- Class: Blaster
- Type: Active
- Maximum Level: 30
| Use the Revolver Gauntlet to unleash the combined power of all of your bullets in one concussive blast. The Charge and explosion deal damage to enemies even when they are under attack reflection. The Charge action cannot be canceled by the Charge Skill, but pressing the skill again will immediately explode. If you press the down arrow key when you release the skill key, it will attack in place instead of charging forward. | |
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| Level | MP Cost: #mpCon, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to #y sec, adds up to #w bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount Explosion: Max Enemies Hit: #z, Damage: #q%, Number of Attacks: #s All hits receive Additional Critical Rate: +#cr% and Additional Ignore Defense: +#ignoreMobpdpR% Cooldown: #cooltime sec |
| 1 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 936%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 910%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 2 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 972%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 945%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 3 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1008%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 980%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 4 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1044%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1015%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 5 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1080%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1050%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 6 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1116%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1085%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 7 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1152%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1120%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 8 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1188%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1155%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 9 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1224%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1190%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 10 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1260%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1225%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 11 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1296%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1260%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 12 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1332%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1295%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 13 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1368%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1330%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 14 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1404%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1365%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 15 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1440%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1400%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 16 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1476%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1435%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 17 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1512%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1470%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 18 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1548%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1505%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 19 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1584%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1540%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 20 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1620%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1575%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 21 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1656%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1610%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 22 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1692%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1645%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 23 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1728%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1680%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 24 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1764%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1715%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 25 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1800%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1750%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 26 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1836%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1785%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 27 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1872%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1820%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 28 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1908%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1855%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 29 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1944%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1890%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
| 30 | MP Cost: 1000, Ammo Cost: 1 after reloading bullets upon casting Can prepare for up to 5 sec, adds up to 5 bullets by using Revolving Cannon Launches an explosion in proportion to the number of bullets used after Charge when the key is released. Skill can be used again during Charge to launch an immediate explosion. Invincible during preparation and Charge. Invincible for 1 sec upon immediate explosion. Rush: Max Enemies Hit: 12, Damage: 1980%, Number of Attacks: 15 Explosion: Max Enemies Hit: 12, Damage: 1925%, Number of Attacks: 15 All hits receive Additional Critical Rate: +100% and Additional Ignore Defense: +100% Cooldown: 60 sec |
