- Class: Corsair
- Type: Passive
- Maximum Level: 15 (16 with Decent Combat Orders; 17 with Combat Orders)
| Pump up the crewmen from your All Aboard skill with your amazing leadership, making them more powerful. Uses the Corsair's majestic demeanor to increase Max HP and Critical Damage. Separate additional passive effects are given when crewmen are summoned. If you learn the Ahoy Mateys skill, you can use Broadside. Required Skill: All Aboard Lv. 10+ | |
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| Level | Final Crewman Damage: +#v%, When a crewman is summoned: Attack Power +#w, Critical Damage +#z%, Critical Rate +#s%, Speed +#u, Incoming Damage -#y%. [Passive Effect: Max HP +#mhpX, Critical Damage +#criticaldamage%] |
| 1 | Final Crewman Damage: +1%, When a crewman is summoned: Attack Power +3, Critical Damage +2%, Critical Rate +5%, Speed +2, Incoming Damage -1%. [Passive Effect: Max HP +800, Critical Damage +11%] |
| 2 | Final Crewman Damage: +2%, When a crewman is summoned: Attack Power +6, Critical Damage +2%, Critical Rate +5%, Speed +4, Incoming Damage -2%. [Passive Effect: Max HP +1100, Critical Damage +12%] |
| 3 | Final Crewman Damage: +3%, When a crewman is summoned: Attack Power +9, Critical Damage +2%, Critical Rate +6%, Speed +6, Incoming Damage -3%. [Passive Effect: Max HP +1400, Critical Damage +13%] |
| 4 | Final Crewman Damage: +4%, When a crewman is summoned: Attack Power +12, Critical Damage +2%, Critical Rate +6%, Speed +8, Incoming Damage -4%. [Passive Effect: Max HP +1700, Critical Damage +14%] |
| 5 | Final Crewman Damage: +5%, When a crewman is summoned: Attack Power +15, Critical Damage +3%, Critical Rate +6%, Speed +10, Incoming Damage -5%. [Passive Effect: Max HP +2000, Critical Damage +15%] |
| 6 | Final Crewman Damage: +6%, When a crewman is summoned: Attack Power +18, Critical Damage +3%, Critical Rate +7%, Speed +12, Incoming Damage -6%. [Passive Effect: Max HP +2300, Critical Damage +16%] |
| 7 | Final Crewman Damage: +7%, When a crewman is summoned: Attack Power +21, Critical Damage +3%, Critical Rate +7%, Speed +14, Incoming Damage -7%. [Passive Effect: Max HP +2600, Critical Damage +17%] |
| 8 | Final Crewman Damage: +8%, When a crewman is summoned: Attack Power +24, Critical Damage +3%, Critical Rate +7%, Speed +16, Incoming Damage -8%. [Passive Effect: Max HP +2900, Critical Damage +18%] |
| 9 | Final Crewman Damage: +9%, When a crewman is summoned: Attack Power +27, Critical Damage +3%, Critical Rate +8%, Speed +18, Incoming Damage -9%. [Passive Effect: Max HP +3200, Critical Damage +19%] |
| 10 | Final Crewman Damage: +10%, When a crewman is summoned: Attack Power +30, Critical Damage +4%, Critical Rate +8%, Speed +20, Incoming Damage -10%. [Passive Effect: Max HP +3500, Critical Damage +20%] |
| 11 | Final Crewman Damage: +11%, When a crewman is summoned: Attack Power +33, Critical Damage +4%, Critical Rate +8%, Speed +22, Incoming Damage -11%. [Passive Effect: Max HP +3800, Critical Damage +21%] |
| 12 | Final Crewman Damage: +12%, When a crewman is summoned: Attack Power +36, Critical Damage +4%, Critical Rate +9%, Speed +24, Incoming Damage -12%. [Passive Effect: Max HP +4100, Critical Damage +22%] |
| 13 | Final Crewman Damage: +13%, When a crewman is summoned: Attack Power +39, Critical Damage +4%, Critical Rate +9%, Speed +26, Incoming Damage -13%. [Passive Effect: Max HP +4400, Critical Damage +23%] |
| 14 | Final Crewman Damage: +14%, When a crewman is summoned: Attack Power +42, Critical Damage +4%, Critical Rate +9%, Speed +28, Incoming Damage -14%. [Passive Effect: Max HP +4700, Critical Damage +24%] |
| 15 | Final Crewman Damage: +15%, When a crewman is summoned: Attack Power +45, Critical Damage +5%, Critical Rate +10%, Speed +30, Incoming Damage -15%. [Passive Effect: Max HP +5000, Critical Damage +25%] |
| 16 | Final Crewman Damage: +16%, When a crewman is summoned: Attack Power +48, Critical Damage +5%, Critical Rate +10%, Speed +32, Incoming Damage -16%. [Passive Effect: Max HP +5300, Critical Damage +26%] |
| 17 | Final Crewman Damage: +17%, When a crewman is summoned: Attack Power +51, Critical Damage +5%, Critical Rate +10%, Speed +34, Incoming Damage -17%. [Passive Effect: Max HP +5600, Critical Damage +27%] |
