Aura Scythe

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Aura Scythe

Combine all of your auras and become a grim specter of death. While using Aura Scythe, aura type skills cannot be used. While a Battle Mage in your party is using Aura Scythe, you cannot use aura type skills, except for Weakening Aura or Aura Scythe. When Aura Scythe ends, the aura skill that was active before Aura Scythe was used reactivates automatically.
Level MP Cost: #mpCon per sec, Duration: #time sec, grants the effect of all your auras. Additional Magic ATT increase by #indieMad for the self.
The Aura Scythe enhances your Blow skills. MP Cost: #q, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Additional Critical Rate: +#cr%, Enemy DEF Ignored: +#ignoreMobpdpR%.
Cooldown: #cooltime sec.
1 MP Cost: 100 per sec, Duration: 19 sec, grants the effect of all your auras. Additional Magic ATT increase by 2 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
2 MP Cost: 100 per sec, Duration: 19 sec, grants the effect of all your auras. Additional Magic ATT increase by 4 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
3 MP Cost: 100 per sec, Duration: 19 sec, grants the effect of all your auras. Additional Magic ATT increase by 6 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
4 MP Cost: 100 per sec, Duration: 19 sec, grants the effect of all your auras. Additional Magic ATT increase by 8 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
5 MP Cost: 100 per sec, Duration: 20 sec, grants the effect of all your auras. Additional Magic ATT increase by 10 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
6 MP Cost: 100 per sec, Duration: 20 sec, grants the effect of all your auras. Additional Magic ATT increase by 12 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
7 MP Cost: 100 per sec, Duration: 20 sec, grants the effect of all your auras. Additional Magic ATT increase by 14 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
8 MP Cost: 100 per sec, Duration: 20 sec, grants the effect of all your auras. Additional Magic ATT increase by 16 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
9 MP Cost: 100 per sec, Duration: 20 sec, grants the effect of all your auras. Additional Magic ATT increase by 18 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
10 MP Cost: 100 per sec, Duration: 21 sec, grants the effect of all your auras. Additional Magic ATT increase by 20 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
11 MP Cost: 100 per sec, Duration: 21 sec, grants the effect of all your auras. Additional Magic ATT increase by 22 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
12 MP Cost: 100 per sec, Duration: 21 sec, grants the effect of all your auras. Additional Magic ATT increase by 24 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
13 MP Cost: 100 per sec, Duration: 21 sec, grants the effect of all your auras. Additional Magic ATT increase by 26 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
14 MP Cost: 100 per sec, Duration: 21 sec, grants the effect of all your auras. Additional Magic ATT increase by 28 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
15 MP Cost: 100 per sec, Duration: 22 sec, grants the effect of all your auras. Additional Magic ATT increase by 30 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
16 MP Cost: 100 per sec, Duration: 22 sec, grants the effect of all your auras. Additional Magic ATT increase by 32 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
17 MP Cost: 100 per sec, Duration: 22 sec, grants the effect of all your auras. Additional Magic ATT increase by 34 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
18 MP Cost: 100 per sec, Duration: 22 sec, grants the effect of all your auras. Additional Magic ATT increase by 36 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
19 MP Cost: 100 per sec, Duration: 22 sec, grants the effect of all your auras. Additional Magic ATT increase by 38 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
20 MP Cost: 100 per sec, Duration: 23 sec, grants the effect of all your auras. Additional Magic ATT increase by 40 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
21 MP Cost: 100 per sec, Duration: 23 sec, grants the effect of all your auras. Additional Magic ATT increase by 42 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
22 MP Cost: 100 per sec, Duration: 23 sec, grants the effect of all your auras. Additional Magic ATT increase by 44 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
23 MP Cost: 100 per sec, Duration: 23 sec, grants the effect of all your auras. Additional Magic ATT increase by 46 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
24 MP Cost: 100 per sec, Duration: 23 sec, grants the effect of all your auras. Additional Magic ATT increase by 48 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
25 MP Cost: 100 per sec, Duration: 24 sec, grants the effect of all your auras. Additional Magic ATT increase by 50 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
26 MP Cost: 100 per sec, Duration: 24 sec, grants the effect of all your auras. Additional Magic ATT increase by 52 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
27 MP Cost: 100 per sec, Duration: 24 sec, grants the effect of all your auras. Additional Magic ATT increase by 54 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
28 MP Cost: 100 per sec, Duration: 24 sec, grants the effect of all your auras. Additional Magic ATT increase by 56 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
29 MP Cost: 100 per sec, Duration: 24 sec, grants the effect of all your auras. Additional Magic ATT increase by 58 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.
30 MP Cost: 100 per sec, Duration: 25 sec, grants the effect of all your auras. Additional Magic ATT increase by 60 for the self.
The Aura Scythe enhances your Blow skills. MP Cost: 75, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 12. Additional Critical Rate: +50%, Enemy DEF Ignored: +50%.
Cooldown: 60 sec.

6th Job Enhancement

Aura Scythe Boost

  • Class: Battle Mage
  • Type: Active
  • Level Requirement: 260
  • Maximum Level: 30
Boosts Ambassador Scythe.
Level Ambassador Scythe Final Damage: +#damR_6th%
1 Ambassador Scythe Final Damage: +11%
2 Ambassador Scythe Final Damage: +12%
3 Ambassador Scythe Final Damage: +13%
4 Ambassador Scythe Final Damage: +14%
5 Ambassador Scythe Final Damage: +15%
6 Ambassador Scythe Final Damage: +16%
7 Ambassador Scythe Final Damage: +17%
8 Ambassador Scythe Final Damage: +18%
9 Ambassador Scythe Final Damage: +19%
10 Ambassador Scythe Final Damage: +25%
11 Ambassador Scythe Final Damage: +26%
12 Ambassador Scythe Final Damage: +27%
13 Ambassador Scythe Final Damage: +28%
14 Ambassador Scythe Final Damage: +29%
15 Ambassador Scythe Final Damage: +30%
16 Ambassador Scythe Final Damage: +31%
17 Ambassador Scythe Final Damage: +32%
18 Ambassador Scythe Final Damage: +33%
19 Ambassador Scythe Final Damage: +34%
20 Ambassador Scythe Final Damage: +40%
21 Ambassador Scythe Final Damage: +41%
22 Ambassador Scythe Final Damage: +42%
23 Ambassador Scythe Final Damage: +43%
24 Ambassador Scythe Final Damage: +44%
25 Ambassador Scythe Final Damage: +45%
26 Ambassador Scythe Final Damage: +46%
27 Ambassador Scythe Final Damage: +47%
28 Ambassador Scythe Final Damage: +48%
29 Ambassador Scythe Final Damage: +49%
30 Ambassador Scythe Final Damage: +60%

Battle Mage
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