Burst Pile Bunker

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Burst Pile Bunker

  • Class: Blaster
  • Type: Active
  • Maximum Level: 30
Discharge the heat generated from other blasts to create a powerful multi-layered explosion.
Usable once the Dynamo Gauge has at least 6 bars and a requisite number of HEXA Bunker Buster Explosions have been used.
Burst Pile Bunker ignores the Defense Rate of enemies and is unaffected by attack reflection. Can be linked to Hammer Smash.
Required Skill: Bunker Buster Explosion Lv. 10+, Revolving Cannon Plus III Lv. 20+
Level Requires #x or more Dynamo Gauge bars
Max Enemies Hit: #mobCount, Trigger #y explosions that deal #damage% damage #attackCount times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for #time sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
1 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 500% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
2 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 510% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
3 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 520% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
4 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 530% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
5 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 540% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
6 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 550% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
7 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 560% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
8 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 570% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
9 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 580% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
10 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 590% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
11 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 600% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
12 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 610% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
13 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 620% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
14 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 630% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
15 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 640% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
16 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 650% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
17 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 660% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
18 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 670% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
19 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 680% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
20 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 690% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
21 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 700% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
22 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 710% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
23 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 720% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
24 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 730% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
25 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 740% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
26 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 750% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
27 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 760% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
28 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 770% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
29 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 780% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.
30 Requires 6 or more Dynamo Gauge bars
Max Enemies Hit: 10, Trigger 6 explosions that deal 790% damage 10 times
Burst Pile Bunker doesn't trigger a shockwave
After use, you will Overheat for 7 sec. While Overheated, the Dynamo Gauge is set to max, and you cannot charge the Dynamo Gauge or use Bunker Buster Explosion, and the Dynamo Gauge is depleted.

Blaster
Novice: Citizen
I: Blaster
II: Blaster
III: Blaster
IV: Blaster
Hyper: Blaster
V: Blaster
HEXA: Blaster
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