Ahoy Mateys

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Ahoy Mateys

Pump up the crewmen from your All Aboard skill with your amazing leadership, making them more powerful. Uses the Corsair's majestic demeanor to increase Max HP and Critical Damage. Separate additional passive effects are given when crewmen are summoned. If you learn the Ahoy Mateys skill, you can use Broadside.
Required Skill: All Aboard Lv. 10+
Level Final Crewman Damage: +#v%, When a crewman is summoned: Attack Power +#w, Critical Damage +#z%, Critical Rate +#s%, Speed +#u, Incoming Damage -#y%.
[Passive Effect: Max HP +#mhpX, Critical Damage +#criticaldamage%]
1 Final Crewman Damage: +1%, When a crewman is summoned: Attack Power +3, Critical Damage +2%, Critical Rate +5%, Speed +2, Incoming Damage -1%.
[Passive Effect: Max HP +800, Critical Damage +11%]
2 Final Crewman Damage: +2%, When a crewman is summoned: Attack Power +6, Critical Damage +2%, Critical Rate +5%, Speed +4, Incoming Damage -2%.
[Passive Effect: Max HP +1100, Critical Damage +12%]
3 Final Crewman Damage: +3%, When a crewman is summoned: Attack Power +9, Critical Damage +2%, Critical Rate +6%, Speed +6, Incoming Damage -3%.
[Passive Effect: Max HP +1400, Critical Damage +13%]
4 Final Crewman Damage: +4%, When a crewman is summoned: Attack Power +12, Critical Damage +2%, Critical Rate +6%, Speed +8, Incoming Damage -4%.
[Passive Effect: Max HP +1700, Critical Damage +14%]
5 Final Crewman Damage: +5%, When a crewman is summoned: Attack Power +15, Critical Damage +3%, Critical Rate +6%, Speed +10, Incoming Damage -5%.
[Passive Effect: Max HP +2000, Critical Damage +15%]
6 Final Crewman Damage: +6%, When a crewman is summoned: Attack Power +18, Critical Damage +3%, Critical Rate +7%, Speed +12, Incoming Damage -6%.
[Passive Effect: Max HP +2300, Critical Damage +16%]
7 Final Crewman Damage: +7%, When a crewman is summoned: Attack Power +21, Critical Damage +3%, Critical Rate +7%, Speed +14, Incoming Damage -7%.
[Passive Effect: Max HP +2600, Critical Damage +17%]
8 Final Crewman Damage: +8%, When a crewman is summoned: Attack Power +24, Critical Damage +3%, Critical Rate +7%, Speed +16, Incoming Damage -8%.
[Passive Effect: Max HP +2900, Critical Damage +18%]
9 Final Crewman Damage: +9%, When a crewman is summoned: Attack Power +27, Critical Damage +3%, Critical Rate +8%, Speed +18, Incoming Damage -9%.
[Passive Effect: Max HP +3200, Critical Damage +19%]
10 Final Crewman Damage: +10%, When a crewman is summoned: Attack Power +30, Critical Damage +4%, Critical Rate +8%, Speed +20, Incoming Damage -10%.
[Passive Effect: Max HP +3500, Critical Damage +20%]
11 Final Crewman Damage: +11%, When a crewman is summoned: Attack Power +33, Critical Damage +4%, Critical Rate +8%, Speed +22, Incoming Damage -11%.
[Passive Effect: Max HP +3800, Critical Damage +21%]
12 Final Crewman Damage: +12%, When a crewman is summoned: Attack Power +36, Critical Damage +4%, Critical Rate +9%, Speed +24, Incoming Damage -12%.
[Passive Effect: Max HP +4100, Critical Damage +22%]
13 Final Crewman Damage: +13%, When a crewman is summoned: Attack Power +39, Critical Damage +4%, Critical Rate +9%, Speed +26, Incoming Damage -13%.
[Passive Effect: Max HP +4400, Critical Damage +23%]
14 Final Crewman Damage: +14%, When a crewman is summoned: Attack Power +42, Critical Damage +4%, Critical Rate +9%, Speed +28, Incoming Damage -14%.
[Passive Effect: Max HP +4700, Critical Damage +24%]
15 Final Crewman Damage: +15%, When a crewman is summoned: Attack Power +45, Critical Damage +5%, Critical Rate +10%, Speed +30, Incoming Damage -15%.
[Passive Effect: Max HP +5000, Critical Damage +25%]
16 Final Crewman Damage: +16%, When a crewman is summoned: Attack Power +48, Critical Damage +5%, Critical Rate +10%, Speed +32, Incoming Damage -16%.
[Passive Effect: Max HP +5300, Critical Damage +26%]
17 Final Crewman Damage: +17%, When a crewman is summoned: Attack Power +51, Critical Damage +5%, Critical Rate +10%, Speed +34, Incoming Damage -17%.
[Passive Effect: Max HP +5600, Critical Damage +27%]

Corsair
Novice: Beginner
I: Pirate
II: Gunslinger
III: Outlaw
IV: Corsair
Hyper: Corsair
V: Corsair
HEXA: Corsair
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Beginner Link Skills

Explorers
Warrior

Hero Paladin Dark Knight

Magician

Arch Mage (Fire, Poison) Arch Mage (Ice, Lightning) Bishop

Bowman

Bow Master Marksman

Special

Pathfinder

Thief

Night Lord Shadower

Special

Dual Blade

Pirate

Buccaneer Corsair

Special

Cannoneer Jett Zen

Cygnus Knights

Dawn Warrior Blaze Wizard Wind Archer Night Walker Thunder Breaker

Special

Mihile

Heroes

Aran Evan Luminous Mercedes Phantom Shade

Resistance

Blaster Battle Mage Wild Hunter Xenon Mechanic

Demon

Demon Slayer Demon Avenger

Demon

Lethe

Nova

Kaiser Kain Cadena Angelic Buster

Flora

Adele Illium Khali Ark

Sengoku

Hayato Kanna

Anima

Ren Lara Hoyoung

Monster

Pink Bean Yeti

Transcendent

Zero

Friends World

Kinesis

Jianghu

Lynn Mo Xuan

Shine

Sia Astelle

Beast Tamer

Beast Tamer

Miscellaneous

Tanjiro Kamado Saitama Game Master Skills Guild Skills Miscellaneous Skills