- Class: Cannon Master
- Type: Active
- Maximum Level: 30
| Fire a gigantic rocket from your cannon. Unaffected by attack reflection. Use with the down arrow key to fire all the rockets at once. In speed reduction mode, the flying speed is halved when the rocket collides with the enemy. Right-click to toggle speed reduction mode ON/OFF. | |
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| Level | MP Cost: #mpCon. Periodically fire a giant rocket. Max Enemies Hit: #mobCount. Damage: #damage%. Number of Attacks: #attackCount Only up to #w hits can occur against a single enemy. You can prepare a rocket once every #q seconds, and can hold up to #y at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: #cooltimeMS sec. |
| 1 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 998%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 2 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1036%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 3 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1074%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 4 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1112%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 5 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1150%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 6 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1188%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 7 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1226%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 8 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1264%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 9 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1302%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 10 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1340%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 11 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1378%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 12 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1416%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 13 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1454%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 14 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1492%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 15 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1530%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 16 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1568%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 17 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1606%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 18 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1644%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 19 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1682%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 20 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1720%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 21 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1758%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 22 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1796%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 23 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1834%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 24 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1872%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 25 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1910%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 26 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1948%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 27 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1986%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 28 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 2024%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 29 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 2062%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
| 30 | MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 2100%. Number of Attacks: 5 Only up to 25 hits can occur against a single enemy. You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time. The giant rocket can benefit from cooldown reduction effects. Cooldown: 0.5 sec. |
