- Class: Blaze Wizard
- Type: Active
- Maximum Level: 30 (31 with Decent Combat Orders; 32 with Combat Orders)
| Creates a pentacle on the ground, increasing the damage and attack speed of everyone standing on it. You, and only you, can also receive the effects outside the pentacle. Using the Burning Conduit where the first effect was received will not renew the effect. | |
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| Level | MP Cost: #mpCon, Duration: #time sec., Damage: +#y%, Attack Speed +1, Party Member Damage: +#indieDamR%, and Attack Speed: +#indieBooster stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: #cooltime sec., cooldown -#w for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to #s sec. |
| 1 | MP Cost: 100, Duration: 40 sec., Damage: +31%, Attack Speed +1, Party Member Damage: +11%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 2 | MP Cost: 101, Duration: 40 sec., Damage: +32%, Attack Speed +1, Party Member Damage: +12%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 3 | MP Cost: 101, Duration: 40 sec., Damage: +33%, Attack Speed +1, Party Member Damage: +13%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 4 | MP Cost: 102, Duration: 40 sec., Damage: +34%, Attack Speed +1, Party Member Damage: +14%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 5 | MP Cost: 102, Duration: 40 sec., Damage: +35%, Attack Speed +1, Party Member Damage: +15%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 6 | MP Cost: 103, Duration: 40 sec., Damage: +36%, Attack Speed +1, Party Member Damage: +16%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 7 | MP Cost: 103, Duration: 40 sec., Damage: +37%, Attack Speed +1, Party Member Damage: +17%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 8 | MP Cost: 104, Duration: 40 sec., Damage: +38%, Attack Speed +1, Party Member Damage: +18%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 9 | MP Cost: 104, Duration: 40 sec., Damage: +39%, Attack Speed +1, Party Member Damage: +19%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 10 | MP Cost: 105, Duration: 40 sec., Damage: +40%, Attack Speed +1, Party Member Damage: +20%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 11 | MP Cost: 105, Duration: 40 sec., Damage: +41%, Attack Speed +1, Party Member Damage: +21%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 12 | MP Cost: 106, Duration: 40 sec., Damage: +42%, Attack Speed +1, Party Member Damage: +22%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 13 | MP Cost: 106, Duration: 40 sec., Damage: +43%, Attack Speed +1, Party Member Damage: +23%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 14 | MP Cost: 107, Duration: 40 sec., Damage: +44%, Attack Speed +1, Party Member Damage: +24%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 15 | MP Cost: 107, Duration: 40 sec., Damage: +45%, Attack Speed +1, Party Member Damage: +25%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 16 | MP Cost: 108, Duration: 40 sec., Damage: +46%, Attack Speed +1, Party Member Damage: +26%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 17 | MP Cost: 108, Duration: 40 sec., Damage: +47%, Attack Speed +1, Party Member Damage: +27%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 18 | MP Cost: 109, Duration: 40 sec., Damage: +48%, Attack Speed +1, Party Member Damage: +28%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 19 | MP Cost: 109, Duration: 40 sec., Damage: +49%, Attack Speed +1, Party Member Damage: +29%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 20 | MP Cost: 110, Duration: 40 sec., Damage: +50%, Attack Speed +1, Party Member Damage: +30%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 21 | MP Cost: 110, Duration: 40 sec., Damage: +51%, Attack Speed +1, Party Member Damage: +31%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 22 | MP Cost: 111, Duration: 40 sec., Damage: +52%, Attack Speed +1, Party Member Damage: +32%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 23 | MP Cost: 111, Duration: 40 sec., Damage: +53%, Attack Speed +1, Party Member Damage: +33%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 24 | MP Cost: 112, Duration: 40 sec., Damage: +54%, Attack Speed +1, Party Member Damage: +34%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 25 | MP Cost: 112, Duration: 40 sec., Damage: +55%, Attack Speed +1, Party Member Damage: +35%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 26 | MP Cost: 113, Duration: 40 sec., Damage: +56%, Attack Speed +1, Party Member Damage: +36%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 27 | MP Cost: 113, Duration: 40 sec., Damage: +57%, Attack Speed +1, Party Member Damage: +37%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 28 | MP Cost: 114, Duration: 40 sec., Damage: +58%, Attack Speed +1, Party Member Damage: +38%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 29 | MP Cost: 114, Duration: 40 sec., Damage: +59%, Attack Speed +1, Party Member Damage: +39%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 30 | MP Cost: 115, Duration: 40 sec., Damage: +60%, Attack Speed +1, Party Member Damage: +40%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 31 | MP Cost: 115, Duration: 40 sec., Damage: +61%, Attack Speed +1, Party Member Damage: +41%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
| 32 | MP Cost: 116, Duration: 40 sec., Damage: +62%, Attack Speed +1, Party Member Damage: +42%, and Attack Speed: +-1 stages when you are on the pentacle. You can receive the same effects outside the pentacle, but party members need to be on the pentacle. Cooldown: 60 sec., cooldown -1 for every remaining second if the pentacle disappears before the duration ends. Can be decreased up to 20 sec. |
