Zero/Skills

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Shared Zero Basics

Active Temple Recall
Master Level 1
Description Return to Zero's Temple.
Level 1 Time Force Cost: 10, returns to Zero's Temple
Cooldown: 600 sec


Passive Dual Combat
Master Level 1
Description A battle style unique to Alpha and Beta. Tags a Zero on standby, then moves slightly forward.
Right-click to turn Forward Tag ON/OFF.
Level 1 [Tag]: While on standby, use Zero's skills to switch attackers.
Cooldown: 3 sec.
[Assist]: After using Tag to switch, for up to 3 seconds, use Assist for fire support. Cannot be activated while using the previous Assist skill.


Passive Divine Aura
Master Level 1
Description Channel the power of the Transcendents to increase the Attack Power, Magic ATT, Attack Speed, Speed, Jump, Defense, Elemental Resistance and Status Resistance of yourself and all nearby party members.
Level 1 Attack Power: +20, Magic ATT: +20, Attack Speed: +1, Speed: +20, Jump: +10, Defense: +500, Elemental Resistance: +10%, and Status Resistance: +10%


Active Burst Jump
Master Level 1
Description Compresses time while jumping to extend your jump. Press the up key at the same time to move upward.
Level 1 Time Force Cost: 5, while jumping, use the jump key to jump certain distance
Can be linked with Burst Step


Active Burst Step
Master Level 1
Description Compress local time to move more quickly. Upward Burst Step can't be used immediately after using upward Burst Jump.
Right-click to lock command.
Level 1 Time Force Cost: 5, Press the arrow key and then use the skill to move in the corresponding direction.
Double-tap an arrow key to move in that direction.
Upward Burst Step can't be used immediately after using upward Burst Jump.
Can be used on a ladder or rope. Can be linked with Burst Jump.


Active Rhinne's Protection
Master Level 1
Description Rhinne's protection increases your stats. Using the skill briefly makes Rhinne appear.
Level 1 Time Force Cost: 10, the Goddess Rhinne appears.
[Passive Effect: All stats with a direct AP investment increase by 15%.]


Passive Resolution Time
Master Level 5
Description Inherit the Goddess Rhinne's powers, adding them to your own.
Strengthen this skill by collecting Goddess Teardrops.
Level 1 Permanently increases Final Damage by 5%, Critical Rate by 4%, Attack Speed by 1, Strength by 10, Max HP by 3%, and Max Speed by 4
5 Permanently increases Final Damage by 17%, Critical Rate by 20%, Attack Speed by 1, Strength by 50, Max HP by 15%, and Max Speed by 20


Passive Rhinne's Blessing
Master Level 6
Description Receive the Goddess Rhinne's blessings, reducing the damage taken from enemies while ignoring a portion of their defense.
Strengthen this skill by collecting Goddess Teardrops.
Level 1 Incoming damage reduced: 3%, defense ignored: 2%
6 Incoming damage reduced: 18%, defense ignored: 12%


Passive Doubletime
Level Requirement 100
Master Level 1
Description When you use a skill, the duration is adjusted and the cooldown is reduced. A damage increase effect that can be stacked occurs depending on the attacker.
Level 1 Reduces Zero's attack skill cooldown by 4 seconds (excluding the used skill, Transcendent skills, 5th job skills, and some 6th job skills).
[Detect]: When Alpha attacks, damage increases by 1% for 20 seconds. Can stack up to 5 times.
[Strength]: When Beta attacks, damage increases by 1% for 20 seconds. Can stack up to 5 times
Effect for [Detect] and [Strength] remains even when tagged.


Active Time Distortion
Level Requirement 110
Master Level 1
Description Summon the power of the Transcendents to distort local time.
Level 1 Time Force Cost: 30, Area of Time created for 30 sec.
[Enemies within the area]: Every 4 sec., buff cancels and stuns normal monsters
[Party members within the area]: Every 4 sec., nullifies magic and removes Abnormal Status, Attack Speed: +1, Damage +25%
You will receive same effect even when outside of the field, party only receives effect when inside the field.
Cooldown: 240 sec.


Active Time Holding
Level Requirement 120
Master Level 1
Description Manipulates time to reset your skill cooldowns. Grants invincibility and unlimited Time Force for a short time. Also increases damage for a short time if Zero is Level 200 or above.
Time Holding is not affected by cooldown reset and does not affect other skills that are not affected by cooldown reset.
Level 1 Time Force Cost: 10, invincible for 10 sec, reset cooldowns for all skills except those not affected by cooldown reset.
Increase damage by 10% for 60 seconds when Zero is Level 200 or above.
Cooldown: 120 sec


Active Rewind
Level Requirement 140
Master Level 1
Description Capture this moment in your Hourglass. If you get knocked out, time will rewind to the captured moment instead.
Not affected by Cooldown reset.
Level 1 Time Force Cost: 10, when you get knocked out you use up the buff instead, restoring all HP and becoming invincible for 2 seconds
Cooldown: 1800 sec


Active The Transcendents' Will
Level Requirement 140
Master Level 1
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec. after use. Certain abnormal status effects will still get through. Does not apply Combat Orders.
Can be used while using other skills.
Level 1 HP Cost: 30, Cooldown: 300 sec


Active Shadow Rain
Level Requirement 160
Master Level 1
Description Alpha and Beta's combination attack. Beta crashes down on the enemy with her Great Sword, stopping them in their tracks. Then Alpha follows up from the shadows, dealing critical damage to all targets.
Level 1 Time Force Cost: 50,
[Beta]: Damage: 1600%, Max Enemies Hit: 15, Max Hits: 7
[Alpha]: Damage: 1600%, Max Enemies Hit: 15, Max Hits: 7
Cooldown: 300 sec


Active Focused Time
Level Requirement 200
Master Level 1
Description Increases the Attack Power and Magic ATT of all nearby characters using the power of the Transcendents.
Level 1 Time Force Cost: 10, increases Attack Power & Magic ATT by 4% for 2400 sec
Cooldown: 300 sec

Zero Alpha Skills

Active Moon Strike
Level Requirement 100
Master Level 10
Description Attacks distant enemies and pulls them towards you. Can be resisted by some monsters.
Level 1 Time Force Cost: 3, Damage: 75%, Number of Attacks: 6, Max Enemies Hit: 8
10 Time Force Cost: 3, Damage: 120%, Number of Attacks: 6, Max Enemies Hit: 8


Passive Piercing Thrust
Level Requirement 100
Master Level 10
Description Thrust your long sword forward to knock back enemies with the tip. Can be resisted by some enemies.
[Command]: While Moon Strike is active, activate Moon Strike again.
Required Skill: Moon Strike Lv. 1+
Level 1 Time Force Cost: 5, Damage: 134%, Number of Attacks: 6, Max Enemies Hit: 8
10 Time Force Cost: 5, Damage: 170%, Number of Attacks: 6, Max Enemies Hit: 8


Passive Shadow Strike
Level Requirement 100
Master Level 10
Description Slash the enemy in front of you. Use this skill with the left or right keys to quickly move to the nearest enemy and attack,
unleashing a strike that penetrates and deals additional damage. Unaffected by attack reflection.
[Command]: While Piercing Thrust is active, use Moon Strike.
Level 1 Time Force Cost: 7, Damage: 123%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 220%, Number of Attacks: 1.
10 Time Force Cost: 7, Damage: 195%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 310%, Number of Attacks: 1.


Passive Long Sword Mastery
Level Requirement 100
Master Level 10
Description Increases Long Sword Mastery and Attack Power. Using a long sword will further increase Final Damage, Attack Speed, Speed, Jump, and Ignore Defense.
Level 1 Permanent Long Sword Mastery Bonus: 34%, Attack Power: +13, Final Damage: +14% Speed: +12, Jump: +11, Attack Speed: +3 step, ignores 3% of enemy defense.
10 Permanent Long Sword Mastery Bonus: 70%, Attack Power: +40, Final Damage: +23% Speed: +30, Jump: +20, Attack Speed: +3 step, ignores 30% of enemy defense.


Active Flash Assault
Level Requirement 110
Master Level 10
Description Instantly moves forward, damaging enemies in your path.
Level 1 Time Force Cost: 9, Damage: 89%, Number of Attacks: 7, Max Enemies Hit: 8
Cooldown: 5 sec
10 Time Force Cost: 9, Damage: 125%, Number of Attacks: 7, Max Enemies Hit: 8
Cooldown: 5 sec


Passive Blade Ring
Level Requirement 115
Master Level 10
Description Attack enemies with spinning strikes.
[Command]: While Flash Assault is active use Flash Assault again.
Required Skill: Flash Assault Lv. 1+
Level 1 Time Force Cost: 11, Damage: 144%, Number of Attacks: 8, Max Enemies Hit: 8
10 Time Force Cost: 11, Damage: 180%, Number of Attacks: 8, Max Enemies Hit: 8


Passive Advanced Blade Ring
Level Requirement 150
Master Level 20
Description An even more powerful Blade Ring attack. Increases the Blade Ring's damage and adds a blade that pierces through on both sides for additional damage. Unaffected by attack reflection.
Required Skill: Blade Ring Lv. 10+
Level 1 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 203%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 73%, Number of Attacks: 3, Damage Against Normal Enemies: +62% points
20 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 260%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 130%, Number of Attacks: 3, Damage Against Normal Enemies: +100% points
21 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 263%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 133%, Number of Attacks: 3, Damage Against Normal Enemies: +102% points
22 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 266%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 136%, Number of Attacks: 3, Damage Against Normal Enemies: +104% points


Passive Time Generator
Level Requirement 110
Master Level 20
Description Increases Alpha's Time Force Recovery speed. Also grants a chance to recover Time Force when Alpha attacks an enemy.
Level 1 Permanent Increases to Alpha's Time Force Recovery Rate: + 11%, 6% Chance of recovering 5 Time Force when attacking.
20 Permanent Increases to Alpha's Time Force Recovery Rate: + 30%, 25% Chance of recovering 10 Time Force when attacking.


Active Rolling Cross
Level Requirement 120
Master Level 20
Description Spins at very high speed, leaping forward and up, cutting through enemies in your path.
Level 1 Time Force Cost: 13, Damage: 139%, Number of Attacks: 9, Max Enemies Hit: 8
Cooldown: 10 sec
20 Time Force Cost: 13, Damage: 215%, Number of Attacks: 9, Max Enemies Hit: 8
Cooldown: 10 sec


Passive Grand Rolling Cross
Master Level 30
Description An even more powerful Rolling Cross attack. Increases damage and deploys blades that pierce multiple enemies. Unaffected by attack reflection.
Required Skill: Rolling Cross Lv. 20+
Level 1 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 263%, Number of Attacks: 9.
Attack with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 321%, Number of Attacks: 2, Normal Enemy Damage: +52% points.
Cooldown: 10 sec
30 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 350%, Number of Attacks: 9.
Attack with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 350%, Number of Attacks: 2, Normal Enemy Damage: +110% points.
Cooldown: 10 sec
31 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 353%, Number of Attacks: 9.
Attack with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 351%, Number of Attacks: 2, Normal Enemy Damage: +112% points.
Cooldown: 10 sec
32 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 356%, Number of Attacks: 9.
Attack with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 352%, Number of Attacks: 2, Normal Enemy Damage: +114% points.
Cooldown: 10 sec


Passive Rolling Assault
Level Requirement 130
Master Level 20
Description Advance forward while spinning at high speed. Attacks knock back enemies in your path. Can be resisted by some enemies.
[Command]: While Rolling Cross is active, use Rolling Cross again.
Required Skill: Rolling Cross Lv. 1+
Level 1 Time Force Cost: 15, Damage: 199%, Number of Attacks: 10, Max Enemies Hit: 8
20 Time Force Cost: 15, Damage: 275%, Number of Attacks: 10, Max Enemies Hit: 8


Passive Advanced Rolling Assault
Level Requirement 170
Master Level 30
Description An even more powerful Rolling Assault attack. Increases damage and deploys blades that pierce enemies left, right, and above. Unaffected by attack reflection.
Required Skill: Rolling Assault Lv. 20+
Level 1 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 317%, Number of Attacks: 12.
Attack with 3 Blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 221%, Number of Attacks: 3, Normal Enemy Damage: +31% points.
30 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 375%, Number of Attacks: 12.
Attack with 3 Blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 250%, Number of Attacks: 3, Normal Enemy Damage: +60% points.
31 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 377%, Number of Attacks: 12.
Attack with 3 Blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 251%, Number of Attacks: 3, Normal Enemy Damage: +61% points.
32 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 379%, Number of Attacks: 12.
Attack with 3 Blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 252%, Number of Attacks: 3, Normal Enemy Damage: +62% points.


Passive Reinforce Body
Level Requirement 130
Master Level 20
Description Strengthens Alpha's body and increases Max HP, Abnormal Status Resistance, Elemental Resistance, Knockback Resistance, Max Time Force, and Critical Rate.
Level 1 Permanently Increases Alpha's HP: +11%, Abnormal Status Resistance: +1, Elemental Resistance: +1%, Knockback Resistance: +5%, Max Time Force: +11%, Critical Rate: +11%
20 Permanently Increases Alpha's HP: +30%, Abnormal Status Resistance: +10, Elemental Resistance: +10%, Knockback Resistance: +100%, Max Time Force: +30%, Critical Rate: +30%


Active Wind Cutter
Level Requirement 140
Master Level 10
Description Attacks enemies in front of you, and creates a vortex at the target location that causes additional damage.
Level 1 Time Force Cost: 14, Damage: 120%, Number of Attacks: 8, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 83% per 0.5 sec, Number of Attacks: 3, Duration: 3 sec.
Cooldown: 15 sec
10 Time Force Cost: 14, Damage: 165%, Number of Attacks: 8, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 110% per 0.5 sec, Number of Attacks: 3, Duration: 3 sec.
Cooldown: 15 sec


Passive Wind Striker
Master Level 10
Description Attack enemies in front of you and release a vortex.
[Command]: While Wind Cutter is active, use Wind Cutter again.
Required Skill: Wind Cutter Lv. 1+
Level 1 Time Force Cost: 16, Damage: 205%, Number of Attacks: 8, Max Enemies Hit: 8
10 Time Force Cost: 16, Damage: 250%, Number of Attacks: 8, Max Enemies Hit: 8


Passive Storm Break
Master Level 20
Description Attack the enemies in front of you, creating a whirlpool which pushes forward and deals additional damage to enemies in its path. Unaffected by attack reflection.
[Command]: While Wind Striker is active, use Wind Cutter.
Required Skill: Wind Striker Lv. 1+
Level 1 Time Force Cost: 18, Damage: 177%, Number of Attacks: 8, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 177% per 0.5 sec, Number of Attacks: 4, Duration: 3 sec.
20 Time Force Cost: 18, Damage: 215%, Number of Attacks: 8, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 215% per 0.5 sec, Number of Attacks: 4, Duration: 3 sec.


Passive Advanced Storm Break
Master Level 30
Description An even more powerful Storm Break. Increases damage. Also creates a moving Vortex with a Shock Field, continually inflicting damage on enemies nearby. Unaffected by attack reflection.
Required Skill: Storm Break Lv. 20+
Level 1 Time Force Cost: 18, Damage: 277%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 242% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 1 sec, Damage Over Time: 137% damage per 1 sec, Normal Enemy Damage: +162% points
30 Time Force Cost: 18, Damage: 335%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 300% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 3 sec, Damage Over Time: 195% damage per 1 sec, Normal Enemy Damage: +220% points
31 Time Force Cost: 18, Damage: 337%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 302% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 197% damage per 1 sec, Normal Enemy Damage: +222% points
32 Time Force Cost: 18, Damage: 339%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 304% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 199% damage per 1 sec, Normal Enemy Damage: +224% points


Passive Divine Leer
Level Requirement 160
Master Level 20
Description Increases Alpha's Criticals. Also grants a chance to inflict a bleeding effect on the target and restore your HP. Unaffected by attack reflection.
Level 1 Alpha's Critical Damage: +12% permanently
Damage Over Time: 105% damage every 1 sec for 5 sec at 6% chance, and replenishing 5% of max HP
20 Alpha's Critical Damage: +50% permanently
Damage Over Time: 200% damage every 1 sec for 10 sec at 15% chance, and replenishing 5% of max HP

Zero Beta Skills

Active Rising Slash
Level Requirement 100
Master Level 10
Description Launches enemies in front of you into the air. Can be resisted by some monsters.
Level 1 Time Force Cost: 3, Damage: 165%, Number of Attacks: 6, Max Enemies Hit: 6
10 Time Force Cost: 3, Damage: 210%, Number of Attacks: 6, Max Enemies Hit: 6


Passive Air Raid
Level Requirement 100
Master Level 10
Description Attack enemies in front of you, stomping on them in midair.
[Command]: Use Rising Slash twice in a row.
Required Skill: Rising Slash Lv. 1+
Level 1 Time Force Cost: 5, Damage: 185%, Number of Attacks: 6, Max Enemies Hit: 6
10 Time Force Cost: 5, Damage: 230%, Number of Attacks: 6, Max Enemies Hit: 6


Passive Air Riot
Level Requirement 150
Master Level 20
Description Enhances Air Raid, increasing its damage and giving it a wide shockwave. Unaffected by attack reflection.
Required Skill: Air Raid Lv. 10+
Level 1 Time Force Cost: 5, Damage: 235%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 235%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 43%, Duration: 3 sec.
20 Time Force Cost: 5, Damage: 330%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 330%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
21 Time Force Cost: 5, Damage: 335%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 335%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 103%, Duration: 3 sec.
22 Time Force Cost: 5, Damage: 340%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 340%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 106%, Duration: 3 sec.


Passive Heavy Sword Mastery
Level Requirement 100
Master Level 10
Description Increases Heavy Sword Mastery, Critical Rate, Damage, Boss Damage, Attack Power, Final Damage, and Attack Speed.
Level 1 Permanently add Heavy Sword Mastery Bonus: +34%, Critical Rate:+12%, Damage: +23%, Boss Damage: +3%, Attack Power: +35, Final Damage: +14%, Attack Speed: +3
10 Permanently add Heavy Sword Mastery Bonus: +70%, Critical Rate:+30%, Damage: +50%, Boss Damage: +30%, Attack Power: +80, Final Damage: +23%, Attack Speed: +3


Active Flash Cut
Level Requirement 105
Master Level 10
Description Forcefully swing your long sword to attack multiple enemies in front of you.
Level 1 Time Force Cost: 7, Damage: 187%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec
10 Time Force Cost: 7, Damage: 205%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec


Passive Throwing Weapon
Level Requirement 110
Master Level 10
Description Throw your Great Sword with all of your might, cleaving through all enemies in its path. Unaffected by attack reflection.
[Command]: While Flash Cut is active, use Flash Cut again.
Required Skill: Flash Cut Lv. 1+
Level 1 Time Force Cost: 9, Damage: 353%, Number of Attacks: 2, Max Enemies Hit: 6
Final Damage as Assist: -40%
10 Time Force Cost: 9, Damage: 380%, Number of Attacks: 2, Max Enemies Hit: 6
Final Damage as Assist: -40%


Passive Advanced Throwing Weapon
Level Requirement 155
Master Level 20
Description An even more powerful Throwing Weapon attack. Increases damage and adds a knockback effect. Can be resisted by some enemies. Unaffected by attack reflection.
Required Skill: Throwing Weapon Lv. 10+
Level 1 Time Force Cost: 9, Damage: 313% every 0.3 sec., Number of Attacks: 1, Max Enemies Hit: 6, Duration: 4 sec.
Final Damage as Assist: -40%
20 Time Force Cost: 9, Damage: 370% every 0.3 sec., Number of Attacks: 1, Max Enemies Hit: 6, Duration: 4 sec.
Final Damage as Assist: -40%
21 Time Force Cost: 9, Damage: 373% every 0.3 sec., Number of Attacks: 1, Max Enemies Hit: 6, Duration: 4 sec.
Final Damage as Assist: -40%
22 Time Force Cost: 9, Damage: 376% every 0.3 sec., Number of Attacks: 1, Max Enemies Hit: 6, Duration: 4 sec.
Final Damage as Assist: -40%


Passive Solid Body
Level Requirement 110
Master Level 20
Description Strengthens Beta's Body, improving Defense, Abnormal Status Resistance, Elemental Resistance, and Knockback Resistance.
Level 1 Permanently Increases Beta's stats. Defense: +100, Abnormal Status Resistance: +2, Elemental Resistance: +2%, Knockback Resistance: +24%
20 Permanently Increases Beta's stats. Defense: +2000, Abnormal Status Resistance: +40, Elemental Resistance: +40%, Knockback Resistance: +100%


Active Spin Driver
Level Requirement 115
Master Level 20
Description Uses your Heavy Sword's weight to revolve in place, creating a whirlwhind that pulls enemies in.
Level 1 Time Force Cost: 11, Damage: 203%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
20 Time Force Cost: 11, Damage: 260%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec


Passive Wheel Wind
Level Requirement 125
Master Level 20
Description Spin like a whirlwind for a short time and attack enemies nearby.
Use the Left and Right arrow keys while spinning to move.
[Command]: While Spin Driver is activated use Spin Driver again.
Required Skill: Spin Driver Lv. 1+
Level 1 Time Force Cost: 13 per 1 sec, Damage: 101% per 0.1 sec, Max Enemies Hit: 6, Attack count: 2, Duration: 3 sec
20 Time Force Cost: 13 per 1 sec, Damage: 120% per 0.1 sec, Max Enemies Hit: 6, Attack count: 2, Duration: 5 sec


Passive Advanced Wheel Wind
Level Requirement 165
Master Level 30
Description Empowers your Wheel Wind, increasing its damage and enabling it to draw in enemies. Can be resisted by some enemies.
Required Skill: Wheel Wind Lv. 20+
Level 1 Time Force Cost: 13 per 1 sec, Damage: 142%, Max Enemies Hit: 6, Attack count: 2, Duration: 5 sec
30 Time Force Cost: 13 per 1 sec, Damage: 200%, Max Enemies Hit: 6, Attack count: 2, Duration: 7 sec
31 Time Force Cost: 13 per 1 sec, Damage: 202%, Max Enemies Hit: 6, Attack count: 2, Duration: 7 sec
32 Time Force Cost: 13 per 1 sec, Damage: 204%, Max Enemies Hit: 6, Attack count: 2, Duration: 7 sec


Passive Armor Split
Level Requirement 130
Master Level 20
Description Strengthens the Heavy Sword. Grants a chance to split enemy armor and decrease enemy defense rate when attacking.
Level 1 When Beta attacks there is a 10% chance of dropping the target's defense rate by 10% for the 10 sec
Can be stacked up to 2 times
20 When Beta attacks there is a 20% chance of dropping the target's defense rate by 10% for the 20 sec
Can be stacked up to 5 times


Active Giga Crash
Level Requirement 135
Master Level 10
Description Hammer the ground with your sword to attack front enemies.
Level 1 Time Force Cost: 10, Damage: 205%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 15 sec
10 Time Force Cost: 10, Damage: 250%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 15 sec


Passive Falling Star
Level Requirement 140
Master Level 10
Description Jump into the air and drive your sword into the ground in one decisive blow.
Creates a shockwave on impact that does additional damage. Unaffected by attack reflection.
[Command]: While Giga Crash is active, use Giga Crash again.
Required Skill: Giga Crash Lv. 1+
Level 1 Time Force Cost: 12, Damage: 198%, Number of Attacks: 6, Max Enemies Hit: 6.
[Shock Wave]: Max Enemies Hit: 6, Damage: 216%, Number of Attacks: 3.
10 Time Force Cost: 12, Damage: 225%, Number of Attacks: 6, Max Enemies Hit: 6.
[Shock Wave]: Max Enemies Hit: 6, Damage: 225%, Number of Attacks: 3.


Passive Groundbreaker
Master Level 20
Description Jump high into the air and bring down the Heavy Sword hard enough to split the ground beneath you.
Creates a shockwave on impact that deals additional damage. Unaffected by attack reflection.
[Command]: While Falling Star is active, use Giga Crash.
Required Skill: Falling Star Lv. 1+
Level 1 Time Force Cost: 13, Damage: 184%, Number of Attacks: 8, Max Enemies Hit: 6.
[Shock Wave]: Max Enemies Hit: 6, Damage: 184%, Number of Attacks: 8.
20 Time Force Cost: 13, Damage: 260%, Number of Attacks: 8, Max Enemies Hit: 6.
[Shock Wave]: Max Enemies Hit: 6, Damage: 260%, Number of Attacks: 8.


Passive Mega Groundbreaker
Master Level 30
Description An even more powerful Groundbreaker. Increases damage. Also creates a Shock Field on the ground, continually inflicting damage on nearby enemies. Unaffected by attack reflection.
Required Skill: Groundbreaker Lv. 20+
Level 1 Time Force Cost: 13, Damage: 293%, Max Enemies Hit: 6, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 6, Damage: 198%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 6, Duration: 2 sec, Damage Over Time: 252% damage per 1 sec, Normal Enemy Damage: +152% points
30 Time Force Cost: 13, Damage: 380%, Max Enemies Hit: 6, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 6, Damage: 285%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 6, Duration: 5 sec, Damage Over Time: 310% damage per 1 sec, Normal Enemy Damage: +210% points
31 Time Force Cost: 13, Damage: 383%, Max Enemies Hit: 6, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 6, Damage: 288%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 6, Duration: 5 sec, Damage Over Time: 312% damage per 1 sec, Normal Enemy Damage: +212% points
32 Time Force Cost: 13, Damage: 386%, Max Enemies Hit: 6, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 6, Damage: 291%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 6, Duration: 5 sec, Damage Over Time: 314% damage per 1 sec, Normal Enemy Damage: +214% points


Passive Immune Barrier
Level Requirement 165
Master Level 20
Description Generates a protective shield that has a chance to block damage for a short time.
You are invincible at the moment the shield is created.
Level 1 Respond to enemy attacks with a 6% chance of creating a barrier that blocks up to 12% Max HP for 5 sec.
20 Respond to enemy attacks with a 25% chance of creating a barrier that blocks up to 50% Max HP for 5 sec.


Passive Critical Bind
Level Requirement 185
Master Level 20
Description Beta's attack has a chance to bind boss monsters. Bound enemies will bleed and are more vulnerable to Alpha's attacks. Critical Bind does not share resistance with other incapacitation skills. Using Critical Bind on a boss with an active incapacitation effect whose remaining duration is less than half of Critical Bind's duration will refresh its duration to match that of Critical Bind.
Level 1 Beta's Attack Bind Chance: 1%, Duration: 2 sec. Targets who are not stunned, including normal monsters, will be debuffed for the same amount of time.
Alpha's attacks gain +11% Critical Rate and +10% Critical Damage against targets who are stunned by Critical Bind.
The Bind effect will expire after inflicting damage proportional to the remaining effect duration.
Stunned enemies will resist Critical Bind, and be immune to stunning, for 35 sec. afterwards.
20 Beta's Attack Bind Chance: 10%, Duration: 4 sec. Targets who are not stunned, including normal monsters, will be debuffed for the same amount of time.
Alpha's attacks gain +30% Critical Rate and +20% Critical Damage against targets who are stunned by Critical Bind.
The Bind effect will expire after inflicting damage proportional to the remaining effect duration.
Stunned enemies will resist Critical Bind, and be immune to stunning, for 35 sec. afterwards.

V Skills

Shared Skills

Show/hide all levels
Active Rope Lift
Master Level 30
Description Fires a grappling hook to a platform above you to ascend quickly.
Level 1 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +1]
30 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +30]
Active Rope Lift
Master Level 30
Description Fires a grappling hook to a platform above you to ascend quickly.
Level 1 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +1]
2 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +2]
3 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +3]
4 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +4]
5 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +5]
6 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +6]
7 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +7]
8 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +8]
9 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +9]
10 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +10]
11 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +11]
12 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +12]
13 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +13]
14 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +14]
15 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +15]
16 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +16]
17 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +17]
18 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +18]
19 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +19]
20 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +20]
21 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +21]
22 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +22]
23 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +23]
24 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +24]
25 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +25]
26 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +26]
27 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +27]
28 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +28]
29 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +29]
30 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +30]
Show/hide all levels
Active Decent Mystic Door
Master Level 30
Description Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Level 1 Portal Duration: 32 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
30 Portal Duration: 90 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
Active Decent Mystic Door
Master Level 30
Description Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Level 1 Portal Duration: 32 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
2 Portal Duration: 34 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
3 Portal Duration: 36 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
4 Portal Duration: 38 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
5 Portal Duration: 40 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
6 Portal Duration: 42 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +2]
7 Portal Duration: 44 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +2]
8 Portal Duration: 46 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +2]
9 Portal Duration: 48 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +2]
10 Portal Duration: 50 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +2]
11 Portal Duration: 52 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +3]
12 Portal Duration: 54 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +3]
13 Portal Duration: 56 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +3]
14 Portal Duration: 58 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +3]
15 Portal Duration: 60 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +3]
16 Portal Duration: 62 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +4]
17 Portal Duration: 64 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +4]
18 Portal Duration: 66 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +4]
19 Portal Duration: 68 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +4]
20 Portal Duration: 70 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +4]
21 Portal Duration: 72 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
22 Portal Duration: 74 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
23 Portal Duration: 76 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
24 Portal Duration: 78 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
25 Portal Duration: 80 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
26 Portal Duration: 82 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
27 Portal Duration: 84 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
28 Portal Duration: 86 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
29 Portal Duration: 88 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
30 Portal Duration: 90 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
Show/hide all levels
Active Decent Sharp Eyes
Master Level 30
Description Locates an enemy's weak spot to deal lethal damage. Does not stack with Sharp Eyes.
Level 1 Duration: 183 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
30 Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Decent Sharp Eyes
Master Level 30
Description Locates an enemy's weak spot to deal lethal damage. Does not stack with Sharp Eyes.
Level 1 Duration: 183 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
2 Duration: 186 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
3 Duration: 189 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
4 Duration: 192 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
5 Duration: 195 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
6 Duration: 198 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
7 Duration: 201 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
8 Duration: 204 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
9 Duration: 207 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
10 Duration: 210 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
11 Duration: 213 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
12 Duration: 216 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
13 Duration: 219 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
14 Duration: 222 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
15 Duration: 225 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
16 Duration: 228 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
17 Duration: 231 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
18 Duration: 234 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
19 Duration: 237 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
20 Duration: 240 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
21 Duration: 243 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
22 Duration: 246 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
23 Duration: 249 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
24 Duration: 252 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
25 Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
26 Duration: 258 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
27 Duration: 261 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
28 Duration: 264 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
29 Duration: 267 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
30 Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Show/hide all levels
Active Decent Hyper Body
Master Level 30
Description Increases Max HP and Max MP. Does not stack with Hyper Body.
Level 1 Duration: 183 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
30 Duration: 270 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Decent Hyper Body
Master Level 30
Description Increases Max HP and Max MP. Does not stack with Hyper Body.
Level 1 Duration: 183 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
2 Duration: 186 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
3 Duration: 189 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
4 Duration: 192 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
5 Duration: 195 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
6 Duration: 198 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
7 Duration: 201 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
8 Duration: 204 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
9 Duration: 207 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
10 Duration: 210 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
11 Duration: 213 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
12 Duration: 216 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
13 Duration: 219 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
14 Duration: 222 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
15 Duration: 225 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
16 Duration: 228 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
17 Duration: 231 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
18 Duration: 234 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
19 Duration: 237 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
20 Duration: 240 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
21 Duration: 243 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
22 Duration: 246 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
23 Duration: 249 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
24 Duration: 252 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
25 Duration: 255 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
26 Duration: 258 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
27 Duration: 261 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
28 Duration: 264 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
29 Duration: 267 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
30 Duration: 270 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Show/hide all levels
Active Decent Combat Orders
Master Level 30
Description Temporarily increases all of your skill levels. Only 4th job skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Some special skills, beginner skills, Combat Orders, Decent Combat Orders, hyper skills, 5th job skills, and 6th job skills cannot be increased.
Does not stack with Combat Orders.
Level 1 Duration: 183 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
30 Duration: 270 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
Active Decent Combat Orders
Master Level 30
Description Temporarily increases all of your skill levels. Only 4th job skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Some special skills, beginner skills, Combat Orders, Decent Combat Orders, hyper skills, 5th job skills, and 6th job skills cannot be increased.
Does not stack with Combat Orders.
Level 1 Duration: 183 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
2 Duration: 186 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
3 Duration: 189 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
4 Duration: 192 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
5 Duration: 195 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
6 Duration: 198 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +2]
7 Duration: 201 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +2]
8 Duration: 204 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +2]
9 Duration: 207 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +2]
10 Duration: 210 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +2]
11 Duration: 213 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +3]
12 Duration: 216 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +3]
13 Duration: 219 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +3]
14 Duration: 222 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +3]
15 Duration: 225 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +3]
16 Duration: 228 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +4]
17 Duration: 231 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +4]
18 Duration: 234 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +4]
19 Duration: 237 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +4]
20 Duration: 240 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +4]
21 Duration: 243 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
22 Duration: 246 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
23 Duration: 249 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
24 Duration: 252 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
25 Duration: 255 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
26 Duration: 258 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
27 Duration: 261 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
28 Duration: 264 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
29 Duration: 267 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
30 Duration: 270 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
Show/hide all levels
Passive Decent Advanced Blessing
Master Level 30
Description Increase ATT, Magic ATT, Defense, Max HP, and Max MP.
Only the highest effect from Bless, Advanced Blessing, or Decent Advanced Blessing will be applied.
Level 1 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +1]
30 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +6]
Passive Decent Advanced Blessing
Master Level 30
Description Increase ATT, Magic ATT, Defense, Max HP, and Max MP.
Only the highest effect from Bless, Advanced Blessing, or Decent Advanced Blessing will be applied.
Level 1 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +1]
2 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +1]
3 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +1]
4 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +1]
5 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +1]
6 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +2]
7 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +2]
8 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +2]
9 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +2]
10 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +2]
11 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +3]
12 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +3]
13 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +3]
14 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +3]
15 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +3]
16 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +4]
17 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +4]
18 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +4]
19 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +4]
20 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +4]
21 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +5]
22 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +5]
23 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +5]
24 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +5]
25 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +5]
26 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +6]
27 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +6]
28 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +6]
29 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +6]
30 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +6]
Show/hide all levels
Passive Decent Speed Infusion
Master Level 30
Description Increase your attack speed by 1. Only the highest effect from either Speed Infusion or Decent Speed Infusion will be applied.
Level 1 Attack Speed +1 Level
[Passive Effect - All Stats: +1]
30 Attack Speed +1 Level
[Passive Effect - All Stats: +6]
Passive Decent Speed Infusion
Master Level 30
Description Increase your attack speed by 1. Only the highest effect from either Speed Infusion or Decent Speed Infusion will be applied.
Level 1 Attack Speed +1 Level
[Passive Effect - All Stats: +1]
2 Attack Speed +1 Level
[Passive Effect - All Stats: +1]
3 Attack Speed +1 Level
[Passive Effect - All Stats: +1]
4 Attack Speed +1 Level
[Passive Effect - All Stats: +1]
5 Attack Speed +1 Level
[Passive Effect - All Stats: +1]
6 Attack Speed +1 Level
[Passive Effect - All Stats: +2]
7 Attack Speed +1 Level
[Passive Effect - All Stats: +2]
8 Attack Speed +1 Level
[Passive Effect - All Stats: +2]
9 Attack Speed +1 Level
[Passive Effect - All Stats: +2]
10 Attack Speed +1 Level
[Passive Effect - All Stats: +2]
11 Attack Speed +1 Level
[Passive Effect - All Stats: +3]
12 Attack Speed +1 Level
[Passive Effect - All Stats: +3]
13 Attack Speed +1 Level
[Passive Effect - All Stats: +3]
14 Attack Speed +1 Level
[Passive Effect - All Stats: +3]
15 Attack Speed +1 Level
[Passive Effect - All Stats: +3]
16 Attack Speed +1 Level
[Passive Effect - All Stats: +4]
17 Attack Speed +1 Level
[Passive Effect - All Stats: +4]
18 Attack Speed +1 Level
[Passive Effect - All Stats: +4]
19 Attack Speed +1 Level
[Passive Effect - All Stats: +4]
20 Attack Speed +1 Level
[Passive Effect - All Stats: +4]
21 Attack Speed +1 Level
[Passive Effect - All Stats: +5]
22 Attack Speed +1 Level
[Passive Effect - All Stats: +5]
23 Attack Speed +1 Level
[Passive Effect - All Stats: +5]
24 Attack Speed +1 Level
[Passive Effect - All Stats: +5]
25 Attack Speed +1 Level
[Passive Effect - All Stats: +5]
26 Attack Speed +1 Level
[Passive Effect - All Stats: +6]
27 Attack Speed +1 Level
[Passive Effect - All Stats: +6]
28 Attack Speed +1 Level
[Passive Effect - All Stats: +6]
29 Attack Speed +1 Level
[Passive Effect - All Stats: +6]
30 Attack Speed +1 Level
[Passive Effect - All Stats: +6]
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Active Blink
Master Level 30
Description Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air.
Level 1 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.1 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +1]
30 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +30]
Active Blink
Master Level 30
Description Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air.
Level 1 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.1 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +1]
2 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.1 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +2]
3 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.2 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +3]
4 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +4]
5 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +5]
6 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.4 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +6]
7 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +7]
8 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +8]
9 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.6 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +9]
10 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.7 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +10]
11 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.7 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +11]
12 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.8 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +12]
13 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.9 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +13]
14 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.9 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +14]
15 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +15]
16 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.1 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +16]
17 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.1 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +17]
18 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.2 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +18]
19 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +19]
20 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +20]
21 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.4 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +21]
22 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +22]
23 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +23]
24 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.6 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +24]
25 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.7 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +25]
26 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.7 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +26]
27 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.8 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +27]
28 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.9 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +28]
29 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.9 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +29]
30 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +30]
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Active Erda Nova
Master Level 30
Description Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements.
Erda Nova can be used while using other skills, and it can deal damage to enemies even when they are under Attack Ignore. It also ignores Attack Reflection.
Level 1 HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 216 sec.
30 HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 100 sec.
Active Erda Nova
Master Level 30
Description Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements.
Erda Nova can be used while using other skills, and it can deal damage to enemies even when they are under Attack Ignore. It also ignores Attack Reflection.
Level 1 HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 216 sec.
2 HP Cost: 15% of Max HP, Damage: 162%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 212 sec.
3 HP Cost: 15% of Max HP, Damage: 168%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 208 sec.
4 HP Cost: 15% of Max HP, Damage: 174%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 204 sec.
5 HP Cost: 15% of Max HP, Damage: 180%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 200 sec.
6 HP Cost: 15% of Max HP, Damage: 186%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 196 sec.
7 HP Cost: 15% of Max HP, Damage: 192%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 192 sec.
8 HP Cost: 15% of Max HP, Damage: 198%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 188 sec.
9 HP Cost: 15% of Max HP, Damage: 204%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 184 sec.
10 HP Cost: 15% of Max HP, Damage: 210%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 180 sec.
11 HP Cost: 15% of Max HP, Damage: 216%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 176 sec.
12 HP Cost: 15% of Max HP, Damage: 222%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 172 sec.
13 HP Cost: 15% of Max HP, Damage: 228%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 168 sec.
14 HP Cost: 15% of Max HP, Damage: 234%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 164 sec.
15 HP Cost: 15% of Max HP, Damage: 240%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 160 sec.
16 HP Cost: 15% of Max HP, Damage: 246%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 156 sec.
17 HP Cost: 15% of Max HP, Damage: 252%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 152 sec.
18 HP Cost: 15% of Max HP, Damage: 258%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 148 sec.
19 HP Cost: 15% of Max HP, Damage: 264%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 144 sec.
20 HP Cost: 15% of Max HP, Damage: 270%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 140 sec.
21 HP Cost: 15% of Max HP, Damage: 276%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 136 sec.
22 HP Cost: 15% of Max HP, Damage: 282%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 132 sec.
23 HP Cost: 15% of Max HP, Damage: 288%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 128 sec.
24 HP Cost: 15% of Max HP, Damage: 294%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 124 sec.
25 HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 120 sec.
26 HP Cost: 15% of Max HP, Damage: 306%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 116 sec.
27 HP Cost: 15% of Max HP, Damage: 312%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 112 sec.
28 HP Cost: 15% of Max HP, Damage: 318%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 108 sec.
29 HP Cost: 15% of Max HP, Damage: 324%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 104 sec.
30 HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 100 sec.
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Active Will of Erda
Master Level 30
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec. after use. Certain abnormal status effects will still get through. Does not apply Combat Orders.
Can be used while using other skills.
Level 1 HP Cost: 5% of Max HP, Cooldown: 475 sec
30 HP Cost: 5% of Max HP, Cooldown: 330 sec
Active Will of Erda
Master Level 30
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec. after use. Certain abnormal status effects will still get through. Does not apply Combat Orders.
Can be used while using other skills.
Level 1 HP Cost: 5% of Max HP, Cooldown: 475 sec
2 HP Cost: 5% of Max HP, Cooldown: 470 sec
3 HP Cost: 5% of Max HP, Cooldown: 465 sec
4 HP Cost: 5% of Max HP, Cooldown: 460 sec
5 HP Cost: 5% of Max HP, Cooldown: 455 sec
6 HP Cost: 5% of Max HP, Cooldown: 450 sec
7 HP Cost: 5% of Max HP, Cooldown: 445 sec
8 HP Cost: 5% of Max HP, Cooldown: 440 sec
9 HP Cost: 5% of Max HP, Cooldown: 435 sec
10 HP Cost: 5% of Max HP, Cooldown: 430 sec
11 HP Cost: 5% of Max HP, Cooldown: 425 sec
12 HP Cost: 5% of Max HP, Cooldown: 420 sec
13 HP Cost: 5% of Max HP, Cooldown: 415 sec
14 HP Cost: 5% of Max HP, Cooldown: 410 sec
15 HP Cost: 5% of Max HP, Cooldown: 405 sec
16 HP Cost: 5% of Max HP, Cooldown: 400 sec
17 HP Cost: 5% of Max HP, Cooldown: 395 sec
18 HP Cost: 5% of Max HP, Cooldown: 390 sec
19 HP Cost: 5% of Max HP, Cooldown: 385 sec
20 HP Cost: 5% of Max HP, Cooldown: 380 sec
21 HP Cost: 5% of Max HP, Cooldown: 375 sec
22 HP Cost: 5% of Max HP, Cooldown: 370 sec
23 HP Cost: 5% of Max HP, Cooldown: 365 sec
24 HP Cost: 5% of Max HP, Cooldown: 360 sec
25 HP Cost: 5% of Max HP, Cooldown: 355 sec
26 HP Cost: 5% of Max HP, Cooldown: 350 sec
27 HP Cost: 5% of Max HP, Cooldown: 345 sec
28 HP Cost: 5% of Max HP, Cooldown: 340 sec
29 HP Cost: 5% of Max HP, Cooldown: 335 sec
30 HP Cost: 5% of Max HP, Cooldown: 330 sec
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Active Decent Holy Symbol
Master Level 30
Description Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Level 1 Duration: 183 sec, EXP: +20%, Drop Rate: +14%
Cooldown: 180 sec
30 Duration: 270 sec, EXP: +35%, Drop Rate: +24%
Cooldown: 180 sec
Active Decent Holy Symbol
Master Level 30
Description Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Level 1 Duration: 183 sec, EXP: +20%, Drop Rate: +14%
Cooldown: 180 sec
2 Duration: 186 sec, EXP: +21%, Drop Rate: +14%
Cooldown: 180 sec
3 Duration: 189 sec, EXP: +21%, Drop Rate: +15%
Cooldown: 180 sec
4 Duration: 192 sec, EXP: +22%, Drop Rate: +15%
Cooldown: 180 sec
5 Duration: 195 sec, EXP: +22%, Drop Rate: +15%
Cooldown: 180 sec
6 Duration: 198 sec, EXP: +23%, Drop Rate: +16%
Cooldown: 180 sec
7 Duration: 201 sec, EXP: +23%, Drop Rate: +16%
Cooldown: 180 sec
8 Duration: 204 sec, EXP: +24%, Drop Rate: +16%
Cooldown: 180 sec
9 Duration: 207 sec, EXP: +24%, Drop Rate: +17%
Cooldown: 180 sec
10 Duration: 210 sec, EXP: +25%, Drop Rate: +17%
Cooldown: 180 sec
11 Duration: 213 sec, EXP: +25%, Drop Rate: +17%
Cooldown: 180 sec
12 Duration: 216 sec, EXP: +26%, Drop Rate: +18%
Cooldown: 180 sec
13 Duration: 219 sec, EXP: +26%, Drop Rate: +18%
Cooldown: 180 sec
14 Duration: 222 sec, EXP: +27%, Drop Rate: +18%
Cooldown: 180 sec
15 Duration: 225 sec, EXP: +27%, Drop Rate: +19%
Cooldown: 180 sec
16 Duration: 228 sec, EXP: +28%, Drop Rate: +19%
Cooldown: 180 sec
17 Duration: 231 sec, EXP: +28%, Drop Rate: +19%
Cooldown: 180 sec
18 Duration: 234 sec, EXP: +29%, Drop Rate: +20%
Cooldown: 180 sec
19 Duration: 237 sec, EXP: +29%, Drop Rate: +20%
Cooldown: 180 sec
20 Duration: 240 sec, EXP: +30%, Drop Rate: +20%
Cooldown: 180 sec
21 Duration: 243 sec, EXP: +30%, Drop Rate: +21%
Cooldown: 180 sec
22 Duration: 246 sec, EXP: +31%, Drop Rate: +21%
Cooldown: 180 sec
23 Duration: 249 sec, EXP: +31%, Drop Rate: +21%
Cooldown: 180 sec
24 Duration: 252 sec, EXP: +32%, Drop Rate: +22%
Cooldown: 180 sec
25 Duration: 255 sec, EXP: +32%, Drop Rate: +22%
Cooldown: 180 sec
26 Duration: 258 sec, EXP: +33%, Drop Rate: +22%
Cooldown: 180 sec
27 Duration: 261 sec, EXP: +33%, Drop Rate: +23%
Cooldown: 180 sec
28 Duration: 264 sec, EXP: +34%, Drop Rate: +23%
Cooldown: 180 sec
29 Duration: 267 sec, EXP: +34%, Drop Rate: +23%
Cooldown: 180 sec
30 Duration: 270 sec, EXP: +35%, Drop Rate: +24%
Cooldown: 180 sec
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Active Erda Shower
Master Level 30
Description Fires a blast of compressed Erda at nearby enemies.
Pressing the skill key with the down arrow key summons an Erda Fountain, an object filled with pure Erda.
With Action Customization enabled, you can summon an Erda Fountain by pressing its skill key again, without the use of the arrow keys.
When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count.
Right-click to toggle Action Customization ON/OFF
Level 1 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
30 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
Active Erda Shower
Master Level 30
Description Fires a blast of compressed Erda at nearby enemies.
Pressing the skill key with the down arrow key summons an Erda Fountain, an object filled with pure Erda.
With Action Customization enabled, you can summon an Erda Fountain by pressing its skill key again, without the use of the arrow keys.
When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count.
Right-click to toggle Action Customization ON/OFF
Level 1 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
2 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 480%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 480%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
3 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 495%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 495%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
4 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 510%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 510%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
5 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 525%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 525%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
6 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 540%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 540%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
7 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 555%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 555%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
8 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 570%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 570%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
9 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 585%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 585%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
10 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 600%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 600%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
11 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 615%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 615%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
12 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 630%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 630%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
13 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 645%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 645%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
14 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 660%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 660%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
15 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 675%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 675%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
16 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 690%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 690%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
17 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 705%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 705%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
18 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 720%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 720%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
19 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 735%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 735%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
20 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 750%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 750%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
21 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 765%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 765%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
22 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 780%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 780%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
23 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 795%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 795%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
24 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 810%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 810%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
25 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 825%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
26 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 840%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 840%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
27 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 855%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 855%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
28 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 870%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 870%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
29 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 885%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 885%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
30 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
Show/hide all levels
Active Decent Holy Fountain
Master Level 30
Description Summon a Holy Fountain that restores party members' HP. Even party members with the Undead status can use it. Approach the fountain and press the up arrow key to heal.
Can't be used on a map where another party member's Holy Fountain or Decent Holy Fountain already exists.
If the Decent Holy Fountain disappears before its duration ends, a Vestige of Divinity will remain. Can't be used on a map where another party member's Holy Fountain, Decent Holy Fountain, or Vestige of Divinity already exists.
Not affected by effects which reset cooldowns, increase recovery skill potency, or increase summon duration. Cannot be summoned near a portal.
Level 1 Duration: 31 sec, restores 5% HP when used, able to use 5 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 89 sec
[Passive Effect - All Stats: +1]
30 Duration: 60 sec, restores 35% HP when used, able to use 20 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 60 sec
[Passive Effect - All Stats: +6]
Active Decent Holy Fountain
Master Level 30
Description Summon a Holy Fountain that restores party members' HP. Even party members with the Undead status can use it. Approach the fountain and press the up arrow key to heal.
Can't be used on a map where another party member's Holy Fountain or Decent Holy Fountain already exists.
If the Decent Holy Fountain disappears before its duration ends, a Vestige of Divinity will remain. Can't be used on a map where another party member's Holy Fountain, Decent Holy Fountain, or Vestige of Divinity already exists.
Not affected by effects which reset cooldowns, increase recovery skill potency, or increase summon duration. Cannot be summoned near a portal.
Level 1 Duration: 31 sec, restores 5% HP when used, able to use 5 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 89 sec
[Passive Effect - All Stats: +1]
2 Duration: 32 sec, restores 5% HP when used, able to use 6 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 88 sec
[Passive Effect - All Stats: +1]
3 Duration: 33 sec, restores 5% HP when used, able to use 6 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 87 sec
[Passive Effect - All Stats: +1]
4 Duration: 34 sec, restores 5% HP when used, able to use 7 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 86 sec
[Passive Effect - All Stats: +1]
5 Duration: 35 sec, restores 10% HP when used, able to use 7 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 85 sec
[Passive Effect - All Stats: +1]
6 Duration: 36 sec, restores 10% HP when used, able to use 8 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 84 sec
[Passive Effect - All Stats: +2]
7 Duration: 37 sec, restores 10% HP when used, able to use 8 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 83 sec
[Passive Effect - All Stats: +2]
8 Duration: 38 sec, restores 10% HP when used, able to use 9 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 82 sec
[Passive Effect - All Stats: +2]
9 Duration: 39 sec, restores 10% HP when used, able to use 9 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 81 sec
[Passive Effect - All Stats: +2]
10 Duration: 40 sec, restores 15% HP when used, able to use 10 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 80 sec
[Passive Effect - All Stats: +2]
11 Duration: 41 sec, restores 15% HP when used, able to use 10 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 79 sec
[Passive Effect - All Stats: +3]
12 Duration: 42 sec, restores 15% HP when used, able to use 11 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 78 sec
[Passive Effect - All Stats: +3]
13 Duration: 43 sec, restores 15% HP when used, able to use 11 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 77 sec
[Passive Effect - All Stats: +3]
14 Duration: 44 sec, restores 15% HP when used, able to use 12 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 76 sec
[Passive Effect - All Stats: +3]
15 Duration: 45 sec, restores 20% HP when used, able to use 12 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 75 sec
[Passive Effect - All Stats: +3]
16 Duration: 46 sec, restores 20% HP when used, able to use 13 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 74 sec
[Passive Effect - All Stats: +4]
17 Duration: 47 sec, restores 20% HP when used, able to use 13 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 73 sec
[Passive Effect - All Stats: +4]
18 Duration: 48 sec, restores 20% HP when used, able to use 14 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 72 sec
[Passive Effect - All Stats: +4]
19 Duration: 49 sec, restores 20% HP when used, able to use 14 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 71 sec
[Passive Effect - All Stats: +4]
20 Duration: 50 sec, restores 25% HP when used, able to use 15 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 70 sec
[Passive Effect - All Stats: +4]
21 Duration: 51 sec, restores 25% HP when used, able to use 15 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 69 sec
[Passive Effect - All Stats: +5]
22 Duration: 52 sec, restores 25% HP when used, able to use 16 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 68 sec
[Passive Effect - All Stats: +5]
23 Duration: 53 sec, restores 25% HP when used, able to use 16 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 67 sec
[Passive Effect - All Stats: +5]
24 Duration: 54 sec, restores 25% HP when used, able to use 17 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 66 sec
[Passive Effect - All Stats: +5]
25 Duration: 55 sec, restores 30% HP when used, able to use 17 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 65 sec
[Passive Effect - All Stats: +5]
26 Duration: 56 sec, restores 30% HP when used, able to use 18 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 64 sec
[Passive Effect - All Stats: +6]
27 Duration: 57 sec, restores 30% HP when used, able to use 18 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 63 sec
[Passive Effect - All Stats: +6]
28 Duration: 58 sec, restores 30% HP when used, able to use 19 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 62 sec
[Passive Effect - All Stats: +6]
29 Duration: 59 sec, restores 30% HP when used, able to use 19 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 61 sec
[Passive Effect - All Stats: +6]
30 Duration: 60 sec, restores 35% HP when used, able to use 20 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 60 sec
[Passive Effect - All Stats: +6]
Show/hide all levels
Active True Arachnid Reflection
Master Level 30
Description The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality. Unaffected by attack reflection.
Level 1 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
Active True Arachnid Reflection
Master Level 30
Description The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality. Unaffected by attack reflection.
Level 1 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
2 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 486%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 189% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
3 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 504%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 196% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
4 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 522%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 203% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
5 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 540%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 210% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
6 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 558%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 217% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
7 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 576%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 224% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
8 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 594%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 231% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
9 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 612%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 238% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
10 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 630%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 245% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
11 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 648%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 252% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
12 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 666%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 259% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
13 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 684%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 266% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
14 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 702%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 273% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
15 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 720%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 280% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
16 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 738%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 287% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
17 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 756%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 294% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
18 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 774%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 301% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
19 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 792%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 308% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
20 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 810%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 315% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
21 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 828%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 322% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
22 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 846%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 329% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
23 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 864%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 336% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
24 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 882%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 343% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
26 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 918%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 357% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
27 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 936%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 364% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
28 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 954%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 371% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
29 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 972%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 378% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
Show/hide all levels
Active Solar Crest
Master Level 30
Description Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection.
Level 1 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times.
Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times.
Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy.
Cooldown: 250 sec
Active Solar Crest
Master Level 30
Description Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection.
Level 1 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times.
Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy.
Cooldown: 250 sec
2 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 810% damage up to 15 enemies 12 times.
Flame Emblem: deals 216% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 297% damage if striking a single enemy.
Cooldown: 250 sec
3 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 840% damage up to 15 enemies 12 times.
Flame Emblem: deals 224% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 308% damage if striking a single enemy.
Cooldown: 250 sec
4 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 870% damage up to 15 enemies 12 times.
Flame Emblem: deals 232% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 319% damage if striking a single enemy.
Cooldown: 250 sec
5 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 900% damage up to 15 enemies 12 times.
Flame Emblem: deals 240% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 330% damage if striking a single enemy.
Cooldown: 250 sec
6 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 930% damage up to 15 enemies 12 times.
Flame Emblem: deals 248% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 341% damage if striking a single enemy.
Cooldown: 250 sec
7 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 960% damage up to 15 enemies 12 times.
Flame Emblem: deals 256% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 352% damage if striking a single enemy.
Cooldown: 250 sec
8 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 990% damage up to 15 enemies 12 times.
Flame Emblem: deals 264% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 363% damage if striking a single enemy.
Cooldown: 250 sec
9 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1020% damage up to 15 enemies 12 times.
Flame Emblem: deals 272% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 374% damage if striking a single enemy.
Cooldown: 250 sec
10 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1050% damage up to 15 enemies 12 times.
Flame Emblem: deals 280% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 385% damage if striking a single enemy.
Cooldown: 250 sec
11 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1080% damage up to 15 enemies 12 times.
Flame Emblem: deals 288% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 396% damage if striking a single enemy.
Cooldown: 250 sec
12 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1110% damage up to 15 enemies 12 times.
Flame Emblem: deals 296% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 407% damage if striking a single enemy.
Cooldown: 250 sec
13 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1140% damage up to 15 enemies 12 times.
Flame Emblem: deals 304% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 418% damage if striking a single enemy.
Cooldown: 250 sec
14 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1170% damage up to 15 enemies 12 times.
Flame Emblem: deals 312% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 429% damage if striking a single enemy.
Cooldown: 250 sec
15 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1200% damage up to 15 enemies 12 times.
Flame Emblem: deals 320% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 440% damage if striking a single enemy.
Cooldown: 250 sec
16 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1230% damage up to 15 enemies 12 times.
Flame Emblem: deals 328% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 451% damage if striking a single enemy.
Cooldown: 250 sec
17 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1260% damage up to 15 enemies 12 times.
Flame Emblem: deals 336% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 462% damage if striking a single enemy.
Cooldown: 250 sec
18 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1290% damage up to 15 enemies 12 times.
Flame Emblem: deals 344% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 473% damage if striking a single enemy.
Cooldown: 250 sec
19 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1320% damage up to 15 enemies 12 times.
Flame Emblem: deals 352% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 484% damage if striking a single enemy.
Cooldown: 250 sec
20 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1350% damage up to 15 enemies 12 times.
Flame Emblem: deals 360% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 495% damage if striking a single enemy.
Cooldown: 250 sec
21 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1380% damage up to 15 enemies 12 times.
Flame Emblem: deals 368% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 506% damage if striking a single enemy.
Cooldown: 250 sec
22 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1410% damage up to 15 enemies 12 times.
Flame Emblem: deals 376% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 517% damage if striking a single enemy.
Cooldown: 250 sec
23 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1440% damage up to 15 enemies 12 times.
Flame Emblem: deals 384% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 528% damage if striking a single enemy.
Cooldown: 250 sec
24 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1470% damage up to 15 enemies 12 times.
Flame Emblem: deals 392% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 539% damage if striking a single enemy.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times.
Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy.
Cooldown: 250 sec
26 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1530% damage up to 15 enemies 12 times.
Flame Emblem: deals 408% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 561% damage if striking a single enemy.
Cooldown: 250 sec
27 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1560% damage up to 15 enemies 12 times.
Flame Emblem: deals 416% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 572% damage if striking a single enemy.
Cooldown: 250 sec
28 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1590% damage up to 15 enemies 12 times.
Flame Emblem: deals 424% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 583% damage if striking a single enemy.
Cooldown: 250 sec
29 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1620% damage up to 15 enemies 12 times.
Flame Emblem: deals 432% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 594% damage if striking a single enemy.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times.
Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy.
Cooldown: 250 sec
Show/hide all levels
Active Transcendent
Master Level 30
Description Receives the blessing of the Transcendent of Light, Life, and Time. The Spear of Light attacks the boss with the highest HP within range first. Light and Time Blessings are unaffected by attack reflection.
Level 1 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 260%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 208%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 20 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 31 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 182%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 208% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
30 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 550%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 440%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 30 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 60 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 385%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 440% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
Active Transcendent
Master Level 30
Description Receives the blessing of the Transcendent of Light, Life, and Time. The Spear of Light attacks the boss with the highest HP within range first. Light and Time Blessings are unaffected by attack reflection.
Level 1 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 260%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 208%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 20 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 31 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 182%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 208% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
2 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 270%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 216%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 20 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 32 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 189%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 216% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
3 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 280%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 224%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 21 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 33 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 196%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 224% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
4 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 290%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 232%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 21 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 34 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 203%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 232% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
5 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 240%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 21 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 35 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 210%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 240% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
6 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 310%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 248%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 22 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 36 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 217%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 248% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
7 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 320%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 256%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 22 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 37 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 224%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 256% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
8 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 330%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 264%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 22 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 38 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 231%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 264% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
9 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 340%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 272%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 23 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 39 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 238%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 272% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
10 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 350%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 280%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 23 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 40 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 245%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 280% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
11 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 360%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 288%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 23 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 41 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 252%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 288% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
12 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 370%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 296%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 24 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 42 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 259%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 296% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
13 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 380%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 304%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 24 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 43 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 266%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 304% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
14 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 390%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 312%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 24 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 44 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 273%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 312% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
15 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 400%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 320%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 25 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 45 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 280%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 320% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
16 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 410%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 328%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 25 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 46 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 287%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 328% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
17 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 420%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 336%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 25 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 47 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 294%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 336% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
18 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 430%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 344%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 26 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 48 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 301%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 344% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
19 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 440%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 352%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 26 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 49 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 308%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 352% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
20 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 450%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 360%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 26 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 50 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 315%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 360% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
21 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 460%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 368%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 27 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 51 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 322%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 368% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
22 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 470%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 376%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 27 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 52 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 329%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 376% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
23 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 480%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 384%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 27 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 53 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 336%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 384% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
24 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 490%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 392%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 28 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 54 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 343%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 392% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
25 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 500%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 400%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 28 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 55 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 350%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 400% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
26 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 510%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 408%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 28 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 56 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 357%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 408% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
27 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 520%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 416%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 29 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 57 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 364%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 416% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
28 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 530%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 424%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 29 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 58 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 371%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 424% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
29 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 540%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 432%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 29 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 59 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 378%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 432% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
30 HP Cost: 100, Applies Light, Life, and Time Blessing
Light Blessing
Duration: 20 sec
Creates a spear of light when using the attack skill that flies toward enemies in front. Max Enemies Hit: 10, Damage: 550%, Number of Attacks: 4. Remains in place where it sticks, Enemies Hit: 10, Damage: 440%, Number of Attacks: 4, Max Continuous Attacks: 5
Max Spears of Light: 7, Spear of Light Cooldown: 2 sec
Life Blessing
Duration: 30 sec
Final Damage: +5%, Number of Debilitating Status Conditions Blocked: 3
Time Blessing
Duration: 60 sec, 100% chance for afterimage of a previous time to remain when using 4th job or lower skills (excluding Beginner Skills), Max Enemies Hit: 10, Damage: 385%, Number of Attacks: 3
Afterimage of skills that triggered Assist for Zero deals 440% damage
Afterimage attack occurs only once per skill
Cooldown: 120 sec
Show/hide all levels
Active Weapon Aura
Master Level 30
Description Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The aura wave is unaffected by attack reflection. Affected by effects which reduce cooldown.
Level 1 HP Cost: 100, Ignores 10% Enemy DEF for 72 sec, Final Damage: +1%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 520% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
30 HP Cost: 100, Ignores 16% Enemy DEF for 130 sec, Final Damage: +6%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1100% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
Active Weapon Aura
Master Level 30
Description Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The aura wave is unaffected by attack reflection. Affected by effects which reduce cooldown.
Level 1 HP Cost: 100, Ignores 10% Enemy DEF for 72 sec, Final Damage: +1%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 520% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
2 HP Cost: 100, Ignores 10% Enemy DEF for 74 sec, Final Damage: +1%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 540% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
3 HP Cost: 100, Ignores 10% Enemy DEF for 76 sec, Final Damage: +1%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 560% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
4 HP Cost: 100, Ignores 10% Enemy DEF for 78 sec, Final Damage: +1%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 580% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
5 HP Cost: 100, Ignores 11% Enemy DEF for 80 sec, Final Damage: +1%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 600% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
6 HP Cost: 100, Ignores 11% Enemy DEF for 82 sec, Final Damage: +2%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 620% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
7 HP Cost: 100, Ignores 11% Enemy DEF for 84 sec, Final Damage: +2%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 640% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
8 HP Cost: 100, Ignores 11% Enemy DEF for 86 sec, Final Damage: +2%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 660% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
9 HP Cost: 100, Ignores 11% Enemy DEF for 88 sec, Final Damage: +2%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 680% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
10 HP Cost: 100, Ignores 12% Enemy DEF for 90 sec, Final Damage: +2%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 700% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
11 HP Cost: 100, Ignores 12% Enemy DEF for 92 sec, Final Damage: +3%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 720% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
12 HP Cost: 100, Ignores 12% Enemy DEF for 94 sec, Final Damage: +3%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 740% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
13 HP Cost: 100, Ignores 12% Enemy DEF for 96 sec, Final Damage: +3%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 760% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
14 HP Cost: 100, Ignores 12% Enemy DEF for 98 sec, Final Damage: +3%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 780% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
15 HP Cost: 100, Ignores 13% Enemy DEF for 100 sec, Final Damage: +3%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 800% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
16 HP Cost: 100, Ignores 13% Enemy DEF for 102 sec, Final Damage: +4%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 820% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
17 HP Cost: 100, Ignores 13% Enemy DEF for 104 sec, Final Damage: +4%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 840% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
18 HP Cost: 100, Ignores 13% Enemy DEF for 106 sec, Final Damage: +4%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 860% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
19 HP Cost: 100, Ignores 13% Enemy DEF for 108 sec, Final Damage: +4%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 880% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
20 HP Cost: 100, Ignores 14% Enemy DEF for 110 sec, Final Damage: +4%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 900% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
21 HP Cost: 100, Ignores 14% Enemy DEF for 112 sec, Final Damage: +5%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 920% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
22 HP Cost: 100, Ignores 14% Enemy DEF for 114 sec, Final Damage: +5%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 940% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
23 HP Cost: 100, Ignores 14% Enemy DEF for 116 sec, Final Damage: +5%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 960% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
24 HP Cost: 100, Ignores 14% Enemy DEF for 118 sec, Final Damage: +5%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 980% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
25 HP Cost: 100, Ignores 15% Enemy DEF for 120 sec, Final Damage: +5%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1000% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
26 HP Cost: 100, Ignores 15% Enemy DEF for 122 sec, Final Damage: +6%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1020% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
27 HP Cost: 100, Ignores 15% Enemy DEF for 124 sec, Final Damage: +6%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1040% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
28 HP Cost: 100, Ignores 15% Enemy DEF for 126 sec, Final Damage: +6%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1060% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
29 HP Cost: 100, Ignores 15% Enemy DEF for 128 sec, Final Damage: +6%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1080% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
30 HP Cost: 100, Ignores 16% Enemy DEF for 130 sec, Final Damage: +6%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1100% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
Show/hide all levels
Active Impenetrable Skin
Master Level 30
Description Makes your flesh as strong as steel so you're not pushed back by enemy attacks.
Level 1 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +51
Cooldown: 120 sec
[Passive Effects - STR: +1, Max HP: +50]
30 HP Cost: 100, Duration: 18 sec, Knockdown Immunity and Status Resistance: +80
Cooldown: 120 sec
[Passive Effects - STR: +30, Max HP: +1500]
Active Impenetrable Skin
Master Level 30
Description Makes your flesh as strong as steel so you're not pushed back by enemy attacks.
Level 1 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +51
Cooldown: 120 sec
[Passive Effects - STR: +1, Max HP: +50]
2 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +52
Cooldown: 120 sec
[Passive Effects - STR: +2, Max HP: +100]
3 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +53
Cooldown: 120 sec
[Passive Effects - STR: +3, Max HP: +150]
4 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +54
Cooldown: 120 sec
[Passive Effects - STR: +4, Max HP: +200]
5 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +55
Cooldown: 120 sec
[Passive Effects - STR: +5, Max HP: +250]
6 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +56
Cooldown: 120 sec
[Passive Effects - STR: +6, Max HP: +300]
7 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +57
Cooldown: 120 sec
[Passive Effects - STR: +7, Max HP: +350]
8 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +58
Cooldown: 120 sec
[Passive Effects - STR: +8, Max HP: +400]
9 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +59
Cooldown: 120 sec
[Passive Effects - STR: +9, Max HP: +450]
10 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +60
Cooldown: 120 sec
[Passive Effects - STR: +10, Max HP: +500]
11 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +61
Cooldown: 120 sec
[Passive Effects - STR: +11, Max HP: +550]
12 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +62
Cooldown: 120 sec
[Passive Effects - STR: +12, Max HP: +600]
13 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +63
Cooldown: 120 sec
[Passive Effects - STR: +13, Max HP: +650]
14 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +64
Cooldown: 120 sec
[Passive Effects - STR: +14, Max HP: +700]
15 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +65
Cooldown: 120 sec
[Passive Effects - STR: +15, Max HP: +750]
16 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +66
Cooldown: 120 sec
[Passive Effects - STR: +16, Max HP: +800]
17 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +67
Cooldown: 120 sec
[Passive Effects - STR: +17, Max HP: +850]
18 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +68
Cooldown: 120 sec
[Passive Effects - STR: +18, Max HP: +900]
19 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +69
Cooldown: 120 sec
[Passive Effects - STR: +19, Max HP: +950]
20 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +70
Cooldown: 120 sec
[Passive Effects - STR: +20, Max HP: +1000]
21 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +71
Cooldown: 120 sec
[Passive Effects - STR: +21, Max HP: +1050]
22 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +72
Cooldown: 120 sec
[Passive Effects - STR: +22, Max HP: +1100]
23 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +73
Cooldown: 120 sec
[Passive Effects - STR: +23, Max HP: +1150]
24 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +74
Cooldown: 120 sec
[Passive Effects - STR: +24, Max HP: +1200]
25 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +75
Cooldown: 120 sec
[Passive Effects - STR: +25, Max HP: +1250]
26 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +76
Cooldown: 120 sec
[Passive Effects - STR: +26, Max HP: +1300]
27 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +77
Cooldown: 120 sec
[Passive Effects - STR: +27, Max HP: +1350]
28 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +78
Cooldown: 120 sec
[Passive Effects - STR: +28, Max HP: +1400]
29 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +79
Cooldown: 120 sec
[Passive Effects - STR: +29, Max HP: +1450]
30 HP Cost: 100, Duration: 18 sec, Knockdown Immunity and Status Resistance: +80
Cooldown: 120 sec
[Passive Effects - STR: +30, Max HP: +1500]

Class-Specific Skills

Show/hide all levels
Active Transcendent Rhinne's Prayer
Master Level 30
Description The prayers of Rhinne, the Transcendent of Time, grant a new ability. Affected by the effects which reduce cooldown.
Level 1 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 30 sec., Attack Power: +13, Final Damage: +2%.
When Doubletime stacks, gives a buff that creates additional attacks, with 162% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
30 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 45 sec., Attack Power: +100, Final Damage: +8%.
When Doubletime stacks, gives a buff that creates additional attacks, with 365% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
Active Transcendent Rhinne's Prayer
Master Level 30
Description The prayers of Rhinne, the Transcendent of Time, grant a new ability. Affected by the effects which reduce cooldown.
Level 1 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 30 sec., Attack Power: +13, Final Damage: +2%.
When Doubletime stacks, gives a buff that creates additional attacks, with 162% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
2 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 31 sec., Attack Power: +16, Final Damage: +2%.
When Doubletime stacks, gives a buff that creates additional attacks, with 169% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
3 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 31 sec., Attack Power: +19, Final Damage: +2%.
When Doubletime stacks, gives a buff that creates additional attacks, with 176% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
4 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 32 sec., Attack Power: +22, Final Damage: +2%.
When Doubletime stacks, gives a buff that creates additional attacks, with 183% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
5 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 32 sec., Attack Power: +25, Final Damage: +3%.
When Doubletime stacks, gives a buff that creates additional attacks, with 190% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
6 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 33 sec., Attack Power: +28, Final Damage: +3%.
When Doubletime stacks, gives a buff that creates additional attacks, with 197% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
7 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 33 sec., Attack Power: +31, Final Damage: +3%.
When Doubletime stacks, gives a buff that creates additional attacks, with 204% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
8 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 34 sec., Attack Power: +34, Final Damage: +3%.
When Doubletime stacks, gives a buff that creates additional attacks, with 211% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
9 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 34 sec., Attack Power: +37, Final Damage: +3%.
When Doubletime stacks, gives a buff that creates additional attacks, with 218% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
10 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 35 sec., Attack Power: +40, Final Damage: +4%.
When Doubletime stacks, gives a buff that creates additional attacks, with 225% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
11 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 35 sec., Attack Power: +43, Final Damage: +4%.
When Doubletime stacks, gives a buff that creates additional attacks, with 232% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
12 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 36 sec., Attack Power: +46, Final Damage: +4%.
When Doubletime stacks, gives a buff that creates additional attacks, with 239% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
13 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 36 sec., Attack Power: +49, Final Damage: +4%.
When Doubletime stacks, gives a buff that creates additional attacks, with 246% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
14 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 37 sec., Attack Power: +52, Final Damage: +4%.
When Doubletime stacks, gives a buff that creates additional attacks, with 253% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
15 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 37 sec., Attack Power: +55, Final Damage: +5%.
When Doubletime stacks, gives a buff that creates additional attacks, with 260% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
16 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 38 sec., Attack Power: +58, Final Damage: +5%.
When Doubletime stacks, gives a buff that creates additional attacks, with 267% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
17 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 38 sec., Attack Power: +61, Final Damage: +5%.
When Doubletime stacks, gives a buff that creates additional attacks, with 274% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
18 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 39 sec., Attack Power: +64, Final Damage: +5%.
When Doubletime stacks, gives a buff that creates additional attacks, with 281% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
19 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 39 sec., Attack Power: +67, Final Damage: +5%.
When Doubletime stacks, gives a buff that creates additional attacks, with 288% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
20 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 40 sec., Attack Power: +70, Final Damage: +6%.
When Doubletime stacks, gives a buff that creates additional attacks, with 295% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
21 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 40 sec., Attack Power: +73, Final Damage: +6%.
When Doubletime stacks, gives a buff that creates additional attacks, with 302% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
22 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 41 sec., Attack Power: +76, Final Damage: +6%.
When Doubletime stacks, gives a buff that creates additional attacks, with 309% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
23 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 41 sec., Attack Power: +79, Final Damage: +6%.
When Doubletime stacks, gives a buff that creates additional attacks, with 316% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
24 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 42 sec., Attack Power: +82, Final Damage: +6%.
When Doubletime stacks, gives a buff that creates additional attacks, with 323% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
25 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 42 sec., Attack Power: +85, Final Damage: +7%.
When Doubletime stacks, gives a buff that creates additional attacks, with 330% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
26 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 43 sec., Attack Power: +88, Final Damage: +7%.
When Doubletime stacks, gives a buff that creates additional attacks, with 337% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
27 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 43 sec., Attack Power: +91, Final Damage: +7%.
When Doubletime stacks, gives a buff that creates additional attacks, with 344% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
28 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 44 sec., Attack Power: +94, Final Damage: +7%.
When Doubletime stacks, gives a buff that creates additional attacks, with 351% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
29 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 44 sec., Attack Power: +97, Final Damage: +7%.
When Doubletime stacks, gives a buff that creates additional attacks, with 358% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
30 Time Force Cost: 30. Reset cooldowns for all skills except the skills that are not affected by cooldown reset.
Duration: 45 sec., Attack Power: +100, Final Damage: +8%.
When Doubletime stacks, gives a buff that creates additional attacks, with 365% damage and 5 additional attacks to enemies you attack with your skills.
Additional hit buff disappears when additional attacks occur, or if Transcendent Rhinne's Prayer ends.
Doubletime and Immune Barrier last for their maximum duration.
Cooldown: 120 sec.
Show/hide all levels
Active Chrono Break
Master Level 25
Description Freeze time, then smash right through it! When this skill is active, enemies hit are bound, but they cannot be bound again by Chrono Break and other bind skills for 90 sec.
To end this skill's effect early, use it again. However, the effects of Chrono Break will not end. The shock dealt at the end of the skill is unaffected by attack ignore and attack reflection.
When in Break Mode, attacked enemies are bound after the skill ends. Opposite mode triggers when you use this skill key with the down arrow key.
Break Mode On/Off: Right-click
Level 1 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 218%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 19 sec - Skill Cooldowns: -202% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +30%, slows nearby enemies.
Additional shock dealt 6 times, dealing 390% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
25 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 410%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 24 sec - Skill Cooldowns: -250% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +35%, slows nearby enemies.
Additional shock dealt 6 times, dealing 750% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
Active Chrono Break
Master Level 25
Description Freeze time, then smash right through it! When this skill is active, enemies hit are bound, but they cannot be bound again by Chrono Break and other bind skills for 90 sec.
To end this skill's effect early, use it again. However, the effects of Chrono Break will not end. The shock dealt at the end of the skill is unaffected by attack ignore and attack reflection.
When in Break Mode, attacked enemies are bound after the skill ends. Opposite mode triggers when you use this skill key with the down arrow key.
Break Mode On/Off: Right-click
Level 1 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 218%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 19 sec - Skill Cooldowns: -202% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +30%, slows nearby enemies.
Additional shock dealt 6 times, dealing 390% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
2 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 226%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 19 sec - Skill Cooldowns: -204% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +30%, slows nearby enemies.
Additional shock dealt 6 times, dealing 405% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
3 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 234%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 19 sec - Skill Cooldowns: -206% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +30%, slows nearby enemies.
Additional shock dealt 6 times, dealing 420% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
4 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 242%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 19 sec - Skill Cooldowns: -208% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +30%, slows nearby enemies.
Additional shock dealt 6 times, dealing 435% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
5 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 250%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 20 sec - Skill Cooldowns: -210% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +31%, slows nearby enemies.
Additional shock dealt 6 times, dealing 450% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
6 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 258%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 20 sec - Skill Cooldowns: -212% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +31%, slows nearby enemies.
Additional shock dealt 6 times, dealing 465% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
7 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 266%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 20 sec - Skill Cooldowns: -214% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +31%, slows nearby enemies.
Additional shock dealt 6 times, dealing 480% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
8 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 274%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 20 sec - Skill Cooldowns: -216% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +31%, slows nearby enemies.
Additional shock dealt 6 times, dealing 495% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
9 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 282%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 20 sec - Skill Cooldowns: -218% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +31%, slows nearby enemies.
Additional shock dealt 6 times, dealing 510% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
10 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 290%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 21 sec - Skill Cooldowns: -220% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +32%, slows nearby enemies.
Additional shock dealt 6 times, dealing 525% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
11 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 298%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 21 sec - Skill Cooldowns: -222% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +32%, slows nearby enemies.
Additional shock dealt 6 times, dealing 540% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
12 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 306%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 21 sec - Skill Cooldowns: -224% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +32%, slows nearby enemies.
Additional shock dealt 6 times, dealing 555% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
13 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 314%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 21 sec - Skill Cooldowns: -226% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +32%, slows nearby enemies.
Additional shock dealt 6 times, dealing 570% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
14 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 322%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 21 sec - Skill Cooldowns: -228% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +32%, slows nearby enemies.
Additional shock dealt 6 times, dealing 585% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
15 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 330%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 22 sec - Skill Cooldowns: -230% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +33%, slows nearby enemies.
Additional shock dealt 6 times, dealing 600% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
16 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 338%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 22 sec - Skill Cooldowns: -232% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +33%, slows nearby enemies.
Additional shock dealt 6 times, dealing 615% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
17 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 346%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 22 sec - Skill Cooldowns: -234% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +33%, slows nearby enemies.
Additional shock dealt 6 times, dealing 630% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
18 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 354%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 22 sec - Skill Cooldowns: -236% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +33%, slows nearby enemies.
Additional shock dealt 6 times, dealing 645% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
19 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 362%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 22 sec - Skill Cooldowns: -238% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +33%, slows nearby enemies.
Additional shock dealt 6 times, dealing 660% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
20 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 370%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 23 sec - Skill Cooldowns: -240% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +34%, slows nearby enemies.
Additional shock dealt 6 times, dealing 675% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
21 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 378%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 23 sec - Skill Cooldowns: -242% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +34%, slows nearby enemies.
Additional shock dealt 6 times, dealing 690% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
22 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 386%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 23 sec - Skill Cooldowns: -244% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +34%, slows nearby enemies.
Additional shock dealt 6 times, dealing 705% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
23 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 394%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 23 sec - Skill Cooldowns: -246% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +34%, slows nearby enemies.
Additional shock dealt 6 times, dealing 720% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
24 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 402%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 23 sec - Skill Cooldowns: -248% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +34%, slows nearby enemies.
Additional shock dealt 6 times, dealing 735% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
25 Time Force Cost: 50, Max Enemies Hit: 15, Damage: 410%, Number of Attacks: 5, Bind Duration: 10 sec
Bind Duration: Increases up to 100%, based on initial damage done
For 24 sec - Skill Cooldowns: -250% (Excludes skills not affected by cooldown reduction), Attack Speed: +2, Final Damage: +35%, slows nearby enemies.
Additional shock dealt 6 times, dealing 750% damage 12 times to up to 15 enemies when the skill ends. Shock prioritizes enemies hit by the attack and boss monsters with the highest max HP.
Cooldown: 120 sec.
Show/hide all levels
Active Twin Blades of Time
Master Level 30
Description Alpha and Beta attack together to demolish the enemy. Hold the skill key to perform a series of linked attacks. Immediately performs a final Joint Attack when Alpha and Beta's skills end, or when the skill key is released.
Level 1 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1040% damage 8 times
2nd Hit: Deals 988% damage 12 times
3rd Hit: Deals 1248% damage 13 times
[Alpha Link]
1st Hit: Deals 1040% damage 8 times
2nd Hit: Deals 988% damage 12 times
3rd Hit: Deals 1248% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1144% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
30 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 2200% damage 8 times
2nd Hit: Deals 2090% damage 12 times
3rd Hit: Deals 2640% damage 13 times
[Alpha Link]
1st Hit: Deals 2200% damage 8 times
2nd Hit: Deals 2090% damage 12 times
3rd Hit: Deals 2640% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 2420% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
Active Twin Blades of Time
Master Level 30
Description Alpha and Beta attack together to demolish the enemy. Hold the skill key to perform a series of linked attacks. Immediately performs a final Joint Attack when Alpha and Beta's skills end, or when the skill key is released.
Level 1 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1040% damage 8 times
2nd Hit: Deals 988% damage 12 times
3rd Hit: Deals 1248% damage 13 times
[Alpha Link]
1st Hit: Deals 1040% damage 8 times
2nd Hit: Deals 988% damage 12 times
3rd Hit: Deals 1248% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1144% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
2 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1080% damage 8 times
2nd Hit: Deals 1026% damage 12 times
3rd Hit: Deals 1296% damage 13 times
[Alpha Link]
1st Hit: Deals 1080% damage 8 times
2nd Hit: Deals 1026% damage 12 times
3rd Hit: Deals 1296% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1188% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
3 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1120% damage 8 times
2nd Hit: Deals 1064% damage 12 times
3rd Hit: Deals 1344% damage 13 times
[Alpha Link]
1st Hit: Deals 1120% damage 8 times
2nd Hit: Deals 1064% damage 12 times
3rd Hit: Deals 1344% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1232% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
4 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1160% damage 8 times
2nd Hit: Deals 1102% damage 12 times
3rd Hit: Deals 1392% damage 13 times
[Alpha Link]
1st Hit: Deals 1160% damage 8 times
2nd Hit: Deals 1102% damage 12 times
3rd Hit: Deals 1392% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1276% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
5 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1200% damage 8 times
2nd Hit: Deals 1140% damage 12 times
3rd Hit: Deals 1440% damage 13 times
[Alpha Link]
1st Hit: Deals 1200% damage 8 times
2nd Hit: Deals 1140% damage 12 times
3rd Hit: Deals 1440% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1320% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
6 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1240% damage 8 times
2nd Hit: Deals 1178% damage 12 times
3rd Hit: Deals 1488% damage 13 times
[Alpha Link]
1st Hit: Deals 1240% damage 8 times
2nd Hit: Deals 1178% damage 12 times
3rd Hit: Deals 1488% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1364% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
7 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1280% damage 8 times
2nd Hit: Deals 1216% damage 12 times
3rd Hit: Deals 1536% damage 13 times
[Alpha Link]
1st Hit: Deals 1280% damage 8 times
2nd Hit: Deals 1216% damage 12 times
3rd Hit: Deals 1536% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1408% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
8 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1320% damage 8 times
2nd Hit: Deals 1254% damage 12 times
3rd Hit: Deals 1584% damage 13 times
[Alpha Link]
1st Hit: Deals 1320% damage 8 times
2nd Hit: Deals 1254% damage 12 times
3rd Hit: Deals 1584% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1452% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
9 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1360% damage 8 times
2nd Hit: Deals 1292% damage 12 times
3rd Hit: Deals 1632% damage 13 times
[Alpha Link]
1st Hit: Deals 1360% damage 8 times
2nd Hit: Deals 1292% damage 12 times
3rd Hit: Deals 1632% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1496% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
10 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1400% damage 8 times
2nd Hit: Deals 1330% damage 12 times
3rd Hit: Deals 1680% damage 13 times
[Alpha Link]
1st Hit: Deals 1400% damage 8 times
2nd Hit: Deals 1330% damage 12 times
3rd Hit: Deals 1680% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1540% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
11 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1440% damage 8 times
2nd Hit: Deals 1368% damage 12 times
3rd Hit: Deals 1728% damage 13 times
[Alpha Link]
1st Hit: Deals 1440% damage 8 times
2nd Hit: Deals 1368% damage 12 times
3rd Hit: Deals 1728% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1584% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
12 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1480% damage 8 times
2nd Hit: Deals 1406% damage 12 times
3rd Hit: Deals 1776% damage 13 times
[Alpha Link]
1st Hit: Deals 1480% damage 8 times
2nd Hit: Deals 1406% damage 12 times
3rd Hit: Deals 1776% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1628% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
13 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1520% damage 8 times
2nd Hit: Deals 1444% damage 12 times
3rd Hit: Deals 1824% damage 13 times
[Alpha Link]
1st Hit: Deals 1520% damage 8 times
2nd Hit: Deals 1444% damage 12 times
3rd Hit: Deals 1824% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1672% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
14 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1560% damage 8 times
2nd Hit: Deals 1482% damage 12 times
3rd Hit: Deals 1872% damage 13 times
[Alpha Link]
1st Hit: Deals 1560% damage 8 times
2nd Hit: Deals 1482% damage 12 times
3rd Hit: Deals 1872% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1716% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
15 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1600% damage 8 times
2nd Hit: Deals 1520% damage 12 times
3rd Hit: Deals 1920% damage 13 times
[Alpha Link]
1st Hit: Deals 1600% damage 8 times
2nd Hit: Deals 1520% damage 12 times
3rd Hit: Deals 1920% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1760% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
16 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1640% damage 8 times
2nd Hit: Deals 1558% damage 12 times
3rd Hit: Deals 1968% damage 13 times
[Alpha Link]
1st Hit: Deals 1640% damage 8 times
2nd Hit: Deals 1558% damage 12 times
3rd Hit: Deals 1968% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1804% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
17 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1680% damage 8 times
2nd Hit: Deals 1596% damage 12 times
3rd Hit: Deals 2016% damage 13 times
[Alpha Link]
1st Hit: Deals 1680% damage 8 times
2nd Hit: Deals 1596% damage 12 times
3rd Hit: Deals 2016% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1848% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
18 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1720% damage 8 times
2nd Hit: Deals 1634% damage 12 times
3rd Hit: Deals 2064% damage 13 times
[Alpha Link]
1st Hit: Deals 1720% damage 8 times
2nd Hit: Deals 1634% damage 12 times
3rd Hit: Deals 2064% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1892% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
19 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1760% damage 8 times
2nd Hit: Deals 1672% damage 12 times
3rd Hit: Deals 2112% damage 13 times
[Alpha Link]
1st Hit: Deals 1760% damage 8 times
2nd Hit: Deals 1672% damage 12 times
3rd Hit: Deals 2112% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1936% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
20 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1800% damage 8 times
2nd Hit: Deals 1710% damage 12 times
3rd Hit: Deals 2160% damage 13 times
[Alpha Link]
1st Hit: Deals 1800% damage 8 times
2nd Hit: Deals 1710% damage 12 times
3rd Hit: Deals 2160% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 1980% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
21 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1840% damage 8 times
2nd Hit: Deals 1748% damage 12 times
3rd Hit: Deals 2208% damage 13 times
[Alpha Link]
1st Hit: Deals 1840% damage 8 times
2nd Hit: Deals 1748% damage 12 times
3rd Hit: Deals 2208% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 2024% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
22 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1880% damage 8 times
2nd Hit: Deals 1786% damage 12 times
3rd Hit: Deals 2256% damage 13 times
[Alpha Link]
1st Hit: Deals 1880% damage 8 times
2nd Hit: Deals 1786% damage 12 times
3rd Hit: Deals 2256% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 2068% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
23 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1920% damage 8 times
2nd Hit: Deals 1824% damage 12 times
3rd Hit: Deals 2304% damage 13 times
[Alpha Link]
1st Hit: Deals 1920% damage 8 times
2nd Hit: Deals 1824% damage 12 times
3rd Hit: Deals 2304% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 2112% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
24 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 1960% damage 8 times
2nd Hit: Deals 1862% damage 12 times
3rd Hit: Deals 2352% damage 13 times
[Alpha Link]
1st Hit: Deals 1960% damage 8 times
2nd Hit: Deals 1862% damage 12 times
3rd Hit: Deals 2352% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 2156% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
25 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 2000% damage 8 times
2nd Hit: Deals 1900% damage 12 times
3rd Hit: Deals 2400% damage 13 times
[Alpha Link]
1st Hit: Deals 2000% damage 8 times
2nd Hit: Deals 1900% damage 12 times
3rd Hit: Deals 2400% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 2200% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
26 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 2040% damage 8 times
2nd Hit: Deals 1938% damage 12 times
3rd Hit: Deals 2448% damage 13 times
[Alpha Link]
1st Hit: Deals 2040% damage 8 times
2nd Hit: Deals 1938% damage 12 times
3rd Hit: Deals 2448% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 2244% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
27 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 2080% damage 8 times
2nd Hit: Deals 1976% damage 12 times
3rd Hit: Deals 2496% damage 13 times
[Alpha Link]
1st Hit: Deals 2080% damage 8 times
2nd Hit: Deals 1976% damage 12 times
3rd Hit: Deals 2496% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 2288% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
28 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 2120% damage 8 times
2nd Hit: Deals 2014% damage 12 times
3rd Hit: Deals 2544% damage 13 times
[Alpha Link]
1st Hit: Deals 2120% damage 8 times
2nd Hit: Deals 2014% damage 12 times
3rd Hit: Deals 2544% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 2332% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
29 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 2160% damage 8 times
2nd Hit: Deals 2052% damage 12 times
3rd Hit: Deals 2592% damage 13 times
[Alpha Link]
1st Hit: Deals 2160% damage 8 times
2nd Hit: Deals 2052% damage 12 times
3rd Hit: Deals 2592% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 2376% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
30 Time Force Cost: 50, Max Enemies Hit: 12, Invulnerable while casting
[Beta Link]
1st Hit: Deals 2200% damage 8 times
2nd Hit: Deals 2090% damage 12 times
3rd Hit: Deals 2640% damage 13 times
[Alpha Link]
1st Hit: Deals 2200% damage 8 times
2nd Hit: Deals 2090% damage 12 times
3rd Hit: Deals 2640% damage 13 times
[Joint Attack]: Triggers an explosion 3 time(s), which deals 2420% damage 15 times. Triggers additional explosion for every 2 remaining linked attacks. Max Explosions: 5, Ignore Defense: +100%
Cooldown: 120 sec
Show/hide all levels
Active Shadow Flash
Master Level 30
Description Drive swords into the earth to create a personal sanctuary, use the skill again, then inflict a devastating attack after you teleport back in time. Using it while pressing the down arrow key will attack without moving.
Stationary Mode: Use the skill to attack without moving and use the skill with the down arrow key to move and attack.
Cooldowns for Alpha and Beta will be applied separately.
Stationary Mode On/Off: Right-click
Level 1 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 676%, Number of Attacks: 6
Beta: Damage: 874%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 565%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 800%, Number of Attacks: 12
Cooldown: 40 sec
30 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1430%, Number of Attacks: 6
Beta: Damage: 1860%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 1145%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1670%, Number of Attacks: 12
Cooldown: 40 sec
Active Shadow Flash
Master Level 30
Description Drive swords into the earth to create a personal sanctuary, use the skill again, then inflict a devastating attack after you teleport back in time. Using it while pressing the down arrow key will attack without moving.
Stationary Mode: Use the skill to attack without moving and use the skill with the down arrow key to move and attack.
Cooldowns for Alpha and Beta will be applied separately.
Stationary Mode On/Off: Right-click
Level 1 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 676%, Number of Attacks: 6
Beta: Damage: 874%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 565%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 800%, Number of Attacks: 12
Cooldown: 40 sec
2 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 702%, Number of Attacks: 6
Beta: Damage: 908%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 585%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 830%, Number of Attacks: 12
Cooldown: 40 sec
3 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 728%, Number of Attacks: 6
Beta: Damage: 942%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 605%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 860%, Number of Attacks: 12
Cooldown: 40 sec
4 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 754%, Number of Attacks: 6
Beta: Damage: 976%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 625%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 890%, Number of Attacks: 12
Cooldown: 40 sec
5 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 780%, Number of Attacks: 6
Beta: Damage: 1010%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 645%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 920%, Number of Attacks: 12
Cooldown: 40 sec
6 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 806%, Number of Attacks: 6
Beta: Damage: 1044%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 665%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 950%, Number of Attacks: 12
Cooldown: 40 sec
7 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 832%, Number of Attacks: 6
Beta: Damage: 1078%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 685%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 980%, Number of Attacks: 12
Cooldown: 40 sec
8 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 858%, Number of Attacks: 6
Beta: Damage: 1112%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 705%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1010%, Number of Attacks: 12
Cooldown: 40 sec
9 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 884%, Number of Attacks: 6
Beta: Damage: 1146%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 725%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1040%, Number of Attacks: 12
Cooldown: 40 sec
10 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 910%, Number of Attacks: 6
Beta: Damage: 1180%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 745%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1070%, Number of Attacks: 12
Cooldown: 40 sec
11 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 936%, Number of Attacks: 6
Beta: Damage: 1214%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 765%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1100%, Number of Attacks: 12
Cooldown: 40 sec
12 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 962%, Number of Attacks: 6
Beta: Damage: 1248%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 785%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1130%, Number of Attacks: 12
Cooldown: 40 sec
13 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 988%, Number of Attacks: 6
Beta: Damage: 1282%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 805%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1160%, Number of Attacks: 12
Cooldown: 40 sec
14 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1014%, Number of Attacks: 6
Beta: Damage: 1316%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 825%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1190%, Number of Attacks: 12
Cooldown: 40 sec
15 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1040%, Number of Attacks: 6
Beta: Damage: 1350%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 845%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1220%, Number of Attacks: 12
Cooldown: 40 sec
16 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1066%, Number of Attacks: 6
Beta: Damage: 1384%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 865%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1250%, Number of Attacks: 12
Cooldown: 40 sec
17 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1092%, Number of Attacks: 6
Beta: Damage: 1418%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 885%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1280%, Number of Attacks: 12
Cooldown: 40 sec
18 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1118%, Number of Attacks: 6
Beta: Damage: 1452%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 905%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1310%, Number of Attacks: 12
Cooldown: 40 sec
19 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1144%, Number of Attacks: 6
Beta: Damage: 1486%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 925%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1340%, Number of Attacks: 12
Cooldown: 40 sec
20 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1170%, Number of Attacks: 6
Beta: Damage: 1520%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 945%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1370%, Number of Attacks: 12
Cooldown: 40 sec
21 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1196%, Number of Attacks: 6
Beta: Damage: 1554%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 965%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1400%, Number of Attacks: 12
Cooldown: 40 sec
22 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1222%, Number of Attacks: 6
Beta: Damage: 1588%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 985%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1430%, Number of Attacks: 12
Cooldown: 40 sec
23 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1248%, Number of Attacks: 6
Beta: Damage: 1622%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 1005%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1460%, Number of Attacks: 12
Cooldown: 40 sec
24 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1274%, Number of Attacks: 6
Beta: Damage: 1656%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 1025%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1490%, Number of Attacks: 12
Cooldown: 40 sec
25 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1300%, Number of Attacks: 6
Beta: Damage: 1690%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 1045%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1520%, Number of Attacks: 12
Cooldown: 40 sec
26 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1326%, Number of Attacks: 6
Beta: Damage: 1724%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 1065%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1550%, Number of Attacks: 12
Cooldown: 40 sec
27 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1352%, Number of Attacks: 6
Beta: Damage: 1758%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 1085%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1580%, Number of Attacks: 12
Cooldown: 40 sec
28 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1378%, Number of Attacks: 6
Beta: Damage: 1792%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 1105%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1610%, Number of Attacks: 12
Cooldown: 40 sec
29 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1404%, Number of Attacks: 6
Beta: Damage: 1826%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 1125%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1640%, Number of Attacks: 12
Cooldown: 40 sec
30 Time Force Cost: 10, the sanctuary expires after the cooldown duration. Max Enemies Hit: 8
Alpha: Damage: 1430%, Number of Attacks: 6
Beta: Damage: 1860%, Number of Attacks: 5
Skill Cooldown: Consumes 25 Time Force to destroy the sanctuary, move to the location, and attack up to 15 enemies.
Alpha: Activates a sword attack 3 time(s), Damage: 1145%, Number of Attacks: 15
Beta: Activates a sword attack 3 time(s). Damage: 1670%, Number of Attacks: 12
Cooldown: 40 sec
Show/hide all levels
Active Ego Weapon
Master Level 30
Description Send your weapon to attack enemies with a will of its own. Activated upon successful hits of the Zero character's direct attack skills. A separate cooldown is applied between Alpha and Beta. Targets and attacks the enemy with the highest max HP. Ego Weapon is unaffected by attack reflection.
Level 1 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 239% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 239% damage to 4 enemies
Cooldown: 15 sec
30 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 500% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 500% damage to 4 enemies
Cooldown: 15 sec
Active Ego Weapon
Master Level 30
Description Send your weapon to attack enemies with a will of its own. Activated upon successful hits of the Zero character's direct attack skills. A separate cooldown is applied between Alpha and Beta. Targets and attacks the enemy with the highest max HP. Ego Weapon is unaffected by attack reflection.
Level 1 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 239% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 239% damage to 4 enemies
Cooldown: 15 sec
2 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 248% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 248% damage to 4 enemies
Cooldown: 15 sec
3 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 257% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 257% damage to 4 enemies
Cooldown: 15 sec
4 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 266% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 266% damage to 4 enemies
Cooldown: 15 sec
5 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 275% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 275% damage to 4 enemies
Cooldown: 15 sec
6 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 284% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 284% damage to 4 enemies
Cooldown: 15 sec
7 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 293% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 293% damage to 4 enemies
Cooldown: 15 sec
8 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 302% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 302% damage to 4 enemies
Cooldown: 15 sec
9 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 311% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 311% damage to 4 enemies
Cooldown: 15 sec
10 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 320% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 320% damage to 4 enemies
Cooldown: 15 sec
11 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 329% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 329% damage to 4 enemies
Cooldown: 15 sec
12 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 338% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 338% damage to 4 enemies
Cooldown: 15 sec
13 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 347% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 347% damage to 4 enemies
Cooldown: 15 sec
14 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 356% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 356% damage to 4 enemies
Cooldown: 15 sec
15 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 365% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 365% damage to 4 enemies
Cooldown: 15 sec
16 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 374% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 374% damage to 4 enemies
Cooldown: 15 sec
17 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 383% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 383% damage to 4 enemies
Cooldown: 15 sec
18 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 392% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 392% damage to 4 enemies
Cooldown: 15 sec
19 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 401% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 401% damage to 4 enemies
Cooldown: 15 sec
20 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 410% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 410% damage to 4 enemies
Cooldown: 15 sec
21 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 419% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 419% damage to 4 enemies
Cooldown: 15 sec
22 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 428% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 428% damage to 4 enemies
Cooldown: 15 sec
23 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 437% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 437% damage to 4 enemies
Cooldown: 15 sec
24 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 446% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 446% damage to 4 enemies
Cooldown: 15 sec
25 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 455% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 455% damage to 4 enemies
Cooldown: 15 sec
26 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 464% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 464% damage to 4 enemies
Cooldown: 15 sec
27 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 473% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 473% damage to 4 enemies
Cooldown: 15 sec
28 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 482% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 482% damage to 4 enemies
Cooldown: 15 sec
29 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 491% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 491% damage to 4 enemies
Cooldown: 15 sec
30 Alpha: Lazuli forms 9 blade(s), attacking 6 time(s) for 500% damage.
Beta: Lapis forms 3 Heavy Swords, unleashing 2 shocks(s) for 500% damage to 4 enemies
Cooldown: 15 sec

Enhancements

The maximum level for Enhancements/Boost Nodes is 60.

Final Damage Increase per level Skill Level 20 Effect Level 40 Effect
3% Moon Strike/Shadow Strike/Rising Slash Boost Max Targets: +1 Ignored Enemy Defense: +20%
Piercing Thrust/Air Raid Boost[1]
2% Flash Assault/Flash Cut Boost
Blade Ring/Throwing Weapon Boost[2]
Rolling Cross/Spin Driver Boost[3]
Rolling Assault/Wheel Wind Boost[4]
Wind Cutter/Giga Crash Boost
Wind Striker/Falling Star Boost
Storm Break/Groundbreaker Boost[5]
Shadow Rain Boost Critical Rate: +5%

HEXA Skills

Shared Skills

Show/hide all levels
Active Sol Janus
Master Level 30
Description Draw the power of Sol Erda's origin in two forms.
Use the skill, then press a directional key to use either Sol Janus: Dawn or Sol Janus: Dusk.
All forms of Sol Janus cannot be be used on boss maps.
Level 1 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +10%]
9 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +26%]
10 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +37%]
19 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +55%]
20 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +67%]
29 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +85%]
30 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +100%]
Active Sol Janus
Master Level 30
Description Draw the power of Sol Erda's origin in two forms.
Use the skill, then press a directional key to use either Sol Janus: Dawn or Sol Janus: Dusk.
All forms of Sol Janus cannot be be used on boss maps.
Level 1 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +10%]
2 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +12%]
3 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +14%]
4 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +16%]
5 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +18%]
6 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +20%]
7 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +22%]
8 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +24%]
9 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +26%]
10 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +37%]
11 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +39%]
12 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +41%]
13 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +43%]
14 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +45%]
15 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +47%]
16 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +49%]
17 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +51%]
18 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +53%]
19 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +55%]
20 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +67%]
21 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +69%]
22 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +71%]
23 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +73%]
24 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +75%]
25 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +77%]
26 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +79%]
27 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +81%]
28 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +83%]
29 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +85%]
30 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +100%]
Show/hide all levels
Active Sol Janus: Dusk
Master Level 30
Description Automatically release the Sol Erda within. The energy drawn to the Sol Erda solidifies into Primal Crystals that fall from above.
Primal Crystals are unaffacted by attack reflection. Dusk's cooldown cannot be reduced.
When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count.

Lv. 30: Normal Enemy Damage: +30%
Level 1 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 600%, Number of Attacks: 6
Cooldown: 3 sec
15 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 810%, Number of Attacks: 6
Cooldown: 3 sec
30 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 11 Primal Crystals.
Primal Crystal - Damage: 1035%, Number of Attacks: 6
Cooldown: 3 sec
Active Sol Janus: Dusk
Master Level 30
Description Automatically release the Sol Erda within. The energy drawn to the Sol Erda solidifies into Primal Crystals that fall from above.
Primal Crystals are unaffacted by attack reflection. Dusk's cooldown cannot be reduced.
When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count.

Lv. 30: Normal Enemy Damage: +30%
Level 1 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 600%, Number of Attacks: 6
Cooldown: 3 sec
2 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 615%, Number of Attacks: 6
Cooldown: 3 sec
3 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 630%, Number of Attacks: 6
Cooldown: 3 sec
4 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 645%, Number of Attacks: 6
Cooldown: 3 sec
5 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 660%, Number of Attacks: 6
Cooldown: 3 sec
6 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 675%, Number of Attacks: 6
Cooldown: 3 sec
7 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 690%, Number of Attacks: 6
Cooldown: 3 sec
8 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 705%, Number of Attacks: 6
Cooldown: 3 sec
9 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 720%, Number of Attacks: 6
Cooldown: 3 sec
10 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 735%, Number of Attacks: 6
Cooldown: 3 sec
11 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 750%, Number of Attacks: 6
Cooldown: 3 sec
12 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 765%, Number of Attacks: 6
Cooldown: 3 sec
13 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 780%, Number of Attacks: 6
Cooldown: 3 sec
14 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 795%, Number of Attacks: 6
Cooldown: 3 sec
15 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 810%, Number of Attacks: 6
Cooldown: 3 sec
16 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 825%, Number of Attacks: 6
Cooldown: 3 sec
17 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 840%, Number of Attacks: 6
Cooldown: 3 sec
18 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 855%, Number of Attacks: 6
Cooldown: 3 sec
19 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 870%, Number of Attacks: 6
Cooldown: 3 sec
20 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 885%, Number of Attacks: 6
Cooldown: 3 sec
21 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 900%, Number of Attacks: 6
Cooldown: 3 sec
22 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 915%, Number of Attacks: 6
Cooldown: 3 sec
23 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 930%, Number of Attacks: 6
Cooldown: 3 sec
24 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 945%, Number of Attacks: 6
Cooldown: 3 sec
25 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 960%, Number of Attacks: 6
Cooldown: 3 sec
26 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 975%, Number of Attacks: 6
Cooldown: 3 sec
27 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 990%, Number of Attacks: 6
Cooldown: 3 sec
28 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 1005%, Number of Attacks: 6
Cooldown: 3 sec
29 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 1020%, Number of Attacks: 6
Cooldown: 3 sec
30 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 11 Primal Crystals.
Primal Crystal - Damage: 1035%, Number of Attacks: 6
Cooldown: 3 sec
Show/hide all levels
Active Sol Janus: Dawn
Master Level 30
Description Summon a Cyclic Ring that endlessly creates and destroys Sol Erda. The cycling Erda Flow attacks nearby enemies.
When a new ring is summoned, the Erda Flow of each ring is reduced. Cyclic rings can be summoned in midair but can't be summoned too close to or too far from an existing ring.
Cyclic Rings are unaffected by attack reflection.
When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count.

Lv. 30: Normal Monster Damage: +30%
Level 1 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 400%, Number of Attacks: 6
Cooldown: 60 sec
9 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 480%, Number of Attacks: 6
Cooldown: 60 sec
10 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 490%, Number of Attacks: 6
Cooldown: 60 sec
19 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 580%, Number of Attacks: 6
Cooldown: 60 sec
20 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 590%, Number of Attacks: 6
Cooldown: 60 sec
29 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 680%, Number of Attacks: 6
Cooldown: 60 sec
30 HP Cost: 10% of Max HP
Ring Duration: 120 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 690%, Number of Attacks: 6
Cooldown: 60 sec
Active Sol Janus: Dawn
Master Level 30
Description Summon a Cyclic Ring that endlessly creates and destroys Sol Erda. The cycling Erda Flow attacks nearby enemies.
When a new ring is summoned, the Erda Flow of each ring is reduced. Cyclic rings can be summoned in midair but can't be summoned too close to or too far from an existing ring.
Cyclic Rings are unaffected by attack reflection.
When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count.

Lv. 30: Normal Monster Damage: +30%
Level 1 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 400%, Number of Attacks: 6
Cooldown: 60 sec
2 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 410%, Number of Attacks: 6
Cooldown: 60 sec
3 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 420%, Number of Attacks: 6
Cooldown: 60 sec
4 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 430%, Number of Attacks: 6
Cooldown: 60 sec
5 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 440%, Number of Attacks: 6
Cooldown: 60 sec
6 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 450%, Number of Attacks: 6
Cooldown: 60 sec
7 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 460%, Number of Attacks: 6
Cooldown: 60 sec
8 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 470%, Number of Attacks: 6
Cooldown: 60 sec
9 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 480%, Number of Attacks: 6
Cooldown: 60 sec
10 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 490%, Number of Attacks: 6
Cooldown: 60 sec
11 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 500%, Number of Attacks: 6
Cooldown: 60 sec
12 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 510%, Number of Attacks: 6
Cooldown: 60 sec
13 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 520%, Number of Attacks: 6
Cooldown: 60 sec
14 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 530%, Number of Attacks: 6
Cooldown: 60 sec
15 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 540%, Number of Attacks: 6
Cooldown: 60 sec
16 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 550%, Number of Attacks: 6
Cooldown: 60 sec
17 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 560%, Number of Attacks: 6
Cooldown: 60 sec
18 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 570%, Number of Attacks: 6
Cooldown: 60 sec
19 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 580%, Number of Attacks: 6
Cooldown: 60 sec
20 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 590%, Number of Attacks: 6
Cooldown: 60 sec
21 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 600%, Number of Attacks: 6
Cooldown: 60 sec
22 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 610%, Number of Attacks: 6
Cooldown: 60 sec
23 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 620%, Number of Attacks: 6
Cooldown: 60 sec
24 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 630%, Number of Attacks: 6
Cooldown: 60 sec
25 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 640%, Number of Attacks: 6
Cooldown: 60 sec
26 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 650%, Number of Attacks: 6
Cooldown: 60 sec
27 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 660%, Number of Attacks: 6
Cooldown: 60 sec
28 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 670%, Number of Attacks: 6
Cooldown: 60 sec
29 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 680%, Number of Attacks: 6
Cooldown: 60 sec
30 HP Cost: 10% of Max HP
Ring Duration: 120 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 690%, Number of Attacks: 6
Cooldown: 60 sec

Class-Specific Skills

Origin Skill
Ascent Skill
Show/hide all levels
Active End Time
Master Level 30
Description Breaks free of the imperfect timeline and joins forces in true sincerity, unleashing the power of the Transcendent.

Lv. 10: Ignore Defense +20%
Lv. 20: Boss Damage +20%
Lv. 30: Ignore Defense +30% and Boss Damage +30%
Level 1 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 733% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 733% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 734% damage 14 times erupts 32 times.
Cooldown: 360 sec
30 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1400% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1400% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1430% damage 14 times erupts 32 times.
Cooldown: 360 sec
Active End Time
Master Level 30
Description Breaks free of the imperfect timeline and joins forces in true sincerity, unleashing the power of the Transcendent.

Lv. 10: Ignore Defense +20%
Lv. 20: Boss Damage +20%
Lv. 30: Ignore Defense +30% and Boss Damage +30%
Level 1 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 733% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 733% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 734% damage 14 times erupts 32 times.
Cooldown: 360 sec
2 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 756% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 756% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 758% damage 14 times erupts 32 times.
Cooldown: 360 sec
3 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 779% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 779% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 782% damage 14 times erupts 32 times.
Cooldown: 360 sec
4 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 802% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 802% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 806% damage 14 times erupts 32 times.
Cooldown: 360 sec
5 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 825% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 825% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 830% damage 14 times erupts 32 times.
Cooldown: 360 sec
6 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 848% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 848% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 854% damage 14 times erupts 32 times.
Cooldown: 360 sec
7 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 871% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 871% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 878% damage 14 times erupts 32 times.
Cooldown: 360 sec
8 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 894% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 894% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 902% damage 14 times erupts 32 times.
Cooldown: 360 sec
9 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 917% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 917% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 926% damage 14 times erupts 32 times.
Cooldown: 360 sec
10 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 940% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 940% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 950% damage 14 times erupts 32 times.
Cooldown: 360 sec
11 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 963% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 963% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 974% damage 14 times erupts 32 times.
Cooldown: 360 sec
12 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 986% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 986% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 998% damage 14 times erupts 32 times.
Cooldown: 360 sec
13 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1009% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1009% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1022% damage 14 times erupts 32 times.
Cooldown: 360 sec
14 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1032% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1032% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1046% damage 14 times erupts 32 times.
Cooldown: 360 sec
15 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1055% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1055% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1070% damage 14 times erupts 32 times.
Cooldown: 360 sec
16 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1078% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1078% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1094% damage 14 times erupts 32 times.
Cooldown: 360 sec
17 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1101% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1101% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1118% damage 14 times erupts 32 times.
Cooldown: 360 sec
18 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1124% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1124% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1142% damage 14 times erupts 32 times.
Cooldown: 360 sec
19 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1147% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1147% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1166% damage 14 times erupts 32 times.
Cooldown: 360 sec
20 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1170% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1170% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1190% damage 14 times erupts 32 times.
Cooldown: 360 sec
21 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1193% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1193% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1214% damage 14 times erupts 32 times.
Cooldown: 360 sec
22 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1216% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1216% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1238% damage 14 times erupts 32 times.
Cooldown: 360 sec
23 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1239% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1239% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1262% damage 14 times erupts 32 times.
Cooldown: 360 sec
24 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1262% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1262% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1286% damage 14 times erupts 32 times.
Cooldown: 360 sec
25 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1285% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1285% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1310% damage 14 times erupts 32 times.
Cooldown: 360 sec
26 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1308% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1308% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1334% damage 14 times erupts 32 times.
Cooldown: 360 sec
27 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1331% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1331% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1358% damage 14 times erupts 32 times.
Cooldown: 360 sec
28 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1354% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1354% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1382% damage 14 times erupts 32 times.
Cooldown: 360 sec
29 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1377% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1377% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1406% damage 14 times erupts 32 times.
Cooldown: 360 sec
30 Time Force Cost: 40. Invincible during casting.
Grants the Detect and Strength effects at max stack.
The mirror of illusion shatters, causing 17 Chase Cuts that attack 15 enemies with 1400% damage 6 times.
Awakens the power of the transcendent, causing 22 time distortion(s) that attack up to 15 enemies with 1400% damage 8 time(s).
After that, a final blow that attacks up to 15 enemies with 1430% damage 14 times erupts 32 times.
Cooldown: 360 sec
Show/hide all levels
Active Bitemporis
Master Level 30
Description Awakens the inherent power of Lapis and Lazuli, breaking down the boundaries of time to destroy an enemy's past while obliterating their future.

Lv. 10 - Ignore Defense: +10%, Boss Damage: +10%
Lv. 20 - Ignore Defense: +10%, Boss Damage: +10%
Lv. 30 - Ignore Defense: +20%
Level 1 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 944% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 1004% damage 12 times
Afterwards, attacks 15 times, dealing 1041% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
30 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 5352% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 5760% damage 12 times
Afterwards, attacks 15 times, dealing 6000% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
Active Bitemporis
Master Level 30
Description Awakens the inherent power of Lapis and Lazuli, breaking down the boundaries of time to destroy an enemy's past while obliterating their future.

Lv. 10 - Ignore Defense: +10%, Boss Damage: +10%
Lv. 20 - Ignore Defense: +10%, Boss Damage: +10%
Lv. 30 - Ignore Defense: +20%
Level 1 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 944% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 1004% damage 12 times
Afterwards, attacks 15 times, dealing 1041% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
2 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 1096% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 1168% damage 12 times
Afterwards, attacks 15 times, dealing 1212% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
3 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 1248% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 1332% damage 12 times
Afterwards, attacks 15 times, dealing 1383% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
4 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 1400% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 1496% damage 12 times
Afterwards, attacks 15 times, dealing 1554% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
5 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 1552% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 1660% damage 12 times
Afterwards, attacks 15 times, dealing 1725% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
6 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 1704% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 1824% damage 12 times
Afterwards, attacks 15 times, dealing 1896% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
7 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 1856% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 1988% damage 12 times
Afterwards, attacks 15 times, dealing 2067% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
8 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 2008% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 2152% damage 12 times
Afterwards, attacks 15 times, dealing 2238% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
9 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 2160% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 2316% damage 12 times
Afterwards, attacks 15 times, dealing 2409% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
10 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 2312% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 2480% damage 12 times
Afterwards, attacks 15 times, dealing 2580% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
11 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 2464% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 2644% damage 12 times
Afterwards, attacks 15 times, dealing 2751% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
12 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 2616% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 2808% damage 12 times
Afterwards, attacks 15 times, dealing 2922% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
13 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 2768% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 2972% damage 12 times
Afterwards, attacks 15 times, dealing 3093% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
14 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 2920% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 3136% damage 12 times
Afterwards, attacks 15 times, dealing 3264% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
15 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 3072% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 3300% damage 12 times
Afterwards, attacks 15 times, dealing 3435% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
16 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 3224% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 3464% damage 12 times
Afterwards, attacks 15 times, dealing 3606% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
17 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 3376% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 3628% damage 12 times
Afterwards, attacks 15 times, dealing 3777% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
18 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 3528% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 3792% damage 12 times
Afterwards, attacks 15 times, dealing 3948% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
19 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 3680% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 3956% damage 12 times
Afterwards, attacks 15 times, dealing 4119% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
20 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 3832% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 4120% damage 12 times
Afterwards, attacks 15 times, dealing 4290% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
21 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 3984% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 4284% damage 12 times
Afterwards, attacks 15 times, dealing 4461% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
22 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 4136% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 4448% damage 12 times
Afterwards, attacks 15 times, dealing 4632% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
23 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 4288% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 4612% damage 12 times
Afterwards, attacks 15 times, dealing 4803% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
24 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 4440% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 4776% damage 12 times
Afterwards, attacks 15 times, dealing 4974% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
25 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 4592% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 4940% damage 12 times
Afterwards, attacks 15 times, dealing 5145% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
26 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 4744% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 5104% damage 12 times
Afterwards, attacks 15 times, dealing 5316% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
27 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 4896% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 5268% damage 12 times
Afterwards, attacks 15 times, dealing 5487% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
28 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 5048% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 5432% damage 12 times
Afterwards, attacks 15 times, dealing 5658% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
29 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 5200% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 5596% damage 12 times
Afterwards, attacks 15 times, dealing 5829% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
30 Time Force Cost: 10, Invincible during casting
Awakens 12 times, dealing 5352% damage to up to 15 enemies 9 times
Then constricts the temporal flow 10 times, dealing 5760% damage 12 times
Afterwards, attacks 15 times, dealing 6000% damage 15 times
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%

Mastery Skills

Mastery Skills are affected by Hyper Skill passives (if applicable) and Boost Node enhancements applied to the base skill.

Mastery Node/Core 1
Mastery Node/Core 2
Mastery Node/Core 3
Mastery Node/Core 4
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Active HEXA Giga Crash
Master Level 30
Description Strikes the ground with your sword to attack enemies in front.
Required Skill: Mega Groundbreaker Lv. 30+
Level 1 Time Force Cost: 15, Damage: 244%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
30 Time Force Cost: 15, Damage: 360%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
Active HEXA Giga Crash
Master Level 30
Description Strikes the ground with your sword to attack enemies in front.
Required Skill: Mega Groundbreaker Lv. 30+
Level 1 Time Force Cost: 15, Damage: 244%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
2 Time Force Cost: 15, Damage: 248%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
3 Time Force Cost: 15, Damage: 252%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
4 Time Force Cost: 15, Damage: 256%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
5 Time Force Cost: 15, Damage: 260%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
6 Time Force Cost: 15, Damage: 264%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
7 Time Force Cost: 15, Damage: 268%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
8 Time Force Cost: 15, Damage: 272%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
9 Time Force Cost: 15, Damage: 276%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
10 Time Force Cost: 15, Damage: 280%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
11 Time Force Cost: 15, Damage: 284%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
12 Time Force Cost: 15, Damage: 288%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
13 Time Force Cost: 15, Damage: 292%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
14 Time Force Cost: 15, Damage: 296%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
15 Time Force Cost: 15, Damage: 300%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
16 Time Force Cost: 15, Damage: 304%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
17 Time Force Cost: 15, Damage: 308%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
18 Time Force Cost: 15, Damage: 312%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
19 Time Force Cost: 15, Damage: 316%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
20 Time Force Cost: 15, Damage: 320%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
21 Time Force Cost: 15, Damage: 324%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
22 Time Force Cost: 15, Damage: 328%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
23 Time Force Cost: 15, Damage: 332%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
24 Time Force Cost: 15, Damage: 336%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
25 Time Force Cost: 15, Damage: 340%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
26 Time Force Cost: 15, Damage: 344%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
27 Time Force Cost: 15, Damage: 348%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
28 Time Force Cost: 15, Damage: 352%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
29 Time Force Cost: 15, Damage: 356%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
30 Time Force Cost: 15, Damage: 360%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 15 sec
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Active HEXA Falling Star
Master Level 30
Description Jump into the air and drive your sword into the ground in one decisive blow.
Creates a shockwave on impact that does additional damage. Unaffected by attack reflection.
[Command]: While Giga Crash is active, use Giga Crash again.
Required Skill: Mega Groundbreaker Lv. 30+
Level 1 Time Force Cost: 12, Damage: 204%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 204%, Number of Attacks: 3.
30 Time Force Cost: 12, Damage: 320%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 320%, Number of Attacks: 3.
Active HEXA Falling Star
Master Level 30
Description Jump into the air and drive your sword into the ground in one decisive blow.
Creates a shockwave on impact that does additional damage. Unaffected by attack reflection.
[Command]: While Giga Crash is active, use Giga Crash again.
Required Skill: Mega Groundbreaker Lv. 30+
Level 1 Time Force Cost: 12, Damage: 204%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 204%, Number of Attacks: 3.
2 Time Force Cost: 12, Damage: 208%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 208%, Number of Attacks: 3.
3 Time Force Cost: 12, Damage: 212%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 212%, Number of Attacks: 3.
4 Time Force Cost: 12, Damage: 216%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 216%, Number of Attacks: 3.
5 Time Force Cost: 12, Damage: 220%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 220%, Number of Attacks: 3.
6 Time Force Cost: 12, Damage: 224%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 224%, Number of Attacks: 3.
7 Time Force Cost: 12, Damage: 228%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 228%, Number of Attacks: 3.
8 Time Force Cost: 12, Damage: 232%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 232%, Number of Attacks: 3.
9 Time Force Cost: 12, Damage: 236%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 236%, Number of Attacks: 3.
10 Time Force Cost: 12, Damage: 240%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 240%, Number of Attacks: 3.
11 Time Force Cost: 12, Damage: 244%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 244%, Number of Attacks: 3.
12 Time Force Cost: 12, Damage: 248%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 248%, Number of Attacks: 3.
13 Time Force Cost: 12, Damage: 252%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 252%, Number of Attacks: 3.
14 Time Force Cost: 12, Damage: 256%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 256%, Number of Attacks: 3.
15 Time Force Cost: 12, Damage: 260%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 260%, Number of Attacks: 3.
16 Time Force Cost: 12, Damage: 264%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 264%, Number of Attacks: 3.
17 Time Force Cost: 12, Damage: 268%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 268%, Number of Attacks: 3.
18 Time Force Cost: 12, Damage: 272%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 272%, Number of Attacks: 3.
19 Time Force Cost: 12, Damage: 276%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 276%, Number of Attacks: 3.
20 Time Force Cost: 12, Damage: 280%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 280%, Number of Attacks: 3.
21 Time Force Cost: 12, Damage: 284%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 284%, Number of Attacks: 3.
22 Time Force Cost: 12, Damage: 288%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 288%, Number of Attacks: 3.
23 Time Force Cost: 12, Damage: 292%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 292%, Number of Attacks: 3.
24 Time Force Cost: 12, Damage: 296%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 296%, Number of Attacks: 3.
25 Time Force Cost: 12, Damage: 300%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 300%, Number of Attacks: 3.
26 Time Force Cost: 12, Damage: 304%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 304%, Number of Attacks: 3.
27 Time Force Cost: 12, Damage: 308%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 308%, Number of Attacks: 3.
28 Time Force Cost: 12, Damage: 312%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 312%, Number of Attacks: 3.
29 Time Force Cost: 12, Damage: 316%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 316%, Number of Attacks: 3.
30 Time Force Cost: 12, Damage: 320%, Number of Attacks: 6, Max Enemies Hit: 7.
[Shock Wave]: Max Enemies Hit: 7, Damage: 320%, Number of Attacks: 3.
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Active HEXA Groundbreaker
Master Level 30
Description Jump high into the air and bring down the Heavy Sword hard enough to split the ground beneath you.
Creates a shockwave on impact that does additional damage. Also creates a Shock Field on the ground, continually inflicting damage on enemies nearby. Unaffected by attack reflection.
[Command]: While Falling Star is active, use Giga Crash.
Required Skill: Mega Groundbreaker Lv. 30+
Level 1 Time Force Cost: 13, Damage: 371%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 260%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 340% damage per 1 sec, Normal Enemy Damage: +224% points
30 Time Force Cost: 13, Damage: 545%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 405%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 485% damage per 1 sec, Normal Enemy Damage: +340% points
Active HEXA Groundbreaker
Master Level 30
Description Jump high into the air and bring down the Heavy Sword hard enough to split the ground beneath you.
Creates a shockwave on impact that does additional damage. Also creates a Shock Field on the ground, continually inflicting damage on enemies nearby. Unaffected by attack reflection.
[Command]: While Falling Star is active, use Giga Crash.
Required Skill: Mega Groundbreaker Lv. 30+
Level 1 Time Force Cost: 13, Damage: 371%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 260%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 340% damage per 1 sec, Normal Enemy Damage: +224% points
2 Time Force Cost: 13, Damage: 377%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 265%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 345% damage per 1 sec, Normal Enemy Damage: +228% points
3 Time Force Cost: 13, Damage: 383%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 270%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 350% damage per 1 sec, Normal Enemy Damage: +232% points
4 Time Force Cost: 13, Damage: 389%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 275%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 355% damage per 1 sec, Normal Enemy Damage: +236% points
5 Time Force Cost: 13, Damage: 395%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 280%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 360% damage per 1 sec, Normal Enemy Damage: +240% points
6 Time Force Cost: 13, Damage: 401%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 285%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 365% damage per 1 sec, Normal Enemy Damage: +244% points
7 Time Force Cost: 13, Damage: 407%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 290%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 370% damage per 1 sec, Normal Enemy Damage: +248% points
8 Time Force Cost: 13, Damage: 413%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 295%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 375% damage per 1 sec, Normal Enemy Damage: +252% points
9 Time Force Cost: 13, Damage: 419%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 300%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 380% damage per 1 sec, Normal Enemy Damage: +256% points
10 Time Force Cost: 13, Damage: 425%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 305%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 385% damage per 1 sec, Normal Enemy Damage: +260% points
11 Time Force Cost: 13, Damage: 431%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 310%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 390% damage per 1 sec, Normal Enemy Damage: +264% points
12 Time Force Cost: 13, Damage: 437%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 315%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 395% damage per 1 sec, Normal Enemy Damage: +268% points
13 Time Force Cost: 13, Damage: 443%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 320%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 400% damage per 1 sec, Normal Enemy Damage: +272% points
14 Time Force Cost: 13, Damage: 449%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 325%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 405% damage per 1 sec, Normal Enemy Damage: +276% points
15 Time Force Cost: 13, Damage: 455%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 330%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 410% damage per 1 sec, Normal Enemy Damage: +280% points
16 Time Force Cost: 13, Damage: 461%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 335%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 415% damage per 1 sec, Normal Enemy Damage: +284% points
17 Time Force Cost: 13, Damage: 467%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 340%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 420% damage per 1 sec, Normal Enemy Damage: +288% points
18 Time Force Cost: 13, Damage: 473%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 345%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 425% damage per 1 sec, Normal Enemy Damage: +292% points
19 Time Force Cost: 13, Damage: 479%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 350%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 430% damage per 1 sec, Normal Enemy Damage: +296% points
20 Time Force Cost: 13, Damage: 485%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 355%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 435% damage per 1 sec, Normal Enemy Damage: +300% points
21 Time Force Cost: 13, Damage: 491%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 360%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 440% damage per 1 sec, Normal Enemy Damage: +304% points
22 Time Force Cost: 13, Damage: 497%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 365%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 445% damage per 1 sec, Normal Enemy Damage: +308% points
23 Time Force Cost: 13, Damage: 503%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 370%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 450% damage per 1 sec, Normal Enemy Damage: +312% points
24 Time Force Cost: 13, Damage: 509%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 375%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 455% damage per 1 sec, Normal Enemy Damage: +316% points
25 Time Force Cost: 13, Damage: 515%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 380%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 460% damage per 1 sec, Normal Enemy Damage: +320% points
26 Time Force Cost: 13, Damage: 521%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 385%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 465% damage per 1 sec, Normal Enemy Damage: +324% points
27 Time Force Cost: 13, Damage: 527%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 390%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 470% damage per 1 sec, Normal Enemy Damage: +328% points
28 Time Force Cost: 13, Damage: 533%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 395%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 475% damage per 1 sec, Normal Enemy Damage: +332% points
29 Time Force Cost: 13, Damage: 539%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 400%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 480% damage per 1 sec, Normal Enemy Damage: +336% points
30 Time Force Cost: 13, Damage: 545%, Max Enemies Hit: 7, Max Hits: 10
[Shock Wave]: Max Enemies Hit: 7, Damage: 405%, Number of Attacks: 10
[Shock Field]: Max Enemies Hit: 7, Duration: 5 sec, Damage Over Time: 485% damage per 1 sec, Normal Enemy Damage: +340% points
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Active HEXA Wind Cutter
Master Level 30
Description Attack enemies in front of you, and create a vortex at the target location that causes additional damage.
Required Skill: Advanced Storm Break Lv. 30+
Level 1 Time Force Cost: 14, Damage: 178%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 117% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
30 Time Force Cost: 14, Damage: 265%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 175% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
Active HEXA Wind Cutter
Master Level 30
Description Attack enemies in front of you, and create a vortex at the target location that causes additional damage.
Required Skill: Advanced Storm Break Lv. 30+
Level 1 Time Force Cost: 14, Damage: 178%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 117% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
2 Time Force Cost: 14, Damage: 181%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 119% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
3 Time Force Cost: 14, Damage: 184%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 121% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
4 Time Force Cost: 14, Damage: 187%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 123% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
5 Time Force Cost: 14, Damage: 190%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 125% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
6 Time Force Cost: 14, Damage: 193%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 127% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
7 Time Force Cost: 14, Damage: 196%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 129% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
8 Time Force Cost: 14, Damage: 199%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 131% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
9 Time Force Cost: 14, Damage: 202%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 133% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
10 Time Force Cost: 14, Damage: 205%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 135% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
11 Time Force Cost: 14, Damage: 208%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 137% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
12 Time Force Cost: 14, Damage: 211%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 139% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
13 Time Force Cost: 14, Damage: 214%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 141% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
14 Time Force Cost: 14, Damage: 217%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 143% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
15 Time Force Cost: 14, Damage: 220%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 145% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
16 Time Force Cost: 14, Damage: 223%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 147% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
17 Time Force Cost: 14, Damage: 226%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 149% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
18 Time Force Cost: 14, Damage: 229%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 151% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
19 Time Force Cost: 14, Damage: 232%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 153% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
20 Time Force Cost: 14, Damage: 235%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 155% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
21 Time Force Cost: 14, Damage: 238%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 157% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
22 Time Force Cost: 14, Damage: 241%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 159% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
23 Time Force Cost: 14, Damage: 244%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 161% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
24 Time Force Cost: 14, Damage: 247%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 163% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
25 Time Force Cost: 14, Damage: 250%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 165% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
26 Time Force Cost: 14, Damage: 253%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 167% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
27 Time Force Cost: 14, Damage: 256%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 169% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
28 Time Force Cost: 14, Damage: 259%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 171% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
29 Time Force Cost: 14, Damage: 262%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 173% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
30 Time Force Cost: 14, Damage: 265%, Number of Attacks: 7, Max Enemies Hit: 8.
[Vortex]: Max Enemies Hit: 8, Damage: 175% per 0.5 sec, Number of Attacks: 2, Duration: 3 sec.
Cooldown: 15 sec
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Active HEXA Wind Striker
Master Level 30
Description Attack enemies in front of you and release a vortex.
[Command]: While Wind Cutter is active, use Wind Cutter again.
Required Skill: Advanced Storm Break Lv. 30+
Level 1 Time Force Cost: 16, Damage: 239%, Number of Attacks: 8, Max Enemies Hit: 8
30 Time Force Cost: 16, Damage: 355%, Number of Attacks: 8, Max Enemies Hit: 8
Active HEXA Wind Striker
Master Level 30
Description Attack enemies in front of you and release a vortex.
[Command]: While Wind Cutter is active, use Wind Cutter again.
Required Skill: Advanced Storm Break Lv. 30+
Level 1 Time Force Cost: 16, Damage: 239%, Number of Attacks: 8, Max Enemies Hit: 8
2 Time Force Cost: 16, Damage: 243%, Number of Attacks: 8, Max Enemies Hit: 8
3 Time Force Cost: 16, Damage: 247%, Number of Attacks: 8, Max Enemies Hit: 8
4 Time Force Cost: 16, Damage: 251%, Number of Attacks: 8, Max Enemies Hit: 8
5 Time Force Cost: 16, Damage: 255%, Number of Attacks: 8, Max Enemies Hit: 8
6 Time Force Cost: 16, Damage: 259%, Number of Attacks: 8, Max Enemies Hit: 8
7 Time Force Cost: 16, Damage: 263%, Number of Attacks: 8, Max Enemies Hit: 8
8 Time Force Cost: 16, Damage: 267%, Number of Attacks: 8, Max Enemies Hit: 8
9 Time Force Cost: 16, Damage: 271%, Number of Attacks: 8, Max Enemies Hit: 8
10 Time Force Cost: 16, Damage: 275%, Number of Attacks: 8, Max Enemies Hit: 8
11 Time Force Cost: 16, Damage: 279%, Number of Attacks: 8, Max Enemies Hit: 8
12 Time Force Cost: 16, Damage: 283%, Number of Attacks: 8, Max Enemies Hit: 8
13 Time Force Cost: 16, Damage: 287%, Number of Attacks: 8, Max Enemies Hit: 8
14 Time Force Cost: 16, Damage: 291%, Number of Attacks: 8, Max Enemies Hit: 8
15 Time Force Cost: 16, Damage: 295%, Number of Attacks: 8, Max Enemies Hit: 8
16 Time Force Cost: 16, Damage: 299%, Number of Attacks: 8, Max Enemies Hit: 8
17 Time Force Cost: 16, Damage: 303%, Number of Attacks: 8, Max Enemies Hit: 8
18 Time Force Cost: 16, Damage: 307%, Number of Attacks: 8, Max Enemies Hit: 8
19 Time Force Cost: 16, Damage: 311%, Number of Attacks: 8, Max Enemies Hit: 8
20 Time Force Cost: 16, Damage: 315%, Number of Attacks: 8, Max Enemies Hit: 8
21 Time Force Cost: 16, Damage: 319%, Number of Attacks: 8, Max Enemies Hit: 8
22 Time Force Cost: 16, Damage: 323%, Number of Attacks: 8, Max Enemies Hit: 8
23 Time Force Cost: 16, Damage: 327%, Number of Attacks: 8, Max Enemies Hit: 8
24 Time Force Cost: 16, Damage: 331%, Number of Attacks: 8, Max Enemies Hit: 8
25 Time Force Cost: 16, Damage: 335%, Number of Attacks: 8, Max Enemies Hit: 8
26 Time Force Cost: 16, Damage: 339%, Number of Attacks: 8, Max Enemies Hit: 8
27 Time Force Cost: 16, Damage: 343%, Number of Attacks: 8, Max Enemies Hit: 8
28 Time Force Cost: 16, Damage: 347%, Number of Attacks: 8, Max Enemies Hit: 8
29 Time Force Cost: 16, Damage: 351%, Number of Attacks: 8, Max Enemies Hit: 8
30 Time Force Cost: 16, Damage: 355%, Number of Attacks: 8, Max Enemies Hit: 8
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Active HEXA Storm Break
Master Level 30
Description Attack the enemies in front of you, creating a whirlpool which pushes forward and deals additional damage to enemies in its path. As the whirlpool moves, it creates a Shock Field. Unaffected by attack reflection.
[Command]: After using Wind Striker, use Wind Cutter.
Required Skill: Advanced Storm Break Lv. 30+
Level 1 Time Force Cost: 18, Damage: 330%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 330% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 214% damage per 1 sec, Normal Enemy Damage: +214% points
30 Time Force Cost: 18, Damage: 475%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 475% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 330% damage per 1 sec, Normal Enemy Damage: +330% points
Active HEXA Storm Break
Master Level 30
Description Attack the enemies in front of you, creating a whirlpool which pushes forward and deals additional damage to enemies in its path. As the whirlpool moves, it creates a Shock Field. Unaffected by attack reflection.
[Command]: After using Wind Striker, use Wind Cutter.
Required Skill: Advanced Storm Break Lv. 30+
Level 1 Time Force Cost: 18, Damage: 330%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 330% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 214% damage per 1 sec, Normal Enemy Damage: +214% points
2 Time Force Cost: 18, Damage: 335%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 335% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 218% damage per 1 sec, Normal Enemy Damage: +218% points
3 Time Force Cost: 18, Damage: 340%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 340% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 222% damage per 1 sec, Normal Enemy Damage: +222% points
4 Time Force Cost: 18, Damage: 345%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 345% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 226% damage per 1 sec, Normal Enemy Damage: +226% points
5 Time Force Cost: 18, Damage: 350%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 350% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 230% damage per 1 sec, Normal Enemy Damage: +230% points
6 Time Force Cost: 18, Damage: 355%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 355% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 234% damage per 1 sec, Normal Enemy Damage: +234% points
7 Time Force Cost: 18, Damage: 360%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 360% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 238% damage per 1 sec, Normal Enemy Damage: +238% points
8 Time Force Cost: 18, Damage: 365%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 365% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 242% damage per 1 sec, Normal Enemy Damage: +242% points
9 Time Force Cost: 18, Damage: 370%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 370% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 246% damage per 1 sec, Normal Enemy Damage: +246% points
10 Time Force Cost: 18, Damage: 375%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 375% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 250% damage per 1 sec, Normal Enemy Damage: +250% points
11 Time Force Cost: 18, Damage: 380%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 380% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 254% damage per 1 sec, Normal Enemy Damage: +254% points
12 Time Force Cost: 18, Damage: 385%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 385% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 258% damage per 1 sec, Normal Enemy Damage: +258% points
13 Time Force Cost: 18, Damage: 390%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 390% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 262% damage per 1 sec, Normal Enemy Damage: +262% points
14 Time Force Cost: 18, Damage: 395%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 395% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 266% damage per 1 sec, Normal Enemy Damage: +266% points
15 Time Force Cost: 18, Damage: 400%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 400% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 270% damage per 1 sec, Normal Enemy Damage: +270% points
16 Time Force Cost: 18, Damage: 405%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 405% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 274% damage per 1 sec, Normal Enemy Damage: +274% points
17 Time Force Cost: 18, Damage: 410%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 410% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 278% damage per 1 sec, Normal Enemy Damage: +278% points
18 Time Force Cost: 18, Damage: 415%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 415% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 282% damage per 1 sec, Normal Enemy Damage: +282% points
19 Time Force Cost: 18, Damage: 420%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 420% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 286% damage per 1 sec, Normal Enemy Damage: +286% points
20 Time Force Cost: 18, Damage: 425%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 425% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 290% damage per 1 sec, Normal Enemy Damage: +290% points
21 Time Force Cost: 18, Damage: 430%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 430% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 294% damage per 1 sec, Normal Enemy Damage: +294% points
22 Time Force Cost: 18, Damage: 435%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 435% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 298% damage per 1 sec, Normal Enemy Damage: +298% points
23 Time Force Cost: 18, Damage: 440%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 440% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 302% damage per 1 sec, Normal Enemy Damage: +302% points
24 Time Force Cost: 18, Damage: 445%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 445% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 306% damage per 1 sec, Normal Enemy Damage: +306% points
25 Time Force Cost: 18, Damage: 450%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 450% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 310% damage per 1 sec, Normal Enemy Damage: +310% points
26 Time Force Cost: 18, Damage: 455%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 455% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 314% damage per 1 sec, Normal Enemy Damage: +314% points
27 Time Force Cost: 18, Damage: 460%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 460% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 318% damage per 1 sec, Normal Enemy Damage: +318% points
28 Time Force Cost: 18, Damage: 465%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 465% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 322% damage per 1 sec, Normal Enemy Damage: +322% points
29 Time Force Cost: 18, Damage: 470%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 470% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 326% damage per 1 sec, Normal Enemy Damage: +326% points
30 Time Force Cost: 18, Damage: 475%, Max Enemies Hit: 8, Max Hits: 10
[Vortex]: Max Enemies Hit: 8, Damage: 475% per 0.5 sec, Number of Attacks: 4, Duration of Vortex: 3 sec.
[Shock Field]: Max Enemies Hit: 8, Duration: 4 sec, Damage Over Time: 330% damage per 1 sec, Normal Enemy Damage: +330% points
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Active Time Piece
Master Level 30
Description Using the power of time from Alpha and Beta, Assist creates Traces of Time after hitting a certain number of times.
These traces can be activated by the Time Crystal whenever the opposite Zero hits, tracking down enemies and attacking them.
The Time Crystal prioritizes targeting the boss with the highest Max HP. Unaffected by attack reflection.
Level 1 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 976% damage
30 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1440% damage
Active Time Piece
Master Level 30
Description Using the power of time from Alpha and Beta, Assist creates Traces of Time after hitting a certain number of times.
These traces can be activated by the Time Crystal whenever the opposite Zero hits, tracking down enemies and attacking them.
The Time Crystal prioritizes targeting the boss with the highest Max HP. Unaffected by attack reflection.
Level 1 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 976% damage
2 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 992% damage
3 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1008% damage
4 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1024% damage
5 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1040% damage
6 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1056% damage
7 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1072% damage
8 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1088% damage
9 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1104% damage
10 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1120% damage
11 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1136% damage
12 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1152% damage
13 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1168% damage
14 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1184% damage
15 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1200% damage
16 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1216% damage
17 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1232% damage
18 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1248% damage
19 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1264% damage
20 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1280% damage
21 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1296% damage
22 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1312% damage
23 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1328% damage
24 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1344% damage
25 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1360% damage
26 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1376% damage
27 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1392% damage
28 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1408% damage
29 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1424% damage
30 Creates 3 Traces of Time when Assist hits 4 times.
Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits.
Trace recreation cooldown: 2 seconds
Time Crystal: attacks 4 times with 1440% damage
Show/hide all levels
Active HEXA Spin Driver
Master Level 30
Description Use your Heavy Sword's weight to revolve in place, creating a whirlwind that pulls enemies in.
Also permanently enhances Time Piece.
Required Skill: Advanced Wheel Wind Lv. 30+
Level 1 Time Force Cost: 11, Damage: 291%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
30 Time Force Cost: 11, Damage: 465%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
Active HEXA Spin Driver
Master Level 30
Description Use your Heavy Sword's weight to revolve in place, creating a whirlwind that pulls enemies in.
Also permanently enhances Time Piece.
Required Skill: Advanced Wheel Wind Lv. 30+
Level 1 Time Force Cost: 11, Damage: 291%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
2 Time Force Cost: 11, Damage: 297%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
3 Time Force Cost: 11, Damage: 303%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
4 Time Force Cost: 11, Damage: 309%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
5 Time Force Cost: 11, Damage: 315%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
6 Time Force Cost: 11, Damage: 321%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
7 Time Force Cost: 11, Damage: 327%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
8 Time Force Cost: 11, Damage: 333%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
9 Time Force Cost: 11, Damage: 339%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
10 Time Force Cost: 11, Damage: 345%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
11 Time Force Cost: 11, Damage: 351%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
12 Time Force Cost: 11, Damage: 357%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
13 Time Force Cost: 11, Damage: 363%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
14 Time Force Cost: 11, Damage: 369%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
15 Time Force Cost: 11, Damage: 375%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
16 Time Force Cost: 11, Damage: 381%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
17 Time Force Cost: 11, Damage: 387%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
18 Time Force Cost: 11, Damage: 393%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
19 Time Force Cost: 11, Damage: 399%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
20 Time Force Cost: 11, Damage: 405%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
21 Time Force Cost: 11, Damage: 411%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
22 Time Force Cost: 11, Damage: 417%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
23 Time Force Cost: 11, Damage: 423%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
24 Time Force Cost: 11, Damage: 429%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
25 Time Force Cost: 11, Damage: 435%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
26 Time Force Cost: 11, Damage: 441%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
27 Time Force Cost: 11, Damage: 447%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
28 Time Force Cost: 11, Damage: 453%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
29 Time Force Cost: 11, Damage: 459%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
30 Time Force Cost: 11, Damage: 465%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 10 sec
[Passive Effects - Time Piece Traces of Time Created: +1, Trace of Time Limit on Map: +3]
Show/hide all levels
Active HEXA Wheel Wind
Master Level 30
Description Spin like a whirlwind for a short time, pulling and attacking enemies nearby. Can be resisted by some enemies.
Use the Left and Right arrow keys while spinning to move.
[Command]: While Spin Driver is active use Spin Driver again.
Required Skill: Advanced Wheel Wind Lv. 30+
Level 1 Time Force Cost: 13 per 1 sec, Damage: 220%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
30 Time Force Cost: 13 per 1 sec, Damage: 365%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
Active HEXA Wheel Wind
Master Level 30
Description Spin like a whirlwind for a short time, pulling and attacking enemies nearby. Can be resisted by some enemies.
Use the Left and Right arrow keys while spinning to move.
[Command]: While Spin Driver is active use Spin Driver again.
Required Skill: Advanced Wheel Wind Lv. 30+
Level 1 Time Force Cost: 13 per 1 sec, Damage: 220%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
2 Time Force Cost: 13 per 1 sec, Damage: 225%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
3 Time Force Cost: 13 per 1 sec, Damage: 230%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
4 Time Force Cost: 13 per 1 sec, Damage: 235%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
5 Time Force Cost: 13 per 1 sec, Damage: 240%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
6 Time Force Cost: 13 per 1 sec, Damage: 245%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
7 Time Force Cost: 13 per 1 sec, Damage: 250%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
8 Time Force Cost: 13 per 1 sec, Damage: 255%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
9 Time Force Cost: 13 per 1 sec, Damage: 260%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
10 Time Force Cost: 13 per 1 sec, Damage: 265%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
11 Time Force Cost: 13 per 1 sec, Damage: 270%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
12 Time Force Cost: 13 per 1 sec, Damage: 275%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
13 Time Force Cost: 13 per 1 sec, Damage: 280%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
14 Time Force Cost: 13 per 1 sec, Damage: 285%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
15 Time Force Cost: 13 per 1 sec, Damage: 290%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
16 Time Force Cost: 13 per 1 sec, Damage: 295%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
17 Time Force Cost: 13 per 1 sec, Damage: 300%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
18 Time Force Cost: 13 per 1 sec, Damage: 305%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
19 Time Force Cost: 13 per 1 sec, Damage: 310%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
20 Time Force Cost: 13 per 1 sec, Damage: 315%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
21 Time Force Cost: 13 per 1 sec, Damage: 320%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
22 Time Force Cost: 13 per 1 sec, Damage: 325%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
23 Time Force Cost: 13 per 1 sec, Damage: 330%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
24 Time Force Cost: 13 per 1 sec, Damage: 335%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
25 Time Force Cost: 13 per 1 sec, Damage: 340%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
26 Time Force Cost: 13 per 1 sec, Damage: 345%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
27 Time Force Cost: 13 per 1 sec, Damage: 350%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
28 Time Force Cost: 13 per 1 sec, Damage: 355%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
29 Time Force Cost: 13 per 1 sec, Damage: 360%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
30 Time Force Cost: 13 per 1 sec, Damage: 365%, Max Enemies Hit: 6, Number of Attacks: 2, Duration: 7 sec
Show/hide all levels
Active HEXA Rolling Cross
Master Level 30
Description Spin at very high speed, leap forward and up, and cut through enemies in your path. Increases damage and deploys several blades that pierce multiple enemies. Unaffected by attack reflection.
Required Skill: Advanced Rolling Assault Lv. 30+
Level 1 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 397%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 460%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
30 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 600%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 750%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
Active HEXA Rolling Cross
Master Level 30
Description Spin at very high speed, leap forward and up, and cut through enemies in your path. Increases damage and deploys several blades that pierce multiple enemies. Unaffected by attack reflection.
Required Skill: Advanced Rolling Assault Lv. 30+
Level 1 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 397%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 460%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
2 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 404%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 470%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
3 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 411%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 480%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
4 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 418%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 490%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
5 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 425%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 500%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
6 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 432%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 510%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
7 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 439%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 520%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
8 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 446%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 530%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
9 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 453%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 540%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
10 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 460%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 550%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
11 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 467%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 560%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
12 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 474%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 570%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
13 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 481%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 580%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
14 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 488%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 590%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
15 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 495%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 600%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
16 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 502%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 610%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
17 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 509%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 620%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
18 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 516%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 630%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
19 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 523%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 640%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
20 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 530%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 650%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
21 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 537%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 660%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
22 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 544%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 670%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
23 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 551%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 680%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
24 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 558%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 690%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
25 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 565%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 700%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
26 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 572%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 710%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
27 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 579%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 720%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
28 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 586%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 730%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
29 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 593%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 740%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
30 Time Force Cost: 13, Max Enemies Hit: 8, Damage: 600%, Number of Attacks: 11
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 750%, Number of Attacks: 3
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Cooldown: 10 sec
Show/hide all levels
Active HEXA Rolling Assault
Master Level 30
Description Advance forward while spinning at high speed. Attacks knock back enemies in your path. Can be resisted by some enemies. Deploy blades that pierce enemies left, right, and above. Unaffected by attack reflection.
[Command]: While Rolling Cross is active, use Rolling Cross again.
[Required Skill]: Advanced Rolling Assault Lv. 30+
Level 1 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 439%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 450%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
30 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 555%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 885%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
Active HEXA Rolling Assault
Master Level 30
Description Advance forward while spinning at high speed. Attacks knock back enemies in your path. Can be resisted by some enemies. Deploy blades that pierce enemies left, right, and above. Unaffected by attack reflection.
[Command]: While Rolling Cross is active, use Rolling Cross again.
[Required Skill]: Advanced Rolling Assault Lv. 30+
Level 1 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 439%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 450%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
2 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 443%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 465%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
3 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 447%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 480%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
4 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 451%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 495%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
5 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 455%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 510%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
6 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 459%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 525%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
7 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 463%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 540%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
8 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 467%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 555%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
9 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 471%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 570%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
10 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 475%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 585%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
11 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 479%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 600%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
12 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 483%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 615%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
13 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 487%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 630%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
14 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 491%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 645%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
15 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 495%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 660%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
16 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 499%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 675%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
17 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 503%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 690%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
18 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 507%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 705%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
19 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 511%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 720%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
20 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 515%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 735%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
21 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 519%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 750%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
22 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 523%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 765%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
23 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 527%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 780%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
24 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 531%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 795%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
25 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 535%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 810%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
26 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 539%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 825%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
27 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 543%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 840%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
28 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 547%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 855%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
29 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 551%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 870%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
30 Time Force Cost: 15, Max Enemies Hit: 8, Damage: 555%, Number of Attacks: 12
Attacks with 3 blades 2 times
[Blade]: Max Enemies Hit: 8, Damage: 885%, Number of Attacks: 4
When several blades land on a single enemy, Final Damage: -70% starting with the second blade
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Active HEXA Flash Cut
Master Level 30
Description Forcefully swing your long sword to attack multiple enemies in front of you.
Required Skill: Advanced Throwing Weapon Lv. 20+
Level 1 Time Force Cost: 7, Damage: 230%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
30 Time Force Cost: 7, Damage: 346%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
Active HEXA Flash Cut
Master Level 30
Description Forcefully swing your long sword to attack multiple enemies in front of you.
Required Skill: Advanced Throwing Weapon Lv. 20+
Level 1 Time Force Cost: 7, Damage: 230%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
2 Time Force Cost: 7, Damage: 234%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
3 Time Force Cost: 7, Damage: 238%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
4 Time Force Cost: 7, Damage: 242%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
5 Time Force Cost: 7, Damage: 246%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
6 Time Force Cost: 7, Damage: 250%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
7 Time Force Cost: 7, Damage: 254%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
8 Time Force Cost: 7, Damage: 258%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
9 Time Force Cost: 7, Damage: 262%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
10 Time Force Cost: 7, Damage: 266%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
11 Time Force Cost: 7, Damage: 270%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
12 Time Force Cost: 7, Damage: 274%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
13 Time Force Cost: 7, Damage: 278%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
14 Time Force Cost: 7, Damage: 282%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
15 Time Force Cost: 7, Damage: 286%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
16 Time Force Cost: 7, Damage: 290%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
17 Time Force Cost: 7, Damage: 294%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
18 Time Force Cost: 7, Damage: 298%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
19 Time Force Cost: 7, Damage: 302%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
20 Time Force Cost: 7, Damage: 306%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
21 Time Force Cost: 7, Damage: 310%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
22 Time Force Cost: 7, Damage: 314%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
23 Time Force Cost: 7, Damage: 318%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
24 Time Force Cost: 7, Damage: 322%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
25 Time Force Cost: 7, Damage: 326%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
26 Time Force Cost: 7, Damage: 330%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
27 Time Force Cost: 7, Damage: 334%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
28 Time Force Cost: 7, Damage: 338%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
29 Time Force Cost: 7, Damage: 342%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
30 Time Force Cost: 7, Damage: 346%, Number of Attacks: 6, Max Enemies Hit: 6
Cooldown: 5 sec.
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Active HEXA Throwing Weapon
Master Level 30
Description Throw your Great Sword with all of your might, cleaving through all enemies in its path. Unaffected by attack reflection.
[Command]: While Flash Cut is active, use Flash Cut again.
Required Skill: Advanced Throwing Weapon Lv. 20+
Level 1 Time Force Cost: 9, Damage: 357%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
30 Time Force Cost: 9, Damage: 560%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
Active HEXA Throwing Weapon
Master Level 30
Description Throw your Great Sword with all of your might, cleaving through all enemies in its path. Unaffected by attack reflection.
[Command]: While Flash Cut is active, use Flash Cut again.
Required Skill: Advanced Throwing Weapon Lv. 20+
Level 1 Time Force Cost: 9, Damage: 357%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
2 Time Force Cost: 9, Damage: 364%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
3 Time Force Cost: 9, Damage: 371%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
4 Time Force Cost: 9, Damage: 378%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
5 Time Force Cost: 9, Damage: 385%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
6 Time Force Cost: 9, Damage: 392%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
7 Time Force Cost: 9, Damage: 399%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
8 Time Force Cost: 9, Damage: 406%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
9 Time Force Cost: 9, Damage: 413%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
10 Time Force Cost: 9, Damage: 420%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
11 Time Force Cost: 9, Damage: 427%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
12 Time Force Cost: 9, Damage: 434%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
13 Time Force Cost: 9, Damage: 441%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
14 Time Force Cost: 9, Damage: 448%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
15 Time Force Cost: 9, Damage: 455%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
16 Time Force Cost: 9, Damage: 462%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
17 Time Force Cost: 9, Damage: 469%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
18 Time Force Cost: 9, Damage: 476%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
19 Time Force Cost: 9, Damage: 483%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
20 Time Force Cost: 9, Damage: 490%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
21 Time Force Cost: 9, Damage: 497%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
22 Time Force Cost: 9, Damage: 504%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
23 Time Force Cost: 9, Damage: 511%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
24 Time Force Cost: 9, Damage: 518%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
25 Time Force Cost: 9, Damage: 525%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
26 Time Force Cost: 9, Damage: 532%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
27 Time Force Cost: 9, Damage: 539%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
28 Time Force Cost: 9, Damage: 546%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
29 Time Force Cost: 9, Damage: 553%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
30 Time Force Cost: 9, Damage: 560%, Number of Attacks: 4, Max Enemies Hit: 6. Up to 3 collisions occur for each enemy.
Final Damage as Assist: -40%
Show/hide all levels
Active HEXA Flash Assault
Master Level 30
Description Instantly moves forward, damaging enemies in your path.
Required Skill: Advanced Blade Ring Lv. 20+
Level 1 Time Force Cost: 9, Damage: 163%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
30 Time Force Cost: 9, Damage: 250%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
Active HEXA Flash Assault
Master Level 30
Description Instantly moves forward, damaging enemies in your path.
Required Skill: Advanced Blade Ring Lv. 20+
Level 1 Time Force Cost: 9, Damage: 163%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
2 Time Force Cost: 9, Damage: 166%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
3 Time Force Cost: 9, Damage: 169%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
4 Time Force Cost: 9, Damage: 172%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
5 Time Force Cost: 9, Damage: 175%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
6 Time Force Cost: 9, Damage: 178%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
7 Time Force Cost: 9, Damage: 181%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
8 Time Force Cost: 9, Damage: 184%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
9 Time Force Cost: 9, Damage: 187%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
10 Time Force Cost: 9, Damage: 190%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
11 Time Force Cost: 9, Damage: 193%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
12 Time Force Cost: 9, Damage: 196%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
13 Time Force Cost: 9, Damage: 199%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
14 Time Force Cost: 9, Damage: 202%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
15 Time Force Cost: 9, Damage: 205%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
16 Time Force Cost: 9, Damage: 208%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
17 Time Force Cost: 9, Damage: 211%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
18 Time Force Cost: 9, Damage: 214%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
19 Time Force Cost: 9, Damage: 217%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
20 Time Force Cost: 9, Damage: 220%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
21 Time Force Cost: 9, Damage: 223%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
22 Time Force Cost: 9, Damage: 226%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
23 Time Force Cost: 9, Damage: 229%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
24 Time Force Cost: 9, Damage: 232%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
25 Time Force Cost: 9, Damage: 235%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
26 Time Force Cost: 9, Damage: 238%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
27 Time Force Cost: 9, Damage: 241%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
28 Time Force Cost: 9, Damage: 244%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
29 Time Force Cost: 9, Damage: 247%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
30 Time Force Cost: 9, Damage: 250%, Number of Attacks: 5, Max Enemies Hit: 8
Cooldown: 5 sec.
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Active HEXA Blade Ring
Master Level 30
Description Attack enemies with spinning strikes. Increases the Blade Ring's damage and adds a blade that pierces through on both sides for additional damage. Unaffected by attack reflection.
[Command]: While Flash Assault is active, use Flash Assault again.
Required Skill: Advanced Blade Ring Lv. 20+
Level 1 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 290%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 123%, Number of Attacks: 4, Damage Against Normal Enemies: +103% points
30 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 435%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 210%, Number of Attacks: 4, Damage Against Normal Enemies: +132% points
Active HEXA Blade Ring
Master Level 30
Description Attack enemies with spinning strikes. Increases the Blade Ring's damage and adds a blade that pierces through on both sides for additional damage. Unaffected by attack reflection.
[Command]: While Flash Assault is active, use Flash Assault again.
Required Skill: Advanced Blade Ring Lv. 20+
Level 1 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 290%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 123%, Number of Attacks: 4, Damage Against Normal Enemies: +103% points
2 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 295%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 126%, Number of Attacks: 4, Damage Against Normal Enemies: +104% points
3 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 300%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 129%, Number of Attacks: 4, Damage Against Normal Enemies: +105% points
4 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 305%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 132%, Number of Attacks: 4, Damage Against Normal Enemies: +106% points
5 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 310%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 135%, Number of Attacks: 4, Damage Against Normal Enemies: +107% points
6 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 315%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 138%, Number of Attacks: 4, Damage Against Normal Enemies: +108% points
7 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 320%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 141%, Number of Attacks: 4, Damage Against Normal Enemies: +109% points
8 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 325%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 144%, Number of Attacks: 4, Damage Against Normal Enemies: +110% points
9 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 330%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 147%, Number of Attacks: 4, Damage Against Normal Enemies: +111% points
10 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 335%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 150%, Number of Attacks: 4, Damage Against Normal Enemies: +112% points
11 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 340%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 153%, Number of Attacks: 4, Damage Against Normal Enemies: +113% points
12 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 345%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 156%, Number of Attacks: 4, Damage Against Normal Enemies: +114% points
13 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 350%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 159%, Number of Attacks: 4, Damage Against Normal Enemies: +115% points
14 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 355%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 162%, Number of Attacks: 4, Damage Against Normal Enemies: +116% points
15 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 360%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 165%, Number of Attacks: 4, Damage Against Normal Enemies: +117% points
16 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 365%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 168%, Number of Attacks: 4, Damage Against Normal Enemies: +118% points
17 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 370%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 171%, Number of Attacks: 4, Damage Against Normal Enemies: +119% points
18 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 375%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 174%, Number of Attacks: 4, Damage Against Normal Enemies: +120% points
19 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 380%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 177%, Number of Attacks: 4, Damage Against Normal Enemies: +121% points
20 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 385%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 180%, Number of Attacks: 4, Damage Against Normal Enemies: +122% points
21 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 390%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 183%, Number of Attacks: 4, Damage Against Normal Enemies: +123% points
22 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 395%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 186%, Number of Attacks: 4, Damage Against Normal Enemies: +124% points
23 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 400%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 189%, Number of Attacks: 4, Damage Against Normal Enemies: +125% points
24 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 405%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 192%, Number of Attacks: 4, Damage Against Normal Enemies: +126% points
25 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 410%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 195%, Number of Attacks: 4, Damage Against Normal Enemies: +127% points
26 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 415%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 198%, Number of Attacks: 4, Damage Against Normal Enemies: +128% points
27 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 420%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 201%, Number of Attacks: 4, Damage Against Normal Enemies: +129% points
28 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 425%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 204%, Number of Attacks: 4, Damage Against Normal Enemies: +130% points
29 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 430%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 207%, Number of Attacks: 4, Damage Against Normal Enemies: +131% points
30 Time Force Cost: 11, Max Enemies Hit: 8, Damage: 435%, Number of Attacks: 9.
[Blade]: Max Enemies Hit: 8, Damage: 210%, Number of Attacks: 4, Damage Against Normal Enemies: +132% points
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Active HEXA Rising Slash
Master Level 30
Description Launch enemies in front of you into the air. Can be resisted by some enemies.
Increases the damage of Giga Crash, Falling Star, and Groundbreaker with a stronger leap forward.
Required Skill: Air Riot Lv. 20+
Level 1 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 220%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +2% (additive), HEXA Falling Star Damage: +2% (additive), HEXA Falling Star Shockwave Damage: +2% (additive), HEXA Groundbreaker Damage: +2% (additive), HEXA Groundbreaker Shock Wave Damage: +2% (additive), HEXA Groundbreaker Shock Field Damage: +2% (additive)]
30 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 307%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +60% (additive), HEXA Falling Star Damage: +60% (additive), HEXA Falling Star Shockwave Damage: +60% (additive), HEXA Groundbreaker Damage: +60% (additive), HEXA Groundbreaker Shock Wave Damage: +60% (additive), HEXA Groundbreaker Shock Field Damage: +60% (additive)]
Active HEXA Rising Slash
Master Level 30
Description Launch enemies in front of you into the air. Can be resisted by some enemies.
Increases the damage of Giga Crash, Falling Star, and Groundbreaker with a stronger leap forward.
Required Skill: Air Riot Lv. 20+
Level 1 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 220%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +2% (additive), HEXA Falling Star Damage: +2% (additive), HEXA Falling Star Shockwave Damage: +2% (additive), HEXA Groundbreaker Damage: +2% (additive), HEXA Groundbreaker Shock Wave Damage: +2% (additive), HEXA Groundbreaker Shock Field Damage: +2% (additive)]
2 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 223%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +4% (additive), HEXA Falling Star Damage: +4% (additive), HEXA Falling Star Shockwave Damage: +4% (additive), HEXA Groundbreaker Damage: +4% (additive), HEXA Groundbreaker Shock Wave Damage: +4% (additive), HEXA Groundbreaker Shock Field Damage: +4% (additive)]
3 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 226%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +6% (additive), HEXA Falling Star Damage: +6% (additive), HEXA Falling Star Shockwave Damage: +6% (additive), HEXA Groundbreaker Damage: +6% (additive), HEXA Groundbreaker Shock Wave Damage: +6% (additive), HEXA Groundbreaker Shock Field Damage: +6% (additive)]
4 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 229%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +8% (additive), HEXA Falling Star Damage: +8% (additive), HEXA Falling Star Shockwave Damage: +8% (additive), HEXA Groundbreaker Damage: +8% (additive), HEXA Groundbreaker Shock Wave Damage: +8% (additive), HEXA Groundbreaker Shock Field Damage: +8% (additive)]
5 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 232%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +10% (additive), HEXA Falling Star Damage: +10% (additive), HEXA Falling Star Shockwave Damage: +10% (additive), HEXA Groundbreaker Damage: +10% (additive), HEXA Groundbreaker Shock Wave Damage: +10% (additive), HEXA Groundbreaker Shock Field Damage: +10% (additive)]
6 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 235%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +12% (additive), HEXA Falling Star Damage: +12% (additive), HEXA Falling Star Shockwave Damage: +12% (additive), HEXA Groundbreaker Damage: +12% (additive), HEXA Groundbreaker Shock Wave Damage: +12% (additive), HEXA Groundbreaker Shock Field Damage: +12% (additive)]
7 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 238%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +14% (additive), HEXA Falling Star Damage: +14% (additive), HEXA Falling Star Shockwave Damage: +14% (additive), HEXA Groundbreaker Damage: +14% (additive), HEXA Groundbreaker Shock Wave Damage: +14% (additive), HEXA Groundbreaker Shock Field Damage: +14% (additive)]
8 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 241%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +16% (additive), HEXA Falling Star Damage: +16% (additive), HEXA Falling Star Shockwave Damage: +16% (additive), HEXA Groundbreaker Damage: +16% (additive), HEXA Groundbreaker Shock Wave Damage: +16% (additive), HEXA Groundbreaker Shock Field Damage: +16% (additive)]
9 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 244%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +18% (additive), HEXA Falling Star Damage: +18% (additive), HEXA Falling Star Shockwave Damage: +18% (additive), HEXA Groundbreaker Damage: +18% (additive), HEXA Groundbreaker Shock Wave Damage: +18% (additive), HEXA Groundbreaker Shock Field Damage: +18% (additive)]
10 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 247%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +20% (additive), HEXA Falling Star Damage: +20% (additive), HEXA Falling Star Shockwave Damage: +20% (additive), HEXA Groundbreaker Damage: +20% (additive), HEXA Groundbreaker Shock Wave Damage: +20% (additive), HEXA Groundbreaker Shock Field Damage: +20% (additive)]
11 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 250%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +22% (additive), HEXA Falling Star Damage: +22% (additive), HEXA Falling Star Shockwave Damage: +22% (additive), HEXA Groundbreaker Damage: +22% (additive), HEXA Groundbreaker Shock Wave Damage: +22% (additive), HEXA Groundbreaker Shock Field Damage: +22% (additive)]
12 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 253%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +24% (additive), HEXA Falling Star Damage: +24% (additive), HEXA Falling Star Shockwave Damage: +24% (additive), HEXA Groundbreaker Damage: +24% (additive), HEXA Groundbreaker Shock Wave Damage: +24% (additive), HEXA Groundbreaker Shock Field Damage: +24% (additive)]
13 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 256%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +26% (additive), HEXA Falling Star Damage: +26% (additive), HEXA Falling Star Shockwave Damage: +26% (additive), HEXA Groundbreaker Damage: +26% (additive), HEXA Groundbreaker Shock Wave Damage: +26% (additive), HEXA Groundbreaker Shock Field Damage: +26% (additive)]
14 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 259%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +28% (additive), HEXA Falling Star Damage: +28% (additive), HEXA Falling Star Shockwave Damage: +28% (additive), HEXA Groundbreaker Damage: +28% (additive), HEXA Groundbreaker Shock Wave Damage: +28% (additive), HEXA Groundbreaker Shock Field Damage: +28% (additive)]
15 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 262%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +30% (additive), HEXA Falling Star Damage: +30% (additive), HEXA Falling Star Shockwave Damage: +30% (additive), HEXA Groundbreaker Damage: +30% (additive), HEXA Groundbreaker Shock Wave Damage: +30% (additive), HEXA Groundbreaker Shock Field Damage: +30% (additive)]
16 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 265%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +32% (additive), HEXA Falling Star Damage: +32% (additive), HEXA Falling Star Shockwave Damage: +32% (additive), HEXA Groundbreaker Damage: +32% (additive), HEXA Groundbreaker Shock Wave Damage: +32% (additive), HEXA Groundbreaker Shock Field Damage: +32% (additive)]
17 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 268%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +34% (additive), HEXA Falling Star Damage: +34% (additive), HEXA Falling Star Shockwave Damage: +34% (additive), HEXA Groundbreaker Damage: +34% (additive), HEXA Groundbreaker Shock Wave Damage: +34% (additive), HEXA Groundbreaker Shock Field Damage: +34% (additive)]
18 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 271%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +36% (additive), HEXA Falling Star Damage: +36% (additive), HEXA Falling Star Shockwave Damage: +36% (additive), HEXA Groundbreaker Damage: +36% (additive), HEXA Groundbreaker Shock Wave Damage: +36% (additive), HEXA Groundbreaker Shock Field Damage: +36% (additive)]
19 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 274%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +38% (additive), HEXA Falling Star Damage: +38% (additive), HEXA Falling Star Shockwave Damage: +38% (additive), HEXA Groundbreaker Damage: +38% (additive), HEXA Groundbreaker Shock Wave Damage: +38% (additive), HEXA Groundbreaker Shock Field Damage: +38% (additive)]
20 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 277%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +40% (additive), HEXA Falling Star Damage: +40% (additive), HEXA Falling Star Shockwave Damage: +40% (additive), HEXA Groundbreaker Damage: +40% (additive), HEXA Groundbreaker Shock Wave Damage: +40% (additive), HEXA Groundbreaker Shock Field Damage: +40% (additive)]
21 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 280%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +42% (additive), HEXA Falling Star Damage: +42% (additive), HEXA Falling Star Shockwave Damage: +42% (additive), HEXA Groundbreaker Damage: +42% (additive), HEXA Groundbreaker Shock Wave Damage: +42% (additive), HEXA Groundbreaker Shock Field Damage: +42% (additive)]
22 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 283%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +44% (additive), HEXA Falling Star Damage: +44% (additive), HEXA Falling Star Shockwave Damage: +44% (additive), HEXA Groundbreaker Damage: +44% (additive), HEXA Groundbreaker Shock Wave Damage: +44% (additive), HEXA Groundbreaker Shock Field Damage: +44% (additive)]
23 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 286%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +46% (additive), HEXA Falling Star Damage: +46% (additive), HEXA Falling Star Shockwave Damage: +46% (additive), HEXA Groundbreaker Damage: +46% (additive), HEXA Groundbreaker Shock Wave Damage: +46% (additive), HEXA Groundbreaker Shock Field Damage: +46% (additive)]
24 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 289%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +48% (additive), HEXA Falling Star Damage: +48% (additive), HEXA Falling Star Shockwave Damage: +48% (additive), HEXA Groundbreaker Damage: +48% (additive), HEXA Groundbreaker Shock Wave Damage: +48% (additive), HEXA Groundbreaker Shock Field Damage: +48% (additive)]
25 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 292%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +50% (additive), HEXA Falling Star Damage: +50% (additive), HEXA Falling Star Shockwave Damage: +50% (additive), HEXA Groundbreaker Damage: +50% (additive), HEXA Groundbreaker Shock Wave Damage: +50% (additive), HEXA Groundbreaker Shock Field Damage: +50% (additive)]
26 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 295%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +52% (additive), HEXA Falling Star Damage: +52% (additive), HEXA Falling Star Shockwave Damage: +52% (additive), HEXA Groundbreaker Damage: +52% (additive), HEXA Groundbreaker Shock Wave Damage: +52% (additive), HEXA Groundbreaker Shock Field Damage: +52% (additive)]
27 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 298%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +54% (additive), HEXA Falling Star Damage: +54% (additive), HEXA Falling Star Shockwave Damage: +54% (additive), HEXA Groundbreaker Damage: +54% (additive), HEXA Groundbreaker Shock Wave Damage: +54% (additive), HEXA Groundbreaker Shock Field Damage: +54% (additive)]
28 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 301%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +56% (additive), HEXA Falling Star Damage: +56% (additive), HEXA Falling Star Shockwave Damage: +56% (additive), HEXA Groundbreaker Damage: +56% (additive), HEXA Groundbreaker Shock Wave Damage: +56% (additive), HEXA Groundbreaker Shock Field Damage: +56% (additive)]
29 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 304%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +58% (additive), HEXA Falling Star Damage: +58% (additive), HEXA Falling Star Shockwave Damage: +58% (additive), HEXA Groundbreaker Damage: +58% (additive), HEXA Groundbreaker Shock Wave Damage: +58% (additive), HEXA Groundbreaker Shock Field Damage: +58% (additive)]
30 Time Force Cost: 3, Max Enemies Hit: 6, Damage: 307%, Number of Attacks: 6.
[Passive Effect: HEXA Giga Crash Damage: +60% (additive), HEXA Falling Star Damage: +60% (additive), HEXA Falling Star Shockwave Damage: +60% (additive), HEXA Groundbreaker Damage: +60% (additive), HEXA Groundbreaker Shock Wave Damage: +60% (additive), HEXA Groundbreaker Shock Field Damage: +60% (additive)]
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Active HEXA Air Raid
Master Level 30
Description Attack enemies in front of you, stomping on them in midair and creating a shockwave behind your sword for an even farther-reaching attack. The shockwave is unaffected by attack reflection.
[Command]: While Rising Slash is active, use Rising Slash again.
Required Skill: Air Riot Lv. 20+
Level 1 Time Force Cost: 5, Damage: 345%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 345%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
30 Time Force Cost: 5, Damage: 432%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 432%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
Active HEXA Air Raid
Master Level 30
Description Attack enemies in front of you, stomping on them in midair and creating a shockwave behind your sword for an even farther-reaching attack. The shockwave is unaffected by attack reflection.
[Command]: While Rising Slash is active, use Rising Slash again.
Required Skill: Air Riot Lv. 20+
Level 1 Time Force Cost: 5, Damage: 345%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 345%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
2 Time Force Cost: 5, Damage: 348%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 348%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
3 Time Force Cost: 5, Damage: 351%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 351%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
4 Time Force Cost: 5, Damage: 354%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 354%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
5 Time Force Cost: 5, Damage: 357%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 357%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
6 Time Force Cost: 5, Damage: 360%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 360%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
7 Time Force Cost: 5, Damage: 363%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 363%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
8 Time Force Cost: 5, Damage: 366%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 366%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
9 Time Force Cost: 5, Damage: 369%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 369%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
10 Time Force Cost: 5, Damage: 372%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 372%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
11 Time Force Cost: 5, Damage: 375%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 375%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
12 Time Force Cost: 5, Damage: 378%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 378%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
13 Time Force Cost: 5, Damage: 381%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 381%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
14 Time Force Cost: 5, Damage: 384%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 384%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
15 Time Force Cost: 5, Damage: 387%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 387%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
16 Time Force Cost: 5, Damage: 390%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 390%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
17 Time Force Cost: 5, Damage: 393%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 393%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
18 Time Force Cost: 5, Damage: 396%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 396%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
19 Time Force Cost: 5, Damage: 399%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 399%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
20 Time Force Cost: 5, Damage: 402%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 402%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
21 Time Force Cost: 5, Damage: 405%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 405%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
22 Time Force Cost: 5, Damage: 408%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 408%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
23 Time Force Cost: 5, Damage: 411%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 411%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
24 Time Force Cost: 5, Damage: 414%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 414%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
25 Time Force Cost: 5, Damage: 417%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 417%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
26 Time Force Cost: 5, Damage: 420%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 420%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
27 Time Force Cost: 5, Damage: 423%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 423%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
28 Time Force Cost: 5, Damage: 426%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 426%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
29 Time Force Cost: 5, Damage: 429%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 429%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
30 Time Force Cost: 5, Damage: 432%, Number of Attacks: 9, Max Enemies Hit: 6.
[Shock Wave] Damage: 432%, Number of Attacks: 9, Max Enemies Hit: 6, Stun Chance: 100%, Duration: 3 sec.
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Active HEXA Moon Strike
Master Level 30
Description Attack distant enemies and pull them towards you. Can be resisted by some enemies.
Grants greater proficiency in wielding the power of the Transcendent and increases the damage of Wind Cutter, Wind Striker, and Storm Break.
Required Skill: Shadow Strike Lv. 10+
Level 1 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 133%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +12% points, HEXA Wind Cutter Swirling Damage: +11% points, Wind Striker Damage: +2% points, HEXA Storm Break Damage: +2% points, HEXA Storm Break Swirling Damage: +2% points, HEXA Storm Break Shock Field Damage: +2% points]
30 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 191%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +70% points, HEXA Wind Cutter Swirling Damage: +40% points, Wind Striker Damage: +60% points, HEXA Storm Break Damage: +60% points, HEXA Storm Break Swirling Damage: +60% points, HEXA Storm Break Shock Field Damage: +60% points]
Active HEXA Moon Strike
Master Level 30
Description Attack distant enemies and pull them towards you. Can be resisted by some enemies.
Grants greater proficiency in wielding the power of the Transcendent and increases the damage of Wind Cutter, Wind Striker, and Storm Break.
Required Skill: Shadow Strike Lv. 10+
Level 1 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 133%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +12% points, HEXA Wind Cutter Swirling Damage: +11% points, Wind Striker Damage: +2% points, HEXA Storm Break Damage: +2% points, HEXA Storm Break Swirling Damage: +2% points, HEXA Storm Break Shock Field Damage: +2% points]
2 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 135%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +14% points, HEXA Wind Cutter Swirling Damage: +12% points, Wind Striker Damage: +4% points, HEXA Storm Break Damage: +4% points, HEXA Storm Break Swirling Damage: +4% points, HEXA Storm Break Shock Field Damage: +4% points]
3 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 137%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +16% points, HEXA Wind Cutter Swirling Damage: +13% points, Wind Striker Damage: +6% points, HEXA Storm Break Damage: +6% points, HEXA Storm Break Swirling Damage: +6% points, HEXA Storm Break Shock Field Damage: +6% points]
4 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 139%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +18% points, HEXA Wind Cutter Swirling Damage: +14% points, Wind Striker Damage: +8% points, HEXA Storm Break Damage: +8% points, HEXA Storm Break Swirling Damage: +8% points, HEXA Storm Break Shock Field Damage: +8% points]
5 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 141%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +20% points, HEXA Wind Cutter Swirling Damage: +15% points, Wind Striker Damage: +10% points, HEXA Storm Break Damage: +10% points, HEXA Storm Break Swirling Damage: +10% points, HEXA Storm Break Shock Field Damage: +10% points]
6 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 143%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +22% points, HEXA Wind Cutter Swirling Damage: +16% points, Wind Striker Damage: +12% points, HEXA Storm Break Damage: +12% points, HEXA Storm Break Swirling Damage: +12% points, HEXA Storm Break Shock Field Damage: +12% points]
7 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 145%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +24% points, HEXA Wind Cutter Swirling Damage: +17% points, Wind Striker Damage: +14% points, HEXA Storm Break Damage: +14% points, HEXA Storm Break Swirling Damage: +14% points, HEXA Storm Break Shock Field Damage: +14% points]
8 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 147%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +26% points, HEXA Wind Cutter Swirling Damage: +18% points, Wind Striker Damage: +16% points, HEXA Storm Break Damage: +16% points, HEXA Storm Break Swirling Damage: +16% points, HEXA Storm Break Shock Field Damage: +16% points]
9 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 149%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +28% points, HEXA Wind Cutter Swirling Damage: +19% points, Wind Striker Damage: +18% points, HEXA Storm Break Damage: +18% points, HEXA Storm Break Swirling Damage: +18% points, HEXA Storm Break Shock Field Damage: +18% points]
10 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 151%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +30% points, HEXA Wind Cutter Swirling Damage: +20% points, Wind Striker Damage: +20% points, HEXA Storm Break Damage: +20% points, HEXA Storm Break Swirling Damage: +20% points, HEXA Storm Break Shock Field Damage: +20% points]
11 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 153%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +32% points, HEXA Wind Cutter Swirling Damage: +21% points, Wind Striker Damage: +22% points, HEXA Storm Break Damage: +22% points, HEXA Storm Break Swirling Damage: +22% points, HEXA Storm Break Shock Field Damage: +22% points]
12 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 155%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +34% points, HEXA Wind Cutter Swirling Damage: +22% points, Wind Striker Damage: +24% points, HEXA Storm Break Damage: +24% points, HEXA Storm Break Swirling Damage: +24% points, HEXA Storm Break Shock Field Damage: +24% points]
13 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 157%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +36% points, HEXA Wind Cutter Swirling Damage: +23% points, Wind Striker Damage: +26% points, HEXA Storm Break Damage: +26% points, HEXA Storm Break Swirling Damage: +26% points, HEXA Storm Break Shock Field Damage: +26% points]
14 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 159%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +38% points, HEXA Wind Cutter Swirling Damage: +24% points, Wind Striker Damage: +28% points, HEXA Storm Break Damage: +28% points, HEXA Storm Break Swirling Damage: +28% points, HEXA Storm Break Shock Field Damage: +28% points]
15 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 161%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +40% points, HEXA Wind Cutter Swirling Damage: +25% points, Wind Striker Damage: +30% points, HEXA Storm Break Damage: +30% points, HEXA Storm Break Swirling Damage: +30% points, HEXA Storm Break Shock Field Damage: +30% points]
16 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 163%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +42% points, HEXA Wind Cutter Swirling Damage: +26% points, Wind Striker Damage: +32% points, HEXA Storm Break Damage: +32% points, HEXA Storm Break Swirling Damage: +32% points, HEXA Storm Break Shock Field Damage: +32% points]
17 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 165%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +44% points, HEXA Wind Cutter Swirling Damage: +27% points, Wind Striker Damage: +34% points, HEXA Storm Break Damage: +34% points, HEXA Storm Break Swirling Damage: +34% points, HEXA Storm Break Shock Field Damage: +34% points]
18 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 167%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +46% points, HEXA Wind Cutter Swirling Damage: +28% points, Wind Striker Damage: +36% points, HEXA Storm Break Damage: +36% points, HEXA Storm Break Swirling Damage: +36% points, HEXA Storm Break Shock Field Damage: +36% points]
19 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 169%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +48% points, HEXA Wind Cutter Swirling Damage: +29% points, Wind Striker Damage: +38% points, HEXA Storm Break Damage: +38% points, HEXA Storm Break Swirling Damage: +38% points, HEXA Storm Break Shock Field Damage: +38% points]
20 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 171%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +50% points, HEXA Wind Cutter Swirling Damage: +30% points, Wind Striker Damage: +40% points, HEXA Storm Break Damage: +40% points, HEXA Storm Break Swirling Damage: +40% points, HEXA Storm Break Shock Field Damage: +40% points]
21 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 173%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +52% points, HEXA Wind Cutter Swirling Damage: +31% points, Wind Striker Damage: +42% points, HEXA Storm Break Damage: +42% points, HEXA Storm Break Swirling Damage: +42% points, HEXA Storm Break Shock Field Damage: +42% points]
22 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 175%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +54% points, HEXA Wind Cutter Swirling Damage: +32% points, Wind Striker Damage: +44% points, HEXA Storm Break Damage: +44% points, HEXA Storm Break Swirling Damage: +44% points, HEXA Storm Break Shock Field Damage: +44% points]
23 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 177%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +56% points, HEXA Wind Cutter Swirling Damage: +33% points, Wind Striker Damage: +46% points, HEXA Storm Break Damage: +46% points, HEXA Storm Break Swirling Damage: +46% points, HEXA Storm Break Shock Field Damage: +46% points]
24 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 179%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +58% points, HEXA Wind Cutter Swirling Damage: +34% points, Wind Striker Damage: +48% points, HEXA Storm Break Damage: +48% points, HEXA Storm Break Swirling Damage: +48% points, HEXA Storm Break Shock Field Damage: +48% points]
25 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 181%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +60% points, HEXA Wind Cutter Swirling Damage: +35% points, Wind Striker Damage: +50% points, HEXA Storm Break Damage: +50% points, HEXA Storm Break Swirling Damage: +50% points, HEXA Storm Break Shock Field Damage: +50% points]
26 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 183%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +62% points, HEXA Wind Cutter Swirling Damage: +36% points, Wind Striker Damage: +52% points, HEXA Storm Break Damage: +52% points, HEXA Storm Break Swirling Damage: +52% points, HEXA Storm Break Shock Field Damage: +52% points]
27 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 185%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +64% points, HEXA Wind Cutter Swirling Damage: +37% points, Wind Striker Damage: +54% points, HEXA Storm Break Damage: +54% points, HEXA Storm Break Swirling Damage: +54% points, HEXA Storm Break Shock Field Damage: +54% points]
28 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 187%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +66% points, HEXA Wind Cutter Swirling Damage: +38% points, Wind Striker Damage: +56% points, HEXA Storm Break Damage: +56% points, HEXA Storm Break Swirling Damage: +56% points, HEXA Storm Break Shock Field Damage: +56% points]
29 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 189%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +68% points, HEXA Wind Cutter Swirling Damage: +39% points, Wind Striker Damage: +58% points, HEXA Storm Break Damage: +58% points, HEXA Storm Break Swirling Damage: +58% points, HEXA Storm Break Shock Field Damage: +58% points]
30 Time Force Cost: 3, Max Enemies Hit: 8, Damage: 191%, Number of Attacks: 6.
[Passive Effect: HEXA Wind Cutter Damage: +70% points, HEXA Wind Cutter Swirling Damage: +40% points, Wind Striker Damage: +60% points, HEXA Storm Break Damage: +60% points, HEXA Storm Break Swirling Damage: +60% points, HEXA Storm Break Shock Field Damage: +60% points]
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Active HEXA Piercing Thrust
Master Level 30
Description Thrust your long sword forward to knock back enemies with the tip. Can be resisted by some enemies.
[Command]: While Moon Strike is active, activate Moon Strike again.
Required Skill: Shadow Strike Lv. 10+
Level 1 Time Force Cost: 5, Damage: 188%, Number of Attacks: 6, Max Enemies Hit: 8
30 Time Force Cost: 5, Damage: 275%, Number of Attacks: 6, Max Enemies Hit: 8
Active HEXA Piercing Thrust
Master Level 30
Description Thrust your long sword forward to knock back enemies with the tip. Can be resisted by some enemies.
[Command]: While Moon Strike is active, activate Moon Strike again.
Required Skill: Shadow Strike Lv. 10+
Level 1 Time Force Cost: 5, Damage: 188%, Number of Attacks: 6, Max Enemies Hit: 8
2 Time Force Cost: 5, Damage: 191%, Number of Attacks: 6, Max Enemies Hit: 8
3 Time Force Cost: 5, Damage: 194%, Number of Attacks: 6, Max Enemies Hit: 8
4 Time Force Cost: 5, Damage: 197%, Number of Attacks: 6, Max Enemies Hit: 8
5 Time Force Cost: 5, Damage: 200%, Number of Attacks: 6, Max Enemies Hit: 8
6 Time Force Cost: 5, Damage: 203%, Number of Attacks: 6, Max Enemies Hit: 8
7 Time Force Cost: 5, Damage: 206%, Number of Attacks: 6, Max Enemies Hit: 8
8 Time Force Cost: 5, Damage: 209%, Number of Attacks: 6, Max Enemies Hit: 8
9 Time Force Cost: 5, Damage: 212%, Number of Attacks: 6, Max Enemies Hit: 8
10 Time Force Cost: 5, Damage: 215%, Number of Attacks: 6, Max Enemies Hit: 8
11 Time Force Cost: 5, Damage: 218%, Number of Attacks: 6, Max Enemies Hit: 8
12 Time Force Cost: 5, Damage: 221%, Number of Attacks: 6, Max Enemies Hit: 8
13 Time Force Cost: 5, Damage: 224%, Number of Attacks: 6, Max Enemies Hit: 8
14 Time Force Cost: 5, Damage: 227%, Number of Attacks: 6, Max Enemies Hit: 8
15 Time Force Cost: 5, Damage: 230%, Number of Attacks: 6, Max Enemies Hit: 8
16 Time Force Cost: 5, Damage: 233%, Number of Attacks: 6, Max Enemies Hit: 8
17 Time Force Cost: 5, Damage: 236%, Number of Attacks: 6, Max Enemies Hit: 8
18 Time Force Cost: 5, Damage: 239%, Number of Attacks: 6, Max Enemies Hit: 8
19 Time Force Cost: 5, Damage: 242%, Number of Attacks: 6, Max Enemies Hit: 8
20 Time Force Cost: 5, Damage: 245%, Number of Attacks: 6, Max Enemies Hit: 8
21 Time Force Cost: 5, Damage: 248%, Number of Attacks: 6, Max Enemies Hit: 8
22 Time Force Cost: 5, Damage: 251%, Number of Attacks: 6, Max Enemies Hit: 8
23 Time Force Cost: 5, Damage: 254%, Number of Attacks: 6, Max Enemies Hit: 8
24 Time Force Cost: 5, Damage: 257%, Number of Attacks: 6, Max Enemies Hit: 8
25 Time Force Cost: 5, Damage: 260%, Number of Attacks: 6, Max Enemies Hit: 8
26 Time Force Cost: 5, Damage: 263%, Number of Attacks: 6, Max Enemies Hit: 8
27 Time Force Cost: 5, Damage: 266%, Number of Attacks: 6, Max Enemies Hit: 8
28 Time Force Cost: 5, Damage: 269%, Number of Attacks: 6, Max Enemies Hit: 8
29 Time Force Cost: 5, Damage: 272%, Number of Attacks: 6, Max Enemies Hit: 8
30 Time Force Cost: 5, Damage: 275%, Number of Attacks: 6, Max Enemies Hit: 8
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Active HEXA Shadow Strike
Master Level 30
Description Slash the enemy in front of you. Use this skill with the left or right keys to quickly move to the nearest enemy and attack,
unleashing a strike that penetrates and deals additional damage. Unaffected by attack reflection.
[Command]: While Piercing Thrust is active, use Moon Strike.
Required Skill: Shadow Strike Lv. 10+
Level 1 Time Force Cost: 7, Damage: 215%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 340%, Number of Attacks: 1.
30 Time Force Cost: 7, Damage: 331%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 514%, Number of Attacks: 1.
Active HEXA Shadow Strike
Master Level 30
Description Slash the enemy in front of you. Use this skill with the left or right keys to quickly move to the nearest enemy and attack,
unleashing a strike that penetrates and deals additional damage. Unaffected by attack reflection.
[Command]: While Piercing Thrust is active, use Moon Strike.
Required Skill: Shadow Strike Lv. 10+
Level 1 Time Force Cost: 7, Damage: 215%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 340%, Number of Attacks: 1.
2 Time Force Cost: 7, Damage: 219%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 346%, Number of Attacks: 1.
3 Time Force Cost: 7, Damage: 223%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 352%, Number of Attacks: 1.
4 Time Force Cost: 7, Damage: 227%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 358%, Number of Attacks: 1.
5 Time Force Cost: 7, Damage: 231%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 364%, Number of Attacks: 1.
6 Time Force Cost: 7, Damage: 235%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 370%, Number of Attacks: 1.
7 Time Force Cost: 7, Damage: 239%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 376%, Number of Attacks: 1.
8 Time Force Cost: 7, Damage: 243%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 382%, Number of Attacks: 1.
9 Time Force Cost: 7, Damage: 247%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 388%, Number of Attacks: 1.
10 Time Force Cost: 7, Damage: 251%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 394%, Number of Attacks: 1.
11 Time Force Cost: 7, Damage: 255%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 400%, Number of Attacks: 1.
12 Time Force Cost: 7, Damage: 259%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 406%, Number of Attacks: 1.
13 Time Force Cost: 7, Damage: 263%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 412%, Number of Attacks: 1.
14 Time Force Cost: 7, Damage: 267%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 418%, Number of Attacks: 1.
15 Time Force Cost: 7, Damage: 271%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 424%, Number of Attacks: 1.
16 Time Force Cost: 7, Damage: 275%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 430%, Number of Attacks: 1.
17 Time Force Cost: 7, Damage: 279%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 436%, Number of Attacks: 1.
18 Time Force Cost: 7, Damage: 283%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 442%, Number of Attacks: 1.
19 Time Force Cost: 7, Damage: 287%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 448%, Number of Attacks: 1.
20 Time Force Cost: 7, Damage: 291%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 454%, Number of Attacks: 1.
21 Time Force Cost: 7, Damage: 295%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 460%, Number of Attacks: 1.
22 Time Force Cost: 7, Damage: 299%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 466%, Number of Attacks: 1.
23 Time Force Cost: 7, Damage: 303%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 472%, Number of Attacks: 1.
24 Time Force Cost: 7, Damage: 307%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 478%, Number of Attacks: 1.
25 Time Force Cost: 7, Damage: 311%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 484%, Number of Attacks: 1.
26 Time Force Cost: 7, Damage: 315%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 490%, Number of Attacks: 1.
27 Time Force Cost: 7, Damage: 319%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 496%, Number of Attacks: 1.
28 Time Force Cost: 7, Damage: 323%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 502%, Number of Attacks: 1.
29 Time Force Cost: 7, Damage: 327%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 508%, Number of Attacks: 1.
30 Time Force Cost: 7, Damage: 331%, Number of Attacks: 8, Max Enemies Hit: 8.
[Blade]: Max Enemies Hit: 8, Damage: 514%, Number of Attacks: 1.
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Active HEXA Shadow Rain
Master Level 30
Description Alpha and Beta's combination attack. Beta crashes down on the enemy with her Great Sword, stopping them in their tracks. Then Alpha follows up from the shadows, dealing critical damage to all targets.
Required Skill: Shadow Rain Lv. 1+
Level 1 Time Force Cost: 50,
[Beta]: Damage: 900%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 900%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
30 Time Force Cost: 50,
[Beta]: Damage: 1625%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1625%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
Active HEXA Shadow Rain
Master Level 30
Description Alpha and Beta's combination attack. Beta crashes down on the enemy with her Great Sword, stopping them in their tracks. Then Alpha follows up from the shadows, dealing critical damage to all targets.
Required Skill: Shadow Rain Lv. 1+
Level 1 Time Force Cost: 50,
[Beta]: Damage: 900%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 900%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
2 Time Force Cost: 50,
[Beta]: Damage: 925%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 925%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
3 Time Force Cost: 50,
[Beta]: Damage: 950%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 950%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
4 Time Force Cost: 50,
[Beta]: Damage: 975%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 975%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
5 Time Force Cost: 50,
[Beta]: Damage: 1000%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1000%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
6 Time Force Cost: 50,
[Beta]: Damage: 1025%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1025%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
7 Time Force Cost: 50,
[Beta]: Damage: 1050%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1050%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
8 Time Force Cost: 50,
[Beta]: Damage: 1075%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1075%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
9 Time Force Cost: 50,
[Beta]: Damage: 1100%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1100%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
10 Time Force Cost: 50,
[Beta]: Damage: 1125%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1125%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
11 Time Force Cost: 50,
[Beta]: Damage: 1150%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1150%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
12 Time Force Cost: 50,
[Beta]: Damage: 1175%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1175%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
13 Time Force Cost: 50,
[Beta]: Damage: 1200%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1200%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
14 Time Force Cost: 50,
[Beta]: Damage: 1225%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1225%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
15 Time Force Cost: 50,
[Beta]: Damage: 1250%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1250%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
16 Time Force Cost: 50,
[Beta]: Damage: 1275%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1275%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
17 Time Force Cost: 50,
[Beta]: Damage: 1300%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1300%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
18 Time Force Cost: 50,
[Beta]: Damage: 1325%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1325%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
19 Time Force Cost: 50,
[Beta]: Damage: 1350%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1350%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
20 Time Force Cost: 50,
[Beta]: Damage: 1375%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1375%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
21 Time Force Cost: 50,
[Beta]: Damage: 1400%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1400%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
22 Time Force Cost: 50,
[Beta]: Damage: 1425%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1425%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
23 Time Force Cost: 50,
[Beta]: Damage: 1450%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1450%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
24 Time Force Cost: 50,
[Beta]: Damage: 1475%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1475%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
25 Time Force Cost: 50,
[Beta]: Damage: 1500%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1500%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
26 Time Force Cost: 50,
[Beta]: Damage: 1525%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1525%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
27 Time Force Cost: 50,
[Beta]: Damage: 1550%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1550%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
28 Time Force Cost: 50,
[Beta]: Damage: 1575%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1575%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
29 Time Force Cost: 50,
[Beta]: Damage: 1600%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1600%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
30 Time Force Cost: 50,
[Beta]: Damage: 1625%, Max Enemies Hit: 15, Max Hits: 14
[Alpha]: Damage: 1625%, Max Enemies Hit: 15, Max Hits: 14
Cooldown: 300 sec.
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Passive Infinite Resonance
Master Level 30
Description Resonates the power of the Transcendent divided between Alpha and Beta. When a skill lands successfully, Alpha and Beta are inspired, increasing their Attack Power. Does not apply to some common skills.
Level 1 When direct skill attacks hit, increase Attack Power by 5 for 30 secs.
30 When direct skill attacks hit, increase Attack Power by 50 for 30 secs.
Passive Infinite Resonance
Master Level 30
Description Resonates the power of the Transcendent divided between Alpha and Beta. When a skill lands successfully, Alpha and Beta are inspired, increasing their Attack Power. Does not apply to some common skills.
Level 1 When direct skill attacks hit, increase Attack Power by 5 for 30 secs.
2 When direct skill attacks hit, increase Attack Power by 8 for 30 secs.
3 When direct skill attacks hit, increase Attack Power by 8 for 30 secs.
4 When direct skill attacks hit, increase Attack Power by 11 for 30 secs.
5 When direct skill attacks hit, increase Attack Power by 11 for 30 secs.
6 When direct skill attacks hit, increase Attack Power by 14 for 30 secs.
7 When direct skill attacks hit, increase Attack Power by 14 for 30 secs.
8 When direct skill attacks hit, increase Attack Power by 17 for 30 secs.
9 When direct skill attacks hit, increase Attack Power by 17 for 30 secs.
10 When direct skill attacks hit, increase Attack Power by 20 for 30 secs.
11 When direct skill attacks hit, increase Attack Power by 20 for 30 secs.
12 When direct skill attacks hit, increase Attack Power by 23 for 30 secs.
13 When direct skill attacks hit, increase Attack Power by 23 for 30 secs.
14 When direct skill attacks hit, increase Attack Power by 26 for 30 secs.
15 When direct skill attacks hit, increase Attack Power by 26 for 30 secs.
16 When direct skill attacks hit, increase Attack Power by 29 for 30 secs.
17 When direct skill attacks hit, increase Attack Power by 29 for 30 secs.
18 When direct skill attacks hit, increase Attack Power by 32 for 30 secs.
19 When direct skill attacks hit, increase Attack Power by 32 for 30 secs.
20 When direct skill attacks hit, increase Attack Power by 35 for 30 secs.
21 When direct skill attacks hit, increase Attack Power by 35 for 30 secs.
22 When direct skill attacks hit, increase Attack Power by 38 for 30 secs.
23 When direct skill attacks hit, increase Attack Power by 38 for 30 secs.
24 When direct skill attacks hit, increase Attack Power by 41 for 30 secs.
25 When direct skill attacks hit, increase Attack Power by 41 for 30 secs.
26 When direct skill attacks hit, increase Attack Power by 44 for 30 secs.
27 When direct skill attacks hit, increase Attack Power by 44 for 30 secs.
28 When direct skill attacks hit, increase Attack Power by 47 for 30 secs.
29 When direct skill attacks hit, increase Attack Power by 47 for 30 secs.
30 When direct skill attacks hit, increase Attack Power by 50 for 30 secs.

Enhancements

Enhancements require the corresponding V Skill to be leveled to max and equipped. Final Damage bonuses from Enhancements increase linearly each level, with a jump at levels 10, 20, and 30.

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Passive Chrono Break Boost
Level Requirement 260
Master Level 30
Description Boosts Chrono Break.
Level 1 Chrono Break Final Damage: +11%, Duration: 26 sec, Final Damage: +37%
9 Chrono Break Final Damage: +19%, Duration: 27 sec, Final Damage: +39%
10 Chrono Break Final Damage: +25%, Duration: 27 sec, Final Damage: +40%
19 Chrono Break Final Damage: +34%, Duration: 29 sec, Final Damage: +43%
20 Chrono Break Final Damage: +40%, Duration: 29 sec, Final Damage: +43%
29 Chrono Break Final Damage: +49%, Duration: 30 sec, Final Damage: +46%
30 Chrono Break Final Damage: +60%, Duration: 30 sec, Final Damage: +46%
Passive Chrono Break Boost
Level Requirement 260
Master Level 30
Description Boosts Chrono Break.
Level 1 Chrono Break Final Damage: +11%, Duration: 26 sec, Final Damage: +37%
2 Chrono Break Final Damage: +12%, Duration: 26 sec, Final Damage: +37%
3 Chrono Break Final Damage: +13%, Duration: 26 sec, Final Damage: +37%
4 Chrono Break Final Damage: +14%, Duration: 26 sec, Final Damage: +38%
5 Chrono Break Final Damage: +15%, Duration: 26 sec, Final Damage: +38%
6 Chrono Break Final Damage: +16%, Duration: 26 sec, Final Damage: +38%
7 Chrono Break Final Damage: +17%, Duration: 27 sec, Final Damage: +39%
8 Chrono Break Final Damage: +18%, Duration: 27 sec, Final Damage: +39%
9 Chrono Break Final Damage: +19%, Duration: 27 sec, Final Damage: +39%
10 Chrono Break Final Damage: +25%, Duration: 27 sec, Final Damage: +40%
11 Chrono Break Final Damage: +26%, Duration: 27 sec, Final Damage: +40%
12 Chrono Break Final Damage: +27%, Duration: 27 sec, Final Damage: +40%
13 Chrono Break Final Damage: +28%, Duration: 28 sec, Final Damage: +41%
14 Chrono Break Final Damage: +29%, Duration: 28 sec, Final Damage: +41%
15 Chrono Break Final Damage: +30%, Duration: 28 sec, Final Damage: +41%
16 Chrono Break Final Damage: +31%, Duration: 28 sec, Final Damage: +42%
17 Chrono Break Final Damage: +32%, Duration: 28 sec, Final Damage: +42%
18 Chrono Break Final Damage: +33%, Duration: 28 sec, Final Damage: +42%
19 Chrono Break Final Damage: +34%, Duration: 29 sec, Final Damage: +43%
20 Chrono Break Final Damage: +40%, Duration: 29 sec, Final Damage: +43%
21 Chrono Break Final Damage: +41%, Duration: 29 sec, Final Damage: +43%
22 Chrono Break Final Damage: +42%, Duration: 29 sec, Final Damage: +44%
23 Chrono Break Final Damage: +43%, Duration: 29 sec, Final Damage: +44%
24 Chrono Break Final Damage: +44%, Duration: 29 sec, Final Damage: +44%
25 Chrono Break Final Damage: +45%, Duration: 30 sec, Final Damage: +45%
26 Chrono Break Final Damage: +46%, Duration: 30 sec, Final Damage: +45%
27 Chrono Break Final Damage: +47%, Duration: 30 sec, Final Damage: +45%
28 Chrono Break Final Damage: +48%, Duration: 30 sec, Final Damage: +46%
29 Chrono Break Final Damage: +49%, Duration: 30 sec, Final Damage: +46%
30 Chrono Break Final Damage: +60%, Duration: 30 sec, Final Damage: +46%
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Passive Twin Blades of Time Boost
Level Requirement 260
Master Level 30
Description Boosts Twin Blades of Time.
Level 1 Twin Blades of Time Final Damage: +11%
9 Twin Blades of Time Final Damage: +19%
10 Twin Blades of Time Final Damage: +25%
19 Twin Blades of Time Final Damage: +34%
20 Twin Blades of Time Final Damage: +40%
29 Twin Blades of Time Final Damage: +49%
30 Twin Blades of Time Final Damage: +60%
Passive Twin Blades of Time Boost
Level Requirement 260
Master Level 30
Description Boosts Twin Blades of Time.
Level 1 Twin Blades of Time Final Damage: +11%
2 Twin Blades of Time Final Damage: +12%
3 Twin Blades of Time Final Damage: +13%
4 Twin Blades of Time Final Damage: +14%
5 Twin Blades of Time Final Damage: +15%
6 Twin Blades of Time Final Damage: +16%
7 Twin Blades of Time Final Damage: +17%
8 Twin Blades of Time Final Damage: +18%
9 Twin Blades of Time Final Damage: +19%
10 Twin Blades of Time Final Damage: +25%
11 Twin Blades of Time Final Damage: +26%
12 Twin Blades of Time Final Damage: +27%
13 Twin Blades of Time Final Damage: +28%
14 Twin Blades of Time Final Damage: +29%
15 Twin Blades of Time Final Damage: +30%
16 Twin Blades of Time Final Damage: +31%
17 Twin Blades of Time Final Damage: +32%
18 Twin Blades of Time Final Damage: +33%
19 Twin Blades of Time Final Damage: +34%
20 Twin Blades of Time Final Damage: +40%
21 Twin Blades of Time Final Damage: +41%
22 Twin Blades of Time Final Damage: +42%
23 Twin Blades of Time Final Damage: +43%
24 Twin Blades of Time Final Damage: +44%
25 Twin Blades of Time Final Damage: +45%
26 Twin Blades of Time Final Damage: +46%
27 Twin Blades of Time Final Damage: +47%
28 Twin Blades of Time Final Damage: +48%
29 Twin Blades of Time Final Damage: +49%
30 Twin Blades of Time Final Damage: +60%
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Passive Shadow Flash Boost
Level Requirement 260
Master Level 30
Description Boosts Shadow Flash.
Level 1 Shadow Flash Final Damage: +11%
9 Shadow Flash Final Damage: +19%
10 Shadow Flash Final Damage: +25%
19 Shadow Flash Final Damage: +34%
20 Shadow Flash Final Damage: +40%
29 Shadow Flash Final Damage: +49%
30 Shadow Flash Final Damage: +60%
Passive Shadow Flash Boost
Level Requirement 260
Master Level 30
Description Boosts Shadow Flash.
Level 1 Shadow Flash Final Damage: +11%
2 Shadow Flash Final Damage: +12%
3 Shadow Flash Final Damage: +13%
4 Shadow Flash Final Damage: +14%
5 Shadow Flash Final Damage: +15%
6 Shadow Flash Final Damage: +16%
7 Shadow Flash Final Damage: +17%
8 Shadow Flash Final Damage: +18%
9 Shadow Flash Final Damage: +19%
10 Shadow Flash Final Damage: +25%
11 Shadow Flash Final Damage: +26%
12 Shadow Flash Final Damage: +27%
13 Shadow Flash Final Damage: +28%
14 Shadow Flash Final Damage: +29%
15 Shadow Flash Final Damage: +30%
16 Shadow Flash Final Damage: +31%
17 Shadow Flash Final Damage: +32%
18 Shadow Flash Final Damage: +33%
19 Shadow Flash Final Damage: +34%
20 Shadow Flash Final Damage: +40%
21 Shadow Flash Final Damage: +41%
22 Shadow Flash Final Damage: +42%
23 Shadow Flash Final Damage: +43%
24 Shadow Flash Final Damage: +44%
25 Shadow Flash Final Damage: +45%
26 Shadow Flash Final Damage: +46%
27 Shadow Flash Final Damage: +47%
28 Shadow Flash Final Damage: +48%
29 Shadow Flash Final Damage: +49%
30 Shadow Flash Final Damage: +60%
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Passive Ego Weapon Boost
Level Requirement 260
Master Level 30
Description Boosts Ego Weapon.
Level 1 Ego Weapon Final Damage: +11%
9 Ego Weapon Final Damage: +19%
10 Ego Weapon Final Damage: +25%
19 Ego Weapon Final Damage: +34%
20 Ego Weapon Final Damage: +40%
29 Ego Weapon Final Damage: +49%
30 Ego Weapon Final Damage: +60%
Passive Ego Weapon Boost
Level Requirement 260
Master Level 30
Description Boosts Ego Weapon.
Level 1 Ego Weapon Final Damage: +11%
2 Ego Weapon Final Damage: +12%
3 Ego Weapon Final Damage: +13%
4 Ego Weapon Final Damage: +14%
5 Ego Weapon Final Damage: +15%
6 Ego Weapon Final Damage: +16%
7 Ego Weapon Final Damage: +17%
8 Ego Weapon Final Damage: +18%
9 Ego Weapon Final Damage: +19%
10 Ego Weapon Final Damage: +25%
11 Ego Weapon Final Damage: +26%
12 Ego Weapon Final Damage: +27%
13 Ego Weapon Final Damage: +28%
14 Ego Weapon Final Damage: +29%
15 Ego Weapon Final Damage: +30%
16 Ego Weapon Final Damage: +31%
17 Ego Weapon Final Damage: +32%
18 Ego Weapon Final Damage: +33%
19 Ego Weapon Final Damage: +34%
20 Ego Weapon Final Damage: +40%
21 Ego Weapon Final Damage: +41%
22 Ego Weapon Final Damage: +42%
23 Ego Weapon Final Damage: +43%
24 Ego Weapon Final Damage: +44%
25 Ego Weapon Final Damage: +45%
26 Ego Weapon Final Damage: +46%
27 Ego Weapon Final Damage: +47%
28 Ego Weapon Final Damage: +48%
29 Ego Weapon Final Damage: +49%
30 Ego Weapon Final Damage: +60%

References

  1. Boosts Piercing Thrust, Air Raid, and Air Riot
  2. Boosts Blade Ring, Advanced Blade Ring, Throwing Weapon, and Advanced Throwing Weapon
  3. Boosts Rolling Cross, Grand Rolling Cross, and Spin Driver
  4. Boosts Rolling Assault, Advanced Rolling Assault, Wheel Wind, and Advanced Wheel Wind
  5. Boosts Storm Break, Advanced Storm Break, Groundbreaker, and Mega Groundbreaker
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Beginner Link Skills

Explorers
Warrior

Hero Paladin Dark Knight

Magician

Arch Mage (Fire, Poison) Arch Mage (Ice, Lightning) Bishop

Bowman

Bow Master Marksman

Special

Pathfinder

Thief

Night Lord Shadower

Special

Dual Blade

Pirate

Buccaneer Corsair

Special

Cannoneer Jett Zen

Cygnus Knights

Dawn Warrior Blaze Wizard Wind Archer Night Walker Thunder Breaker

Special

Mihile

Heroes

Aran Evan Luminous Mercedes Phantom Shade

Resistance

Blaster Battle Mage Wild Hunter Xenon Mechanic

Demon

Demon Slayer Demon Avenger

Demon

Lethe

Nova

Kaiser Kain Cadena Angelic Buster

Flora

Adele Illium Khali Ark

Sengoku

Hayato Kanna

Anima

Ren Lara Hoyoung

Monster

Pink Bean Yeti

Transcendent

Zero

Friends World

Kinesis

Jianghu

Lynn Mo Xuan

Shine

Sia Astelle

Beast Tamer

Beast Tamer

Miscellaneous

Tanjiro Kamado Saitama Game Master Skills Guild Skills Miscellaneous Skills