Bullet Blast

From the MapleStory Wiki, a knowledge base about everything MapleStory
Jump to navigation Jump to search

Bullet Blast

  • Class: Blaster
  • Type: Active
  • Maximum Level: 30
Use the Revolver Gauntlet to unleash the combined power of all of your bullets in one concussive blast. The Charge and explosion deal damage to enemies even when they are under attack reflection. The Charge action cannot be canceled by the Charge Skill, but pressing the skill again will immediately explode. If you press the down arrow key when you release the skill key, it will attack in place instead of charging forward.
Level MP Cost: #mpCon, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to #y sec, adds up to #w bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount
Explosion: Max Enemies Hit: #z, Damage: #q%, Number of Attacks: #s
All hits receive Additional Critical Rate: +#cr% and Additional Ignore Defense: +#ignoreMobpdpR%
Cooldown: #cooltime sec
1 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 936%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 910%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
2 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 972%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 945%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
3 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1008%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 980%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
4 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1044%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1015%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
5 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1080%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1050%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
6 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1116%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1085%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
7 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1152%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1120%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
8 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1188%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1155%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
9 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1224%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1190%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
10 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1260%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1225%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
11 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1296%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1260%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
12 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1332%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1295%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
13 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1368%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1330%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
14 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1404%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1365%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
15 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1440%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1400%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
16 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1476%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1435%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
17 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1512%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1470%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
18 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1548%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1505%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
19 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1584%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1540%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
20 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1620%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1575%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
21 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1656%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1610%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
22 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1692%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1645%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
23 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1728%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1680%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
24 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1764%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1715%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
25 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1800%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1750%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
26 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1836%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1785%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
27 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1872%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1820%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
28 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1908%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1855%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
29 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1944%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1890%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec
30 MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting
Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon
Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion.
Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion.
Rush: Max Enemies Hit: 12, Damage: 1980%, Number of Attacks: 15
Explosion: Max Enemies Hit: 12, Damage: 1925%, Number of Attacks: 15
All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100%
Cooldown: 60 sec

6th Job Enhancement

Bullet Blast Boost

  • Class: Blaster
  • Type: Active
  • Level Requirement: 260
  • Maximum Level: 30
Boosts Bullet Blast.
Level Bullet Blast Final Damage: +#damR_6th%
1 Bullet Blast Final Damage: +11%
2 Bullet Blast Final Damage: +12%
3 Bullet Blast Final Damage: +13%
4 Bullet Blast Final Damage: +14%
5 Bullet Blast Final Damage: +15%
6 Bullet Blast Final Damage: +16%
7 Bullet Blast Final Damage: +17%
8 Bullet Blast Final Damage: +18%
9 Bullet Blast Final Damage: +19%
10 Bullet Blast Final Damage: +25%
11 Bullet Blast Final Damage: +26%
12 Bullet Blast Final Damage: +27%
13 Bullet Blast Final Damage: +28%
14 Bullet Blast Final Damage: +29%
15 Bullet Blast Final Damage: +30%
16 Bullet Blast Final Damage: +31%
17 Bullet Blast Final Damage: +32%
18 Bullet Blast Final Damage: +33%
19 Bullet Blast Final Damage: +34%
20 Bullet Blast Final Damage: +40%
21 Bullet Blast Final Damage: +41%
22 Bullet Blast Final Damage: +42%
23 Bullet Blast Final Damage: +43%
24 Bullet Blast Final Damage: +44%
25 Bullet Blast Final Damage: +45%
26 Bullet Blast Final Damage: +46%
27 Bullet Blast Final Damage: +47%
28 Bullet Blast Final Damage: +48%
29 Bullet Blast Final Damage: +49%
30 Bullet Blast Final Damage: +60%

Blaster
Novice: Citizen
I: Blaster
II: Blaster
III: Blaster
IV: Blaster
Hyper: Blaster
V: Blaster
HEXA: Blaster
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Beginner Link Skills

Explorers
Warrior

Hero Paladin Dark Knight

Magician

Arch Mage (Fire, Poison) Arch Mage (Ice, Lightning) Bishop

Bowman

Bow Master Marksman

Special

Pathfinder

Thief

Night Lord Shadower

Special

Dual Blade

Pirate

Buccaneer Corsair

Special

Cannoneer Jett Zen

Cygnus Knights

Dawn Warrior Blaze Wizard Wind Archer Night Walker Thunder Breaker

Special

Mihile

Heroes

Aran Evan Luminous Mercedes Phantom Shade

Resistance

Blaster Battle Mage Wild Hunter Xenon Mechanic

Demon

Demon Slayer Demon Avenger

Demon

Lethe

Nova

Kaiser Kain Cadena Angelic Buster

Flora

Adele Illium Khali Ark

Sengoku

Hayato Kanna

Anima

Ren Lara Hoyoung

Monster

Pink Bean Yeti

Transcendent

Zero

Friends World

Kinesis

Jianghu

Lynn Mo Xuan

Shine

Erel Light Sia Astelle

Beast Tamer

Beast Tamer

Miscellaneous

Tanjiro Kamado Saitama Game Master Skills Guild Skills Miscellaneous Skills