Demon Slayer/Skills

From the MapleStory Wiki, a knowledge base about everything MapleStory
Jump to navigation Jump to search

Beginner Demon Basics

Passive Dark Winds
Master Level 1
Description Allows you to use jump skills while using demon wings.
Glide Command Lock: Right-click. Using the jump key in the middle of a jump during Glide Command Lock triggers a double jump.
Level 1 High Jump: Press the up arrow key twice during a jump
Jag Jump: Press the right or left arrow key twice during a jump
Glide: Jump Key (Maintain Press)
Passive Fury Unleashed
Master Level 3
Description When facing Bosses, unleash the full might of your Fury to do additional damage. When used in conjunction with Demon Lash, absorbs additional Fury.
Level 1 Boss Damage: +10%, Additional Fury Absorption: 10
3 Boss Damage: +20%, Additional Fury Absorption: 10


Passive Demonic Blood
Master Level 1
Description Demons are known for their naturally strong willpower and overwhelming ambition.
Level 1 Willpower: Lv. 20, Ambition: Lv. 20, Knockback Resistance: +100%
Passive Curse of Fury
Master Level 1
Description When attacking, grants a chance to deal additional damage. Regenerates your HP while active. Also returns Fury when defeating enemies.
Level 1 1% chance to increase damage by 100% when attacking. Recovers 5% HP when triggered. Absorbs Fury if target is eliminated.


Active Demon Wings
Master Level 1
Description Use your demon wings to move faster.
Level 1 Movement Speed: 150, Jump: 120
Active Demon Wings
Master Level 1
Description Use your demon wings to move faster.
Level 1 Movement Speed: 150, Jump: 120
Active Hero's Echo
Master Level 1
Description [Master Level: 1]
Increases the Attack Power and Magic ATT of all nearby characters.
Cooldown: 300 sec
Level 1 MP Cost: 30, Attack Power and Magic ATT: +4%, Duration: 40 min

1st Job Demon Slayer (I)

Passive Demon Lash
Master Level 10
Description Mash the attack key to whip enemies in front of you 4 times with dark power. Hits return some Fury to you.
Level 1 1st, 2nd: Damage: 101%, Max Monsters Hit: 6, Number of Attacks: 2.
3rd: Damage: 91%, Max Monsters Hit: 6, Number of Attacks: 3
4th: Damage: 91%, Max Monsters Hit: 6, Number of Attacks: 4
10 1st, 2nd: Damage: 110%, Max Monsters Hit: 6, Number of Attacks: 2.
3rd: Damage: 100%, Max Monsters Hit: 6, Number of Attacks: 3
4th: Damage: 100%, Max Monsters Hit: 6, Number of Attacks: 4


Active Grim Scythe
Master Level 15
Description Summon a demonic scythe that tears through multiple enemies in front of you.
Required Skill: Demon Lash Lv. 1+
Level 1 Fury Cost: 2, When skill key is held - Damage: 72%, Max Enemies Hit: 8, Number of Attacks: 3
15 Fury Cost: 2, When skill key is held - Damage: 100%, Max Enemies Hit: 8, Number of Attacks: 3


Passive Agile Demon
Master Level 20
Description Increases Attack Speed and Strength.
Required Skill: Demon Lash Lv. 5+
Level 1 Attack Speed: +2, STR: +1
20 Attack Speed: +2, STR: +20


Passive Shadow Swiftness
Master Level 10
Description Permanently increases Speed, Jump, and Max Speed.
Required Skill: Demon Lash Lv. 1+
Level 1 Speed: +7, Jump: +2, Max Speed: +2
10 Speed: +25, Jump: +20, Max Speed: +20


Passive HP Boost
Master Level 10
Description Permanently increases Max HP.
Required Skill: Demon Lash Lv. 1+
Level 1 Max HP: +3%
10 Max HP: +30%

2nd Job Demon Slayer (II)

Passive Barbed Lash
Master Level 1
Description Increases the damage of Demon Lash.
Level 1 Demon Lash Damage: +80% points


Active Soul Eater
Master Level 20
Description Snares and pulls multiple enemies towards you, where they suffer the full force of your might.
Level 1 Fury Cost: 3, When skill key is pressed down - Damage: 82%, Max Enemies Hit: 8, Number of Attacks: 5
20 Fury Cost: 3, When skill key is pressed down - Damage: 120%, Max Enemies Hit: 8, Number of Attacks: 5


Active Dark Thrust
Master Level 20
Description Charge forward with terrifying rage, dragging multiple unfortunate enemies with you. Can be resisted by some monsters.
Level 1 Fury Cost: 6, Damage: 96%, Number of Attacks: 3, Max Enemies Hit: 8
20 Fury Cost: 6, Damage: 115%, Number of Attacks: 3, Max Enemies Hit: 8


Active Chaos Lock
Master Level 10
Description Targets and attacks the enemy closest to you. Has a chance to stun the enemy. Allows you to teleport in any direction using the directional keys, and also while in the air.
Level 1 Fury Cost: 20, After teleporting - Damage: 215%, Max Enemies Hit: 6, Stun Chance: 54%, Stun Duration: 1 sec
After teleporting, cannot absorb Fury for 0.7 sec
Cooldown: 0.7 sec
10 Fury Cost: 20, After teleporting - Damage: 305%, Max Enemies Hit: 6, Stun Chance: 90%, Stun Duration: 3 sec
After teleporting, cannot absorb Fury for 0.7 sec
Cooldown: 0.7 sec


Active Vengeance
Master Level 10
Description Reduces incoming damage from enemies for a period of time. Not affected by cooldown reset effects or buff duration increases.
Level 1 Fury Cost: 8, Duration: 5 sec. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 20%.
Cooldown: 120 sec.
10 Fury Cost: 8, Duration: 10 sec. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 20%.
Cooldown: 120 sec.


Passive Weapon Mastery
Master Level 10
Description Increases One-Handed Blunt and Axe Mastery and Final Damage
Level 1 One-Handed Blunt and Axe Mastery: +14%
Final Damage: +5%
10 One-Handed Blunt and Axe Mastery: +50%
Final Damage: +10%


Passive Physical Training
Master Level 5
Description Permanently increases STR and DEX.
Level 1 Permanently increase STR by 6 and DEX by 6.
5 Permanently increase STR by 30 and DEX by 30.


Passive Outrage
Master Level 18
Description Permanently increases ATT and Critical Rate.
Level 1 ATT: +3, Critical Rate: +3%
18 ATT: +20, Critical Rate: +20%

3rd Job Demon Slayer (III)

Passive Demon Lash Arch
Master Level 1
Description Increases the damage of Demon Lash.
Required Skill: Barbed Lash Lv. 1+
Level 1 Demon Lash Damage: +30%


Active Judgment
Master Level 20
Description Judge your enemies...harshly. This attack hits multiple nearby enemies, dealing critical damage with a chance for additional critical hits.
Level 1 Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 162%, Critical Hit Rate: +2%
20 Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 200%, Critical Hit Rate: +40%


Active Vortex of Doom
Master Level 20
Description Creates a vortex of dark energy inside you that draws nearby enemies into your attack and stuns them. Can be resisted by some monsters.
Level 1 Fury Cost: 10, Damage: 152%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 52%, Stun Duration: 1 sec
20 Fury Cost: 10, Damage: 190%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 90%, Stun Duration: 5 sec


Active Raven Storm
Master Level 10
Description Summons a flock of really angry ravens that peck the faces off of any enemies in front of you. The ravens then return the enemies' HP to you as thanks for letting them take out their aggression.
Level 1 Fury Cost: 10, Damage: 134%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 23% of HP, Invincible while casting
Cooldown: 30 sec
10 Fury Cost: 10, Damage: 170%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 50% of HP, Invincible while casting
Cooldown: 30 sec


Active Carrion Breath
Master Level 20
Description Summons the power of the Poison Demon's horrible breath to attack multiple enemies at once. Targets take continual damage over a short time and are unable to eat lunch for a week afterwards.
Level 1 Fury Cost: 6. When skill key is pressed - Damage: 117%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 97% damage every 1 sec for 4 sec.
20 Fury Cost: 6. When skill key is pressed - Damage: 155%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 135% damage every 1 sec for 8 sec.


Passive Black-Hearted Strength
Master Level 10
Description Increases DEF, Abnormal Status Resistance, and Elemental Resistances.
Level 1 Increases Defense by +10%, Abnormal Status Resistance by +6, and Elemental Resistance by +6%.
10 Increases Defense by +100%, Abnormal Status Resistance by +60, and Elemental Resistance by +60%.


Passive Insult to Injury
Master Level 10
Description Increase Final Damage when attacking enemies in Stun, Blind, Freeze, Slow, or Incapacitation status. Permanently increases Critical Rate.
Level 1 Final Damage (to stunned, blinded, frozen, slowed, incapacitated enemies): +3%, Permanently increases Critical Rate by 5%
10 Final Damage (to stunned, blinded, frozen, slowed, incapacitated enemies): +15%, Permanently increases Critical Rate by 15%


Passive Focused Fury
Master Level 18
Description Focus powers to permanently increase Final Damage and improve Attack Speed by 1 level.
Level 1 Final Damage: +14%, Attack Speed: +1
18 Final Damage: +31%, Attack Speed: +1


Passive Possessed Aegis
Master Level 10
Description Grants the Demon Aegis a chance to guard against enemy attacks. If it succeeds, you will recover a small amount of Fury and HP.
Level 1 When attacking, 3% chance of guarding. When guarding is successful, 1% of HP and 0 Fury are recovered.
10 When attacking, 30% chance of guarding. When guarding is successful, 3% of HP and 5 Fury are recovered.


Passive Max Fury
Master Level 5
Description Allows you to gain additional Fury when using Demon Lash, and recovers a fixed amount of Fury every 4 seconds.
Level 1 When using Demon Lash, grants a 15% chance of absorbing additional Fury. Automatically recovers 2 Fury every 4 seconds.
5 When using Demon Lash, grants a 75% chance of absorbing additional Fury. Automatically recovers 10 Fury every 4 seconds.

4th Job Demon Slayer (IV)

Passive Demon Thrash
Master Level 1
Description Increases the damage of Demon Lash.
Required Skill: Demon Lash Arch Lv. 1+
Level 1 Demon Lash Damage: +30%, Final Damage: +30%


Active Infernal Concussion
Master Level 30
Description Draws up dark energy to deal deadly damage to enemies from the explosion. Explosion damage will be applied as 100% critical attack.
Level 1 Fury Cost: 15, Damage: 255%, Max Monsters Hit: 10. Deals 5 critical attacks that deal 204% damage.
For first attack, Normal Enemy Damage: +226% (additive)
30 Fury Cost: 15, Damage: 400%, Max Monsters Hit: 10. Deals 5 critical attacks that deal 320% damage.
For first attack, Normal Enemy Damage: +400% (additive)
31 Fury Cost: 15, Damage: 405%, Max Monsters Hit: 10. Deals 5 critical attacks that deal 324% damage.
For first attack, Normal Enemy Damage: +406% (additive)
32 Fury Cost: 15, Damage: 410%, Max Monsters Hit: 10. Deals 5 critical attacks that deal 328% damage.
For first attack, Normal Enemy Damage: +412% (additive)


Active Demon Impact
Master Level 30
Description Call forth your inner demon to deal critical damage to multiple enemies in front of you. Your channel to the nether gives you a chance to ignore Enemy DEF and raises your chance for a critical and a Slow effect. Damage increases when fighting bosses.
Level 1 Fury Cost: 8, Damage: 344%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy DEF Ignored: 21%, Slow Duration: 20 sec, Boss Damage: +11%
30 Fury Cost: 8, Damage: 460%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy DEF Ignored: 30%, Slow Duration: 20 sec, Boss Damage: +40%
31 Fury Cost: 8, Damage: 464%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy DEF Ignored: 31%, Slow Duration: 20 sec, Boss Damage: +41%
32 Fury Cost: 8, Damage: 468%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy DEF Ignored: 31%, Slow Duration: 20 sec, Boss Damage: +42%


Active Demon Cry
Master Level 30
Description Releases your inner demons to intimidate and deal damage on multiple nearby enemies. Inflicts Blind and a decrease to DEF, ATT, and Accuracy to enemies while increasing your EXP and item drop rate.
Level 1 Fury Cost: 30
Number of Attacks: 7, Damage: 370%, Max Enemies Hit: 15.
For 60 sec, Enemy Attack and Defense: -5%, Accuracy -5%, EXP and Item Drop Rate: +5%.
Cooldown: 6 sec
30 Fury Cost: 30
Number of Attacks: 7, Damage: 515%, Max Enemies Hit: 15.
For 60 sec, Enemy Attack and Defense: -15%, Accuracy -20%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec
31 Fury Cost: 30
Number of Attacks: 7, Damage: 520%, Max Enemies Hit: 15.
For 60 sec, Enemy Attack and Defense: -15%, Accuracy -20%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec
32 Fury Cost: 30
Number of Attacks: 7, Damage: 525%, Max Enemies Hit: 15.
For 60 sec, Enemy Attack and Defense: -15%, Accuracy -21%, EXP and Item Drop Rate: +21%.
Cooldown: 6 sec


Active Binding Darkness
Master Level 20
Description Chance to knock down multiple enemies. Also ignores a fixed amount of enemy DEF. The effects of Binding Darkness apply to both bosses and regular monsters.
Enemies hit by this will resist stuns for 90 seconds and won't be stunned by other skills, such as Binding Darkness, either.
Level 1 Fury Cost: 60, Damage: 415%, Max Enemies Hit: 15, Number of Attacks: 3, 60% chance to Stun enemies for 5 sec
Stun Duration increased by up to 100% based on damage inflicted by Binding Darkness.
Cooldown: 180 sec
[Passive Effects] - Permanently increased Ignore Enemy DEF permanently by 11%
20 Fury Cost: 60, Damage: 700%, Max Enemies Hit: 15, Number of Attacks: 3, 100% chance to Stun enemies for 10 sec
Stun Duration increased by up to 100% based on damage inflicted by Binding Darkness.
Cooldown: 120 sec
[Passive Effects] - Permanently increased Ignore Enemy DEF permanently by 30%
21 Fury Cost: 60, Damage: 715%, Max Enemies Hit: 15, Number of Attacks: 3, 100% chance to Stun enemies for 10 sec
Stun Duration increased by up to 100% based on damage inflicted by Binding Darkness.
Cooldown: 120 sec
[Passive Effects] - Permanently increased Ignore Enemy DEF permanently by 31%
22 Fury Cost: 60, Damage: 730%, Max Enemies Hit: 15, Number of Attacks: 3, 104% chance to Stun enemies for 10 sec
Stun Duration increased by up to 100% based on damage inflicted by Binding Darkness.
Cooldown: 120 sec
[Passive Effects] - Permanently increased Ignore Enemy DEF permanently by 32%


Active Dark Metamorphosis
Master Level 30
Description Enshroud yourself with 2 spectral shadows which lash out at nearby enemies, and increase damage.
Dark Metamorphosis is unaffected by attack reflection.
Level 1 Fury Cost: 40, invincible while casting
Damage: +6% over 64 sec.
Automatically attacks up to 6 enemies dealing 105% damage.
Cooldown: 32 sec
[Passive Effect: Max HP: +6%]
30 Fury Cost: 40, invincible while casting
Damage: +35% over 180 sec.
Automatically attacks up to 6 enemies dealing 250% damage.
Cooldown: 90 sec
[Passive Effect: Max HP: +20%]
31 Fury Cost: 40, invincible while casting
Damage: +36% over 184 sec.
Automatically attacks up to 6 enemies dealing 255% damage.
Cooldown: 92 sec
[Passive Effect: Max HP: +21%]
32 Fury Cost: 40, invincible while casting
Damage: +37% over 188 sec.
Automatically attacks up to 6 enemies dealing 260% damage.
Cooldown: 94 sec
[Passive Effect: Max HP: +21%]


Active Boundless Rage
Master Level 15
Description Consumes all remaining Fury to send yourself into a berserk rage. All Fury-based attacks will be free for a short period, but this skill has a long cooldown.
Level 1 Fury Cost: 100, Use skills without consuming Fury, Duration: 31 sec
Cooldown: 134 sec
15 Fury Cost: 100, Use skills without consuming Fury, Duration: 35 sec
Cooldown: 120 sec
16 Fury Cost: 100, Use skills without consuming Fury, Duration: 36 sec
Cooldown: 119 sec
17 Fury Cost: 100, Use skills without consuming Fury, Duration: 36 sec
Cooldown: 118 sec


Active Leech Aura
Master Level 9
Description You and your party members will receive health for every blow you inflict for a short time.
Level 1 Fury Cost: 30, For 84 sec., heals your party members within a set area for 1% of the damage you inflict. Cannot recover more than 25% of Max HP. Requires 5 sec. cooldown.
9 Fury Cost: 30, For 180 sec., heals your party members within a set area for 3% of the damage you inflict. Cannot recover more than 25% of Max HP. Requires 5 sec. cooldown.
10 Fury Cost: 30, For 192 sec., heals your party members within a set area for 4% of the damage you inflict. Cannot recover more than 25% of Max HP. Requires 5 sec. cooldown.
11 Fury Cost: 30, For 204 sec., heals your party members within a set area for 4% of the damage you inflict. Cannot recover more than 25% of Max HP. Requires 5 sec. cooldown.


Active Maple Warrior
Master Level 30
Description The Goddess of Tynerum's protection increases your stats. Using the skill briefly makes the Goddess of Tynerum appear.
Level 1 Fury Cost: 20, Goddess of Tynerum appears
[Passive Effect: All stats with a direct AP investment increase by 1%]
30 Fury Cost: 20, Goddess of Tynerum appears
[Passive Effect: All stats with a direct AP investment increase by 15%]
31 Fury Cost: 20, Goddess of Tynerum appears
[Passive Effect: All stats with a direct AP investment increase by 16%]
32 Fury Cost: 20, Goddess of Tynerum appears
[Passive Effect: All stats with a direct AP investment increase by 16%]


Active The Demon's Will
Master Level 1
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec. after use. Certain abnormal status effects will still get through. Does not apply Combat Orders.
Can be used while using other skills.
Level 1 Fury Cost: 2, Cooldown: 300 sec.


Passive Barricade Mastery
Master Level 30
Description Makes you a master of melee. Maxes out the Mastery of One-Handed Blunt and Axe type weapons while increasing Critical Damage and Attack Power.
Required Skill: Weapon Mastery Lv. 10+
Level 1 One-Handed Blunt and Axe Mastery: +56%, Attack Power: +1, Critical Damage: +3%
30 One-Handed Blunt and Axe Mastery: +70%, Attack Power: +30, Critical Damage: +12%
31 One-Handed Blunt and Axe Mastery: +71%, Attack Power: +31, Critical Damage: +13%
32 One-Handed Blunt and Axe Mastery: +71%, Attack Power: +32, Critical Damage: +13%


Passive Obsidian Skin
Master Level 30
Description Permanently fortify your defensive abilities so that you take less damage from enemies.
Level 1 Permanently decreases damage taken by 5.5%
30 Permanently decreases damage taken by 20%
31 Permanently decreases damage taken by 20.5%
32 Permanently decreases damage taken by 21%

Hyper Skills Hyper Skills

Passive Skill Boost Passive Skill Boost

Passive Demon Lash - Fury
Level Requirement 140
Master Level 1
Description Increases Fury absorbed by Demon Lash.
Level 1 Fury Absorption: +50%


Passive Demon Lash - Reinforce
Level Requirement 140
Master Level 1
Description Increases Demon Lash's damage.
Level 1 Final Damage: +10%


Passive Demon Lash - Spread
Level Requirement 180
Master Level 1
Description Increases the max number of enemies hit by Demon Lash.
Level 1 Max Enemies Hit: +1


Passive Dark Metamorphosis - Enhance
Level Requirement 150
Master Level 1
Description When Dark Metamorphosis activates, damage over time and all of Demon Slayer's attacks will negate Attack Ignore and Attack Reflect effects.
Right-click to lock activation effect.
Level 1 When activated, all of Demon Slayer's attacks will negate Attack Ignore and Attack Reflect effects for 20% of the duration time.
[Passive Effect: Damage over time will negate Attack Ignore and Attack Reflect effects.]


Passive Dark Metamorphosis - Reinforce
Level Requirement 165
Master Level 1
Description Increases the damage of Dark Metamorphosis.
Level 1 Damage: +20%


Passive Dark Metamorphosis - Reduced Fury
Level Requirement 180
Master Level 1
Description Reduces the Fury cost of Dark Metamorphosis.
Level 1 Fury cost: -50%


Passive Demon Impact - Reinforce
Level Requirement 150
Master Level 1
Description Increases Demon Impact's damage.
Level 1 Damage: +20%


Passive Demon Impact - Extra Strike
Level Requirement 165
Master Level 1
Description Increases the number of attacks for Demon Impact.
Level 1 Number of Attacks: +1


Passive Demon Impact - Reduce Fury
Level Requirement 190
Master Level 1
Description Reduces the Fury cost of Demon Impact.
Level 1 Fury cost: -50%

Active Attack/Buff Active Attack/Buff

Active Blue Blood
Level Requirement 140
Master Level 1
Description Awaken your latent royal blood. Not applied to Summon, 5th Job Common, or certain other skills.
Level 1 Fury Cost: 30, manifest the true power of demonkind.
[Passive Effect - Final Damage of all attacks: +90%, Fury consumption on all skills: -20%]


Active Cerberus Chomp
Level Requirement 160
Master Level 1
Description Utilize the power of the nether world to damage enemies and rob them of their souls.
Level 1 Fury Cost: 15, Max Enemies Hit: 8, Damage: 450%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec


Active Demonic Fortitude
Level Requirement 190
Master Level 1
Description Calls upon demonic power to bolster your spirit.
Level 1 Fury Cost: 10, Duration: 60 sec, Damage: +10%
Cooldown: 120 sec. Only applies to Demon, Resistance, and Xenon party members.

V Skills

Shared Skills

Show/hide all levels
Active Rope Lift
Master Level 30
Description Fires a grappling hook to a platform above you to ascend quickly.
Level 1 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +1]
30 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +30]
Active Rope Lift
Master Level 30
Description Fires a grappling hook to a platform above you to ascend quickly.
Level 1 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +1]
2 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +2]
3 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +3]
4 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +4]
5 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +5]
6 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +6]
7 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +7]
8 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +8]
9 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +9]
10 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +10]
11 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +11]
12 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +12]
13 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +13]
14 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +14]
15 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +15]
16 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +16]
17 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +17]
18 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +18]
19 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +19]
20 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +20]
21 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +21]
22 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +22]
23 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +23]
24 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +24]
25 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +25]
26 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +26]
27 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +27]
28 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +28]
29 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +29]
30 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +30]
Show/hide all levels
Active Decent Mystic Door
Master Level 30
Description Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Level 1 Portal Duration: 32 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
30 Portal Duration: 90 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
Active Decent Mystic Door
Master Level 30
Description Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Level 1 Portal Duration: 32 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
2 Portal Duration: 34 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
3 Portal Duration: 36 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
4 Portal Duration: 38 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
5 Portal Duration: 40 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
6 Portal Duration: 42 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +2]
7 Portal Duration: 44 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +2]
8 Portal Duration: 46 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +2]
9 Portal Duration: 48 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +2]
10 Portal Duration: 50 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +2]
11 Portal Duration: 52 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +3]
12 Portal Duration: 54 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +3]
13 Portal Duration: 56 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +3]
14 Portal Duration: 58 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +3]
15 Portal Duration: 60 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +3]
16 Portal Duration: 62 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +4]
17 Portal Duration: 64 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +4]
18 Portal Duration: 66 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +4]
19 Portal Duration: 68 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +4]
20 Portal Duration: 70 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +4]
21 Portal Duration: 72 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
22 Portal Duration: 74 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
23 Portal Duration: 76 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
24 Portal Duration: 78 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
25 Portal Duration: 80 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
26 Portal Duration: 82 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
27 Portal Duration: 84 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
28 Portal Duration: 86 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
29 Portal Duration: 88 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
30 Portal Duration: 90 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
Show/hide all levels
Active Decent Sharp Eyes
Master Level 30
Description Locates an enemy's weak spot to deal lethal damage. Does not stack with Sharp Eyes.
Level 1 Duration: 183 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
30 Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Decent Sharp Eyes
Master Level 30
Description Locates an enemy's weak spot to deal lethal damage. Does not stack with Sharp Eyes.
Level 1 Duration: 183 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
2 Duration: 186 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
3 Duration: 189 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
4 Duration: 192 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
5 Duration: 195 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
6 Duration: 198 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
7 Duration: 201 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
8 Duration: 204 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
9 Duration: 207 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
10 Duration: 210 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
11 Duration: 213 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
12 Duration: 216 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
13 Duration: 219 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
14 Duration: 222 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
15 Duration: 225 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
16 Duration: 228 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
17 Duration: 231 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
18 Duration: 234 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
19 Duration: 237 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
20 Duration: 240 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
21 Duration: 243 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
22 Duration: 246 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
23 Duration: 249 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
24 Duration: 252 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
25 Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
26 Duration: 258 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
27 Duration: 261 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
28 Duration: 264 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
29 Duration: 267 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
30 Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Show/hide all levels
Active Decent Hyper Body
Master Level 30
Description Increases Max HP and Max MP. Does not stack with Hyper Body.
Level 1 Duration: 183 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
30 Duration: 270 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Decent Hyper Body
Master Level 30
Description Increases Max HP and Max MP. Does not stack with Hyper Body.
Level 1 Duration: 183 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
2 Duration: 186 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
3 Duration: 189 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
4 Duration: 192 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
5 Duration: 195 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
6 Duration: 198 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
7 Duration: 201 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
8 Duration: 204 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
9 Duration: 207 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
10 Duration: 210 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +2]
11 Duration: 213 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
12 Duration: 216 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
13 Duration: 219 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
14 Duration: 222 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
15 Duration: 225 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +3]
16 Duration: 228 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
17 Duration: 231 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
18 Duration: 234 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
19 Duration: 237 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
20 Duration: 240 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +4]
21 Duration: 243 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
22 Duration: 246 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
23 Duration: 249 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
24 Duration: 252 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
25 Duration: 255 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
26 Duration: 258 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
27 Duration: 261 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
28 Duration: 264 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
29 Duration: 267 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
30 Duration: 270 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Show/hide all levels
Active Decent Combat Orders
Master Level 30
Description Temporarily increases all of your skill levels. Only 4th job skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Some special skills, beginner skills, Combat Orders, Decent Combat Orders, hyper skills, 5th job skills, and 6th job skills cannot be increased.
Does not stack with Combat Orders.
Level 1 Duration: 183 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
30 Duration: 270 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
Active Decent Combat Orders
Master Level 30
Description Temporarily increases all of your skill levels. Only 4th job skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Some special skills, beginner skills, Combat Orders, Decent Combat Orders, hyper skills, 5th job skills, and 6th job skills cannot be increased.
Does not stack with Combat Orders.
Level 1 Duration: 183 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
2 Duration: 186 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
3 Duration: 189 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
4 Duration: 192 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
5 Duration: 195 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
6 Duration: 198 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +2]
7 Duration: 201 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +2]
8 Duration: 204 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +2]
9 Duration: 207 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +2]
10 Duration: 210 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +2]
11 Duration: 213 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +3]
12 Duration: 216 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +3]
13 Duration: 219 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +3]
14 Duration: 222 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +3]
15 Duration: 225 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +3]
16 Duration: 228 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +4]
17 Duration: 231 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +4]
18 Duration: 234 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +4]
19 Duration: 237 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +4]
20 Duration: 240 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +4]
21 Duration: 243 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
22 Duration: 246 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
23 Duration: 249 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
24 Duration: 252 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
25 Duration: 255 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
26 Duration: 258 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
27 Duration: 261 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
28 Duration: 264 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
29 Duration: 267 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
30 Duration: 270 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
Show/hide all levels
Passive Decent Advanced Blessing
Master Level 30
Description Increase ATT, Magic ATT, Defense, Max HP, and Max MP.
Only the highest effect from Bless, Advanced Blessing, or Decent Advanced Blessing will be applied.
Level 1 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +1]
30 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +6]
Passive Decent Advanced Blessing
Master Level 30
Description Increase ATT, Magic ATT, Defense, Max HP, and Max MP.
Only the highest effect from Bless, Advanced Blessing, or Decent Advanced Blessing will be applied.
Level 1 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +1]
2 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +1]
3 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +1]
4 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +1]
5 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +1]
6 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +2]
7 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +2]
8 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +2]
9 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +2]
10 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +2]
11 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +3]
12 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +3]
13 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +3]
14 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +3]
15 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +3]
16 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +4]
17 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +4]
18 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +4]
19 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +4]
20 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +4]
21 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +5]
22 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +5]
23 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +5]
24 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +5]
25 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +5]
26 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +6]
27 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +6]
28 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +6]
29 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +6]
30 Attack Power: +20, Magic ATT: +20, Defense: +425, Max HP: +475, Max MP: +475
[Passive Effect - All stats: +6]
Show/hide all levels
Passive Decent Speed Infusion
Master Level 30
Description Increase your attack speed by 1. Only the highest effect from either Speed Infusion or Decent Speed Infusion will be applied.
Level 1 Attack Speed +1 Level
[Passive Effect - All Stats: +1]
30 Attack Speed +1 Level
[Passive Effect - All Stats: +6]
Passive Decent Speed Infusion
Master Level 30
Description Increase your attack speed by 1. Only the highest effect from either Speed Infusion or Decent Speed Infusion will be applied.
Level 1 Attack Speed +1 Level
[Passive Effect - All Stats: +1]
2 Attack Speed +1 Level
[Passive Effect - All Stats: +1]
3 Attack Speed +1 Level
[Passive Effect - All Stats: +1]
4 Attack Speed +1 Level
[Passive Effect - All Stats: +1]
5 Attack Speed +1 Level
[Passive Effect - All Stats: +1]
6 Attack Speed +1 Level
[Passive Effect - All Stats: +2]
7 Attack Speed +1 Level
[Passive Effect - All Stats: +2]
8 Attack Speed +1 Level
[Passive Effect - All Stats: +2]
9 Attack Speed +1 Level
[Passive Effect - All Stats: +2]
10 Attack Speed +1 Level
[Passive Effect - All Stats: +2]
11 Attack Speed +1 Level
[Passive Effect - All Stats: +3]
12 Attack Speed +1 Level
[Passive Effect - All Stats: +3]
13 Attack Speed +1 Level
[Passive Effect - All Stats: +3]
14 Attack Speed +1 Level
[Passive Effect - All Stats: +3]
15 Attack Speed +1 Level
[Passive Effect - All Stats: +3]
16 Attack Speed +1 Level
[Passive Effect - All Stats: +4]
17 Attack Speed +1 Level
[Passive Effect - All Stats: +4]
18 Attack Speed +1 Level
[Passive Effect - All Stats: +4]
19 Attack Speed +1 Level
[Passive Effect - All Stats: +4]
20 Attack Speed +1 Level
[Passive Effect - All Stats: +4]
21 Attack Speed +1 Level
[Passive Effect - All Stats: +5]
22 Attack Speed +1 Level
[Passive Effect - All Stats: +5]
23 Attack Speed +1 Level
[Passive Effect - All Stats: +5]
24 Attack Speed +1 Level
[Passive Effect - All Stats: +5]
25 Attack Speed +1 Level
[Passive Effect - All Stats: +5]
26 Attack Speed +1 Level
[Passive Effect - All Stats: +6]
27 Attack Speed +1 Level
[Passive Effect - All Stats: +6]
28 Attack Speed +1 Level
[Passive Effect - All Stats: +6]
29 Attack Speed +1 Level
[Passive Effect - All Stats: +6]
30 Attack Speed +1 Level
[Passive Effect - All Stats: +6]
Show/hide all levels
Active Blink
Master Level 30
Description Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air.
Level 1 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.1 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +1]
30 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +30]
Active Blink
Master Level 30
Description Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air.
Level 1 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.1 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +1]
2 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.1 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +2]
3 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.2 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +3]
4 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +4]
5 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +5]
6 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.4 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +6]
7 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +7]
8 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +8]
9 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.6 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +9]
10 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.7 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +10]
11 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.7 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +11]
12 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.8 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +12]
13 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.9 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +13]
14 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3.9 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +14]
15 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +15]
16 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.1 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +16]
17 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.1 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +17]
18 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.2 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +18]
19 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +19]
20 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +20]
21 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.4 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +21]
22 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +22]
23 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +23]
24 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.6 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +24]
25 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.7 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +25]
26 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.7 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +26]
27 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.8 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +27]
28 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.9 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +28]
29 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.9 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +29]
30 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +30]
Show/hide all levels
Active Erda Nova
Master Level 30
Description Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements.
Erda Nova can be used while using other skills, and it can deal damage to enemies even when they are under Attack Ignore. It also ignores Attack Reflection.
Level 1 HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 216 sec.
30 HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 100 sec.
Active Erda Nova
Master Level 30
Description Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements.
Erda Nova can be used while using other skills, and it can deal damage to enemies even when they are under Attack Ignore. It also ignores Attack Reflection.
Level 1 HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 216 sec.
2 HP Cost: 15% of Max HP, Damage: 162%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 212 sec.
3 HP Cost: 15% of Max HP, Damage: 168%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 208 sec.
4 HP Cost: 15% of Max HP, Damage: 174%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 204 sec.
5 HP Cost: 15% of Max HP, Damage: 180%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 200 sec.
6 HP Cost: 15% of Max HP, Damage: 186%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 196 sec.
7 HP Cost: 15% of Max HP, Damage: 192%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 192 sec.
8 HP Cost: 15% of Max HP, Damage: 198%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 188 sec.
9 HP Cost: 15% of Max HP, Damage: 204%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 184 sec.
10 HP Cost: 15% of Max HP, Damage: 210%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 180 sec.
11 HP Cost: 15% of Max HP, Damage: 216%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 176 sec.
12 HP Cost: 15% of Max HP, Damage: 222%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 172 sec.
13 HP Cost: 15% of Max HP, Damage: 228%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 168 sec.
14 HP Cost: 15% of Max HP, Damage: 234%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 164 sec.
15 HP Cost: 15% of Max HP, Damage: 240%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 160 sec.
16 HP Cost: 15% of Max HP, Damage: 246%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 156 sec.
17 HP Cost: 15% of Max HP, Damage: 252%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 152 sec.
18 HP Cost: 15% of Max HP, Damage: 258%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 148 sec.
19 HP Cost: 15% of Max HP, Damage: 264%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 144 sec.
20 HP Cost: 15% of Max HP, Damage: 270%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 140 sec.
21 HP Cost: 15% of Max HP, Damage: 276%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 136 sec.
22 HP Cost: 15% of Max HP, Damage: 282%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 132 sec.
23 HP Cost: 15% of Max HP, Damage: 288%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 128 sec.
24 HP Cost: 15% of Max HP, Damage: 294%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 124 sec.
25 HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 120 sec.
26 HP Cost: 15% of Max HP, Damage: 306%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 116 sec.
27 HP Cost: 15% of Max HP, Damage: 312%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 112 sec.
28 HP Cost: 15% of Max HP, Damage: 318%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 108 sec.
29 HP Cost: 15% of Max HP, Damage: 324%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 104 sec.
30 HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 100 sec.
Show/hide all levels
Active Will of Erda
Master Level 30
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec. after use. Certain abnormal status effects will still get through. Does not apply Combat Orders.
Can be used while using other skills.
Level 1 HP Cost: 5% of Max HP, Cooldown: 475 sec
30 HP Cost: 5% of Max HP, Cooldown: 330 sec
Active Will of Erda
Master Level 30
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec. after use. Certain abnormal status effects will still get through. Does not apply Combat Orders.
Can be used while using other skills.
Level 1 HP Cost: 5% of Max HP, Cooldown: 475 sec
2 HP Cost: 5% of Max HP, Cooldown: 470 sec
3 HP Cost: 5% of Max HP, Cooldown: 465 sec
4 HP Cost: 5% of Max HP, Cooldown: 460 sec
5 HP Cost: 5% of Max HP, Cooldown: 455 sec
6 HP Cost: 5% of Max HP, Cooldown: 450 sec
7 HP Cost: 5% of Max HP, Cooldown: 445 sec
8 HP Cost: 5% of Max HP, Cooldown: 440 sec
9 HP Cost: 5% of Max HP, Cooldown: 435 sec
10 HP Cost: 5% of Max HP, Cooldown: 430 sec
11 HP Cost: 5% of Max HP, Cooldown: 425 sec
12 HP Cost: 5% of Max HP, Cooldown: 420 sec
13 HP Cost: 5% of Max HP, Cooldown: 415 sec
14 HP Cost: 5% of Max HP, Cooldown: 410 sec
15 HP Cost: 5% of Max HP, Cooldown: 405 sec
16 HP Cost: 5% of Max HP, Cooldown: 400 sec
17 HP Cost: 5% of Max HP, Cooldown: 395 sec
18 HP Cost: 5% of Max HP, Cooldown: 390 sec
19 HP Cost: 5% of Max HP, Cooldown: 385 sec
20 HP Cost: 5% of Max HP, Cooldown: 380 sec
21 HP Cost: 5% of Max HP, Cooldown: 375 sec
22 HP Cost: 5% of Max HP, Cooldown: 370 sec
23 HP Cost: 5% of Max HP, Cooldown: 365 sec
24 HP Cost: 5% of Max HP, Cooldown: 360 sec
25 HP Cost: 5% of Max HP, Cooldown: 355 sec
26 HP Cost: 5% of Max HP, Cooldown: 350 sec
27 HP Cost: 5% of Max HP, Cooldown: 345 sec
28 HP Cost: 5% of Max HP, Cooldown: 340 sec
29 HP Cost: 5% of Max HP, Cooldown: 335 sec
30 HP Cost: 5% of Max HP, Cooldown: 330 sec
Show/hide all levels
Active Decent Holy Symbol
Master Level 30
Description Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Level 1 Duration: 183 sec, EXP: +20%, Drop Rate: +14%
Cooldown: 180 sec
30 Duration: 270 sec, EXP: +35%, Drop Rate: +24%
Cooldown: 180 sec
Active Decent Holy Symbol
Master Level 30
Description Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Level 1 Duration: 183 sec, EXP: +20%, Drop Rate: +14%
Cooldown: 180 sec
2 Duration: 186 sec, EXP: +21%, Drop Rate: +14%
Cooldown: 180 sec
3 Duration: 189 sec, EXP: +21%, Drop Rate: +15%
Cooldown: 180 sec
4 Duration: 192 sec, EXP: +22%, Drop Rate: +15%
Cooldown: 180 sec
5 Duration: 195 sec, EXP: +22%, Drop Rate: +15%
Cooldown: 180 sec
6 Duration: 198 sec, EXP: +23%, Drop Rate: +16%
Cooldown: 180 sec
7 Duration: 201 sec, EXP: +23%, Drop Rate: +16%
Cooldown: 180 sec
8 Duration: 204 sec, EXP: +24%, Drop Rate: +16%
Cooldown: 180 sec
9 Duration: 207 sec, EXP: +24%, Drop Rate: +17%
Cooldown: 180 sec
10 Duration: 210 sec, EXP: +25%, Drop Rate: +17%
Cooldown: 180 sec
11 Duration: 213 sec, EXP: +25%, Drop Rate: +17%
Cooldown: 180 sec
12 Duration: 216 sec, EXP: +26%, Drop Rate: +18%
Cooldown: 180 sec
13 Duration: 219 sec, EXP: +26%, Drop Rate: +18%
Cooldown: 180 sec
14 Duration: 222 sec, EXP: +27%, Drop Rate: +18%
Cooldown: 180 sec
15 Duration: 225 sec, EXP: +27%, Drop Rate: +19%
Cooldown: 180 sec
16 Duration: 228 sec, EXP: +28%, Drop Rate: +19%
Cooldown: 180 sec
17 Duration: 231 sec, EXP: +28%, Drop Rate: +19%
Cooldown: 180 sec
18 Duration: 234 sec, EXP: +29%, Drop Rate: +20%
Cooldown: 180 sec
19 Duration: 237 sec, EXP: +29%, Drop Rate: +20%
Cooldown: 180 sec
20 Duration: 240 sec, EXP: +30%, Drop Rate: +20%
Cooldown: 180 sec
21 Duration: 243 sec, EXP: +30%, Drop Rate: +21%
Cooldown: 180 sec
22 Duration: 246 sec, EXP: +31%, Drop Rate: +21%
Cooldown: 180 sec
23 Duration: 249 sec, EXP: +31%, Drop Rate: +21%
Cooldown: 180 sec
24 Duration: 252 sec, EXP: +32%, Drop Rate: +22%
Cooldown: 180 sec
25 Duration: 255 sec, EXP: +32%, Drop Rate: +22%
Cooldown: 180 sec
26 Duration: 258 sec, EXP: +33%, Drop Rate: +22%
Cooldown: 180 sec
27 Duration: 261 sec, EXP: +33%, Drop Rate: +23%
Cooldown: 180 sec
28 Duration: 264 sec, EXP: +34%, Drop Rate: +23%
Cooldown: 180 sec
29 Duration: 267 sec, EXP: +34%, Drop Rate: +23%
Cooldown: 180 sec
30 Duration: 270 sec, EXP: +35%, Drop Rate: +24%
Cooldown: 180 sec
Show/hide all levels
Active Erda Shower
Master Level 30
Description Fires a blast of compressed Erda at nearby enemies.
Pressing the skill key with the down arrow key summons an Erda Fountain, an object filled with pure Erda.
With Action Customization enabled, you can summon an Erda Fountain by pressing its skill key again, without the use of the arrow keys.
When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count.
Right-click to toggle Action Customization ON/OFF
Level 1 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
30 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
Active Erda Shower
Master Level 30
Description Fires a blast of compressed Erda at nearby enemies.
Pressing the skill key with the down arrow key summons an Erda Fountain, an object filled with pure Erda.
With Action Customization enabled, you can summon an Erda Fountain by pressing its skill key again, without the use of the arrow keys.
When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count.
Right-click to toggle Action Customization ON/OFF
Level 1 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
2 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 480%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 480%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
3 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 495%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 495%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
4 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 510%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 510%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
5 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 525%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 525%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
6 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 540%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 540%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
7 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 555%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 555%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
8 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 570%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 570%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
9 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 585%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 585%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
10 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 600%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 600%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
11 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 615%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 615%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
12 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 630%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 630%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
13 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 645%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 645%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
14 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 660%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 660%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
15 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 675%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 675%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
16 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 690%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 690%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
17 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 705%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 705%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
18 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 720%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 720%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
19 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 735%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 735%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
20 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 750%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 750%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
21 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 765%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 765%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
22 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 780%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 780%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
23 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 795%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 795%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
24 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 810%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 810%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
25 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 825%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
26 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 840%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 840%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
27 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 855%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 855%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
28 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 870%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 870%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
29 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 885%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 885%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
30 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
Show/hide all levels
Active Decent Holy Fountain
Master Level 30
Description Summon a Holy Fountain that restores party members' HP. Even party members with the Undead status can use it. Approach the fountain and press the up arrow key to heal.
Can't be used on a map where another party member's Holy Fountain or Decent Holy Fountain already exists.
If the Decent Holy Fountain disappears before its duration ends, a Vestige of Divinity will remain. Can't be used on a map where another party member's Holy Fountain, Decent Holy Fountain, or Vestige of Divinity already exists.
Not affected by effects which reset cooldowns, increase recovery skill potency, or increase summon duration. Cannot be summoned near a portal.
Level 1 Duration: 31 sec, restores 5% HP when used, able to use 5 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 89 sec
[Passive Effect - All Stats: +1]
30 Duration: 60 sec, restores 35% HP when used, able to use 20 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 60 sec
[Passive Effect - All Stats: +6]
Active Decent Holy Fountain
Master Level 30
Description Summon a Holy Fountain that restores party members' HP. Even party members with the Undead status can use it. Approach the fountain and press the up arrow key to heal.
Can't be used on a map where another party member's Holy Fountain or Decent Holy Fountain already exists.
If the Decent Holy Fountain disappears before its duration ends, a Vestige of Divinity will remain. Can't be used on a map where another party member's Holy Fountain, Decent Holy Fountain, or Vestige of Divinity already exists.
Not affected by effects which reset cooldowns, increase recovery skill potency, or increase summon duration. Cannot be summoned near a portal.
Level 1 Duration: 31 sec, restores 5% HP when used, able to use 5 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 89 sec
[Passive Effect - All Stats: +1]
2 Duration: 32 sec, restores 5% HP when used, able to use 6 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 88 sec
[Passive Effect - All Stats: +1]
3 Duration: 33 sec, restores 5% HP when used, able to use 6 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 87 sec
[Passive Effect - All Stats: +1]
4 Duration: 34 sec, restores 5% HP when used, able to use 7 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 86 sec
[Passive Effect - All Stats: +1]
5 Duration: 35 sec, restores 10% HP when used, able to use 7 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 85 sec
[Passive Effect - All Stats: +1]
6 Duration: 36 sec, restores 10% HP when used, able to use 8 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 84 sec
[Passive Effect - All Stats: +2]
7 Duration: 37 sec, restores 10% HP when used, able to use 8 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 83 sec
[Passive Effect - All Stats: +2]
8 Duration: 38 sec, restores 10% HP when used, able to use 9 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 82 sec
[Passive Effect - All Stats: +2]
9 Duration: 39 sec, restores 10% HP when used, able to use 9 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 81 sec
[Passive Effect - All Stats: +2]
10 Duration: 40 sec, restores 15% HP when used, able to use 10 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 80 sec
[Passive Effect - All Stats: +2]
11 Duration: 41 sec, restores 15% HP when used, able to use 10 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 79 sec
[Passive Effect - All Stats: +3]
12 Duration: 42 sec, restores 15% HP when used, able to use 11 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 78 sec
[Passive Effect - All Stats: +3]
13 Duration: 43 sec, restores 15% HP when used, able to use 11 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 77 sec
[Passive Effect - All Stats: +3]
14 Duration: 44 sec, restores 15% HP when used, able to use 12 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 76 sec
[Passive Effect - All Stats: +3]
15 Duration: 45 sec, restores 20% HP when used, able to use 12 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 75 sec
[Passive Effect - All Stats: +3]
16 Duration: 46 sec, restores 20% HP when used, able to use 13 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 74 sec
[Passive Effect - All Stats: +4]
17 Duration: 47 sec, restores 20% HP when used, able to use 13 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 73 sec
[Passive Effect - All Stats: +4]
18 Duration: 48 sec, restores 20% HP when used, able to use 14 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 72 sec
[Passive Effect - All Stats: +4]
19 Duration: 49 sec, restores 20% HP when used, able to use 14 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 71 sec
[Passive Effect - All Stats: +4]
20 Duration: 50 sec, restores 25% HP when used, able to use 15 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 70 sec
[Passive Effect - All Stats: +4]
21 Duration: 51 sec, restores 25% HP when used, able to use 15 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 69 sec
[Passive Effect - All Stats: +5]
22 Duration: 52 sec, restores 25% HP when used, able to use 16 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 68 sec
[Passive Effect - All Stats: +5]
23 Duration: 53 sec, restores 25% HP when used, able to use 16 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 67 sec
[Passive Effect - All Stats: +5]
24 Duration: 54 sec, restores 25% HP when used, able to use 17 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 66 sec
[Passive Effect - All Stats: +5]
25 Duration: 55 sec, restores 30% HP when used, able to use 17 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 65 sec
[Passive Effect - All Stats: +5]
26 Duration: 56 sec, restores 30% HP when used, able to use 18 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 64 sec
[Passive Effect - All Stats: +6]
27 Duration: 57 sec, restores 30% HP when used, able to use 18 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 63 sec
[Passive Effect - All Stats: +6]
28 Duration: 58 sec, restores 30% HP when used, able to use 19 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 62 sec
[Passive Effect - All Stats: +6]
29 Duration: 59 sec, restores 30% HP when used, able to use 19 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 61 sec
[Passive Effect - All Stats: +6]
30 Duration: 60 sec, restores 35% HP when used, able to use 20 times total.
If it disappears before duration is up, Vestige of Divinity is created in the remaining time.
Cooldown: 60 sec
[Passive Effect - All Stats: +6]
Show/hide all levels
Active True Arachnid Reflection
Master Level 30
Description The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality. Unaffected by attack reflection.
Level 1 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
Active True Arachnid Reflection
Master Level 30
Description The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality. Unaffected by attack reflection.
Level 1 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
2 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 486%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 189% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
3 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 504%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 196% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
4 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 522%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 203% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
5 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 540%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 210% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
6 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 558%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 217% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
7 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 576%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 224% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
8 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 594%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 231% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
9 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 612%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 238% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
10 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 630%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 245% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
11 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 648%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 252% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
12 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 666%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 259% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
13 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 684%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 266% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
14 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 702%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 273% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
15 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 720%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 280% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
16 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 738%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 287% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
17 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 756%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 294% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
18 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 774%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 301% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
19 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 792%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 308% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
20 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 810%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 315% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
21 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 828%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 322% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
22 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 846%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 329% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
23 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 864%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 336% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
24 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 882%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 343% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
26 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 918%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 357% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
27 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 936%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 364% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
28 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 954%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 371% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
29 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 972%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 378% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
Show/hide all levels
Active Solar Crest
Master Level 30
Description Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection.
Level 1 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times.
Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times.
Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy.
Cooldown: 250 sec
Active Solar Crest
Master Level 30
Description Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection.
Level 1 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times.
Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy.
Cooldown: 250 sec
2 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 810% damage up to 15 enemies 12 times.
Flame Emblem: deals 216% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 297% damage if striking a single enemy.
Cooldown: 250 sec
3 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 840% damage up to 15 enemies 12 times.
Flame Emblem: deals 224% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 308% damage if striking a single enemy.
Cooldown: 250 sec
4 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 870% damage up to 15 enemies 12 times.
Flame Emblem: deals 232% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 319% damage if striking a single enemy.
Cooldown: 250 sec
5 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 900% damage up to 15 enemies 12 times.
Flame Emblem: deals 240% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 330% damage if striking a single enemy.
Cooldown: 250 sec
6 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 930% damage up to 15 enemies 12 times.
Flame Emblem: deals 248% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 341% damage if striking a single enemy.
Cooldown: 250 sec
7 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 960% damage up to 15 enemies 12 times.
Flame Emblem: deals 256% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 352% damage if striking a single enemy.
Cooldown: 250 sec
8 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 990% damage up to 15 enemies 12 times.
Flame Emblem: deals 264% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 363% damage if striking a single enemy.
Cooldown: 250 sec
9 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1020% damage up to 15 enemies 12 times.
Flame Emblem: deals 272% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 374% damage if striking a single enemy.
Cooldown: 250 sec
10 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1050% damage up to 15 enemies 12 times.
Flame Emblem: deals 280% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 385% damage if striking a single enemy.
Cooldown: 250 sec
11 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1080% damage up to 15 enemies 12 times.
Flame Emblem: deals 288% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 396% damage if striking a single enemy.
Cooldown: 250 sec
12 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1110% damage up to 15 enemies 12 times.
Flame Emblem: deals 296% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 407% damage if striking a single enemy.
Cooldown: 250 sec
13 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1140% damage up to 15 enemies 12 times.
Flame Emblem: deals 304% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 418% damage if striking a single enemy.
Cooldown: 250 sec
14 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1170% damage up to 15 enemies 12 times.
Flame Emblem: deals 312% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 429% damage if striking a single enemy.
Cooldown: 250 sec
15 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1200% damage up to 15 enemies 12 times.
Flame Emblem: deals 320% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 440% damage if striking a single enemy.
Cooldown: 250 sec
16 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1230% damage up to 15 enemies 12 times.
Flame Emblem: deals 328% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 451% damage if striking a single enemy.
Cooldown: 250 sec
17 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1260% damage up to 15 enemies 12 times.
Flame Emblem: deals 336% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 462% damage if striking a single enemy.
Cooldown: 250 sec
18 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1290% damage up to 15 enemies 12 times.
Flame Emblem: deals 344% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 473% damage if striking a single enemy.
Cooldown: 250 sec
19 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1320% damage up to 15 enemies 12 times.
Flame Emblem: deals 352% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 484% damage if striking a single enemy.
Cooldown: 250 sec
20 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1350% damage up to 15 enemies 12 times.
Flame Emblem: deals 360% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 495% damage if striking a single enemy.
Cooldown: 250 sec
21 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1380% damage up to 15 enemies 12 times.
Flame Emblem: deals 368% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 506% damage if striking a single enemy.
Cooldown: 250 sec
22 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1410% damage up to 15 enemies 12 times.
Flame Emblem: deals 376% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 517% damage if striking a single enemy.
Cooldown: 250 sec
23 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1440% damage up to 15 enemies 12 times.
Flame Emblem: deals 384% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 528% damage if striking a single enemy.
Cooldown: 250 sec
24 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1470% damage up to 15 enemies 12 times.
Flame Emblem: deals 392% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 539% damage if striking a single enemy.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times.
Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy.
Cooldown: 250 sec
26 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1530% damage up to 15 enemies 12 times.
Flame Emblem: deals 408% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 561% damage if striking a single enemy.
Cooldown: 250 sec
27 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1560% damage up to 15 enemies 12 times.
Flame Emblem: deals 416% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 572% damage if striking a single enemy.
Cooldown: 250 sec
28 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1590% damage up to 15 enemies 12 times.
Flame Emblem: deals 424% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 583% damage if striking a single enemy.
Cooldown: 250 sec
29 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1620% damage up to 15 enemies 12 times.
Flame Emblem: deals 432% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 594% damage if striking a single enemy.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times.
Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy.
Cooldown: 250 sec
Show/hide all levels
Active Defender of the Demon
Master Level 30
Description Summons loyal Mastema to fight by your side. Unaffected by attack reflection.
Level 1 HP Cost: 100, Mastema Summon Duration: 24 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 520%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -10% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
30 HP Cost: 100, Mastema Summon Duration: 48 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 1100%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -25% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
Active Defender of the Demon
Master Level 30
Description Summons loyal Mastema to fight by your side. Unaffected by attack reflection.
Level 1 HP Cost: 100, Mastema Summon Duration: 24 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 520%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -10% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
2 HP Cost: 100, Mastema Summon Duration: 25 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 540%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -11% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
3 HP Cost: 100, Mastema Summon Duration: 26 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 560%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -11% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
4 HP Cost: 100, Mastema Summon Duration: 27 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 580%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -12% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
5 HP Cost: 100, Mastema Summon Duration: 28 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 600%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -12% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
6 HP Cost: 100, Mastema Summon Duration: 28 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 620%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -13% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
7 HP Cost: 100, Mastema Summon Duration: 29 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 640%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -13% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
8 HP Cost: 100, Mastema Summon Duration: 30 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 660%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -14% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
9 HP Cost: 100, Mastema Summon Duration: 31 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 680%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -14% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
10 HP Cost: 100, Mastema Summon Duration: 32 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 700%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -15% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
11 HP Cost: 100, Mastema Summon Duration: 32 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 720%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -15% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
12 HP Cost: 100, Mastema Summon Duration: 33 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 740%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -16% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
13 HP Cost: 100, Mastema Summon Duration: 34 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 760%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -16% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
14 HP Cost: 100, Mastema Summon Duration: 35 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 780%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -17% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
15 HP Cost: 100, Mastema Summon Duration: 36 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 800%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -17% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
16 HP Cost: 100, Mastema Summon Duration: 36 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 820%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -18% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
17 HP Cost: 100, Mastema Summon Duration: 37 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 840%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -18% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
18 HP Cost: 100, Mastema Summon Duration: 38 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 860%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -19% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
19 HP Cost: 100, Mastema Summon Duration: 39 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 880%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -19% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
20 HP Cost: 100, Mastema Summon Duration: 40 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 900%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -20% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
21 HP Cost: 100, Mastema Summon Duration: 40 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 920%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -20% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
22 HP Cost: 100, Mastema Summon Duration: 41 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 940%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -21% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
23 HP Cost: 100, Mastema Summon Duration: 42 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 960%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -21% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
24 HP Cost: 100, Mastema Summon Duration: 43 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 980%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -22% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
25 HP Cost: 100, Mastema Summon Duration: 44 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 1000%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -22% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
26 HP Cost: 100, Mastema Summon Duration: 44 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 1020%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -23% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
27 HP Cost: 100, Mastema Summon Duration: 45 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 1040%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -23% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
28 HP Cost: 100, Mastema Summon Duration: 46 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 1060%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -24% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
29 HP Cost: 100, Mastema Summon Duration: 47 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 1080%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -24% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
30 HP Cost: 100, Mastema Summon Duration: 48 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 1100%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -25% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
Show/hide all levels
Active Otherworld Goddess's Blessing
Master Level 30
Description The goddess of the otherworld does whatever she wants and periodically gives a blessing of a different type. Affected by effects which reduce cooldown.
Level 1 HP Cost: 100, increases Final Damage by 6% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 15% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -46% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1248%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
30 HP Cost: 100, increases Final Damage by 11% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 30% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -75% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2640%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
Active Otherworld Goddess's Blessing
Master Level 30
Description The goddess of the otherworld does whatever she wants and periodically gives a blessing of a different type. Affected by effects which reduce cooldown.
Level 1 HP Cost: 100, increases Final Damage by 6% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 15% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -46% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1248%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
2 HP Cost: 100, increases Final Damage by 6% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 16% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -47% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1296%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
3 HP Cost: 100, increases Final Damage by 6% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 16% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -48% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1344%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
4 HP Cost: 100, increases Final Damage by 6% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 17% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -49% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1392%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
5 HP Cost: 100, increases Final Damage by 6% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 17% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -50% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1440%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
6 HP Cost: 100, increases Final Damage by 7% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 18% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -51% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1488%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
7 HP Cost: 100, increases Final Damage by 7% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 18% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -52% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1536%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
8 HP Cost: 100, increases Final Damage by 7% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 19% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -53% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1584%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
9 HP Cost: 100, increases Final Damage by 7% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 19% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -54% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1632%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
10 HP Cost: 100, increases Final Damage by 7% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 20% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -55% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1680%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
11 HP Cost: 100, increases Final Damage by 8% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 20% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -56% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1728%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
12 HP Cost: 100, increases Final Damage by 8% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 21% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -57% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1776%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
13 HP Cost: 100, increases Final Damage by 8% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 21% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -58% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1824%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
14 HP Cost: 100, increases Final Damage by 8% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 22% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -59% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1872%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
15 HP Cost: 100, increases Final Damage by 8% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 22% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -60% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1920%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
16 HP Cost: 100, increases Final Damage by 9% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 23% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -61% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1968%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
17 HP Cost: 100, increases Final Damage by 9% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 23% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -62% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2016%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
18 HP Cost: 100, increases Final Damage by 9% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 24% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -63% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2064%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
19 HP Cost: 100, increases Final Damage by 9% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 24% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -64% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2112%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
20 HP Cost: 100, increases Final Damage by 9% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 25% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -65% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2160%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
21 HP Cost: 100, increases Final Damage by 10% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 25% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -66% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2208%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
22 HP Cost: 100, increases Final Damage by 10% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 26% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -67% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2256%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
23 HP Cost: 100, increases Final Damage by 10% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 26% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -68% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2304%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
24 HP Cost: 100, increases Final Damage by 10% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 27% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -69% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2352%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
25 HP Cost: 100, increases Final Damage by 10% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 27% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -70% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2400%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
26 HP Cost: 100, increases Final Damage by 11% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 28% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -71% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2448%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
27 HP Cost: 100, increases Final Damage by 11% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 28% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -72% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2496%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
28 HP Cost: 100, increases Final Damage by 11% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 29% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -73% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2544%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
29 HP Cost: 100, increases Final Damage by 11% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 29% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -74% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2592%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
30 HP Cost: 100, increases Final Damage by 11% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery: Restores 30% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -75% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2640%, Number of Attacks: 12, Minimum Activations During Blessing Duration: 3 times
Cooldown: 120 sec
Show/hide all levels
Active Weapon Aura
Master Level 30
Description Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The aura wave is unaffected by attack reflection. Affected by effects which reduce cooldown.
Level 1 HP Cost: 100, Ignores 10% Enemy DEF for 72 sec, Final Damage: +1%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 520% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
30 HP Cost: 100, Ignores 16% Enemy DEF for 130 sec, Final Damage: +6%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1100% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
Active Weapon Aura
Master Level 30
Description Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The aura wave is unaffected by attack reflection. Affected by effects which reduce cooldown.
Level 1 HP Cost: 100, Ignores 10% Enemy DEF for 72 sec, Final Damage: +1%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 520% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
2 HP Cost: 100, Ignores 10% Enemy DEF for 74 sec, Final Damage: +1%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 540% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
3 HP Cost: 100, Ignores 10% Enemy DEF for 76 sec, Final Damage: +1%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 560% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
4 HP Cost: 100, Ignores 10% Enemy DEF for 78 sec, Final Damage: +1%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 580% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
5 HP Cost: 100, Ignores 11% Enemy DEF for 80 sec, Final Damage: +1%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 600% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
6 HP Cost: 100, Ignores 11% Enemy DEF for 82 sec, Final Damage: +2%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 620% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
7 HP Cost: 100, Ignores 11% Enemy DEF for 84 sec, Final Damage: +2%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 640% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
8 HP Cost: 100, Ignores 11% Enemy DEF for 86 sec, Final Damage: +2%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 660% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
9 HP Cost: 100, Ignores 11% Enemy DEF for 88 sec, Final Damage: +2%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 680% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
10 HP Cost: 100, Ignores 12% Enemy DEF for 90 sec, Final Damage: +2%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 700% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
11 HP Cost: 100, Ignores 12% Enemy DEF for 92 sec, Final Damage: +3%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 720% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
12 HP Cost: 100, Ignores 12% Enemy DEF for 94 sec, Final Damage: +3%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 740% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
13 HP Cost: 100, Ignores 12% Enemy DEF for 96 sec, Final Damage: +3%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 760% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
14 HP Cost: 100, Ignores 12% Enemy DEF for 98 sec, Final Damage: +3%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 780% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
15 HP Cost: 100, Ignores 13% Enemy DEF for 100 sec, Final Damage: +3%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 800% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
16 HP Cost: 100, Ignores 13% Enemy DEF for 102 sec, Final Damage: +4%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 820% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
17 HP Cost: 100, Ignores 13% Enemy DEF for 104 sec, Final Damage: +4%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 840% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
18 HP Cost: 100, Ignores 13% Enemy DEF for 106 sec, Final Damage: +4%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 860% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
19 HP Cost: 100, Ignores 13% Enemy DEF for 108 sec, Final Damage: +4%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 880% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
20 HP Cost: 100, Ignores 14% Enemy DEF for 110 sec, Final Damage: +4%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 900% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
21 HP Cost: 100, Ignores 14% Enemy DEF for 112 sec, Final Damage: +5%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 920% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
22 HP Cost: 100, Ignores 14% Enemy DEF for 114 sec, Final Damage: +5%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 940% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
23 HP Cost: 100, Ignores 14% Enemy DEF for 116 sec, Final Damage: +5%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 960% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
24 HP Cost: 100, Ignores 14% Enemy DEF for 118 sec, Final Damage: +5%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 980% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
25 HP Cost: 100, Ignores 15% Enemy DEF for 120 sec, Final Damage: +5%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1000% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
26 HP Cost: 100, Ignores 15% Enemy DEF for 122 sec, Final Damage: +6%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1020% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
27 HP Cost: 100, Ignores 15% Enemy DEF for 124 sec, Final Damage: +6%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1040% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
28 HP Cost: 100, Ignores 15% Enemy DEF for 126 sec, Final Damage: +6%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1060% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
29 HP Cost: 100, Ignores 15% Enemy DEF for 128 sec, Final Damage: +6%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1080% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
30 HP Cost: 100, Ignores 16% Enemy DEF for 130 sec, Final Damage: +6%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1100% damage on up to 10 enemies, 6 times.
Cooldown 120 sec.
Show/hide all levels
Active Impenetrable Skin
Master Level 30
Description Makes your flesh as strong as steel so you're not pushed back by enemy attacks.
Level 1 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +51
Cooldown: 120 sec
[Passive Effects - STR: +1, Max HP: +50]
30 HP Cost: 100, Duration: 18 sec, Knockdown Immunity and Status Resistance: +80
Cooldown: 120 sec
[Passive Effects - STR: +30, Max HP: +1500]
Active Impenetrable Skin
Master Level 30
Description Makes your flesh as strong as steel so you're not pushed back by enemy attacks.
Level 1 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +51
Cooldown: 120 sec
[Passive Effects - STR: +1, Max HP: +50]
2 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +52
Cooldown: 120 sec
[Passive Effects - STR: +2, Max HP: +100]
3 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +53
Cooldown: 120 sec
[Passive Effects - STR: +3, Max HP: +150]
4 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +54
Cooldown: 120 sec
[Passive Effects - STR: +4, Max HP: +200]
5 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +55
Cooldown: 120 sec
[Passive Effects - STR: +5, Max HP: +250]
6 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +56
Cooldown: 120 sec
[Passive Effects - STR: +6, Max HP: +300]
7 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +57
Cooldown: 120 sec
[Passive Effects - STR: +7, Max HP: +350]
8 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +58
Cooldown: 120 sec
[Passive Effects - STR: +8, Max HP: +400]
9 HP Cost: 100, Duration: 15 sec, Knockdown Immunity and Status Resistance: +59
Cooldown: 120 sec
[Passive Effects - STR: +9, Max HP: +450]
10 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +60
Cooldown: 120 sec
[Passive Effects - STR: +10, Max HP: +500]
11 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +61
Cooldown: 120 sec
[Passive Effects - STR: +11, Max HP: +550]
12 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +62
Cooldown: 120 sec
[Passive Effects - STR: +12, Max HP: +600]
13 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +63
Cooldown: 120 sec
[Passive Effects - STR: +13, Max HP: +650]
14 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +64
Cooldown: 120 sec
[Passive Effects - STR: +14, Max HP: +700]
15 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +65
Cooldown: 120 sec
[Passive Effects - STR: +15, Max HP: +750]
16 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +66
Cooldown: 120 sec
[Passive Effects - STR: +16, Max HP: +800]
17 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +67
Cooldown: 120 sec
[Passive Effects - STR: +17, Max HP: +850]
18 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +68
Cooldown: 120 sec
[Passive Effects - STR: +18, Max HP: +900]
19 HP Cost: 100, Duration: 16 sec, Knockdown Immunity and Status Resistance: +69
Cooldown: 120 sec
[Passive Effects - STR: +19, Max HP: +950]
20 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +70
Cooldown: 120 sec
[Passive Effects - STR: +20, Max HP: +1000]
21 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +71
Cooldown: 120 sec
[Passive Effects - STR: +21, Max HP: +1050]
22 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +72
Cooldown: 120 sec
[Passive Effects - STR: +22, Max HP: +1100]
23 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +73
Cooldown: 120 sec
[Passive Effects - STR: +23, Max HP: +1150]
24 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +74
Cooldown: 120 sec
[Passive Effects - STR: +24, Max HP: +1200]
25 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +75
Cooldown: 120 sec
[Passive Effects - STR: +25, Max HP: +1250]
26 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +76
Cooldown: 120 sec
[Passive Effects - STR: +26, Max HP: +1300]
27 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +77
Cooldown: 120 sec
[Passive Effects - STR: +27, Max HP: +1350]
28 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +78
Cooldown: 120 sec
[Passive Effects - STR: +28, Max HP: +1400]
29 HP Cost: 100, Duration: 17 sec, Knockdown Immunity and Status Resistance: +79
Cooldown: 120 sec
[Passive Effects - STR: +29, Max HP: +1450]
30 HP Cost: 100, Duration: 18 sec, Knockdown Immunity and Status Resistance: +80
Cooldown: 120 sec
[Passive Effects - STR: +30, Max HP: +1500]

Class-Specific Skills

Show/hide all levels
Active Demon Awakening
Master Level 30
Description Awakens your true power. The Cerberus portion is unaffected by attack reflection.
Required Skill: Demon Thrash Lv. 1+, Cerberus Chomp Lv. 1+
Level 1 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 31 sec., Critical Rate: +50%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
30 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 60 sec., Critical Rate: +65%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
Active Demon Awakening
Master Level 30
Description Awakens your true power. The Cerberus portion is unaffected by attack reflection.
Required Skill: Demon Thrash Lv. 1+, Cerberus Chomp Lv. 1+
Level 1 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 31 sec., Critical Rate: +50%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
2 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 32 sec., Critical Rate: +51%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
3 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 33 sec., Critical Rate: +51%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
4 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 34 sec., Critical Rate: +52%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
5 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 35 sec., Critical Rate: +52%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
6 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 36 sec., Critical Rate: +53%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
7 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 37 sec., Critical Rate: +53%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
8 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 38 sec., Critical Rate: +54%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
9 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 39 sec., Critical Rate: +54%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
10 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 40 sec., Critical Rate: +55%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
11 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 41 sec., Critical Rate: +55%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
12 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 42 sec., Critical Rate: +56%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
13 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 43 sec., Critical Rate: +56%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
14 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 44 sec., Critical Rate: +57%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
15 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 45 sec., Critical Rate: +57%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
16 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 46 sec., Critical Rate: +58%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
17 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 47 sec., Critical Rate: +58%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
18 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 48 sec., Critical Rate: +59%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
19 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 49 sec., Critical Rate: +59%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
20 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 50 sec., Critical Rate: +60%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
21 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 51 sec., Critical Rate: +60%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
22 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 52 sec., Critical Rate: +61%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
23 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 53 sec., Critical Rate: +61%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
24 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 54 sec., Critical Rate: +62%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
25 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 55 sec., Critical Rate: +62%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
26 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 56 sec., Critical Rate: +63%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
27 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 57 sec., Critical Rate: +63%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
28 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 58 sec., Critical Rate: +64%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
29 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 59 sec., Critical Rate: +64%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
30 Fury Cost: 100, Awaken the true powers of the Demon to unleash a Demon Lash enhanced by the Demon's authority. The Demon's authority can be used up to 15 times. Using Enhanced Demon Lash 4 times uses 1 of the Demon's authority. Duration: 60 sec., Critical Rate: +65%
Automatically triggers Cerberus every 8 sec. when you use a direct offensive skill, allows you to use Chaos Lock while Enhanced Demon Lash is active
Enhanced Demon Lash - hits up to 6 enemies 3 times, Ignore Defense: +50%, Boss Damage: +50%, 1st/2nd Hit Damage: 830%, 3rd Hit Damage: 930%, 4th Hit Damage: 1065%
Cooldown: 120 sec.
Show/hide all levels
Active Spirit of Rage
Master Level 30
Description Sacrifice all your Fury to conjure a malevolent serpent of pure rage. Attacks again before vanishing. Unaffected by attack reflection.
Level 1 Fury Cost: 60
Duration: 10 sec, Max Enemies Hit: 12, Damage: 1014%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1092%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
30 Fury Cost: 60
Duration: 16 sec, Max Enemies Hit: 12, Damage: 2145%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 2310%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
Active Spirit of Rage
Master Level 30
Description Sacrifice all your Fury to conjure a malevolent serpent of pure rage. Attacks again before vanishing. Unaffected by attack reflection.
Level 1 Fury Cost: 60
Duration: 10 sec, Max Enemies Hit: 12, Damage: 1014%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1092%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
2 Fury Cost: 60
Duration: 10 sec, Max Enemies Hit: 12, Damage: 1053%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1134%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
3 Fury Cost: 60
Duration: 10 sec, Max Enemies Hit: 12, Damage: 1092%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1176%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
4 Fury Cost: 60
Duration: 10 sec, Max Enemies Hit: 12, Damage: 1131%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1218%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
5 Fury Cost: 60
Duration: 11 sec, Max Enemies Hit: 12, Damage: 1170%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1260%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
6 Fury Cost: 60
Duration: 11 sec, Max Enemies Hit: 12, Damage: 1209%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1302%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
7 Fury Cost: 60
Duration: 11 sec, Max Enemies Hit: 12, Damage: 1248%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1344%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
8 Fury Cost: 60
Duration: 11 sec, Max Enemies Hit: 12, Damage: 1287%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1386%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
9 Fury Cost: 60
Duration: 11 sec, Max Enemies Hit: 12, Damage: 1326%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1428%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
10 Fury Cost: 60
Duration: 12 sec, Max Enemies Hit: 12, Damage: 1365%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1470%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
11 Fury Cost: 60
Duration: 12 sec, Max Enemies Hit: 12, Damage: 1404%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1512%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
12 Fury Cost: 60
Duration: 12 sec, Max Enemies Hit: 12, Damage: 1443%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1554%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
13 Fury Cost: 60
Duration: 12 sec, Max Enemies Hit: 12, Damage: 1482%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1596%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
14 Fury Cost: 60
Duration: 12 sec, Max Enemies Hit: 12, Damage: 1521%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1638%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
15 Fury Cost: 60
Duration: 13 sec, Max Enemies Hit: 12, Damage: 1560%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1680%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
16 Fury Cost: 60
Duration: 13 sec, Max Enemies Hit: 12, Damage: 1599%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1722%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
17 Fury Cost: 60
Duration: 13 sec, Max Enemies Hit: 12, Damage: 1638%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1764%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
18 Fury Cost: 60
Duration: 13 sec, Max Enemies Hit: 12, Damage: 1677%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1806%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
19 Fury Cost: 60
Duration: 13 sec, Max Enemies Hit: 12, Damage: 1716%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1848%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
20 Fury Cost: 60
Duration: 14 sec, Max Enemies Hit: 12, Damage: 1755%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1890%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
21 Fury Cost: 60
Duration: 14 sec, Max Enemies Hit: 12, Damage: 1794%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1932%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
22 Fury Cost: 60
Duration: 14 sec, Max Enemies Hit: 12, Damage: 1833%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 1974%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
23 Fury Cost: 60
Duration: 14 sec, Max Enemies Hit: 12, Damage: 1872%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 2016%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
24 Fury Cost: 60
Duration: 14 sec, Max Enemies Hit: 12, Damage: 1911%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 2058%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
25 Fury Cost: 60
Duration: 15 sec, Max Enemies Hit: 12, Damage: 1950%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 2100%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
26 Fury Cost: 60
Duration: 15 sec, Max Enemies Hit: 12, Damage: 1989%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 2142%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
27 Fury Cost: 60
Duration: 15 sec, Max Enemies Hit: 12, Damage: 2028%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 2184%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
28 Fury Cost: 60
Duration: 15 sec, Max Enemies Hit: 12, Damage: 2067%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 2226%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
29 Fury Cost: 60
Duration: 15 sec, Max Enemies Hit: 12, Damage: 2106%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 2268%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
30 Fury Cost: 60
Duration: 16 sec, Max Enemies Hit: 12, Damage: 2145%, Number of Attacks: 12
[On Disappearance] Max Enemies Hit: 12, Damage: 2310%, Number of Attacks: 15
All hits receive Critical Rate: +100% and additional Ignore Def: +50%
Cooldown: 120 sec.
Show/hide all levels
Active Orthrus
Master Level 30
Description Sacrifice all your Fury to summon malevolent twin gods of pure rage. The twin gods' attacks are unaffected by attack reflection.
Level 1 Fury Cost: 30
Summon Duration: 40 sec.
Nemea: Attacks every 2 sec., Damage: 416%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 936%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
30 Fury Cost: 30
Summon Duration: 55 sec.
Nemea: Attacks every 2 sec., Damage: 880%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1980%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
Active Orthrus
Master Level 30
Description Sacrifice all your Fury to summon malevolent twin gods of pure rage. The twin gods' attacks are unaffected by attack reflection.
Level 1 Fury Cost: 30
Summon Duration: 40 sec.
Nemea: Attacks every 2 sec., Damage: 416%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 936%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
2 Fury Cost: 30
Summon Duration: 41 sec.
Nemea: Attacks every 2 sec., Damage: 432%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 972%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
3 Fury Cost: 30
Summon Duration: 41 sec.
Nemea: Attacks every 2 sec., Damage: 448%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1008%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
4 Fury Cost: 30
Summon Duration: 42 sec.
Nemea: Attacks every 2 sec., Damage: 464%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1044%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
5 Fury Cost: 30
Summon Duration: 42 sec.
Nemea: Attacks every 2 sec., Damage: 480%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1080%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
6 Fury Cost: 30
Summon Duration: 43 sec.
Nemea: Attacks every 2 sec., Damage: 496%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1116%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
7 Fury Cost: 30
Summon Duration: 43 sec.
Nemea: Attacks every 2 sec., Damage: 512%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1152%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
8 Fury Cost: 30
Summon Duration: 44 sec.
Nemea: Attacks every 2 sec., Damage: 528%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1188%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
9 Fury Cost: 30
Summon Duration: 44 sec.
Nemea: Attacks every 2 sec., Damage: 544%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1224%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
10 Fury Cost: 30
Summon Duration: 45 sec.
Nemea: Attacks every 2 sec., Damage: 560%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1260%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
11 Fury Cost: 30
Summon Duration: 45 sec.
Nemea: Attacks every 2 sec., Damage: 576%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1296%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
12 Fury Cost: 30
Summon Duration: 46 sec.
Nemea: Attacks every 2 sec., Damage: 592%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1332%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
13 Fury Cost: 30
Summon Duration: 46 sec.
Nemea: Attacks every 2 sec., Damage: 608%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1368%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
14 Fury Cost: 30
Summon Duration: 47 sec.
Nemea: Attacks every 2 sec., Damage: 624%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1404%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
15 Fury Cost: 30
Summon Duration: 47 sec.
Nemea: Attacks every 2 sec., Damage: 640%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1440%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
16 Fury Cost: 30
Summon Duration: 48 sec.
Nemea: Attacks every 2 sec., Damage: 656%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1476%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
17 Fury Cost: 30
Summon Duration: 48 sec.
Nemea: Attacks every 2 sec., Damage: 672%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1512%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
18 Fury Cost: 30
Summon Duration: 49 sec.
Nemea: Attacks every 2 sec., Damage: 688%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1548%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
19 Fury Cost: 30
Summon Duration: 49 sec.
Nemea: Attacks every 2 sec., Damage: 704%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1584%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
20 Fury Cost: 30
Summon Duration: 50 sec.
Nemea: Attacks every 2 sec., Damage: 720%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1620%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
21 Fury Cost: 30
Summon Duration: 50 sec.
Nemea: Attacks every 2 sec., Damage: 736%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1656%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
22 Fury Cost: 30
Summon Duration: 51 sec.
Nemea: Attacks every 2 sec., Damage: 752%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1692%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
23 Fury Cost: 30
Summon Duration: 51 sec.
Nemea: Attacks every 2 sec., Damage: 768%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1728%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
24 Fury Cost: 30
Summon Duration: 52 sec.
Nemea: Attacks every 2 sec., Damage: 784%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1764%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
25 Fury Cost: 30
Summon Duration: 52 sec.
Nemea: Attacks every 2 sec., Damage: 800%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1800%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
26 Fury Cost: 30
Summon Duration: 53 sec.
Nemea: Attacks every 2 sec., Damage: 816%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1836%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
27 Fury Cost: 30
Summon Duration: 53 sec.
Nemea: Attacks every 2 sec., Damage: 832%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1872%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
28 Fury Cost: 30
Summon Duration: 54 sec.
Nemea: Attacks every 2 sec., Damage: 848%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1908%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
29 Fury Cost: 30
Summon Duration: 54 sec.
Nemea: Attacks every 2 sec., Damage: 864%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1944%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
30 Fury Cost: 30
Summon Duration: 55 sec.
Nemea: Attacks every 2 sec., Damage: 880%, Max Enemies Hit: 10, Max Hits: 12, Additional Fury Absorption: 8
Geryon: Attacks every 3 sec., Damage: 1980%, Max Enemies Hit: 10, Hits: 10, Additional Fury Absorption: 12
All Orthrus hits receive Additional Critical Rate: +100% and Additional Monster DEF Ignored: +50%
Cooldown: 120 sec.
Show/hide all levels
Active Demon Bane
Master Level 30
Description Erupt with overwhelming destructive force and become invincible. When used while Demon Awakening is active, the awakened force is unleashed and increases its power.
When you stop holding the skill key, the force will surround you, allowing you to deal a more powerful attack. To cancel the final attack, use the skill again while holding the down arrow key.
Level 1 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 353% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 811% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
30 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 730% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1710% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
Active Demon Bane
Master Level 30
Description Erupt with overwhelming destructive force and become invincible. When used while Demon Awakening is active, the awakened force is unleashed and increases its power.
When you stop holding the skill key, the force will surround you, allowing you to deal a more powerful attack. To cancel the final attack, use the skill again while holding the down arrow key.
Level 1 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 353% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 811% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
2 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 366% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 842% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
3 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 379% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 873% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
4 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 392% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 904% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
5 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 405% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 935% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
6 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 418% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 966% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
7 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 431% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 997% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
8 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 444% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1028% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
9 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 457% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1059% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
10 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 470% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1090% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
11 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 483% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1121% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
12 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 496% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1152% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
13 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 509% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1183% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
14 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 522% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1214% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
15 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 535% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1245% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
16 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 548% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1276% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
17 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 561% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1307% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
18 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 574% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1338% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
19 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 587% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1369% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
20 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 600% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1400% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
21 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 613% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1431% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
22 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 626% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1462% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
23 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 639% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1493% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
24 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 652% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1524% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
25 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 665% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1555% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
26 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 678% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1586% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
27 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 691% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1617% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
28 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 704% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1648% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
29 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 717% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1679% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.
30 Fury Cost: 60, Invincibility Duration: 6 sec.
When used while Demon Awakening is active, Demon Bane Final Damage: +90%
Attacks up to 5 enemies with 730% damage 6 times during key-down. Max Key-Down Time: 3 sec.
When you stop holding the key, consecutively attack 12 enemies with 1710% damage 7 time(s), increases attack time by 2x in proportion to key-down duration.
Additional Critical Rate: +50%, Additional Ignore Defense: +30% for all attacks
Cooldown: 120 sec.

Enhancements

The maximum level for Enhancements/Boost Nodes is 60.

Final Damage Increase per level Skill Level 20 Effect Level 40 Effect
7% Grim Scythe Boost Max Targets: +1 Ignored Enemy Defense: +20%
2% Demon Lash Boost[1]
5% Soul Eater Boost
Dark Thrust Boost
Chaos Lock Boost
3% Judgment Boost
Vortex of Doom Boost
Raven Storm Boost
Carrion Breath Boost
2% Infernal Concussion Boost
Demon Impact Boost
Demon Cry Boost Critical Rate: +5%
Dark Metamorphosis Boost Max Targets: +1
Binding Darkness Boost Critical Rate: +5%
Cerberus Chomp Boost[2] Max Targets: +1

HEXA Skills

Shared Skills

Show/hide all levels
Active Sol Janus
Master Level 30
Description Draw the power of Sol Erda's origin in two forms.
Use the skill, then press a directional key to use either Sol Janus: Dawn or Sol Janus: Dusk.
All forms of Sol Janus cannot be be used on boss maps.
Level 1 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +10%]
9 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +26%]
10 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +37%]
19 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +55%]
20 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +67%]
29 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +85%]
30 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +100%]
Active Sol Janus
Master Level 30
Description Draw the power of Sol Erda's origin in two forms.
Use the skill, then press a directional key to use either Sol Janus: Dawn or Sol Janus: Dusk.
All forms of Sol Janus cannot be be used on boss maps.
Level 1 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +10%]
2 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +12%]
3 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +14%]
4 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +16%]
5 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +18%]
6 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +20%]
7 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +22%]
8 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +24%]
9 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +26%]
10 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +37%]
11 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +39%]
12 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +41%]
13 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +43%]
14 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +45%]
15 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +47%]
16 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +49%]
17 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +51%]
18 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +53%]
19 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +55%]
20 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +67%]
21 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +69%]
22 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +71%]
23 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +73%]
24 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +75%]
25 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +77%]
26 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +79%]
27 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +81%]
28 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +83%]
29 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +85%]
30 HP Cost: 500, Select a form of Sol Janus
Cooldown: 3 sec
[Passive Effect: EXP Obtained: +100%]
Show/hide all levels
Active Sol Janus: Dusk
Master Level 30
Description Automatically release the Sol Erda within. The energy drawn to the Sol Erda solidifies into Primal Crystals that fall from above.
Primal Crystals are unaffacted by attack reflection. Dusk's cooldown cannot be reduced.
When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count.

Lv. 30: Normal Enemy Damage: +30%
Level 1 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 600%, Number of Attacks: 6
Cooldown: 3 sec
15 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 810%, Number of Attacks: 6
Cooldown: 3 sec
30 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 11 Primal Crystals.
Primal Crystal - Damage: 1035%, Number of Attacks: 6
Cooldown: 3 sec
Active Sol Janus: Dusk
Master Level 30
Description Automatically release the Sol Erda within. The energy drawn to the Sol Erda solidifies into Primal Crystals that fall from above.
Primal Crystals are unaffacted by attack reflection. Dusk's cooldown cannot be reduced.
When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count.

Lv. 30: Normal Enemy Damage: +30%
Level 1 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 600%, Number of Attacks: 6
Cooldown: 3 sec
2 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 615%, Number of Attacks: 6
Cooldown: 3 sec
3 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 630%, Number of Attacks: 6
Cooldown: 3 sec
4 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 645%, Number of Attacks: 6
Cooldown: 3 sec
5 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 660%, Number of Attacks: 6
Cooldown: 3 sec
6 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 675%, Number of Attacks: 6
Cooldown: 3 sec
7 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 690%, Number of Attacks: 6
Cooldown: 3 sec
8 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 705%, Number of Attacks: 6
Cooldown: 3 sec
9 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 720%, Number of Attacks: 6
Cooldown: 3 sec
10 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 735%, Number of Attacks: 6
Cooldown: 3 sec
11 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 750%, Number of Attacks: 6
Cooldown: 3 sec
12 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 765%, Number of Attacks: 6
Cooldown: 3 sec
13 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 780%, Number of Attacks: 6
Cooldown: 3 sec
14 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 9 Primal Crystals.
Primal Crystal - Damage: 795%, Number of Attacks: 6
Cooldown: 3 sec
15 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 810%, Number of Attacks: 6
Cooldown: 3 sec
16 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 825%, Number of Attacks: 6
Cooldown: 3 sec
17 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 840%, Number of Attacks: 6
Cooldown: 3 sec
18 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 855%, Number of Attacks: 6
Cooldown: 3 sec
19 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 870%, Number of Attacks: 6
Cooldown: 3 sec
20 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 885%, Number of Attacks: 6
Cooldown: 3 sec
21 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 900%, Number of Attacks: 6
Cooldown: 3 sec
22 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 915%, Number of Attacks: 6
Cooldown: 3 sec
23 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 930%, Number of Attacks: 6
Cooldown: 3 sec
24 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 945%, Number of Attacks: 6
Cooldown: 3 sec
25 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 960%, Number of Attacks: 6
Cooldown: 3 sec
26 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 975%, Number of Attacks: 6
Cooldown: 3 sec
27 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 990%, Number of Attacks: 6
Cooldown: 3 sec
28 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 1005%, Number of Attacks: 6
Cooldown: 3 sec
29 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 10 Primal Crystals.
Primal Crystal - Damage: 1020%, Number of Attacks: 6
Cooldown: 3 sec
30 HP Cost: 1% of Max HP
Attacking enemies releases Sol Erda that creates 11 Primal Crystals.
Primal Crystal - Damage: 1035%, Number of Attacks: 6
Cooldown: 3 sec
Show/hide all levels
Active Sol Janus: Dawn
Master Level 30
Description Summon a Cyclic Ring that endlessly creates and destroys Sol Erda. The cycling Erda Flow attacks nearby enemies.
When a new ring is summoned, the Erda Flow of each ring is reduced. Cyclic rings can be summoned in midair but can't be summoned too close to or too far from an existing ring.
Cyclic Rings are unaffected by attack reflection.
When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count.

Lv. 30: Normal Monster Damage: +30%
Level 1 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 400%, Number of Attacks: 6
Cooldown: 60 sec
9 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 480%, Number of Attacks: 6
Cooldown: 60 sec
10 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 490%, Number of Attacks: 6
Cooldown: 60 sec
19 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 580%, Number of Attacks: 6
Cooldown: 60 sec
20 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 590%, Number of Attacks: 6
Cooldown: 60 sec
29 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 680%, Number of Attacks: 6
Cooldown: 60 sec
30 HP Cost: 10% of Max HP
Ring Duration: 120 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 690%, Number of Attacks: 6
Cooldown: 60 sec
Active Sol Janus: Dawn
Master Level 30
Description Summon a Cyclic Ring that endlessly creates and destroys Sol Erda. The cycling Erda Flow attacks nearby enemies.
When a new ring is summoned, the Erda Flow of each ring is reduced. Cyclic rings can be summoned in midair but can't be summoned too close to or too far from an existing ring.
Cyclic Rings are unaffected by attack reflection.
When Shadow Partner, Mirror Image, Buckshot, Falling Moon, Equinox Cycle, Dark Servant, Arc Charger, Blue Blood, or Manifest Projector are active, your final damage will be increased instead of your attack count.

Lv. 30: Normal Monster Damage: +30%
Level 1 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 400%, Number of Attacks: 6
Cooldown: 60 sec
2 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 410%, Number of Attacks: 6
Cooldown: 60 sec
3 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 420%, Number of Attacks: 6
Cooldown: 60 sec
4 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 430%, Number of Attacks: 6
Cooldown: 60 sec
5 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 440%, Number of Attacks: 6
Cooldown: 60 sec
6 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 450%, Number of Attacks: 6
Cooldown: 60 sec
7 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 460%, Number of Attacks: 6
Cooldown: 60 sec
8 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 470%, Number of Attacks: 6
Cooldown: 60 sec
9 HP Cost: 10% of Max HP
Ring Duration: 60 sec, Max Number of Rings: 1
Cyclic Ring - Max Enemies Hit: 10, Damage: 480%, Number of Attacks: 6
Cooldown: 60 sec
10 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 490%, Number of Attacks: 6
Cooldown: 60 sec
11 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 500%, Number of Attacks: 6
Cooldown: 60 sec
12 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 510%, Number of Attacks: 6
Cooldown: 60 sec
13 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 520%, Number of Attacks: 6
Cooldown: 60 sec
14 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 530%, Number of Attacks: 6
Cooldown: 60 sec
15 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 540%, Number of Attacks: 6
Cooldown: 60 sec
16 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 550%, Number of Attacks: 6
Cooldown: 60 sec
17 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 560%, Number of Attacks: 6
Cooldown: 60 sec
18 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 570%, Number of Attacks: 6
Cooldown: 60 sec
19 HP Cost: 10% of Max HP
Ring Duration: 70 sec, Max Number of Rings: 2
Cyclic Ring - Max Enemies Hit: 10, Damage: 580%, Number of Attacks: 6
Cooldown: 60 sec
20 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 590%, Number of Attacks: 6
Cooldown: 60 sec
21 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 600%, Number of Attacks: 6
Cooldown: 60 sec
22 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 610%, Number of Attacks: 6
Cooldown: 60 sec
23 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 620%, Number of Attacks: 6
Cooldown: 60 sec
24 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 630%, Number of Attacks: 6
Cooldown: 60 sec
25 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 640%, Number of Attacks: 6
Cooldown: 60 sec
26 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 650%, Number of Attacks: 6
Cooldown: 60 sec
27 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 660%, Number of Attacks: 6
Cooldown: 60 sec
28 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 670%, Number of Attacks: 6
Cooldown: 60 sec
29 HP Cost: 10% of Max HP
Ring Duration: 80 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 680%, Number of Attacks: 6
Cooldown: 60 sec
30 HP Cost: 10% of Max HP
Ring Duration: 120 sec, Max Number of Rings: 3
Cyclic Ring - Max Enemies Hit: 10, Damage: 690%, Number of Attacks: 6
Cooldown: 60 sec

Class-Specific Skills

Origin Skill
Ascent Skill
Show/hide all levels
Active Nightmare
Master Level 30
Description The roiling Demon Fury plunges your surroundings into a demonic abyss. All attacks from the Demon will temporarily unleash an additional attack with the Flames of the Netherworld, and you can gain Demon Fury beyond the max limit.
Using the skill again will condense all the Fury into a huge weapon to deal a powerful blow. This powerful strike can be used during Demon Lash and Demon Impact.

Lv. 10 - Ignore Defense: +20%
Lv. 20 - Boss Damage: +20%
Lv. 30 - Ignore Defense: +30%, Boss Damage: +30%
Level 1 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 1550%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1156%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 919%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
30 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 3000%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 2229%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1760%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
Active Nightmare
Master Level 30
Description The roiling Demon Fury plunges your surroundings into a demonic abyss. All attacks from the Demon will temporarily unleash an additional attack with the Flames of the Netherworld, and you can gain Demon Fury beyond the max limit.
Using the skill again will condense all the Fury into a huge weapon to deal a powerful blow. This powerful strike can be used during Demon Lash and Demon Impact.

Lv. 10 - Ignore Defense: +20%
Lv. 20 - Boss Damage: +20%
Lv. 30 - Ignore Defense: +30%, Boss Damage: +30%
Level 1 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 1550%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1156%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 919%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
2 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 1600%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1193%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 948%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
3 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 1650%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1230%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 977%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
4 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 1700%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1267%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1006%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
5 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 1750%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1304%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1035%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
6 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 1800%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1341%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1064%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
7 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 1850%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1378%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1093%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
8 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 1900%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1415%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1122%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
9 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 1950%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1452%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1151%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
10 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2000%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1489%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1180%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
11 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2050%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1526%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1209%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
12 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2100%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1563%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1238%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
13 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2150%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1600%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1267%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
14 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2200%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1637%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1296%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
15 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2250%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1674%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1325%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
16 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2300%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1711%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1354%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
17 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2350%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1748%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1383%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
18 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2400%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1785%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1412%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
19 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2450%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1822%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1441%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
20 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2500%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1859%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1470%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
21 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2550%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1896%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1499%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
22 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2600%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1933%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1528%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
23 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2650%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 1970%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1557%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
24 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2700%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 2007%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1586%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
25 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2750%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 2044%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1615%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
26 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2800%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 2081%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1644%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
27 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2850%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 2118%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1673%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
28 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2900%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 2155%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1702%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
29 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 2950%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 2192%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1731%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
30 Fury Cost: 50, Invincible during casting
Release Fury, Shockwave Max Enemies Hit: 15, Damage: 3000%, Number of Attacks: 4, Shockwaves: 6, then manifest the Demon's territory.
Demon's Territory - Duration: 20 sec., max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Max Enemies Hit: 3, Damage: 2229%, Number of Attacks: 7, Cooldown: 0.3 sec.
When the flames of the nether world activate, Bonus Fury Recovery: 10
Skill ends immediately once the duration is up or if the skill is used again. Max Enemies Hit: 15, Damage: 1760%, Number of Attacks: 7, Netherworld Judgment Activations: 46
For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible and ignore status effects during casting of Netherworld Judgment.
Cooldown: 360 sec.
Show/hide all levels
Active Amethystine Incursion
Master Level 30
Description Crystalizes your boundless fury, exploding to shatter the ranks of all who stand against you.

Lv. 10 - Ignore Defense: +10%, Boss Damage: +10%
Lv. 20 - Ignore Defense: +10%, Boss Damage: +10%
Lv. 30 - Ignore Defense: +20%
Level 1 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 1770% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
30 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 10325% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
Active Amethystine Incursion
Master Level 30
Description Crystalizes your boundless fury, exploding to shatter the ranks of all who stand against you.

Lv. 10 - Ignore Defense: +10%, Boss Damage: +10%
Lv. 20 - Ignore Defense: +10%, Boss Damage: +10%
Lv. 30 - Ignore Defense: +20%
Level 1 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 1770% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
2 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 2065% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
3 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 2360% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
4 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 2655% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
5 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 2950% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
6 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 3245% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
7 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 3540% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
8 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 3835% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
9 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 4130% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
10 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 4425% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
11 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 4720% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
12 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 5015% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
13 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 5310% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
14 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 5605% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
15 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 5900% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
16 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 6195% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
17 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 6490% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
18 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 6785% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
19 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 7080% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
20 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 7375% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
21 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 7670% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
22 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 7965% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
23 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 8260% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
24 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 8555% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
25 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 8850% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
26 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 9145% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
27 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 9440% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
28 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 9735% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
29 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 10030% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%
30 Fury Cost: 20, Invincible during casting
Your crystalized fury explodes 24 times, dealing 10325% damage to up to 15 enemies 13 times.
Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100%

Mastery Skills

Mastery Skills are affected by Hyper Skill passives (if applicable) and Boost Node enhancements applied to the base skill.

Mastery Node/Core 1
Mastery Node/Core 2
Mastery Node/Core 3
Mastery Node/Core 4
Show/hide all levels
Active HEXA Demon Impact
Master Level 30
Description Release the power of the Demon to deal critical damage to multiple enemies in front of you. The Fury released when the power of the Demon is temporarily pushed to its limit becomes a demon chain that devastates the enemy.
Required Skill: Demon Impact Lv. 30+
Level 1 Fury Cost: 8, Max Enemies Hit: 5, Damage: 472%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +31%
Boss Damage: +41%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
30 Fury Cost: 8, Max Enemies Hit: 5, Damage: 675%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +40%
Boss Damage: +45%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
Active HEXA Demon Impact
Master Level 30
Description Release the power of the Demon to deal critical damage to multiple enemies in front of you. The Fury released when the power of the Demon is temporarily pushed to its limit becomes a demon chain that devastates the enemy.
Required Skill: Demon Impact Lv. 30+
Level 1 Fury Cost: 8, Max Enemies Hit: 5, Damage: 472%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +31%
Boss Damage: +41%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
2 Fury Cost: 8, Max Enemies Hit: 5, Damage: 479%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +31%
Boss Damage: +41%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
3 Fury Cost: 8, Max Enemies Hit: 5, Damage: 486%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +31%
Boss Damage: +41%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
4 Fury Cost: 8, Max Enemies Hit: 5, Damage: 493%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +32%
Boss Damage: +41%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
5 Fury Cost: 8, Max Enemies Hit: 5, Damage: 500%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +32%
Boss Damage: +41%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
6 Fury Cost: 8, Max Enemies Hit: 5, Damage: 507%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +32%
Boss Damage: +41%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
7 Fury Cost: 8, Max Enemies Hit: 5, Damage: 514%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +33%
Boss Damage: +42%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
8 Fury Cost: 8, Max Enemies Hit: 5, Damage: 521%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +33%
Boss Damage: +42%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
9 Fury Cost: 8, Max Enemies Hit: 5, Damage: 528%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +33%
Boss Damage: +42%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
10 Fury Cost: 8, Max Enemies Hit: 5, Damage: 535%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +34%
Boss Damage: +42%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
11 Fury Cost: 8, Max Enemies Hit: 5, Damage: 542%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +34%
Boss Damage: +42%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
12 Fury Cost: 8, Max Enemies Hit: 5, Damage: 549%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +34%
Boss Damage: +42%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
13 Fury Cost: 8, Max Enemies Hit: 5, Damage: 556%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +35%
Boss Damage: +43%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
14 Fury Cost: 8, Max Enemies Hit: 5, Damage: 563%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +35%
Boss Damage: +43%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
15 Fury Cost: 8, Max Enemies Hit: 5, Damage: 570%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +35%
Boss Damage: +43%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
16 Fury Cost: 8, Max Enemies Hit: 5, Damage: 577%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +36%
Boss Damage: +43%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
17 Fury Cost: 8, Max Enemies Hit: 5, Damage: 584%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +36%
Boss Damage: +43%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
18 Fury Cost: 8, Max Enemies Hit: 5, Damage: 591%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +36%
Boss Damage: +43%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
19 Fury Cost: 8, Max Enemies Hit: 5, Damage: 598%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +37%
Boss Damage: +44%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
20 Fury Cost: 8, Max Enemies Hit: 5, Damage: 605%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +37%
Boss Damage: +44%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
21 Fury Cost: 8, Max Enemies Hit: 5, Damage: 612%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +37%
Boss Damage: +44%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
22 Fury Cost: 8, Max Enemies Hit: 5, Damage: 619%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +38%
Boss Damage: +44%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
23 Fury Cost: 8, Max Enemies Hit: 5, Damage: 626%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +38%
Boss Damage: +44%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
24 Fury Cost: 8, Max Enemies Hit: 5, Damage: 633%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +38%
Boss Damage: +44%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
25 Fury Cost: 8, Max Enemies Hit: 5, Damage: 640%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +39%
Boss Damage: +45%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
26 Fury Cost: 8, Max Enemies Hit: 5, Damage: 647%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +39%
Boss Damage: +45%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
27 Fury Cost: 8, Max Enemies Hit: 5, Damage: 654%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +39%
Boss Damage: +45%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
28 Fury Cost: 8, Max Enemies Hit: 5, Damage: 661%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +40%
Boss Damage: +45%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
29 Fury Cost: 8, Max Enemies Hit: 5, Damage: 668%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +40%
Boss Damage: +45%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
30 Fury Cost: 8, Max Enemies Hit: 5, Damage: 675%, Number of Attacks: 6
Critical Rate: +100%, Ignore Defense: +40%
Boss Damage: +45%, Slow Duration: 20 sec
HEXA Demon Impact: Demon Chain Enhancement: every 15 sec
Show/hide all levels
Active HEXA Demon Impact: Demon Chain
Master Level 30
Description The Fury released when the power of the Demon is temporarily pushed to its limit becomes a demon chain that devastates its surroundings. The enemy is weakened and a large amount of Fury can be restored. The Demon Chain debuff does not stack with the Demon Cry debuff.
Level 1 Fury Cost: 8, Max Enemies Hit: 10, Damage: 902%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +31%
Boss Damage: +41%
30 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1250%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +40%
Boss Damage: +45%
Active HEXA Demon Impact: Demon Chain
Master Level 30
Description The Fury released when the power of the Demon is temporarily pushed to its limit becomes a demon chain that devastates its surroundings. The enemy is weakened and a large amount of Fury can be restored. The Demon Chain debuff does not stack with the Demon Cry debuff.
Level 1 Fury Cost: 8, Max Enemies Hit: 10, Damage: 902%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +31%
Boss Damage: +41%
2 Fury Cost: 8, Max Enemies Hit: 10, Damage: 914%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +31%
Boss Damage: +41%
3 Fury Cost: 8, Max Enemies Hit: 10, Damage: 926%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +31%
Boss Damage: +41%
4 Fury Cost: 8, Max Enemies Hit: 10, Damage: 938%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +32%
Boss Damage: +41%
5 Fury Cost: 8, Max Enemies Hit: 10, Damage: 950%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +32%
Boss Damage: +41%
6 Fury Cost: 8, Max Enemies Hit: 10, Damage: 962%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +32%
Boss Damage: +41%
7 Fury Cost: 8, Max Enemies Hit: 10, Damage: 974%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +33%
Boss Damage: +42%
8 Fury Cost: 8, Max Enemies Hit: 10, Damage: 986%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +33%
Boss Damage: +42%
9 Fury Cost: 8, Max Enemies Hit: 10, Damage: 998%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +33%
Boss Damage: +42%
10 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1010%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +34%
Boss Damage: +42%
11 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1022%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +34%
Boss Damage: +42%
12 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1034%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +34%
Boss Damage: +42%
13 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1046%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +35%
Boss Damage: +43%
14 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1058%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +35%
Boss Damage: +43%
15 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1070%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +35%
Boss Damage: +43%
16 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1082%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +36%
Boss Damage: +43%
17 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1094%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +36%
Boss Damage: +43%
18 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1106%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +36%
Boss Damage: +43%
19 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1118%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +37%
Boss Damage: +44%
20 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1130%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +37%
Boss Damage: +44%
21 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1142%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +37%
Boss Damage: +44%
22 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1154%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +38%
Boss Damage: +44%
23 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1166%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +38%
Boss Damage: +44%
24 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1178%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +38%
Boss Damage: +44%
25 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1190%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +39%
Boss Damage: +45%
26 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1202%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +39%
Boss Damage: +45%
27 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1214%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +39%
Boss Damage: +45%
28 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1226%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +40%
Boss Damage: +45%
29 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1238%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +40%
Boss Damage: +45%
30 Fury Cost: 8, Max Enemies Hit: 10, Damage: 1250%, Number of Attacks: 6
When attack hits, recovers 50 Fury
Duration: 60 sec, Enemy Defense: -15%, Enemy Attack Power and Accuracy: -20%, Slow Duration: 20 sec
The Demon Chain debuff does not stack with the Demon Cry debuff, and the debuff with the higher value is applied.
Critical Rate: +100%, Ignore Defense: +40%
Boss Damage: +45%
Show/hide all levels
Active HEXA Demon Lash
Master Level 30
Description Mash the attack key to perform a series of attacks on the enemy. Hits return some Fury to you.
When using Demon Lash or Demon Impact, periodically a rush of demonic power bursts forth, activating Demonic Spear that sweeps enemies away. During Demon Awakening, Demonic Spear is enhanced.
The first, second, and final enhancement effects of Demon Lash are applied to HEXA Demon Lash and Demonic Spear.
Additionally, enhances Demon Lash while Demon Awakening is active.
Required Skill: Demon Lash Lv. 10+
Level 1 1st, 2nd: Damage: 224%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 209%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 209%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 447%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 663%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +64% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +22% points]
30 1st, 2nd: Damage: 340%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 325%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 325%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 650%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 1040%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +180% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +80% points]
Active HEXA Demon Lash
Master Level 30
Description Mash the attack key to perform a series of attacks on the enemy. Hits return some Fury to you.
When using Demon Lash or Demon Impact, periodically a rush of demonic power bursts forth, activating Demonic Spear that sweeps enemies away. During Demon Awakening, Demonic Spear is enhanced.
The first, second, and final enhancement effects of Demon Lash are applied to HEXA Demon Lash and Demonic Spear.
Additionally, enhances Demon Lash while Demon Awakening is active.
Required Skill: Demon Lash Lv. 10+
Level 1 1st, 2nd: Damage: 224%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 209%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 209%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 447%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 663%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +64% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +22% points]
2 1st, 2nd: Damage: 228%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 213%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 213%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 454%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 676%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +68% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +24% points]
3 1st, 2nd: Damage: 232%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 217%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 217%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 461%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 689%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +72% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +26% points]
4 1st, 2nd: Damage: 236%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 221%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 221%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 468%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 702%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +76% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +28% points]
5 1st, 2nd: Damage: 240%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 225%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 225%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 475%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 715%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +80% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +30% points]
6 1st, 2nd: Damage: 244%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 229%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 229%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 482%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 728%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +84% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +32% points]
7 1st, 2nd: Damage: 248%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 233%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 233%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 489%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 741%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +88% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +34% points]
8 1st, 2nd: Damage: 252%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 237%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 237%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 496%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 754%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +92% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +36% points]
9 1st, 2nd: Damage: 256%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 241%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 241%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 503%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 767%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +96% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +38% points]
10 1st, 2nd: Damage: 260%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 245%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 245%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 510%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 780%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +100% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +40% points]
11 1st, 2nd: Damage: 264%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 249%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 249%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 517%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 793%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +104% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +42% points]
12 1st, 2nd: Damage: 268%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 253%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 253%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 524%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 806%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +108% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +44% points]
13 1st, 2nd: Damage: 272%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 257%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 257%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 531%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 819%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +112% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +46% points]
14 1st, 2nd: Damage: 276%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 261%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 261%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 538%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 832%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +116% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +48% points]
15 1st, 2nd: Damage: 280%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 265%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 265%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 545%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 845%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +120% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +50% points]
16 1st, 2nd: Damage: 284%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 269%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 269%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 552%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 858%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +124% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +52% points]
17 1st, 2nd: Damage: 288%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 273%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 273%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 559%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 871%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +128% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +54% points]
18 1st, 2nd: Damage: 292%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 277%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 277%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 566%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 884%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +132% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +56% points]
19 1st, 2nd: Damage: 296%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 281%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 281%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 573%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 897%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +136% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +58% points]
20 1st, 2nd: Damage: 300%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 285%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 285%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 580%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 910%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +140% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +60% points]
21 1st, 2nd: Damage: 304%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 289%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 289%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 587%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 923%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +144% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +62% points]
22 1st, 2nd: Damage: 308%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 293%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 293%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 594%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 936%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +148% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +64% points]
23 1st, 2nd: Damage: 312%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 297%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 297%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 601%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 949%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +152% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +66% points]
24 1st, 2nd: Damage: 316%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 301%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 301%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 608%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 962%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +156% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +68% points]
25 1st, 2nd: Damage: 320%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 305%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 305%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 615%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 975%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +160% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +70% points]
26 1st, 2nd: Damage: 324%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 309%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 309%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 622%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 988%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +164% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +72% points]
27 1st, 2nd: Damage: 328%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 313%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 313%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 629%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 1001%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +168% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +74% points]
28 1st, 2nd: Damage: 332%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 317%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 317%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 636%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 1014%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +172% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +76% points]
29 1st, 2nd: Damage: 336%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 321%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 321%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 643%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 1027%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +176% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +78% points]
30 1st, 2nd: Damage: 340%, Max Enemies Hit: 6, Number of Attacks: 2.
3rd: Damage: 325%, Max Enemies Hit: 6, Number of Attacks: 3
4th: Damage: 325%, Max Enemies Hit: 6, Number of Attacks: 4
Demonic Spear - Damage: 650%, Max Enemies Hit: 10, Number of Attacks: 6, Cooldown: 6 sec.
Demon Awakening Demonic Spear Damage: 1040%, Cooldown: 3 sec.
Demonic Spear Normal Enemy Damage: +180% points
[Passive Effect: Demon Awakening's Enhanced Demon Lash Damage: +80% points]
Show/hide all levels
Active HEXA Infernal Concussion
Master Level 30
Description Draw up dark energy and detonate it. Permanently enhances HEXA Demon Impact.
Required Skill: Infernal Concussion Lv. 30+
Level 1 Fury Cost: 15, Max Enemies Hit: 10, Damage: 324%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +12% (additive), HEXA Demon Impact: Demon Chain Damage +32% (additive)]
30 Fury Cost: 15, Max Enemies Hit: 10, Damage: 585%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +70% (additive), HEXA Demon Impact: Demon Chain Damage +90% (additive)]
Active HEXA Infernal Concussion
Master Level 30
Description Draw up dark energy and detonate it. Permanently enhances HEXA Demon Impact.
Required Skill: Infernal Concussion Lv. 30+
Level 1 Fury Cost: 15, Max Enemies Hit: 10, Damage: 324%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +12% (additive), HEXA Demon Impact: Demon Chain Damage +32% (additive)]
2 Fury Cost: 15, Max Enemies Hit: 10, Damage: 333%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +14% (additive), HEXA Demon Impact: Demon Chain Damage +34% (additive)]
3 Fury Cost: 15, Max Enemies Hit: 10, Damage: 342%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +16% (additive), HEXA Demon Impact: Demon Chain Damage +36% (additive)]
4 Fury Cost: 15, Max Enemies Hit: 10, Damage: 351%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +18% (additive), HEXA Demon Impact: Demon Chain Damage +38% (additive)]
5 Fury Cost: 15, Max Enemies Hit: 10, Damage: 360%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +20% (additive), HEXA Demon Impact: Demon Chain Damage +40% (additive)]
6 Fury Cost: 15, Max Enemies Hit: 10, Damage: 369%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +22% (additive), HEXA Demon Impact: Demon Chain Damage +42% (additive)]
7 Fury Cost: 15, Max Enemies Hit: 10, Damage: 378%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +24% (additive), HEXA Demon Impact: Demon Chain Damage +44% (additive)]
8 Fury Cost: 15, Max Enemies Hit: 10, Damage: 387%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +26% (additive), HEXA Demon Impact: Demon Chain Damage +46% (additive)]
9 Fury Cost: 15, Max Enemies Hit: 10, Damage: 396%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +28% (additive), HEXA Demon Impact: Demon Chain Damage +48% (additive)]
10 Fury Cost: 15, Max Enemies Hit: 10, Damage: 405%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +30% (additive), HEXA Demon Impact: Demon Chain Damage +50% (additive)]
11 Fury Cost: 15, Max Enemies Hit: 10, Damage: 414%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +32% (additive), HEXA Demon Impact: Demon Chain Damage +52% (additive)]
12 Fury Cost: 15, Max Enemies Hit: 10, Damage: 423%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +34% (additive), HEXA Demon Impact: Demon Chain Damage +54% (additive)]
13 Fury Cost: 15, Max Enemies Hit: 10, Damage: 432%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +36% (additive), HEXA Demon Impact: Demon Chain Damage +56% (additive)]
14 Fury Cost: 15, Max Enemies Hit: 10, Damage: 441%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +38% (additive), HEXA Demon Impact: Demon Chain Damage +58% (additive)]
15 Fury Cost: 15, Max Enemies Hit: 10, Damage: 450%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +40% (additive), HEXA Demon Impact: Demon Chain Damage +60% (additive)]
16 Fury Cost: 15, Max Enemies Hit: 10, Damage: 459%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +42% (additive), HEXA Demon Impact: Demon Chain Damage +62% (additive)]
17 Fury Cost: 15, Max Enemies Hit: 10, Damage: 468%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +44% (additive), HEXA Demon Impact: Demon Chain Damage +64% (additive)]
18 Fury Cost: 15, Max Enemies Hit: 10, Damage: 477%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +46% (additive), HEXA Demon Impact: Demon Chain Damage +66% (additive)]
19 Fury Cost: 15, Max Enemies Hit: 10, Damage: 486%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +48% (additive), HEXA Demon Impact: Demon Chain Damage +68% (additive)]
20 Fury Cost: 15, Max Enemies Hit: 10, Damage: 495%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +50% (additive), HEXA Demon Impact: Demon Chain Damage +70% (additive)]
21 Fury Cost: 15, Max Enemies Hit: 10, Damage: 504%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +52% (additive), HEXA Demon Impact: Demon Chain Damage +72% (additive)]
22 Fury Cost: 15, Max Enemies Hit: 10, Damage: 513%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +54% (additive), HEXA Demon Impact: Demon Chain Damage +74% (additive)]
23 Fury Cost: 15, Max Enemies Hit: 10, Damage: 522%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +56% (additive), HEXA Demon Impact: Demon Chain Damage +76% (additive)]
24 Fury Cost: 15, Max Enemies Hit: 10, Damage: 531%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +58% (additive), HEXA Demon Impact: Demon Chain Damage +78% (additive)]
25 Fury Cost: 15, Max Enemies Hit: 10, Damage: 540%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +60% (additive), HEXA Demon Impact: Demon Chain Damage +80% (additive)]
26 Fury Cost: 15, Max Enemies Hit: 10, Damage: 549%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +62% (additive), HEXA Demon Impact: Demon Chain Damage +82% (additive)]
27 Fury Cost: 15, Max Enemies Hit: 10, Damage: 558%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +64% (additive), HEXA Demon Impact: Demon Chain Damage +84% (additive)]
28 Fury Cost: 15, Max Enemies Hit: 10, Damage: 567%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +66% (additive), HEXA Demon Impact: Demon Chain Damage +86% (additive)]
29 Fury Cost: 15, Max Enemies Hit: 10, Damage: 576%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +68% (additive), HEXA Demon Impact: Demon Chain Damage +88% (additive)]
30 Fury Cost: 15, Max Enemies Hit: 10, Damage: 585%, Number of Attacks: 5
Critical Rate: +60%, Normal Enemy Damage: +205% (additive)
[Passive Effect: HEXA Demon Impact Damage: +70% (additive), HEXA Demon Impact: Demon Chain Damage +90% (additive)]
Show/hide all levels
Active HEXA Demon Cry
Master Level 30
Description Release your inner demons to intimidate and deal damage on multiple nearby enemies. Inflicts Blind and a decrease to DEF, Attack Power, and Accuracy to enemies while increasing your EXP and item drop rate. Also permanently enhances HEXA Demon Impact: Demon Chain.
Required Skill: Demon Cry Lv. 30+
Level 1 Fury Cost: 30
Number of Attacks: 7, Damage: 575%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +521% (additive)]
30 Fury Cost: 30
Number of Attacks: 7, Damage: 865%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +550% (additive)]
Active HEXA Demon Cry
Master Level 30
Description Release your inner demons to intimidate and deal damage on multiple nearby enemies. Inflicts Blind and a decrease to DEF, Attack Power, and Accuracy to enemies while increasing your EXP and item drop rate. Also permanently enhances HEXA Demon Impact: Demon Chain.
Required Skill: Demon Cry Lv. 30+
Level 1 Fury Cost: 30
Number of Attacks: 7, Damage: 575%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +521% (additive)]
2 Fury Cost: 30
Number of Attacks: 7, Damage: 585%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +522% (additive)]
3 Fury Cost: 30
Number of Attacks: 7, Damage: 595%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +523% (additive)]
4 Fury Cost: 30
Number of Attacks: 7, Damage: 605%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +524% (additive)]
5 Fury Cost: 30
Number of Attacks: 7, Damage: 615%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +525% (additive)]
6 Fury Cost: 30
Number of Attacks: 7, Damage: 625%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +526% (additive)]
7 Fury Cost: 30
Number of Attacks: 7, Damage: 635%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +527% (additive)]
8 Fury Cost: 30
Number of Attacks: 7, Damage: 645%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +528% (additive)]
9 Fury Cost: 30
Number of Attacks: 7, Damage: 655%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +529% (additive)]
10 Fury Cost: 30
Number of Attacks: 7, Damage: 665%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +530% (additive)]
11 Fury Cost: 30
Number of Attacks: 7, Damage: 675%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +531% (additive)]
12 Fury Cost: 30
Number of Attacks: 7, Damage: 685%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +532% (additive)]
13 Fury Cost: 30
Number of Attacks: 7, Damage: 695%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +533% (additive)]
14 Fury Cost: 30
Number of Attacks: 7, Damage: 705%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +534% (additive)]
15 Fury Cost: 30
Number of Attacks: 7, Damage: 715%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +535% (additive)]
16 Fury Cost: 30
Number of Attacks: 7, Damage: 725%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +536% (additive)]
17 Fury Cost: 30
Number of Attacks: 7, Damage: 735%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +537% (additive)]
18 Fury Cost: 30
Number of Attacks: 7, Damage: 745%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +538% (additive)]
19 Fury Cost: 30
Number of Attacks: 7, Damage: 755%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +539% (additive)]
20 Fury Cost: 30
Number of Attacks: 7, Damage: 765%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +540% (additive)]
21 Fury Cost: 30
Number of Attacks: 7, Damage: 775%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +541% (additive)]
22 Fury Cost: 30
Number of Attacks: 7, Damage: 785%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +542% (additive)]
23 Fury Cost: 30
Number of Attacks: 7, Damage: 795%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +543% (additive)]
24 Fury Cost: 30
Number of Attacks: 7, Damage: 805%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +544% (additive)]
25 Fury Cost: 30
Number of Attacks: 7, Damage: 815%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +545% (additive)]
26 Fury Cost: 30
Number of Attacks: 7, Damage: 825%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +546% (additive)]
27 Fury Cost: 30
Number of Attacks: 7, Damage: 835%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +547% (additive)]
28 Fury Cost: 30
Number of Attacks: 7, Damage: 845%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +548% (additive)]
29 Fury Cost: 30
Number of Attacks: 7, Damage: 855%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +549% (additive)]
30 Fury Cost: 30
Number of Attacks: 7, Damage: 865%, Max Enemies Hit: 15.
For 60 sec., Enemy Attack and Accuracy -20%, Defense: -15%, EXP and Item Drop Rate: +20%.
Cooldown: 6 sec.
[Passive Effect: HEXA Demon Impact: Demon Chain Damage +550% (additive)]
Show/hide all levels
Active HEXA Dark Metamorphosis
Master Level 30
Description Temporarily unleash the demonic power to the extreme and mark enemies within a certain range with Demon Markings. When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals additional attacks. In addition, it permanently boosts HEXA Demon Impact.
HEXA Dark Metamorphosis's evil attack is unaffected by Blue Blood effect.
Increases Buff Duration. Unaffected by attack reflection.
Required Skill: Dark Metamorphosis Lv. 30+
Level 1 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 713% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +1% (additive)]
30 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 1090% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +15% (additive)]
Active HEXA Dark Metamorphosis
Master Level 30
Description Temporarily unleash the demonic power to the extreme and mark enemies within a certain range with Demon Markings. When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals additional attacks. In addition, it permanently boosts HEXA Demon Impact.
HEXA Dark Metamorphosis's evil attack is unaffected by Blue Blood effect.
Increases Buff Duration. Unaffected by attack reflection.
Required Skill: Dark Metamorphosis Lv. 30+
Level 1 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 713% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +1% (additive)]
2 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 726% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +1% (additive)]
3 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 739% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +2% (additive)]
4 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 752% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +2% (additive)]
5 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 765% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +3% (additive)]
6 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 778% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +3% (additive)]
7 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 791% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +4% (additive)]
8 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 804% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +4% (additive)]
9 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 817% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +5% (additive)]
10 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 830% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +5% (additive)]
11 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 843% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +6% (additive)]
12 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 856% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +6% (additive)]
13 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 869% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +7% (additive)]
14 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 882% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +7% (additive)]
15 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 895% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +8% (additive)]
16 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 908% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +8% (additive)]
17 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 921% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +9% (additive)]
18 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 934% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +9% (additive)]
19 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 947% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +10% (additive)]
20 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 960% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +10% (additive)]
21 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 973% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +11% (additive)]
22 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 986% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +11% (additive)]
23 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 999% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +12% (additive)]
24 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 1012% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +12% (additive)]
25 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 1025% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +13% (additive)]
26 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 1038% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +13% (additive)]
27 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 1051% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +14% (additive)]
28 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 1064% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +14% (additive)]
29 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 1077% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +15% (additive)]
30 Fury Cost: 40, invincible while casting
Damage: +45% over 184 sec.
Marks up to 10 enemies within a certain range with Demon Markings during this time
When a direct skill attack lands on an enemy with Demon Markings, a powerful evil deals 1090% damage 4 times
Evil Cooldown: 1 sec., Cooldown: 92 sec.
[Passive Effect: HEXA Demon Impact Damage: +15% (additive)]
Show/hide all levels
Active HEXA Cerberus Chomp
Master Level 30
Description With the power of the nether world, punish the enemies in front and rob their souls. The power of the nether world periodically awakens to change its appearance to HEXA Cerberus Chomp: Teeth of Tartarus and swallows up everything around it.
HEXA Cerberus Chomp doesn't change during Demon Awakening, and the automatically triggered Cerberus Chomp changes to HEXA Cerberus Chomp: Teeth of Tartarus.
Required Skill: Cerberus Chomp Lv. 1+
Level 1 Fury Cost: 15, Max Enemies Hit: 8, Damage: 495%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 326%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
30 Fury Cost: 15, Max Enemies Hit: 8, Damage: 756%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 558%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
Active HEXA Cerberus Chomp
Master Level 30
Description With the power of the nether world, punish the enemies in front and rob their souls. The power of the nether world periodically awakens to change its appearance to HEXA Cerberus Chomp: Teeth of Tartarus and swallows up everything around it.
HEXA Cerberus Chomp doesn't change during Demon Awakening, and the automatically triggered Cerberus Chomp changes to HEXA Cerberus Chomp: Teeth of Tartarus.
Required Skill: Cerberus Chomp Lv. 1+
Level 1 Fury Cost: 15, Max Enemies Hit: 8, Damage: 495%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 326%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
2 Fury Cost: 15, Max Enemies Hit: 8, Damage: 504%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 334%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
3 Fury Cost: 15, Max Enemies Hit: 8, Damage: 513%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 342%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
4 Fury Cost: 15, Max Enemies Hit: 8, Damage: 522%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 350%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
5 Fury Cost: 15, Max Enemies Hit: 8, Damage: 531%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 358%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
6 Fury Cost: 15, Max Enemies Hit: 8, Damage: 540%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 366%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
7 Fury Cost: 15, Max Enemies Hit: 8, Damage: 549%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 374%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
8 Fury Cost: 15, Max Enemies Hit: 8, Damage: 558%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 382%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
9 Fury Cost: 15, Max Enemies Hit: 8, Damage: 567%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 390%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
10 Fury Cost: 15, Max Enemies Hit: 8, Damage: 576%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 398%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
11 Fury Cost: 15, Max Enemies Hit: 8, Damage: 585%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 406%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
12 Fury Cost: 15, Max Enemies Hit: 8, Damage: 594%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 414%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
13 Fury Cost: 15, Max Enemies Hit: 8, Damage: 603%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 422%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
14 Fury Cost: 15, Max Enemies Hit: 8, Damage: 612%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 430%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
15 Fury Cost: 15, Max Enemies Hit: 8, Damage: 621%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 438%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
16 Fury Cost: 15, Max Enemies Hit: 8, Damage: 630%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 446%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
17 Fury Cost: 15, Max Enemies Hit: 8, Damage: 639%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 454%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
18 Fury Cost: 15, Max Enemies Hit: 8, Damage: 648%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 462%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
19 Fury Cost: 15, Max Enemies Hit: 8, Damage: 657%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 470%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
20 Fury Cost: 15, Max Enemies Hit: 8, Damage: 666%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 478%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
21 Fury Cost: 15, Max Enemies Hit: 8, Damage: 675%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 486%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
22 Fury Cost: 15, Max Enemies Hit: 8, Damage: 684%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 494%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
23 Fury Cost: 15, Max Enemies Hit: 8, Damage: 693%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 502%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
24 Fury Cost: 15, Max Enemies Hit: 8, Damage: 702%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 510%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
25 Fury Cost: 15, Max Enemies Hit: 8, Damage: 711%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 518%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
26 Fury Cost: 15, Max Enemies Hit: 8, Damage: 720%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 526%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
27 Fury Cost: 15, Max Enemies Hit: 8, Damage: 729%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 534%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
28 Fury Cost: 15, Max Enemies Hit: 8, Damage: 738%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 542%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
29 Fury Cost: 15, Max Enemies Hit: 8, Damage: 747%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 550%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
30 Fury Cost: 15, Max Enemies Hit: 8, Damage: 756%, Number of Attacks: 6
Boss Damage: +50%, Additional Enemy DEF Ignored: 50%, Additional Fury Absorption: 50
Cooldown: 5 sec
Enhances to HEXA Cerberus Chomp: Teeth of Tartarus every 15 sec, but doesn't enhance during Demon Awakening
HEXA Cerberus Chomp: Teeth of Tartarus - Fury Cost: 15, Max Enemies Hit: 10, Damage: 558%, Number of Attacks: 7, Guard's Rage Trigger Count: 4
Show/hide all levels
Passive Demonic Plume
Master Level 30
Description The noble lineage gains form and deals a powerful attack on nearby enemies. When attacking a large number of enemies, boss monsters with max HP are looked for and attacked first.
When casting Nightmare, cooldown is reset once, and cooldown decreases during Nightmare.
Unaffected by attack reflection.
Level 1 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1142%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
30 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1780%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
Passive Demonic Plume
Master Level 30
Description The noble lineage gains form and deals a powerful attack on nearby enemies. When attacking a large number of enemies, boss monsters with max HP are looked for and attacked first.
When casting Nightmare, cooldown is reset once, and cooldown decreases during Nightmare.
Unaffected by attack reflection.
Level 1 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1142%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
2 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1164%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
3 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1186%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
4 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1208%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
5 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1230%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
6 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1252%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
7 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1274%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
8 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1296%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
9 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1318%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
10 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1340%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
11 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1362%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
12 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1384%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
13 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1406%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
14 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1428%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
15 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1450%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
16 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1472%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
17 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1494%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
18 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1516%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
19 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1538%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
20 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1560%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
21 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1582%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
22 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1604%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
23 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1626%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
24 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1648%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
25 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1670%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
26 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1692%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
27 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1714%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
28 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1736%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
29 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1758%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare
30 When a direct skill attack other than a common skill lands, a Demonic Roar with Max Enemies Hit: 8, Damage: 1780%, Number of Attacks: 7 activates 5 times
Cooldown: 20 sec
When casting Nightmare cooldown is reset once, cooldown is locked at 5 sec during Nightmare

Enhancements

Enhancements require the corresponding V Skill to be leveled to max and equipped. Final Damage bonuses from Enhancements increase linearly each level, with a jump at levels 10, 20, and 30.

Show/hide all levels
Passive Demon Awakening Boost
Level Requirement 260
Master Level 30
Description Boosts Demon Awakening.
Level 1 Demon Awakening Final Damage: +11%
9 Demon Awakening Final Damage: +19%
10 Demon Awakening Final Damage: +25%
19 Demon Awakening Final Damage: +34%
20 Demon Awakening Final Damage: +40%
29 Demon Awakening Final Damage: +49%
30 Demon Awakening Final Damage: +60%
Passive Demon Awakening Boost
Level Requirement 260
Master Level 30
Description Boosts Demon Awakening.
Level 1 Demon Awakening Final Damage: +11%
2 Demon Awakening Final Damage: +12%
3 Demon Awakening Final Damage: +13%
4 Demon Awakening Final Damage: +14%
5 Demon Awakening Final Damage: +15%
6 Demon Awakening Final Damage: +16%
7 Demon Awakening Final Damage: +17%
8 Demon Awakening Final Damage: +18%
9 Demon Awakening Final Damage: +19%
10 Demon Awakening Final Damage: +25%
11 Demon Awakening Final Damage: +26%
12 Demon Awakening Final Damage: +27%
13 Demon Awakening Final Damage: +28%
14 Demon Awakening Final Damage: +29%
15 Demon Awakening Final Damage: +30%
16 Demon Awakening Final Damage: +31%
17 Demon Awakening Final Damage: +32%
18 Demon Awakening Final Damage: +33%
19 Demon Awakening Final Damage: +34%
20 Demon Awakening Final Damage: +40%
21 Demon Awakening Final Damage: +41%
22 Demon Awakening Final Damage: +42%
23 Demon Awakening Final Damage: +43%
24 Demon Awakening Final Damage: +44%
25 Demon Awakening Final Damage: +45%
26 Demon Awakening Final Damage: +46%
27 Demon Awakening Final Damage: +47%
28 Demon Awakening Final Damage: +48%
29 Demon Awakening Final Damage: +49%
30 Demon Awakening Final Damage: +60%
Show/hide all levels
Passive Spirit of Rage Boost
Level Requirement 260
Master Level 30
Description Boosts Spirit of Rage.
Level 1 Spirit of Rage Final Damage: +11%
9 Spirit of Rage Final Damage: +19%
10 Spirit of Rage Final Damage: +25%
19 Spirit of Rage Final Damage: +34%
20 Spirit of Rage Final Damage: +40%
29 Spirit of Rage Final Damage: +49%
30 Spirit of Rage Final Damage: +60%
Passive Spirit of Rage Boost
Level Requirement 260
Master Level 30
Description Boosts Spirit of Rage.
Level 1 Spirit of Rage Final Damage: +11%
2 Spirit of Rage Final Damage: +12%
3 Spirit of Rage Final Damage: +13%
4 Spirit of Rage Final Damage: +14%
5 Spirit of Rage Final Damage: +15%
6 Spirit of Rage Final Damage: +16%
7 Spirit of Rage Final Damage: +17%
8 Spirit of Rage Final Damage: +18%
9 Spirit of Rage Final Damage: +19%
10 Spirit of Rage Final Damage: +25%
11 Spirit of Rage Final Damage: +26%
12 Spirit of Rage Final Damage: +27%
13 Spirit of Rage Final Damage: +28%
14 Spirit of Rage Final Damage: +29%
15 Spirit of Rage Final Damage: +30%
16 Spirit of Rage Final Damage: +31%
17 Spirit of Rage Final Damage: +32%
18 Spirit of Rage Final Damage: +33%
19 Spirit of Rage Final Damage: +34%
20 Spirit of Rage Final Damage: +40%
21 Spirit of Rage Final Damage: +41%
22 Spirit of Rage Final Damage: +42%
23 Spirit of Rage Final Damage: +43%
24 Spirit of Rage Final Damage: +44%
25 Spirit of Rage Final Damage: +45%
26 Spirit of Rage Final Damage: +46%
27 Spirit of Rage Final Damage: +47%
28 Spirit of Rage Final Damage: +48%
29 Spirit of Rage Final Damage: +49%
30 Spirit of Rage Final Damage: +60%
Show/hide all levels
Passive Orthrus Boost
Level Requirement 260
Master Level 30
Description Boosts Orthrus.
Level 1 Orthrus Final Damage: +11%
9 Orthrus Final Damage: +19%
10 Orthrus Final Damage: +25%
19 Orthrus Final Damage: +34%
20 Orthrus Final Damage: +40%
29 Orthrus Final Damage: +49%
30 Orthrus Final Damage: +60%
Passive Orthrus Boost
Level Requirement 260
Master Level 30
Description Boosts Orthrus.
Level 1 Orthrus Final Damage: +11%
2 Orthrus Final Damage: +12%
3 Orthrus Final Damage: +13%
4 Orthrus Final Damage: +14%
5 Orthrus Final Damage: +15%
6 Orthrus Final Damage: +16%
7 Orthrus Final Damage: +17%
8 Orthrus Final Damage: +18%
9 Orthrus Final Damage: +19%
10 Orthrus Final Damage: +25%
11 Orthrus Final Damage: +26%
12 Orthrus Final Damage: +27%
13 Orthrus Final Damage: +28%
14 Orthrus Final Damage: +29%
15 Orthrus Final Damage: +30%
16 Orthrus Final Damage: +31%
17 Orthrus Final Damage: +32%
18 Orthrus Final Damage: +33%
19 Orthrus Final Damage: +34%
20 Orthrus Final Damage: +40%
21 Orthrus Final Damage: +41%
22 Orthrus Final Damage: +42%
23 Orthrus Final Damage: +43%
24 Orthrus Final Damage: +44%
25 Orthrus Final Damage: +45%
26 Orthrus Final Damage: +46%
27 Orthrus Final Damage: +47%
28 Orthrus Final Damage: +48%
29 Orthrus Final Damage: +49%
30 Orthrus Final Damage: +60%
Show/hide all levels
Passive Demon Bane Boost
Level Requirement 260
Master Level 30
Description Boosts Demon Bane.
Level 1 Demon Bane Final Damage: +11%
9 Demon Bane Final Damage: +19%
10 Demon Bane Final Damage: +25%
19 Demon Bane Final Damage: +34%
20 Demon Bane Final Damage: +40%
29 Demon Bane Final Damage: +49%
30 Demon Bane Final Damage: +60%
Passive Demon Bane Boost
Level Requirement 260
Master Level 30
Description Boosts Demon Bane.
Level 1 Demon Bane Final Damage: +11%
2 Demon Bane Final Damage: +12%
3 Demon Bane Final Damage: +13%
4 Demon Bane Final Damage: +14%
5 Demon Bane Final Damage: +15%
6 Demon Bane Final Damage: +16%
7 Demon Bane Final Damage: +17%
8 Demon Bane Final Damage: +18%
9 Demon Bane Final Damage: +19%
10 Demon Bane Final Damage: +25%
11 Demon Bane Final Damage: +26%
12 Demon Bane Final Damage: +27%
13 Demon Bane Final Damage: +28%
14 Demon Bane Final Damage: +29%
15 Demon Bane Final Damage: +30%
16 Demon Bane Final Damage: +31%
17 Demon Bane Final Damage: +32%
18 Demon Bane Final Damage: +33%
19 Demon Bane Final Damage: +34%
20 Demon Bane Final Damage: +40%
21 Demon Bane Final Damage: +41%
22 Demon Bane Final Damage: +42%
23 Demon Bane Final Damage: +43%
24 Demon Bane Final Damage: +44%
25 Demon Bane Final Damage: +45%
26 Demon Bane Final Damage: +46%
27 Demon Bane Final Damage: +47%
28 Demon Bane Final Damage: +48%
29 Demon Bane Final Damage: +49%
30 Demon Bane Final Damage: +60%

References

  1. Boosts Demon Lash and Demon Awakening's Demon Lash enhancement
  2. Boosts Cerberus Chomp and Demon Awakening's Cerberus Chomp enhancement
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Beginner Link Skills

Explorers
Warrior

Hero Paladin Dark Knight

Magician

Arch Mage (Fire, Poison) Arch Mage (Ice, Lightning) Bishop

Bowman

Bow Master Marksman

Special

Pathfinder

Thief

Night Lord Shadower

Special

Dual Blade

Pirate

Buccaneer Corsair

Special

Cannoneer Jett Zen

Cygnus Knights

Dawn Warrior Blaze Wizard Wind Archer Night Walker Thunder Breaker

Special

Mihile

Heroes

Aran Evan Luminous Mercedes Phantom Shade

Resistance

Blaster Battle Mage Wild Hunter Xenon Mechanic

Demon

Demon Slayer Demon Avenger

Demon

Lethe

Nova

Kaiser Kain Cadena Angelic Buster

Flora

Adele Illium Khali Ark

Sengoku

Hayato Kanna

Anima

Ren Lara Hoyoung

Monster

Pink Bean Yeti

Transcendent

Zero

Friends World

Kinesis

Jianghu

Lynn Mo Xuan

Shine

Sia Astelle

Beast Tamer

Beast Tamer

Miscellaneous

Tanjiro Kamado Saitama Game Master Skills Guild Skills Miscellaneous Skills