Passive Effects - STR: +1, Max HP: +50] |
| 30 | HP Cost: 100, Duration: 18 sec, Knockdown Immunity and Status Resistance: +80 Cooldown: 120 sec [Passive Effects - STR: +30, Max HP: +1500] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Makes your flesh as strong as steel so you're not pushed back by enemy attacks. | |
| Level | 1 | HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +51 Cooldown: 120 sec [Passive Effects - STR: +1, Max HP: +50] |
| 2 | HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +52 Cooldown: 120 sec [Passive Effects - STR: +2, Max HP: +100] | |
| 3 | HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +53 Cooldown: 120 sec [Passive Effects - STR: +3, Max HP: +150] | |
| 4 | HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +54 Cooldown: 120 sec [Passive Effects - STR: +4, Max HP: +200] | |
| 5 | HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +55 Cooldown: 120 sec [Passive Effects - STR: +5, Max HP: +250] | |
| 6 | HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +56 Cooldown: 120 sec [Passive Effects - STR: +6, Max HP: +300] | |
| 7 | HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +57 Cooldown: 120 sec [Passive Effects - STR: +7, Max HP: +350] | |
| 8 | HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +58 Cooldown: 120 sec [Passive Effects - STR: +8, Max HP: +400] | |
| 9 | HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +59 Cooldown: 120 sec [Passive Effects - STR: +9, Max HP: +450] | |
| 10 | HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +60 Cooldown: 120 sec [Passive Effects - STR: +10, Max HP: +500] | |
| 11 | HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +61 Cooldown: 120 sec [Passive Effects - STR: +11, Max HP: +550] | |
| 12 | HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +62 Cooldown: 120 sec [Passive Effects - STR: +12, Max HP: +600] | |
| 13 | HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +63 Cooldown: 120 sec [Passive Effects - STR: +13, Max HP: +650] | |
| 14 | HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +64 Cooldown: 120 sec [Passive Effects - STR: +14, Max HP: +700] | |
| 15 | HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +65 Cooldown: 120 sec [Passive Effects - STR: +15, Max HP: +750] | |
| 16 | HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +66 Cooldown: 120 sec [Passive Effects - STR: +16, Max HP: +800] | |
| 17 | HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +67 Cooldown: 120 sec [Passive Effects - STR: +17, Max HP: +850] | |
| 18 | HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +68 Cooldown: 120 sec [Passive Effects - STR: +18, Max HP: +900] | |
| 19 | HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +69 Cooldown: 120 sec [Passive Effects - STR: +19, Max HP: +950] | |
| 20 | HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +70 Cooldown: 120 sec [Passive Effects - STR: +20, Max HP: +1000] | |
| 21 | HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +71 Cooldown: 120 sec [Passive Effects - STR: +21, Max HP: +1050] | |
| 22 | HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +72 Cooldown: 120 sec [Passive Effects - STR: +22, Max HP: +1100] | |
| 23 | HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +73 Cooldown: 120 sec [Passive Effects - STR: +23, Max HP: +1150] | |
| 24 | HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +74 Cooldown: 120 sec [Passive Effects - STR: +24, Max HP: +1200] | |
| 25 | HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +75 Cooldown: 120 sec [Passive Effects - STR: +25, Max HP: +1250] | |
| 26 | HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +76 Cooldown: 120 sec [Passive Effects - STR: +26, Max HP: +1300] | |
| 27 | HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +77 Cooldown: 120 sec [Passive Effects - STR: +27, Max HP: +1350] | |
| 28 | HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +78 Cooldown: 120 sec [Passive Effects - STR: +28, Max HP: +1400] | |
| 29 | HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +79 Cooldown: 120 sec [Passive Effects - STR: +29, Max HP: +1450] | |
| 30 | HP Cost: 100, Duration: 18 sec, Knockdown Immunity and Status Resistance: +80 Cooldown: 120 sec [Passive Effects - STR: +30, Max HP: +1500] | |
Class-Specific Skills
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Summons the Kaisers of old to fight by your side. Unaffected by attack reflection. | |
| Level | 1 | MP Cost: 1000, Duration: 30 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 465% damage 4 times Kaiser XV: attacks up to 10 enemies for 312% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 936% damage 2 times Cooldown: 120 sec |
| 30 | MP Cost: 1000, Duration: 45 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 900% damage 4 times Kaiser XV: attacks up to 10 enemies for 660% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1980% damage 2 times Cooldown: 120 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Summons the Kaisers of old to fight by your side. Unaffected by attack reflection. | |
| Level | 1 | MP Cost: 1000, Duration: 30 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 465% damage 4 times Kaiser XV: attacks up to 10 enemies for 312% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 936% damage 2 times Cooldown: 120 sec |
| 2 | MP Cost: 1000, Duration: 31 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 480% damage 4 times Kaiser XV: attacks up to 10 enemies for 324% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 972% damage 2 times Cooldown: 120 sec | |
| 3 | MP Cost: 1000, Duration: 31 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 495% damage 4 times Kaiser XV: attacks up to 10 enemies for 336% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1008% damage 2 times Cooldown: 120 sec | |
| 4 | MP Cost: 1000, Duration: 32 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 510% damage 4 times Kaiser XV: attacks up to 10 enemies for 348% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1044% damage 2 times Cooldown: 120 sec | |
| 5 | MP Cost: 1000, Duration: 32 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 525% damage 4 times Kaiser XV: attacks up to 10 enemies for 360% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1080% damage 2 times Cooldown: 120 sec | |
| 6 | MP Cost: 1000, Duration: 33 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 540% damage 4 times Kaiser XV: attacks up to 10 enemies for 372% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1116% damage 2 times Cooldown: 120 sec | |
| 7 | MP Cost: 1000, Duration: 33 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 555% damage 4 times Kaiser XV: attacks up to 10 enemies for 384% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1152% damage 2 times Cooldown: 120 sec | |
| 8 | MP Cost: 1000, Duration: 34 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 570% damage 4 times Kaiser XV: attacks up to 10 enemies for 396% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1188% damage 2 times Cooldown: 120 sec | |
| 9 | MP Cost: 1000, Duration: 34 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 585% damage 4 times Kaiser XV: attacks up to 10 enemies for 408% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1224% damage 2 times Cooldown: 120 sec | |
| 10 | MP Cost: 1000, Duration: 35 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 600% damage 4 times Kaiser XV: attacks up to 10 enemies for 420% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1260% damage 2 times Cooldown: 120 sec | |
| 11 | MP Cost: 1000, Duration: 35 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 615% damage 4 times Kaiser XV: attacks up to 10 enemies for 432% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1296% damage 2 times Cooldown: 120 sec | |
| 12 | MP Cost: 1000, Duration: 36 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 630% damage 4 times Kaiser XV: attacks up to 10 enemies for 444% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1332% damage 2 times Cooldown: 120 sec | |
| 13 | MP Cost: 1000, Duration: 36 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 645% damage 4 times Kaiser XV: attacks up to 10 enemies for 456% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1368% damage 2 times Cooldown: 120 sec | |
| 14 | MP Cost: 1000, Duration: 37 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 660% damage 4 times Kaiser XV: attacks up to 10 enemies for 468% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1404% damage 2 times Cooldown: 120 sec | |
| 15 | MP Cost: 1000, Duration: 37 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 675% damage 4 times Kaiser XV: attacks up to 10 enemies for 480% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1440% damage 2 times Cooldown: 120 sec | |
| 16 | MP Cost: 1000, Duration: 38 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 690% damage 4 times Kaiser XV: attacks up to 10 enemies for 492% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1476% damage 2 times Cooldown: 120 sec | |
| 17 | MP Cost: 1000, Duration: 38 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 705% damage 4 times Kaiser XV: attacks up to 10 enemies for 504% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1512% damage 2 times Cooldown: 120 sec | |
| 18 | MP Cost: 1000, Duration: 39 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 720% damage 4 times Kaiser XV: attacks up to 10 enemies for 516% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1548% damage 2 times Cooldown: 120 sec | |
| 19 | MP Cost: 1000, Duration: 39 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 735% damage 4 times Kaiser XV: attacks up to 10 enemies for 528% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1584% damage 2 times Cooldown: 120 sec | |
| 20 | MP Cost: 1000, Duration: 40 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 750% damage 4 times Kaiser XV: attacks up to 10 enemies for 540% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1620% damage 2 times Cooldown: 120 sec | |
| 21 | MP Cost: 1000, Duration: 40 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 765% damage 4 times Kaiser XV: attacks up to 10 enemies for 552% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1656% damage 2 times Cooldown: 120 sec | |
| 22 | MP Cost: 1000, Duration: 41 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 780% damage 4 times Kaiser XV: attacks up to 10 enemies for 564% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1692% damage 2 times Cooldown: 120 sec | |
| 23 | MP Cost: 1000, Duration: 41 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 795% damage 4 times Kaiser XV: attacks up to 10 enemies for 576% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1728% damage 2 times Cooldown: 120 sec | |
| 24 | MP Cost: 1000, Duration: 42 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 810% damage 4 times Kaiser XV: attacks up to 10 enemies for 588% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1764% damage 2 times Cooldown: 120 sec | |
| 25 | MP Cost: 1000, Duration: 42 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 825% damage 4 times Kaiser XV: attacks up to 10 enemies for 600% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1800% damage 2 times Cooldown: 120 sec | |
| 26 | MP Cost: 1000, Duration: 43 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 840% damage 4 times Kaiser XV: attacks up to 10 enemies for 612% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1836% damage 2 times Cooldown: 120 sec | |
| 27 | MP Cost: 1000, Duration: 43 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 855% damage 4 times Kaiser XV: attacks up to 10 enemies for 624% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1872% damage 2 times Cooldown: 120 sec | |
| 28 | MP Cost: 1000, Duration: 44 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 870% damage 4 times Kaiser XV: attacks up to 10 enemies for 636% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1908% damage 2 times Cooldown: 120 sec | |
| 29 | MP Cost: 1000, Duration: 44 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 885% damage 4 times Kaiser XV: attacks up to 10 enemies for 648% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1944% damage 2 times Cooldown: 120 sec | |
| 30 | MP Cost: 1000, Duration: 45 sec. Summon 3 Kaisers with limited movement range. After Kaisers are summoned, use the skill again to bring them to your location. Can be used once every 3 seconds. Kaiser VI: attacks up to 10 enemies for 900% damage 4 times Kaiser XV: attacks up to 10 enemies for 660% damage 6 times Kaiser XXVII: attacks up to 10 enemies for 1980% damage 2 times Cooldown: 120 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Your Tempest Blades rain down upon the enemy, oozing deadly magma where they land. When all your Tempest Blades land, you can use the skill once more to bring forth the magma. If the magma hits enemies, it immediately resets Draco Surge's cooldown, and does not apply the cooldown for a certain number of times. This enhancement lasts during the cooldown of Bladefall. Only usable with Tempest Blades summoned. Unaffected by attack reflection. | |
| Level | 1 | MP Cost: 1000, Each blade strikes for 520% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 728% damage 6 times, and increases up to 1040% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. |
| 30 | MP Cost: 1000, Each blade strikes for 1100% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1540% damage 6 times, and increases up to 2200% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Your Tempest Blades rain down upon the enemy, oozing deadly magma where they land. When all your Tempest Blades land, you can use the skill once more to bring forth the magma. If the magma hits enemies, it immediately resets Draco Surge's cooldown, and does not apply the cooldown for a certain number of times. This enhancement lasts during the cooldown of Bladefall. Only usable with Tempest Blades summoned. Unaffected by attack reflection. | |
| Level | 1 | MP Cost: 1000, Each blade strikes for 520% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 728% damage 6 times, and increases up to 1040% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. |
| 2 | MP Cost: 1000, Each blade strikes for 540% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 756% damage 6 times, and increases up to 1080% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 3 | MP Cost: 1000, Each blade strikes for 560% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 784% damage 6 times, and increases up to 1120% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 4 | MP Cost: 1000, Each blade strikes for 580% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 812% damage 6 times, and increases up to 1160% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 5 | MP Cost: 1000, Each blade strikes for 600% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 840% damage 6 times, and increases up to 1200% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 6 | MP Cost: 1000, Each blade strikes for 620% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 868% damage 6 times, and increases up to 1240% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 7 | MP Cost: 1000, Each blade strikes for 640% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 896% damage 6 times, and increases up to 1280% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 8 | MP Cost: 1000, Each blade strikes for 660% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 924% damage 6 times, and increases up to 1320% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 9 | MP Cost: 1000, Each blade strikes for 680% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 952% damage 6 times, and increases up to 1360% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 10 | MP Cost: 1000, Each blade strikes for 700% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 980% damage 6 times, and increases up to 1400% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 11 | MP Cost: 1000, Each blade strikes for 720% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1008% damage 6 times, and increases up to 1440% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 12 | MP Cost: 1000, Each blade strikes for 740% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1036% damage 6 times, and increases up to 1480% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 13 | MP Cost: 1000, Each blade strikes for 760% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1064% damage 6 times, and increases up to 1520% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 14 | MP Cost: 1000, Each blade strikes for 780% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1092% damage 6 times, and increases up to 1560% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 15 | MP Cost: 1000, Each blade strikes for 800% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1120% damage 6 times, and increases up to 1600% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 16 | MP Cost: 1000, Each blade strikes for 820% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1148% damage 6 times, and increases up to 1640% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 17 | MP Cost: 1000, Each blade strikes for 840% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1176% damage 6 times, and increases up to 1680% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 18 | MP Cost: 1000, Each blade strikes for 860% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1204% damage 6 times, and increases up to 1720% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 19 | MP Cost: 1000, Each blade strikes for 880% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1232% damage 6 times, and increases up to 1760% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 20 | MP Cost: 1000, Each blade strikes for 900% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1260% damage 6 times, and increases up to 1800% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 21 | MP Cost: 1000, Each blade strikes for 920% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1288% damage 6 times, and increases up to 1840% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 22 | MP Cost: 1000, Each blade strikes for 940% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1316% damage 6 times, and increases up to 1880% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 23 | MP Cost: 1000, Each blade strikes for 960% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1344% damage 6 times, and increases up to 1920% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 24 | MP Cost: 1000, Each blade strikes for 980% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1372% damage 6 times, and increases up to 1960% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 25 | MP Cost: 1000, Each blade strikes for 1000% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1400% damage 6 times, and increases up to 2000% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 26 | MP Cost: 1000, Each blade strikes for 1020% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1428% damage 6 times, and increases up to 2040% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 27 | MP Cost: 1000, Each blade strikes for 1040% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1456% damage 6 times, and increases up to 2080% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 28 | MP Cost: 1000, Each blade strikes for 1060% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1484% damage 6 times, and increases up to 2120% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 29 | MP Cost: 1000, Each blade strikes for 1080% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1512% damage 6 times, and increases up to 2160% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| 30 | MP Cost: 1000, Each blade strikes for 1100% damage 4 times and creates a pool of magma where it lands after 2 sec. The magma hits up to 12 enemies, dealing 1540% damage 6 times, and increases up to 2200% in proportion to the time the blade remained in the ground after landing. Ignores Draco Surge's cooldown 3 time(s). Cooldown: 30 sec. Final Form: Tempest Blades and magma's attack counts increase by 1. | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Enhance Gigas Wave with the strength of an ancient dragon. The Dragon Warrant launches forward to deal additional attacks to the enemy. Requires recharging time after skill is used. All enemies, including bosses, will be slowed when hit by Draco Surge. The Dragon Warrant is unaffected by attack reflection. Required Skill: Gigas Wave Lv. 30+ | |
| Level | 1 | MP Cost: 60, Max Enemies Hit: 8, Damage: 508%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 508%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 7 sec |
| 30 | MP Cost: 60, Max Enemies Hit: 8, Damage: 740%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 740%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 5 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Enhance Gigas Wave with the strength of an ancient dragon. The Dragon Warrant launches forward to deal additional attacks to the enemy. Requires recharging time after skill is used. All enemies, including bosses, will be slowed when hit by Draco Surge. The Dragon Warrant is unaffected by attack reflection. Required Skill: Gigas Wave Lv. 30+ | |
| Level | 1 | MP Cost: 60, Max Enemies Hit: 8, Damage: 508%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 508%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 7 sec |
| 2 | MP Cost: 60, Max Enemies Hit: 8, Damage: 516%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 516%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 7 sec | |
| 3 | MP Cost: 60, Max Enemies Hit: 8, Damage: 524%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 524%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 7 sec | |
| 4 | MP Cost: 60, Max Enemies Hit: 8, Damage: 532%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 532%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 7 sec | |
| 5 | MP Cost: 60, Max Enemies Hit: 8, Damage: 540%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 540%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 7 sec | |
| 6 | MP Cost: 60, Max Enemies Hit: 8, Damage: 548%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 548%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 7 sec | |
| 7 | MP Cost: 60, Max Enemies Hit: 8, Damage: 556%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 556%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 7 sec | |
| 8 | MP Cost: 60, Max Enemies Hit: 8, Damage: 564%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 564%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 7 sec | |
| 9 | MP Cost: 60, Max Enemies Hit: 8, Damage: 572%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 572%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 7 sec | |
| 10 | MP Cost: 60, Max Enemies Hit: 8, Damage: 580%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 580%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 7 sec | |
| 11 | MP Cost: 60, Max Enemies Hit: 8, Damage: 588%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 588%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 7 sec | |
| 12 | MP Cost: 60, Max Enemies Hit: 8, Damage: 596%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 596%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 7 sec | |
| 13 | MP Cost: 60, Max Enemies Hit: 8, Damage: 604%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 604%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 7 sec | |
| 14 | MP Cost: 60, Max Enemies Hit: 8, Damage: 612%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 612%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 7 sec | |
| 15 | MP Cost: 60, Max Enemies Hit: 8, Damage: 620%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 620%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 6 sec | |
| 16 | MP Cost: 60, Max Enemies Hit: 8, Damage: 628%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 628%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 6 sec | |
| 17 | MP Cost: 60, Max Enemies Hit: 8, Damage: 636%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 636%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 6 sec | |
| 18 | MP Cost: 60, Max Enemies Hit: 8, Damage: 644%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 644%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 6 sec | |
| 19 | MP Cost: 60, Max Enemies Hit: 8, Damage: 652%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 652%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 6 sec | |
| 20 | MP Cost: 60, Max Enemies Hit: 8, Damage: 660%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 660%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 6 sec | |
| 21 | MP Cost: 60, Max Enemies Hit: 8, Damage: 668%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 668%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 6 sec | |
| 22 | MP Cost: 60, Max Enemies Hit: 8, Damage: 676%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 676%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 6 sec | |
| 23 | MP Cost: 60, Max Enemies Hit: 8, Damage: 684%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 684%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 6 sec | |
| 24 | MP Cost: 60, Max Enemies Hit: 8, Damage: 692%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 692%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 6 sec | |
| 25 | MP Cost: 60, Max Enemies Hit: 8, Damage: 700%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 700%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 6 sec | |
| 26 | MP Cost: 60, Max Enemies Hit: 8, Damage: 708%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 708%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 6 sec | |
| 27 | MP Cost: 60, Max Enemies Hit: 8, Damage: 716%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 716%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 6 sec | |
| 28 | MP Cost: 60, Max Enemies Hit: 8, Damage: 724%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 724%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 6 sec | |
| 29 | MP Cost: 60, Max Enemies Hit: 8, Damage: 732%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 732%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 6 sec | |
| 30 | MP Cost: 60, Max Enemies Hit: 8, Damage: 740%, Number of Attacks: 10. After that, launches the Dragon Warrant, Damage: 740%, Number of Attacks: 6, Max Enemies Hit: 8. Additional Critical rate: +100%, Additional Monster DEF Ignored: +50% Final Form: Increases Draco Wave's attack count by 2 Activates upon using Gigas Wave Cooldown: 5 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Call forth an ancient dragon god, and with it flame incarnate. Envelop yourself in flames to burn nearby enemies, and leave Fire Energy in your wake. If your attack skill successfully hits, the trail of Fire Energy you leave behind will explode to deal AoE damage. Using the skill again while its effect is active will cancel that effect. If your attack skill successfully hits when the active effect of Dragonflare isn't active, a flame orb will form to deal additional attacks. All Dragonflare attacks are unaffected by attack reflection. Right-click to toggle the Flame Orb Creation on/off. | |
| Level | 1 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 468% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 468% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 364% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec |
| 30 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 990% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 990% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 770% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Call forth an ancient dragon god, and with it flame incarnate. Envelop yourself in flames to burn nearby enemies, and leave Fire Energy in your wake. If your attack skill successfully hits, the trail of Fire Energy you leave behind will explode to deal AoE damage. Using the skill again while its effect is active will cancel that effect. If your attack skill successfully hits when the active effect of Dragonflare isn't active, a flame orb will form to deal additional attacks. All Dragonflare attacks are unaffected by attack reflection. Right-click to toggle the Flame Orb Creation on/off. | |
| Level | 1 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 468% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 468% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 364% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec |
| 2 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 486% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 486% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 378% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 3 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 504% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 504% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 392% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 4 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 522% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 522% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 406% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 5 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 540% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 540% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 420% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 6 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 558% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 558% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 434% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 7 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 576% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 576% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 448% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 8 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 594% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 594% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 462% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 9 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 612% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 612% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 476% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 10 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 630% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 630% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 490% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 11 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 648% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 648% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 504% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 12 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 666% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 666% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 518% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 13 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 684% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 684% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 532% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 14 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 702% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 702% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 546% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 15 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 720% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 720% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 560% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 16 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 738% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 738% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 574% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 17 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 756% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 756% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 588% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 18 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 774% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 774% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 602% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 19 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 792% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 792% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 616% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 20 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 810% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 810% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 630% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 21 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 828% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 828% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 644% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 22 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 846% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 846% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 658% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 23 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 864% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 864% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 672% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 24 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 882% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 882% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 686% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 25 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 900% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 900% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 700% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 26 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 918% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 918% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 714% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 27 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 936% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 936% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 728% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 28 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 954% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 954% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 742% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 29 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 972% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 972% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 756% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
| 30 | MP Cost: 1000, Deals automatic attacks to up to 8 surrounding enemies for 990% damage 6 times periodically for 20 sec. Fire Energy: Maintained for 5 sec. Upon detonation, the Fire Energy and surroundings near Kaiser will attack up to 10 enemies for 990% damage 6 time(s). Explosion Cooldown: 3.6 sec Fire Orb: 6 Forms Fire Orb(s) that attack for 770% damage 3 time(s). Re-creation Cooldown: 10 sec Cooldown: 120 sec | |
Enhancements
The maximum level for Enhancements/Boost Nodes is 60.
| Final Damage Increase per level | Skill | Level 20 Effect | Level 40 Effect |
|---|---|---|---|
| 2% | Max Targets: +1 | Ignored Enemy Defense: +20% | |
| 7% | |||
| 5% | |||
| 2% | Critical Rate: +5% | ||
| 3% | Critical Rate: +5% | ||
| Max Targets: +1 | |||
| 2% | |||
| Critical Rate: +5% | |||
Shared Skills
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Draw the power of Sol Erda's origin in two forms. Use the skill, then press a directional key to use either Sol Janus: Dawn or Sol Janus: Dusk. All forms of Sol Janus cannot be be used on boss maps. | |
| Level | 1 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +10%] |
| 9 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +26%] | |
| 10 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +37%] | |
| 19 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +55%] | |
| 20 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +67%] | |
| 29 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +85%] | |
| 30 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +100%] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Draw the power of Sol Erda's origin in two forms. Use the skill, then press a directional key to use either Sol Janus: Dawn or Sol Janus: Dusk. All forms of Sol Janus cannot be be used on boss maps. | |
| Level | 1 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +10%] |
| 2 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +12%] | |
| 3 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +14%] | |
| 4 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +16%] | |
| 5 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +18%] | |
| 6 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +20%] | |
| 7 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +22%] | |
| 8 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +24%] | |
| 9 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +26%] | |
| 10 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +37%] | |
| 11 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +39%] | |
| 12 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +41%] | |
| 13 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +43%] | |
| 14 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +45%] | |
| 15 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +47%] | |
| 16 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +49%] | |
| 17 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +51%] | |
| 18 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +53%] | |
| 19 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +55%] | |
| 20 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +67%] | |
| 21 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +69%] | |
| 22 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +71%] | |
| 23 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +73%] | |
| 24 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +75%] | |
| 25 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +77%] | |
| 26 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +79%] | |
| 27 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +81%] | |
| 28 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +83%] | |
| 29 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +85%] | |
| 30 | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +100%] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Automatically release the Sol Erda within. The energy drawn to the Sol Erda solidifies into Primal Crystals that fall from above. Primal Crystals are unaffacted by attack reflection. Dusk's cooldown cannot be reduced. When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count. Lv. 30: Normal Enemy Damage: +30% | |
| Level | 1 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 9 Primal Crystals. Primal Crystal - Damage: 600%, Number of Attacks: 6 Cooldown: 3 sec |
| 15 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 10 Primal Crystals. Primal Crystal - Damage: 810%, Number of Attacks: 6 Cooldown: 3 sec | |
| 30 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 11 Primal Crystals. Primal Crystal - Damage: 1035%, Number of Attacks: 6 Cooldown: 3 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Automatically release the Sol Erda within. The energy drawn to the Sol Erda solidifies into Primal Crystals that fall from above. Primal Crystals are unaffacted by attack reflection. Dusk's cooldown cannot be reduced. When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count. Lv. 30: Normal Enemy Damage: +30% | |
| Level | 1 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 9 Primal Crystals. Primal Crystal - Damage: 600%, Number of Attacks: 6 Cooldown: 3 sec |
| 2 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 9 Primal Crystals. Primal Crystal - Damage: 615%, Number of Attacks: 6 Cooldown: 3 sec | |
| 3 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 9 Primal Crystals. Primal Crystal - Damage: 630%, Number of Attacks: 6 Cooldown: 3 sec | |
| 4 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 9 Primal Crystals. Primal Crystal - Damage: 645%, Number of Attacks: 6 Cooldown: 3 sec | |
| 5 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 9 Primal Crystals. Primal Crystal - Damage: 660%, Number of Attacks: 6 Cooldown: 3 sec | |
| 6 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 9 Primal Crystals. Primal Crystal - Damage: 675%, Number of Attacks: 6 Cooldown: 3 sec | |
| 7 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 9 Primal Crystals. Primal Crystal - Damage: 690%, Number of Attacks: 6 Cooldown: 3 sec | |
| 8 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 9 Primal Crystals. Primal Crystal - Damage: 705%, Number of Attacks: 6 Cooldown: 3 sec | |
| 9 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 9 Primal Crystals. Primal Crystal - Damage: 720%, Number of Attacks: 6 Cooldown: 3 sec | |
| 10 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 9 Primal Crystals. Primal Crystal - Damage: 735%, Number of Attacks: 6 Cooldown: 3 sec | |
| 11 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 9 Primal Crystals. Primal Crystal - Damage: 750%, Number of Attacks: 6 Cooldown: 3 sec | |
| 12 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 9 Primal Crystals. Primal Crystal - Damage: 765%, Number of Attacks: 6 Cooldown: 3 sec | |
| 13 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 9 Primal Crystals. Primal Crystal - Damage: 780%, Number of Attacks: 6 Cooldown: 3 sec | |
| 14 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 9 Primal Crystals. Primal Crystal - Damage: 795%, Number of Attacks: 6 Cooldown: 3 sec | |
| 15 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 10 Primal Crystals. Primal Crystal - Damage: 810%, Number of Attacks: 6 Cooldown: 3 sec | |
| 16 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 10 Primal Crystals. Primal Crystal - Damage: 825%, Number of Attacks: 6 Cooldown: 3 sec | |
| 17 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 10 Primal Crystals. Primal Crystal - Damage: 840%, Number of Attacks: 6 Cooldown: 3 sec | |
| 18 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 10 Primal Crystals. Primal Crystal - Damage: 855%, Number of Attacks: 6 Cooldown: 3 sec | |
| 19 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 10 Primal Crystals. Primal Crystal - Damage: 870%, Number of Attacks: 6 Cooldown: 3 sec | |
| 20 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 10 Primal Crystals. Primal Crystal - Damage: 885%, Number of Attacks: 6 Cooldown: 3 sec | |
| 21 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 10 Primal Crystals. Primal Crystal - Damage: 900%, Number of Attacks: 6 Cooldown: 3 sec | |
| 22 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 10 Primal Crystals. Primal Crystal - Damage: 915%, Number of Attacks: 6 Cooldown: 3 sec | |
| 23 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 10 Primal Crystals. Primal Crystal - Damage: 930%, Number of Attacks: 6 Cooldown: 3 sec | |
| 24 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 10 Primal Crystals. Primal Crystal - Damage: 945%, Number of Attacks: 6 Cooldown: 3 sec | |
| 25 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 10 Primal Crystals. Primal Crystal - Damage: 960%, Number of Attacks: 6 Cooldown: 3 sec | |
| 26 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 10 Primal Crystals. Primal Crystal - Damage: 975%, Number of Attacks: 6 Cooldown: 3 sec | |
| 27 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 10 Primal Crystals. Primal Crystal - Damage: 990%, Number of Attacks: 6 Cooldown: 3 sec | |
| 28 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 10 Primal Crystals. Primal Crystal - Damage: 1005%, Number of Attacks: 6 Cooldown: 3 sec | |
| 29 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 10 Primal Crystals. Primal Crystal - Damage: 1020%, Number of Attacks: 6 Cooldown: 3 sec | |
| 30 | HP Cost: 1% of Max HP Attacking enemies releases Sol Erda that creates 11 Primal Crystals. Primal Crystal - Damage: 1035%, Number of Attacks: 6 Cooldown: 3 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Summon a Cyclic Ring that endlessly creates and destroys Sol Erda. The cycling Erda Flow attacks nearby enemies. When a new ring is summoned, the Erda Flow of each ring is reduced. Cyclic rings can be summoned in midair but can't be summoned too close to or too far from an existing ring. Cyclic Rings are unaffected by attack reflection. When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count. Lv. 30: Normal Monster Damage: +30% | |
| Level | 1 | HP Cost: 10% of Max HP Ring Duration: 60 sec, Max Number of Rings: 1 Cyclic Ring - Max Enemies Hit: 10, Damage: 400%, Number of Attacks: 6 Cooldown: 60 sec |
| 9 | HP Cost: 10% of Max HP Ring Duration: 60 sec, Max Number of Rings: 1 Cyclic Ring - Max Enemies Hit: 10, Damage: 480%, Number of Attacks: 6 Cooldown: 60 sec | |
| 10 | HP Cost: 10% of Max HP Ring Duration: 70 sec, Max Number of Rings: 2 Cyclic Ring - Max Enemies Hit: 10, Damage: 490%, Number of Attacks: 6 Cooldown: 60 sec | |
| 19 | HP Cost: 10% of Max HP Ring Duration: 70 sec, Max Number of Rings: 2 Cyclic Ring - Max Enemies Hit: 10, Damage: 580%, Number of Attacks: 6 Cooldown: 60 sec | |
| 20 | HP Cost: 10% of Max HP Ring Duration: 80 sec, Max Number of Rings: 3 Cyclic Ring - Max Enemies Hit: 10, Damage: 590%, Number of Attacks: 6 Cooldown: 60 sec | |
| 29 | HP Cost: 10% of Max HP Ring Duration: 80 sec, Max Number of Rings: 3 Cyclic Ring - Max Enemies Hit: 10, Damage: 680%, Number of Attacks: 6 Cooldown: 60 sec | |
| 30 | HP Cost: 10% of Max HP Ring Duration: 120 sec, Max Number of Rings: 3 Cyclic Ring - Max Enemies Hit: 10, Damage: 690%, Number of Attacks: 6 Cooldown: 60 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Summon a Cyclic Ring that endlessly creates and destroys Sol Erda. The cycling Erda Flow attacks nearby enemies. When a new ring is summoned, the Erda Flow of each ring is reduced. Cyclic rings can be summoned in midair but can't be summoned too close to or too far from an existing ring. Cyclic Rings are unaffected by attack reflection. When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count. Lv. 30: Normal Monster Damage: +30% | |
| Level | 1 | HP Cost: 10% of Max HP Ring Duration: 60 sec, Max Number of Rings: 1 Cyclic Ring - Max Enemies Hit: 10, Damage: 400%, Number of Attacks: 6 Cooldown: 60 sec |
| 2 | HP Cost: 10% of Max HP Ring Duration: 60 sec, Max Number of Rings: 1 Cyclic Ring - Max Enemies Hit: 10, Damage: 410%, Number of Attacks: 6 Cooldown: 60 sec | |
| 3 | HP Cost: 10% of Max HP Ring Duration: 60 sec, Max Number of Rings: 1 Cyclic Ring - Max Enemies Hit: 10, Damage: 420%, Number of Attacks: 6 Cooldown: 60 sec | |
| 4 | HP Cost: 10% of Max HP Ring Duration: 60 sec, Max Number of Rings: 1 Cyclic Ring - Max Enemies Hit: 10, Damage: 430%, Number of Attacks: 6 Cooldown: 60 sec | |
| 5 | HP Cost: 10% of Max HP Ring Duration: 60 sec, Max Number of Rings: 1 Cyclic Ring - Max Enemies Hit: 10, Damage: 440%, Number of Attacks: 6 Cooldown: 60 sec | |
| 6 | HP Cost: 10% of Max HP Ring Duration: 60 sec, Max Number of Rings: 1 Cyclic Ring - Max Enemies Hit: 10, Damage: 450%, Number of Attacks: 6 Cooldown: 60 sec | |
| 7 | HP Cost: 10% of Max HP Ring Duration: 60 sec, Max Number of Rings: 1 Cyclic Ring - Max Enemies Hit: 10, Damage: 460%, Number of Attacks: 6 Cooldown: 60 sec | |
| 8 | HP Cost: 10% of Max HP Ring Duration: 60 sec, Max Number of Rings: 1 Cyclic Ring - Max Enemies Hit: 10, Damage: 470%, Number of Attacks: 6 Cooldown: 60 sec | |
| 9 | HP Cost: 10% of Max HP Ring Duration: 60 sec, Max Number of Rings: 1 Cyclic Ring - Max Enemies Hit: 10, Damage: 480%, Number of Attacks: 6 Cooldown: 60 sec | |
| 10 | HP Cost: 10% of Max HP Ring Duration: 70 sec, Max Number of Rings: 2 Cyclic Ring - Max Enemies Hit: 10, Damage: 490%, Number of Attacks: 6 Cooldown: 60 sec | |
| 11 | HP Cost: 10% of Max HP Ring Duration: 70 sec, Max Number of Rings: 2 Cyclic Ring - Max Enemies Hit: 10, Damage: 500%, Number of Attacks: 6 Cooldown: 60 sec | |
| 12 | HP Cost: 10% of Max HP Ring Duration: 70 sec, Max Number of Rings: 2 Cyclic Ring - Max Enemies Hit: 10, Damage: 510%, Number of Attacks: 6 Cooldown: 60 sec | |
| 13 | HP Cost: 10% of Max HP Ring Duration: 70 sec, Max Number of Rings: 2 Cyclic Ring - Max Enemies Hit: 10, Damage: 520%, Number of Attacks: 6 Cooldown: 60 sec | |
| 14 | HP Cost: 10% of Max HP Ring Duration: 70 sec, Max Number of Rings: 2 Cyclic Ring - Max Enemies Hit: 10, Damage: 530%, Number of Attacks: 6 Cooldown: 60 sec | |
| 15 | HP Cost: 10% of Max HP Ring Duration: 70 sec, Max Number of Rings: 2 Cyclic Ring - Max Enemies Hit: 10, Damage: 540%, Number of Attacks: 6 Cooldown: 60 sec | |
| 16 | HP Cost: 10% of Max HP Ring Duration: 70 sec, Max Number of Rings: 2 Cyclic Ring - Max Enemies Hit: 10, Damage: 550%, Number of Attacks: 6 Cooldown: 60 sec | |
| 17 | HP Cost: 10% of Max HP Ring Duration: 70 sec, Max Number of Rings: 2 Cyclic Ring - Max Enemies Hit: 10, Damage: 560%, Number of Attacks: 6 Cooldown: 60 sec | |
| 18 | HP Cost: 10% of Max HP Ring Duration: 70 sec, Max Number of Rings: 2 Cyclic Ring - Max Enemies Hit: 10, Damage: 570%, Number of Attacks: 6 Cooldown: 60 sec | |
| 19 | HP Cost: 10% of Max HP Ring Duration: 70 sec, Max Number of Rings: 2 Cyclic Ring - Max Enemies Hit: 10, Damage: 580%, Number of Attacks: 6 Cooldown: 60 sec | |
| 20 | HP Cost: 10% of Max HP Ring Duration: 80 sec, Max Number of Rings: 3 Cyclic Ring - Max Enemies Hit: 10, Damage: 590%, Number of Attacks: 6 Cooldown: 60 sec | |
| 21 | HP Cost: 10% of Max HP Ring Duration: 80 sec, Max Number of Rings: 3 Cyclic Ring - Max Enemies Hit: 10, Damage: 600%, Number of Attacks: 6 Cooldown: 60 sec | |
| 22 | HP Cost: 10% of Max HP Ring Duration: 80 sec, Max Number of Rings: 3 Cyclic Ring - Max Enemies Hit: 10, Damage: 610%, Number of Attacks: 6 Cooldown: 60 sec | |
| 23 | HP Cost: 10% of Max HP Ring Duration: 80 sec, Max Number of Rings: 3 Cyclic Ring - Max Enemies Hit: 10, Damage: 620%, Number of Attacks: 6 Cooldown: 60 sec | |
| 24 | HP Cost: 10% of Max HP Ring Duration: 80 sec, Max Number of Rings: 3 Cyclic Ring - Max Enemies Hit: 10, Damage: 630%, Number of Attacks: 6 Cooldown: 60 sec | |
| 25 | HP Cost: 10% of Max HP Ring Duration: 80 sec, Max Number of Rings: 3 Cyclic Ring - Max Enemies Hit: 10, Damage: 640%, Number of Attacks: 6 Cooldown: 60 sec | |
| 26 | HP Cost: 10% of Max HP Ring Duration: 80 sec, Max Number of Rings: 3 Cyclic Ring - Max Enemies Hit: 10, Damage: 650%, Number of Attacks: 6 Cooldown: 60 sec | |
| 27 | HP Cost: 10% of Max HP Ring Duration: 80 sec, Max Number of Rings: 3 Cyclic Ring - Max Enemies Hit: 10, Damage: 660%, Number of Attacks: 6 Cooldown: 60 sec | |
| 28 | HP Cost: 10% of Max HP Ring Duration: 80 sec, Max Number of Rings: 3 Cyclic Ring - Max Enemies Hit: 10, Damage: 670%, Number of Attacks: 6 Cooldown: 60 sec | |
| 29 | HP Cost: 10% of Max HP Ring Duration: 80 sec, Max Number of Rings: 3 Cyclic Ring - Max Enemies Hit: 10, Damage: 680%, Number of Attacks: 6 Cooldown: 60 sec | |
| 30 | HP Cost: 10% of Max HP Ring Duration: 120 sec, Max Number of Rings: 3 Cyclic Ring - Max Enemies Hit: 10, Damage: 690%, Number of Attacks: 6 Cooldown: 60 sec | |
Class-Specific Skills
- Origin Skill
- Ascent Skill
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Punishes all enemies threatening the safety of the Nova as you carry out your duty as a guardian, just as your predecessors have done for generations. When used during the effects of Final Form, the duration of the active Final Form increases and cannot be extended by buffs. Lv. 10 - Ignore Defense: +20% Lv. 20 - Boss Damage: +20% Lv. 30 - Ignore Defense: +30%, Boss Damage: +30% | |
| Level | 1 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1226%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1023%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec |
| 30 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 2357%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1980%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Punishes all enemies threatening the safety of the Nova as you carry out your duty as a guardian, just as your predecessors have done for generations. When used during the effects of Final Form, the duration of the active Final Form increases and cannot be extended by buffs. Lv. 10 - Ignore Defense: +20% Lv. 20 - Boss Damage: +20% Lv. 30 - Ignore Defense: +30%, Boss Damage: +30% | |
| Level | 1 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1226%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1023%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec |
| 2 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1265%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1056%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 3 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1304%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1089%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 4 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1343%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1122%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 5 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1382%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1155%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 6 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1421%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1188%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 7 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1460%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1221%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 8 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1499%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1254%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 9 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1538%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1287%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 10 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1577%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1320%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 11 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1616%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1353%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 12 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1655%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1386%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 13 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1694%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1419%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 14 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1733%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1452%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 15 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1772%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1485%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 16 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1811%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1518%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 17 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1850%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1551%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 18 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1889%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1584%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 19 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1928%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1617%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 20 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 1967%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1650%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 21 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 2006%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1683%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 22 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 2045%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1716%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 23 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 2084%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1749%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 24 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 2123%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1782%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 25 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 2162%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1815%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 26 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 2201%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1848%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 27 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 2240%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1881%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 28 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 2279%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1914%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 29 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 2318%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1947%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| 30 | MP Cost: 1200, invincible during casting, Active Final Form Duration: +10 sec Carry out the will of the guardians, Max Enemies Hit: 15, Damage: 2357%, Number of Attacks: 8, Chase Cuts: 14 Afterwards, Max Enemies Hit: 15, Damage: 1980%, Number of Attacks: 13, Final Blows: 47 Cooldown: 360 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Awakens the ancient dragon within your sword, which bursts forth with the flames of the world's fiery creation. Lv. 10 - Ignore Defense: +10%, Boss Damage: +10% Lv. 20 - Ignore Defense: +10%, Boss Damage: +10% Lv. 30 - Ignore Defense: +20% | |
| Level | 1 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 1710% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% |
| 30 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 9975% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Awakens the ancient dragon within your sword, which bursts forth with the flames of the world's fiery creation. Lv. 10 - Ignore Defense: +10%, Boss Damage: +10% Lv. 20 - Ignore Defense: +10%, Boss Damage: +10% Lv. 30 - Ignore Defense: +20% | |
| Level | 1 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 1710% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% |
| 2 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 1995% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 3 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 2280% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 4 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 2565% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 5 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 2850% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 6 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 3135% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 7 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 3420% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 8 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 3705% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 9 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 3990% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 10 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 4275% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 11 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 4560% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 12 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 4845% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 13 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 5130% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 14 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 5415% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 15 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 5700% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 16 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 5985% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 17 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 6270% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 18 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 6555% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 19 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 6840% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 20 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 7125% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 21 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 7410% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 22 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 7695% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 23 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 7980% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 24 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 8265% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 25 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 8550% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 26 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 8835% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 27 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 9120% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 28 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 9405% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 29 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 9690% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
| 30 | MP Cost: 1000, Invincible during casting Fires 24 magmatic flames, dealing 9975% damage to up to 15 enemies 13 times Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | |
Mastery Skills
Mastery Skills are affected by Hyper Skill passives (if applicable) and Boost Node enhancements applied to the base skill.
- Mastery Node/Core 1
- Mastery Node/Core 2
- Mastery Node/Core 3
- Mastery Node/Core 4
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Devastate enemies with a powerful slash of your blade. All enemies, including bosses, will be afflicted with Slow when hit. Required Skill: Gigas Wave Lv. 30+ | |
| Level | 1 | MP Cost: 60, Max Enemies Hit: 3, Damage: 386%, Number of Attacks: 9 Final Form - MP Cost: 70, Max Enemies Hit: 4, Damage: 386%, Number of Attacks: 11 |
| 30 | MP Cost: 70, Max Enemies Hit: 3, Damage: 560%, Number of Attacks: 9 Final Form - MP Cost: 80, Max Enemies Hit: 4, Damage: 560%, Number of Attacks: 11 | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Devastate enemies with a powerful slash of your blade. All enemies, including bosses, will be afflicted with Slow when hit. Required Skill: Gigas Wave Lv. 30+ | |
| Level | 1 | MP Cost: 60, Max Enemies Hit: 3, Damage: 386%, Number of Attacks: 9 Final Form - MP Cost: 70, Max Enemies Hit: 4, Damage: 386%, Number of Attacks: 11 |
| 2 | MP Cost: 60, Max Enemies Hit: 3, Damage: 392%, Number of Attacks: 9 Final Form - MP Cost: 70, Max Enemies Hit: 4, Damage: 392%, Number of Attacks: 11 | |
| 3 | MP Cost: 61, Max Enemies Hit: 3, Damage: 398%, Number of Attacks: 9 Final Form - MP Cost: 71, Max Enemies Hit: 4, Damage: 398%, Number of Attacks: 11 | |
| 4 | MP Cost: 61, Max Enemies Hit: 3, Damage: 404%, Number of Attacks: 9 Final Form - MP Cost: 71, Max Enemies Hit: 4, Damage: 404%, Number of Attacks: 11 | |
| 5 | MP Cost: 61, Max Enemies Hit: 3, Damage: 410%, Number of Attacks: 9 Final Form - MP Cost: 71, Max Enemies Hit: 4, Damage: 410%, Number of Attacks: 11 | |
| 6 | MP Cost: 62, Max Enemies Hit: 3, Damage: 416%, Number of Attacks: 9 Final Form - MP Cost: 72, Max Enemies Hit: 4, Damage: 416%, Number of Attacks: 11 | |
| 7 | MP Cost: 62, Max Enemies Hit: 3, Damage: 422%, Number of Attacks: 9 Final Form - MP Cost: 72, Max Enemies Hit: 4, Damage: 422%, Number of Attacks: 11 | |
| 8 | MP Cost: 62, Max Enemies Hit: 3, Damage: 428%, Number of Attacks: 9 Final Form - MP Cost: 72, Max Enemies Hit: 4, Damage: 428%, Number of Attacks: 11 | |
| 9 | MP Cost: 63, Max Enemies Hit: 3, Damage: 434%, Number of Attacks: 9 Final Form - MP Cost: 73, Max Enemies Hit: 4, Damage: 434%, Number of Attacks: 11 | |
| 10 | MP Cost: 63, Max Enemies Hit: 3, Damage: 440%, Number of Attacks: 9 Final Form - MP Cost: 73, Max Enemies Hit: 4, Damage: 440%, Number of Attacks: 11 | |
| 11 | MP Cost: 63, Max Enemies Hit: 3, Damage: 446%, Number of Attacks: 9 Final Form - MP Cost: 73, Max Enemies Hit: 4, Damage: 446%, Number of Attacks: 11 | |
| 12 | MP Cost: 64, Max Enemies Hit: 3, Damage: 452%, Number of Attacks: 9 Final Form - MP Cost: 74, Max Enemies Hit: 4, Damage: 452%, Number of Attacks: 11 | |
| 13 | MP Cost: 64, Max Enemies Hit: 3, Damage: 458%, Number of Attacks: 9 Final Form - MP Cost: 74, Max Enemies Hit: 4, Damage: 458%, Number of Attacks: 11 | |
| 14 | MP Cost: 64, Max Enemies Hit: 3, Damage: 464%, Number of Attacks: 9 Final Form - MP Cost: 74, Max Enemies Hit: 4, Damage: 464%, Number of Attacks: 11 | |
| 15 | MP Cost: 65, Max Enemies Hit: 3, Damage: 470%, Number of Attacks: 9 Final Form - MP Cost: 75, Max Enemies Hit: 4, Damage: 470%, Number of Attacks: 11 | |
| 16 | MP Cost: 65, Max Enemies Hit: 3, Damage: 476%, Number of Attacks: 9 Final Form - MP Cost: 75, Max Enemies Hit: 4, Damage: 476%, Number of Attacks: 11 | |
| 17 | MP Cost: 65, Max Enemies Hit: 3, Damage: 482%, Number of Attacks: 9 Final Form - MP Cost: 75, Max Enemies Hit: 4, Damage: 482%, Number of Attacks: 11 | |
| 18 | MP Cost: 66, Max Enemies Hit: 3, Damage: 488%, Number of Attacks: 9 Final Form - MP Cost: 76, Max Enemies Hit: 4, Damage: 488%, Number of Attacks: 11 | |
| 19 | MP Cost: 66, Max Enemies Hit: 3, Damage: 494%, Number of Attacks: 9 Final Form - MP Cost: 76, Max Enemies Hit: 4, Damage: 494%, Number of Attacks: 11 | |
| 20 | MP Cost: 66, Max Enemies Hit: 3, Damage: 500%, Number of Attacks: 9 Final Form - MP Cost: 76, Max Enemies Hit: 4, Damage: 500%, Number of Attacks: 11 | |
| 21 | MP Cost: 67, Max Enemies Hit: 3, Damage: 506%, Number of Attacks: 9 Final Form - MP Cost: 77, Max Enemies Hit: 4, Damage: 506%, Number of Attacks: 11 | |
| 22 | MP Cost: 67, Max Enemies Hit: 3, Damage: 512%, Number of Attacks: 9 Final Form - MP Cost: 77, Max Enemies Hit: 4, Damage: 512%, Number of Attacks: 11 | |
| 23 | MP Cost: 67, Max Enemies Hit: 3, Damage: 518%, Number of Attacks: 9 Final Form - MP Cost: 77, Max Enemies Hit: 4, Damage: 518%, Number of Attacks: 11 | |
| 24 | MP Cost: 68, Max Enemies Hit: 3, Damage: 524%, Number of Attacks: 9 Final Form - MP Cost: 78, Max Enemies Hit: 4, Damage: 524%, Number of Attacks: 11 | |
| 25 | MP Cost: 68, Max Enemies Hit: 3, Damage: 530%, Number of Attacks: 9 Final Form - MP Cost: 78, Max Enemies Hit: 4, Damage: 530%, Number of Attacks: 11 | |
| 26 | MP Cost: 68, Max Enemies Hit: 3, Damage: 536%, Number of Attacks: 9 Final Form - MP Cost: 78, Max Enemies Hit: 4, Damage: 536%, Number of Attacks: 11 | |
| 27 | MP Cost: 69, Max Enemies Hit: 3, Damage: 542%, Number of Attacks: 9 Final Form - MP Cost: 79, Max Enemies Hit: 4, Damage: 542%, Number of Attacks: 11 | |
| 28 | MP Cost: 69, Max Enemies Hit: 3, Damage: 548%, Number of Attacks: 9 Final Form - MP Cost: 79, Max Enemies Hit: 4, Damage: 548%, Number of Attacks: 11 | |
| 29 | MP Cost: 69, Max Enemies Hit: 3, Damage: 554%, Number of Attacks: 9 Final Form - MP Cost: 79, Max Enemies Hit: 4, Damage: 554%, Number of Attacks: 11 | |
| 30 | MP Cost: 70, Max Enemies Hit: 3, Damage: 560%, Number of Attacks: 9 Final Form - MP Cost: 80, Max Enemies Hit: 4, Damage: 560%, Number of Attacks: 11 | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Summon multiple swords that strike and explode, dealing attacks. Required Skill: Blade Burst Lv. 20+ | |
| Level | 1 | MP Cost: 60, Max Enemies Hit: 12, Damage: 540%, Number of Attacks: 5 |
| 30 | MP Cost: 67, Max Enemies Hit: 12, Damage: 830%, Number of Attacks: 5 | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Summon multiple swords that strike and explode, dealing attacks. Required Skill: Blade Burst Lv. 20+ | |
| Level | 1 | MP Cost: 60, Max Enemies Hit: 12, Damage: 540%, Number of Attacks: 5 |
| 2 | MP Cost: 60, Max Enemies Hit: 12, Damage: 550%, Number of Attacks: 5 | |
| 3 | MP Cost: 60, Max Enemies Hit: 12, Damage: 560%, Number of Attacks: 5 | |
| 4 | MP Cost: 61, Max Enemies Hit: 12, Damage: 570%, Number of Attacks: 5 | |
| 5 | MP Cost: 61, Max Enemies Hit: 12, Damage: 580%, Number of Attacks: 5 | |
| 6 | MP Cost: 61, Max Enemies Hit: 12, Damage: 590%, Number of Attacks: 5 | |
| 7 | MP Cost: 61, Max Enemies Hit: 12, Damage: 600%, Number of Attacks: 5 | |
| 8 | MP Cost: 62, Max Enemies Hit: 12, Damage: 610%, Number of Attacks: 5 | |
| 9 | MP Cost: 62, Max Enemies Hit: 12, Damage: 620%, Number of Attacks: 5 | |
| 10 | MP Cost: 62, Max Enemies Hit: 12, Damage: 630%, Number of Attacks: 5 | |
| 11 | MP Cost: 62, Max Enemies Hit: 12, Damage: 640%, Number of Attacks: 5 | |
| 12 | MP Cost: 63, Max Enemies Hit: 12, Damage: 650%, Number of Attacks: 5 | |
| 13 | MP Cost: 63, Max Enemies Hit: 12, Damage: 660%, Number of Attacks: 5 | |
| 14 | MP Cost: 63, Max Enemies Hit: 12, Damage: 670%, Number of Attacks: 5 | |
| 15 | MP Cost: 63, Max Enemies Hit: 12, Damage: 680%, Number of Attacks: 5 | |
| 16 | MP Cost: 64, Max Enemies Hit: 12, Damage: 690%, Number of Attacks: 5 | |
| 17 | MP Cost: 64, Max Enemies Hit: 12, Damage: 700%, Number of Attacks: 5 | |
| 18 | MP Cost: 64, Max Enemies Hit: 12, Damage: 710%, Number of Attacks: 5 | |
| 19 | MP Cost: 64, Max Enemies Hit: 12, Damage: 720%, Number of Attacks: 5 | |
| 20 | MP Cost: 65, Max Enemies Hit: 12, Damage: 730%, Number of Attacks: 5 | |
| 21 | MP Cost: 65, Max Enemies Hit: 12, Damage: 740%, Number of Attacks: 5 | |
| 22 | MP Cost: 65, Max Enemies Hit: 12, Damage: 750%, Number of Attacks: 5 | |
| 23 | MP Cost: 65, Max Enemies Hit: 12, Damage: 760%, Number of Attacks: 5 | |
| 24 | MP Cost: 66, Max Enemies Hit: 12, Damage: 770%, Number of Attacks: 5 | |
| 25 | MP Cost: 66, Max Enemies Hit: 12, Damage: 780%, Number of Attacks: 5 | |
| 26 | MP Cost: 66, Max Enemies Hit: 12, Damage: 790%, Number of Attacks: 5 | |
| 27 | MP Cost: 66, Max Enemies Hit: 12, Damage: 800%, Number of Attacks: 5 | |
| 28 | MP Cost: 67, Max Enemies Hit: 12, Damage: 810%, Number of Attacks: 5 | |
| 29 | MP Cost: 67, Max Enemies Hit: 12, Damage: 820%, Number of Attacks: 5 | |
| 30 | MP Cost: 67, Max Enemies Hit: 12, Damage: 830%, Number of Attacks: 5 | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Periodically summon 5 swords to track and attack enemies. The swords prioritize the enemy with the highest Max HP first. The ancient dragon's fury marks enemies hit by these swords. If the dormant dragon mark is hit by HEXA Tempest Blades again, it will awaken, activating Dragon Blow if the enemy is hit with Gigas Wave or Draco Surge. Can be toggled On/Off. | |
| Level | 1 | MP Cost: 70, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 543% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 2640% |
| 30 | MP Cost: 77, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 775% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3800% | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Periodically summon 5 swords to track and attack enemies. The swords prioritize the enemy with the highest Max HP first. The ancient dragon's fury marks enemies hit by these swords. If the dormant dragon mark is hit by HEXA Tempest Blades again, it will awaken, activating Dragon Blow if the enemy is hit with Gigas Wave or Draco Surge. Can be toggled On/Off. | |
| Level | 1 | MP Cost: 70, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 543% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 2640% |
| 2 | MP Cost: 70, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 551% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 2680% | |
| 3 | MP Cost: 70, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 559% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 2720% | |
| 4 | MP Cost: 71, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 567% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 2760% | |
| 5 | MP Cost: 71, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 575% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 2800% | |
| 6 | MP Cost: 71, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 583% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 2840% | |
| 7 | MP Cost: 71, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 591% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 2880% | |
| 8 | MP Cost: 72, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 599% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 2920% | |
| 9 | MP Cost: 72, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 607% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 2960% | |
| 10 | MP Cost: 72, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 615% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3000% | |
| 11 | MP Cost: 72, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 623% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3040% | |
| 12 | MP Cost: 73, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 631% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3080% | |
| 13 | MP Cost: 73, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 639% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3120% | |
| 14 | MP Cost: 73, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 647% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3160% | |
| 15 | MP Cost: 73, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 655% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3200% | |
| 16 | MP Cost: 74, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 663% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3240% | |
| 17 | MP Cost: 74, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 671% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3280% | |
| 18 | MP Cost: 74, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 679% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3320% | |
| 19 | MP Cost: 74, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 687% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3360% | |
| 20 | MP Cost: 75, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 695% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3400% | |
| 21 | MP Cost: 75, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 703% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3440% | |
| 22 | MP Cost: 75, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 711% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3480% | |
| 23 | MP Cost: 75, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 719% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3520% | |
| 24 | MP Cost: 76, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 727% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3560% | |
| 25 | MP Cost: 76, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 735% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3600% | |
| 26 | MP Cost: 76, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 743% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3640% | |
| 27 | MP Cost: 76, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 751% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3680% | |
| 28 | MP Cost: 77, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 759% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3720% | |
| 29 | MP Cost: 77, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 767% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3760% | |
| 30 | MP Cost: 77, Swords Summoned: 5 per 0.3 sec. Use Tempest Blades: Charge after summoning to send the swords at the enemy and deal 775% damage with 4 attacks. Final Form: Number of Attacks: +1 [Dragon Blow] Additional Attacks: 10, Damage: 3800% | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Summon an ancient dragon that breathes fire. Deal a more powerful attack by completely resonating with the ancient dragon upon using a certain number of times. Required Skill: Inferno Breath Lv. 20+ | |
| Level | 1 | MP Cost: 72, Max Enemies Hit: 15, Damage: 1701%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1103%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec |
| 30 | MP Cost: 82, Max Enemies Hit: 15, Damage: 3180%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 2060%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Summon an ancient dragon that breathes fire. Deal a more powerful attack by completely resonating with the ancient dragon upon using a certain number of times. Required Skill: Inferno Breath Lv. 20+ | |
| Level | 1 | MP Cost: 72, Max Enemies Hit: 15, Damage: 1701%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1103%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec |
| 2 | MP Cost: 72, Max Enemies Hit: 15, Damage: 1752%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1136%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 3 | MP Cost: 73, Max Enemies Hit: 15, Damage: 1803%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1169%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 4 | MP Cost: 73, Max Enemies Hit: 15, Damage: 1854%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1202%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 5 | MP Cost: 73, Max Enemies Hit: 15, Damage: 1905%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1235%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 6 | MP Cost: 74, Max Enemies Hit: 15, Damage: 1956%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1268%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 7 | MP Cost: 74, Max Enemies Hit: 15, Damage: 2007%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1301%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 8 | MP Cost: 74, Max Enemies Hit: 15, Damage: 2058%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1334%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 9 | MP Cost: 75, Max Enemies Hit: 15, Damage: 2109%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1367%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 10 | MP Cost: 75, Max Enemies Hit: 15, Damage: 2160%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1400%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 11 | MP Cost: 75, Max Enemies Hit: 15, Damage: 2211%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1433%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 12 | MP Cost: 76, Max Enemies Hit: 15, Damage: 2262%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1466%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 13 | MP Cost: 76, Max Enemies Hit: 15, Damage: 2313%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1499%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 14 | MP Cost: 76, Max Enemies Hit: 15, Damage: 2364%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1532%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 15 | MP Cost: 77, Max Enemies Hit: 15, Damage: 2415%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1565%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 16 | MP Cost: 77, Max Enemies Hit: 15, Damage: 2466%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1598%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 17 | MP Cost: 77, Max Enemies Hit: 15, Damage: 2517%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1631%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 18 | MP Cost: 78, Max Enemies Hit: 15, Damage: 2568%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1664%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 19 | MP Cost: 78, Max Enemies Hit: 15, Damage: 2619%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1697%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 20 | MP Cost: 78, Max Enemies Hit: 15, Damage: 2670%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1730%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 21 | MP Cost: 79, Max Enemies Hit: 15, Damage: 2721%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1763%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 22 | MP Cost: 79, Max Enemies Hit: 15, Damage: 2772%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1796%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 23 | MP Cost: 79, Max Enemies Hit: 15, Damage: 2823%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1829%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 24 | MP Cost: 80, Max Enemies Hit: 15, Damage: 2874%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1862%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 25 | MP Cost: 80, Max Enemies Hit: 15, Damage: 2925%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1895%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 26 | MP Cost: 80, Max Enemies Hit: 15, Damage: 2976%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1928%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 27 | MP Cost: 81, Max Enemies Hit: 15, Damage: 3027%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1961%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 28 | MP Cost: 81, Max Enemies Hit: 15, Damage: 3078%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 1994%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 29 | MP Cost: 81, Max Enemies Hit: 15, Damage: 3129%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 2027%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| 30 | MP Cost: 82, Max Enemies Hit: 15, Damage: 3180%, Number of Attacks: 14 Using Inferno Breath 2 times enhances the next attack Ultimate Inferno Breath - Max Enemies Hit: 15, Damage: 2060%, Number of Attacks: 8, Breath Count: 4 Cooldown: 19 sec | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Create a whirlwind that attacks enemies until certain targets are defeated. Dissipates after a short distance or time. Unaffected by attack reflection. Up to two can exist. Also permanently increases HEXA Gigas Wave and Draco Surge damage. Required Skill: Wing Beat Lv. 20+ | |
| Level | 1 | MP Cost: 35, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 220%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +17% points, Draco Surge Damage: +23% points] |
| 30 | MP Cost: 42, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 394%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +75% points, Draco Surge Damage: +110% points] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Create a whirlwind that attacks enemies until certain targets are defeated. Dissipates after a short distance or time. Unaffected by attack reflection. Up to two can exist. Also permanently increases HEXA Gigas Wave and Draco Surge damage. Required Skill: Wing Beat Lv. 20+ | |
| Level | 1 | MP Cost: 35, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 220%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +17% points, Draco Surge Damage: +23% points] |
| 2 | MP Cost: 35, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 226%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +19% points, Draco Surge Damage: +26% points] | |
| 3 | MP Cost: 35, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 232%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +21% points, Draco Surge Damage: +29% points] | |
| 4 | MP Cost: 36, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 238%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +23% points, Draco Surge Damage: +32% points] | |
| 5 | MP Cost: 36, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 244%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +25% points, Draco Surge Damage: +35% points] | |
| 6 | MP Cost: 36, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 250%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +27% points, Draco Surge Damage: +38% points] | |
| 7 | MP Cost: 36, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 256%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +29% points, Draco Surge Damage: +41% points] | |
| 8 | MP Cost: 37, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 262%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +31% points, Draco Surge Damage: +44% points] | |
| 9 | MP Cost: 37, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 268%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +33% points, Draco Surge Damage: +47% points] | |
| 10 | MP Cost: 37, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 274%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +35% points, Draco Surge Damage: +50% points] | |
| 11 | MP Cost: 37, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 280%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +37% points, Draco Surge Damage: +53% points] | |
| 12 | MP Cost: 38, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 286%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +39% points, Draco Surge Damage: +56% points] | |
| 13 | MP Cost: 38, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 292%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +41% points, Draco Surge Damage: +59% points] | |
| 14 | MP Cost: 38, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 298%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +43% points, Draco Surge Damage: +62% points] | |
| 15 | MP Cost: 38, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 304%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +45% points, Draco Surge Damage: +65% points] | |
| 16 | MP Cost: 39, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 310%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +47% points, Draco Surge Damage: +68% points] | |
| 17 | MP Cost: 39, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 316%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +49% points, Draco Surge Damage: +71% points] | |
| 18 | MP Cost: 39, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 322%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +51% points, Draco Surge Damage: +74% points] | |
| 19 | MP Cost: 39, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 328%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +53% points, Draco Surge Damage: +77% points] | |
| 20 | MP Cost: 40, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 334%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +55% points, Draco Surge Damage: +80% points] | |
| 21 | MP Cost: 40, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 340%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +57% points, Draco Surge Damage: +83% points] | |
| 22 | MP Cost: 40, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 346%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +59% points, Draco Surge Damage: +86% points] | |
| 23 | MP Cost: 40, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 352%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +61% points, Draco Surge Damage: +89% points] | |
| 24 | MP Cost: 41, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 358%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +63% points, Draco Surge Damage: +92% points] | |
| 25 | MP Cost: 41, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 364%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +65% points, Draco Surge Damage: +95% points] | |
| 26 | MP Cost: 41, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 370%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +67% points, Draco Surge Damage: +98% points] | |
| 27 | MP Cost: 41, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 376%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +69% points, Draco Surge Damage: +101% points] | |
| 28 | MP Cost: 42, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 382%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +71% points, Draco Surge Damage: +104% points] | |
| 29 | MP Cost: 42, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 388%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +73% points, Draco Surge Damage: +107% points] | |
| 30 | MP Cost: 42, Summon Duration: 15 sec., Max Enemies Hit: 8, Damage: 394%, Max Number of Attacks: 40 Slow Chance: 40%, Slow Duration: 5 sec. [Passive Effect - HEXA Gigas Wave Damage: +75% points, Draco Surge Damage: +110% points] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Summon a dragon statue that pulls in enemies and attacks with a chance to Slow. Unaffected by attack reflection. Increases Summon Duration. Required Skill: Stone Dragon Lv. 15+ | |
| Level | 1 | MP Cost: 35, Duration: 60 sec, Max Enemies Hit: 8, Damage: 440% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies |
| 30 | MP Cost: 42, Duration: 60 sec, Max Enemies Hit: 8, Damage: 730% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Summon a dragon statue that pulls in enemies and attacks with a chance to Slow. Unaffected by attack reflection. Increases Summon Duration. Required Skill: Stone Dragon Lv. 15+ | |
| Level | 1 | MP Cost: 35, Duration: 60 sec, Max Enemies Hit: 8, Damage: 440% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies |
| 2 | MP Cost: 35, Duration: 60 sec, Max Enemies Hit: 8, Damage: 450% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 3 | MP Cost: 35, Duration: 60 sec, Max Enemies Hit: 8, Damage: 460% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 4 | MP Cost: 36, Duration: 60 sec, Max Enemies Hit: 8, Damage: 470% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 5 | MP Cost: 36, Duration: 60 sec, Max Enemies Hit: 8, Damage: 480% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 6 | MP Cost: 36, Duration: 60 sec, Max Enemies Hit: 8, Damage: 490% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 7 | MP Cost: 36, Duration: 60 sec, Max Enemies Hit: 8, Damage: 500% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 8 | MP Cost: 37, Duration: 60 sec, Max Enemies Hit: 8, Damage: 510% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 9 | MP Cost: 37, Duration: 60 sec, Max Enemies Hit: 8, Damage: 520% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 10 | MP Cost: 37, Duration: 60 sec, Max Enemies Hit: 8, Damage: 530% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 11 | MP Cost: 37, Duration: 60 sec, Max Enemies Hit: 8, Damage: 540% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 12 | MP Cost: 38, Duration: 60 sec, Max Enemies Hit: 8, Damage: 550% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 13 | MP Cost: 38, Duration: 60 sec, Max Enemies Hit: 8, Damage: 560% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 14 | MP Cost: 38, Duration: 60 sec, Max Enemies Hit: 8, Damage: 570% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 15 | MP Cost: 38, Duration: 60 sec, Max Enemies Hit: 8, Damage: 580% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 16 | MP Cost: 39, Duration: 60 sec, Max Enemies Hit: 8, Damage: 590% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 17 | MP Cost: 39, Duration: 60 sec, Max Enemies Hit: 8, Damage: 600% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 18 | MP Cost: 39, Duration: 60 sec, Max Enemies Hit: 8, Damage: 610% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 19 | MP Cost: 39, Duration: 60 sec, Max Enemies Hit: 8, Damage: 620% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 20 | MP Cost: 40, Duration: 60 sec, Max Enemies Hit: 8, Damage: 630% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 21 | MP Cost: 40, Duration: 60 sec, Max Enemies Hit: 8, Damage: 640% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 22 | MP Cost: 40, Duration: 60 sec, Max Enemies Hit: 8, Damage: 650% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 23 | MP Cost: 40, Duration: 60 sec, Max Enemies Hit: 8, Damage: 660% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 24 | MP Cost: 41, Duration: 60 sec, Max Enemies Hit: 8, Damage: 670% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 25 | MP Cost: 41, Duration: 60 sec, Max Enemies Hit: 8, Damage: 680% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 26 | MP Cost: 41, Duration: 60 sec, Max Enemies Hit: 8, Damage: 690% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 27 | MP Cost: 41, Duration: 60 sec, Max Enemies Hit: 8, Damage: 700% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 28 | MP Cost: 42, Duration: 60 sec, Max Enemies Hit: 8, Damage: 710% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 29 | MP Cost: 42, Duration: 60 sec, Max Enemies Hit: 8, Damage: 720% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
| 30 | MP Cost: 42, Duration: 60 sec, Max Enemies Hit: 8, Damage: 730% Summons a dragon statue that attacks 3 times with a 75% chance to Slow enemies, excluding Boss Monsters, for 3 sec Damage increases 50% when attacking normal enemies | |
Enhancements
Enhancements require the corresponding V Skill to be leveled to max and equipped. Final Damage bonuses from Enhancements increase linearly each level, with a jump at levels 10, 20, and 30.
| Passive | ||
|---|---|---|
| Level Requirement | 260 | |
| Master Level | 30 | |
| Description | Boosts Nova Guardians. | |
| Level | 1 | Nova Guardians Final Damage: +11% |
| 9 | Nova Guardians Final Damage: +19% | |
| 10 | Nova Guardians Final Damage: +25% | |
| 19 | Nova Guardians Final Damage: +34% | |
| 20 | Nova Guardians Final Damage: +40% | |
| 29 | Nova Guardians Final Damage: +49% | |
| 30 | Nova Guardians Final Damage: +60% | |
| Passive | ||
|---|---|---|
| Level Requirement | 260 | |
| Master Level | 30 | |
| Description | Boosts Nova Guardians. | |
| Level | 1 | Nova Guardians Final Damage: +11% |
| 2 | Nova Guardians Final Damage: +12% | |
| 3 | Nova Guardians Final Damage: +13% | |
| 4 | Nova Guardians Final Damage: +14% | |
| 5 | Nova Guardians Final Damage: +15% | |
| 6 | Nova Guardians Final Damage: +16% | |
| 7 | Nova Guardians Final Damage: +17% | |
| 8 | Nova Guardians Final Damage: +18% | |
| 9 | Nova Guardians Final Damage: +19% | |
| 10 | Nova Guardians Final Damage: +25% | |
| 11 | Nova Guardians Final Damage: +26% | |
| 12 | Nova Guardians Final Damage: +27% | |
| 13 | Nova Guardians Final Damage: +28% | |
| 14 | Nova Guardians Final Damage: +29% | |
| 15 | Nova Guardians Final Damage: +30% | |
| 16 | Nova Guardians Final Damage: +31% | |
| 17 | Nova Guardians Final Damage: +32% | |
| 18 | Nova Guardians Final Damage: +33% | |
| 19 | Nova Guardians Final Damage: +34% | |
| 20 | Nova Guardians Final Damage: +40% | |
| 21 | Nova Guardians Final Damage: +41% | |
| 22 | Nova Guardians Final Damage: +42% | |
| 23 | Nova Guardians Final Damage: +43% | |
| 24 | Nova Guardians Final Damage: +44% | |
| 25 | Nova Guardians Final Damage: +45% | |
| 26 | Nova Guardians Final Damage: +46% | |
| 27 | Nova Guardians Final Damage: +47% | |
| 28 | Nova Guardians Final Damage: +48% | |
| 29 | Nova Guardians Final Damage: +49% | |
| 30 | Nova Guardians Final Damage: +60% | |
| Passive | ||
|---|---|---|
| Level Requirement | 260 | |
| Master Level | 30 | |
| Description | Boosts Bladefall. | |
| Level | 1 | Bladefall Final Damage: +11% |
| 9 | Bladefall Final Damage: +19% | |
| 10 | Bladefall Final Damage: +25% | |
| 19 | Bladefall Final Damage: +34% | |
| 20 | Bladefall Final Damage: +40% | |
| 29 | Bladefall Final Damage: +49% | |
| 30 | Bladefall Final Damage: +60% | |
| Passive | ||
|---|---|---|
| Level Requirement | 260 | |
| Master Level | 30 | |
| Description | Boosts Bladefall. | |
| Level | 1 | Bladefall Final Damage: +11% |
| 2 | Bladefall Final Damage: +12% | |
| 3 | Bladefall Final Damage: +13% | |
| 4 | Bladefall Final Damage: +14% | |
| 5 | Bladefall Final Damage: +15% | |
| 6 | Bladefall Final Damage: +16% | |
| 7 | Bladefall Final Damage: +17% | |
| 8 | Bladefall Final Damage: +18% | |
| 9 | Bladefall Final Damage: +19% | |
| 10 | Bladefall Final Damage: +25% | |
| 11 | Bladefall Final Damage: +26% | |
| 12 | Bladefall Final Damage: +27% | |
| 13 | Bladefall Final Damage: +28% | |
| 14 | Bladefall Final Damage: +29% | |
| 15 | Bladefall Final Damage: +30% | |
| 16 | Bladefall Final Damage: +31% | |
| 17 | Bladefall Final Damage: +32% | |
| 18 | Bladefall Final Damage: +33% | |
| 19 | Bladefall Final Damage: +34% | |
| 20 | Bladefall Final Damage: +40% | |
| 21 | Bladefall Final Damage: +41% | |
| 22 | Bladefall Final Damage: +42% | |
| 23 | Bladefall Final Damage: +43% | |
| 24 | Bladefall Final Damage: +44% | |
| 25 | Bladefall Final Damage: +45% | |
| 26 | Bladefall Final Damage: +46% | |
| 27 | Bladefall Final Damage: +47% | |
| 28 | Bladefall Final Damage: +48% | |
| 29 | Bladefall Final Damage: +49% | |
| 30 | Bladefall Final Damage: +60% | |
| Passive | ||
|---|---|---|
| Level Requirement | 260 | |
| Master Level | 30 | |
| Description | Boosts Draco Surge. | |
| Level | 1 | Draco Surge Final Damage: +11% |
| 9 | Draco Surge Final Damage: +19% | |
| 10 | Draco Surge Final Damage: +25% | |
| 19 | Draco Surge Final Damage: +34% | |
| 20 | Draco Surge Final Damage: +40% | |
| 29 | Draco Surge Final Damage: +49% | |
| 30 | Draco Surge Final Damage: +60% | |
| Passive | ||
|---|---|---|
| Level Requirement | 260 | |
| Master Level | 30 | |
| Description | Boosts Draco Surge. | |
| Level | 1 | Draco Surge Final Damage: +11% |
| 2 | Draco Surge Final Damage: +12% | |
| 3 | Draco Surge Final Damage: +13% | |
| 4 | Draco Surge Final Damage: +14% | |
| 5 | Draco Surge Final Damage: +15% | |
| 6 | Draco Surge Final Damage: +16% | |
| 7 | Draco Surge Final Damage: +17% | |
| 8 | Draco Surge Final Damage: +18% | |
| 9 | Draco Surge Final Damage: +19% | |
| 10 | Draco Surge Final Damage: +25% | |
| 11 | Draco Surge Final Damage: +26% | |
| 12 | Draco Surge Final Damage: +27% | |
| 13 | Draco Surge Final Damage: +28% | |
| 14 | Draco Surge Final Damage: +29% | |
| 15 | Draco Surge Final Damage: +30% | |
| 16 | Draco Surge Final Damage: +31% | |
| 17 | Draco Surge Final Damage: +32% | |
| 18 | Draco Surge Final Damage: +33% | |
| 19 | Draco Surge Final Damage: +34% | |
| 20 | Draco Surge Final Damage: +40% | |
| 21 | Draco Surge Final Damage: +41% | |
| 22 | Draco Surge Final Damage: +42% | |
| 23 | Draco Surge Final Damage: +43% | |
| 24 | Draco Surge Final Damage: +44% | |
| 25 | Draco Surge Final Damage: +45% | |
| 26 | Draco Surge Final Damage: +46% | |
| 27 | Draco Surge Final Damage: +47% | |
| 28 | Draco Surge Final Damage: +48% | |
| 29 | Draco Surge Final Damage: +49% | |
| 30 | Draco Surge Final Damage: +60% | |
| Passive | ||
|---|---|---|
| Level Requirement | 260 | |
| Master Level | 30 | |
| Description | Boosts Dragonflare. | |
| Level | 1 | Dragonflare Final Damage: +11% |
| 9 | Dragonflare Final Damage: +19% | |
| 10 | Dragonflare Final Damage: +25% | |
| 19 | Dragonflare Final Damage: +34% | |
| 20 | Dragonflare Final Damage: +40% | |
| 29 | Dragonflare Final Damage: +49% | |
| 30 | Dragonflare Final Damage: +60% | |
| Passive | ||
|---|---|---|
| Level Requirement | 260 | |
| Master Level | 30 | |
| Description | Boosts Dragonflare. | |
| Level | 1 | Dragonflare Final Damage: +11% |
| 2 | Dragonflare Final Damage: +12% | |
| 3 | Dragonflare Final Damage: +13% | |
| 4 | Dragonflare Final Damage: +14% | |
| 5 | Dragonflare Final Damage: +15% | |
| 6 | Dragonflare Final Damage: +16% | |
| 7 | Dragonflare Final Damage: +17% | |
| 8 | Dragonflare Final Damage: +18% | |
| 9 | Dragonflare Final Damage: +19% | |
| 10 | Dragonflare Final Damage: +25% | |
| 11 | Dragonflare Final Damage: +26% | |
| 12 | Dragonflare Final Damage: +27% | |
| 13 | Dragonflare Final Damage: +28% | |
| 14 | Dragonflare Final Damage: +29% | |
| 15 | Dragonflare Final Damage: +30% | |
| 16 | Dragonflare Final Damage: +31% | |
| 17 | Dragonflare Final Damage: +32% | |
| 18 | Dragonflare Final Damage: +33% | |
| 19 | Dragonflare Final Damage: +34% | |
| 20 | Dragonflare Final Damage: +40% | |
| 21 | Dragonflare Final Damage: +41% | |
| 22 | Dragonflare Final Damage: +42% | |
| 23 | Dragonflare Final Damage: +43% | |
| 24 | Dragonflare Final Damage: +44% | |
| 25 | Dragonflare Final Damage: +45% | |
| 26 | Dragonflare Final Damage: +46% | |
| 27 | Dragonflare Final Damage: +47% | |
| 28 | Dragonflare Final Damage: +48% | |
| 29 | Dragonflare Final Damage: +49% | |
| 30 | Dragonflare Final Damage: +60% | |
References
| Characters and Skills | ||||
|---|---|---|---|---|
| Class | ||||
| Job and Skills (Click on icon for skills) | ||||
| Beginner | ||||
|
| ||||
| Explorers | ||||
| Warrior | ||||
| Magician | ||||
| Bowman | Special | |||
| Thief | Special | |||
| Pirate | Special | |||
| Cygnus Knights | ||||
|
| ||||
| Special | ||||
| Heroes | ||||
| Resistance | ||||
| Demon | ||||
| Demon | ||||
| Nova | ||||
| Flora | ||||
| Sengoku | ||||
| Anima | ||||
| Monster | ||||
| Transcendent | ||||
| Friends World | ||||
| Jianghu | ||||
| Shine | ||||
| Miscellaneous | ||||
|
| ||||