Aether Conduit

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Aether Conduit

  • Class: Luminous
  • Type: Active
  • Maximum Level: 30
Attack enemies in front of you by summoning a magic circle that resonates with light and darkness. While casting, you are immune to knockback, immune to debilitating status conditions, and unaffected by attack reflection. Immediately canceled if you use it again.
Enhanced while in Equilibrium from Equalize, and enhanced skill can be used immediately regardless of cooldown. Enters cooldown after Enhanced Aether Conduit ends.
Aether Conduit is not an Equilibrium skill, but reduces Baptism of Light and Darkness cooldown.
Level MP Cost: #mpCon, Max Duration: #time sec., Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -#s5%
Cooldown: #cooltime sec.
When enhanced, attacks up to #dummyStr time(s). Enters cooldown after Enhanced Aether Conduit ends.
1 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 302%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
2 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 314%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
3 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 326%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
4 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 338%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
5 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 350%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
6 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 362%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
7 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 374%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
8 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 386%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
9 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 398%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
10 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 410%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
11 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 422%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
12 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 434%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
13 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 446%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
14 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 458%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
15 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 470%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
16 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 482%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
17 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 494%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
18 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 506%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
19 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 518%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
20 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 530%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
21 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 542%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
22 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 554%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
23 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 566%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
24 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 578%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
25 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 590%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
26 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 602%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
27 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 614%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
28 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 626%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
29 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 638%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.
30 MP Cost: 1000, Max Duration: 1 sec., Max Enemies Hit: 10, Damage: 650%, Number of Attacks: 12
Can move and jump while using the skill. Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 30 sec.
When enhanced, attacks up to 41 time(s). Enters cooldown after Enhanced Aether Conduit ends.

6th Job Enhancement

Aether Conduit Boost

  • Class: Luminous
  • Type: Active
  • Level Requirement: 260
  • Maximum Level: 30
Boosts Aether Conduit.
Level Aether Conduit Final Damage: +#damR_6th%
1 Aether Conduit Final Damage: +11%
2 Aether Conduit Final Damage: +12%
3 Aether Conduit Final Damage: +13%
4 Aether Conduit Final Damage: +14%
5 Aether Conduit Final Damage: +15%
6 Aether Conduit Final Damage: +16%
7 Aether Conduit Final Damage: +17%
8 Aether Conduit Final Damage: +18%
9 Aether Conduit Final Damage: +19%
10 Aether Conduit Final Damage: +25%
11 Aether Conduit Final Damage: +26%
12 Aether Conduit Final Damage: +27%
13 Aether Conduit Final Damage: +28%
14 Aether Conduit Final Damage: +29%
15 Aether Conduit Final Damage: +30%
16 Aether Conduit Final Damage: +31%
17 Aether Conduit Final Damage: +32%
18 Aether Conduit Final Damage: +33%
19 Aether Conduit Final Damage: +34%
20 Aether Conduit Final Damage: +40%
21 Aether Conduit Final Damage: +41%
22 Aether Conduit Final Damage: +42%
23 Aether Conduit Final Damage: +43%
24 Aether Conduit Final Damage: +44%
25 Aether Conduit Final Damage: +45%
26 Aether Conduit Final Damage: +46%
27 Aether Conduit Final Damage: +47%
28 Aether Conduit Final Damage: +48%
29 Aether Conduit Final Damage: +49%
30 Aether Conduit Final Damage: +60%

Luminous
Novice: Luminous
I: Luminous
II: Luminous
III: Luminous
IV: Luminous
Hyper: Luminous
V: Luminous
HEXA: Luminous
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