Bunker Buster Explosion

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Bunker Buster Explosion

  • Class: Blaster
  • Type: Active
  • Maximum Level: 10
Depletes the Dynamo Gauge to fire your Bunker Buster, releasing explosions and shockwaves. Ignores Defense Rate of enemies in melee range. Can be linked into Hammer Smash.
The Dynamo Gauge charges when using Revolving Cannon during certain offensive skills. Additional shockwaves are released based on Dynamo Gauge bars used, dealing extra damage based on proximity. Unaffected by attack reflection.
Required Skill: Revolving Cannon Mastery Lv. 5+
Level Requires #x or more Dynamo Gauge bars. Attack up to #mobCount enemies for #damage% damage #attackCount times. Melee hits ignore #ignoreMobpdpR% of enemy Defense Rate.
Releases Shockwave 1, attacking up to #q enemies for #w% damage #w2 times.
After use, you will Overheat for #time sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion. On ending, depletes the Dynamo Gauge.
1 Requires 3 or more Dynamo Gauge bars. Attack up to 10 enemies for 91% damage 8 times. Melee hits ignore 80% of enemy Defense Rate.
Releases Shockwave 1, attacking up to 10 enemies for 41% damage 6 times.
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion. On ending, depletes the Dynamo Gauge.
2 Requires 3 or more Dynamo Gauge bars. Attack up to 10 enemies for 92% damage 8 times. Melee hits ignore 80% of enemy Defense Rate.
Releases Shockwave 1, attacking up to 10 enemies for 42% damage 6 times.
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion. On ending, depletes the Dynamo Gauge.
3 Requires 3 or more Dynamo Gauge bars. Attack up to 10 enemies for 93% damage 8 times. Melee hits ignore 80% of enemy Defense Rate.
Releases Shockwave 1, attacking up to 10 enemies for 43% damage 6 times.
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion. On ending, depletes the Dynamo Gauge.
4 Requires 3 or more Dynamo Gauge bars. Attack up to 10 enemies for 94% damage 8 times. Melee hits ignore 80% of enemy Defense Rate.
Releases Shockwave 1, attacking up to 10 enemies for 44% damage 6 times.
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion. On ending, depletes the Dynamo Gauge.
5 Requires 3 or more Dynamo Gauge bars. Attack up to 10 enemies for 95% damage 8 times. Melee hits ignore 80% of enemy Defense Rate.
Releases Shockwave 1, attacking up to 10 enemies for 45% damage 6 times.
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion. On ending, depletes the Dynamo Gauge.
6 Requires 3 or more Dynamo Gauge bars. Attack up to 10 enemies for 96% damage 8 times. Melee hits ignore 80% of enemy Defense Rate.
Releases Shockwave 1, attacking up to 10 enemies for 46% damage 6 times.
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion. On ending, depletes the Dynamo Gauge.
7 Requires 3 or more Dynamo Gauge bars. Attack up to 10 enemies for 97% damage 8 times. Melee hits ignore 80% of enemy Defense Rate.
Releases Shockwave 1, attacking up to 10 enemies for 47% damage 6 times.
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion. On ending, depletes the Dynamo Gauge.
8 Requires 3 or more Dynamo Gauge bars. Attack up to 10 enemies for 98% damage 8 times. Melee hits ignore 80% of enemy Defense Rate.
Releases Shockwave 1, attacking up to 10 enemies for 48% damage 6 times.
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion. On ending, depletes the Dynamo Gauge.
9 Requires 3 or more Dynamo Gauge bars. Attack up to 10 enemies for 99% damage 8 times. Melee hits ignore 80% of enemy Defense Rate.
Releases Shockwave 1, attacking up to 10 enemies for 49% damage 6 times.
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion. On ending, depletes the Dynamo Gauge.
10 Requires 3 or more Dynamo Gauge bars. Attack up to 10 enemies for 100% damage 8 times. Melee hits ignore 80% of enemy Defense Rate.
Releases Shockwave 1, attacking up to 10 enemies for 50% damage 6 times.
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion. On ending, depletes the Dynamo Gauge.

Blaster
Novice: Citizen
I: Blaster
II: Blaster
III: Blaster
IV: Blaster
Hyper: Blaster
V: Blaster
HEXA: Blaster
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