- Class: Arch Mage (Fire, Poison), Arch Mage (Ice, Lightning), Bishop
- Type: Passive
- Maximum Level: 30 (31 with Decent Combat Orders; 32 with Combat Orders)
| Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times. | |
|---|---|
| Level | Ignores #ignoreMobpdpR% of enemy DEF. Successful attacks have a #prop% chance to increase your damage by #x% for #time sec (excludes minion damage). This effect stacks up to #y times. |
| 1 | Ignores 6% of enemy DEF. Successful attacks have a 25% chance to increase your damage by 2% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 2 | Ignores 6% of enemy DEF. Successful attacks have a 30% chance to increase your damage by 2% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 3 | Ignores 7% of enemy DEF. Successful attacks have a 30% chance to increase your damage by 2% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 4 | Ignores 7% of enemy DEF. Successful attacks have a 35% chance to increase your damage by 2% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 5 | Ignores 8% of enemy DEF. Successful attacks have a 35% chance to increase your damage by 3% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 6 | Ignores 8% of enemy DEF. Successful attacks have a 40% chance to increase your damage by 3% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 7 | Ignores 9% of enemy DEF. Successful attacks have a 40% chance to increase your damage by 3% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 8 | Ignores 9% of enemy DEF. Successful attacks have a 45% chance to increase your damage by 3% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 9 | Ignores 10% of enemy DEF. Successful attacks have a 45% chance to increase your damage by 3% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 10 | Ignores 10% of enemy DEF. Successful attacks have a 50% chance to increase your damage by 4% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 11 | Ignores 11% of enemy DEF. Successful attacks have a 50% chance to increase your damage by 4% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 12 | Ignores 11% of enemy DEF. Successful attacks have a 55% chance to increase your damage by 4% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 13 | Ignores 12% of enemy DEF. Successful attacks have a 55% chance to increase your damage by 4% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 14 | Ignores 12% of enemy DEF. Successful attacks have a 60% chance to increase your damage by 4% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 15 | Ignores 13% of enemy DEF. Successful attacks have a 60% chance to increase your damage by 5% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 16 | Ignores 13% of enemy DEF. Successful attacks have a 65% chance to increase your damage by 5% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 17 | Ignores 14% of enemy DEF. Successful attacks have a 65% chance to increase your damage by 5% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 18 | Ignores 14% of enemy DEF. Successful attacks have a 70% chance to increase your damage by 5% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 19 | Ignores 15% of enemy DEF. Successful attacks have a 70% chance to increase your damage by 5% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 20 | Ignores 15% of enemy DEF. Successful attacks have a 75% chance to increase your damage by 6% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 21 | Ignores 16% of enemy DEF. Successful attacks have a 75% chance to increase your damage by 6% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 22 | Ignores 16% of enemy DEF. Successful attacks have a 80% chance to increase your damage by 6% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 23 | Ignores 17% of enemy DEF. Successful attacks have a 80% chance to increase your damage by 6% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 24 | Ignores 17% of enemy DEF. Successful attacks have a 85% chance to increase your damage by 6% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 25 | Ignores 18% of enemy DEF. Successful attacks have a 85% chance to increase your damage by 7% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 26 | Ignores 18% of enemy DEF. Successful attacks have a 90% chance to increase your damage by 7% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 27 | Ignores 19% of enemy DEF. Successful attacks have a 90% chance to increase your damage by 7% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 28 | Ignores 19% of enemy DEF. Successful attacks have a 95% chance to increase your damage by 7% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 29 | Ignores 20% of enemy DEF. Successful attacks have a 95% chance to increase your damage by 7% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 30 | Ignores 20% of enemy DEF. Successful attacks have a 100% chance to increase your damage by 8% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 31 | Ignores 21% of enemy DEF. Successful attacks have a 100% chance to increase your damage by 8% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |
| 32 | Ignores 21% of enemy DEF. Successful attacks have a 105% chance to increase your damage by 8% for 5 sec (excludes minion damage). This effect stacks up to 5 times. |


