Cannon of Mass Destruction

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Cannon of Mass Destruction

Fire a gigantic rocket from your cannon. Unaffected by attack reflection. Use with the down arrow key to fire all the rockets at once.
In speed reduction mode, the flying speed is halved when the rocket collides with the enemy.
Right-click to toggle speed reduction mode ON/OFF.
Level MP Cost: #mpCon. Periodically fire a giant rocket. Max Enemies Hit: #mobCount. Damage: #damage%. Number of Attacks: #attackCount
Only up to #w hits can occur against a single enemy.
You can prepare a rocket once every #q seconds, and can hold up to #y at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: #cooltimeMS sec.
1 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 998%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
2 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1036%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
3 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1074%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
4 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1112%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
5 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1150%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
6 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1188%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
7 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1226%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
8 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1264%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
9 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1302%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
10 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1340%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
11 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1378%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
12 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1416%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
13 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1454%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
14 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1492%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
15 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1530%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
16 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1568%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
17 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1606%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
18 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1644%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
19 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1682%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
20 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1720%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
21 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1758%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
22 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1796%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
23 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1834%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
24 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1872%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
25 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1910%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
26 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1948%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
27 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 1986%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
28 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 2024%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
29 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 2062%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.
30 MP Cost: 500. Periodically fire a giant rocket. Max Enemies Hit: 15. Damage: 2100%. Number of Attacks: 5
Only up to 25 hits can occur against a single enemy.
You can prepare a rocket once every 30 seconds, and can hold up to 2 at a time.
The giant rocket can benefit from cooldown reduction effects.
Cooldown: 0.5 sec.

6th Job Enhancement

Cannon of Mass Destruction Boost

  • Class: Cannon Master
  • Type: Active
  • Level Requirement: 260
  • Maximum Level: 30
Boosts Cannon of Mass Destruction.
Level Cannon of Mass Destruction Final Damage: +#damR_6th%
1 Cannon of Mass Destruction Final Damage: +11%
2 Cannon of Mass Destruction Final Damage: +12%
3 Cannon of Mass Destruction Final Damage: +13%
4 Cannon of Mass Destruction Final Damage: +14%
5 Cannon of Mass Destruction Final Damage: +15%
6 Cannon of Mass Destruction Final Damage: +16%
7 Cannon of Mass Destruction Final Damage: +17%
8 Cannon of Mass Destruction Final Damage: +18%
9 Cannon of Mass Destruction Final Damage: +19%
10 Cannon of Mass Destruction Final Damage: +25%
11 Cannon of Mass Destruction Final Damage: +26%
12 Cannon of Mass Destruction Final Damage: +27%
13 Cannon of Mass Destruction Final Damage: +28%
14 Cannon of Mass Destruction Final Damage: +29%
15 Cannon of Mass Destruction Final Damage: +30%
16 Cannon of Mass Destruction Final Damage: +31%
17 Cannon of Mass Destruction Final Damage: +32%
18 Cannon of Mass Destruction Final Damage: +33%
19 Cannon of Mass Destruction Final Damage: +34%
20 Cannon of Mass Destruction Final Damage: +40%
21 Cannon of Mass Destruction Final Damage: +41%
22 Cannon of Mass Destruction Final Damage: +42%
23 Cannon of Mass Destruction Final Damage: +43%
24 Cannon of Mass Destruction Final Damage: +44%
25 Cannon of Mass Destruction Final Damage: +45%
26 Cannon of Mass Destruction Final Damage: +46%
27 Cannon of Mass Destruction Final Damage: +47%
28 Cannon of Mass Destruction Final Damage: +48%
29 Cannon of Mass Destruction Final Damage: +49%
30 Cannon of Mass Destruction Final Damage: +60%

Cannoneer
Novice: Beginner
I: Pirate
II: Cannoneer
III: Cannon Trooper
IV: Cannon Master
Hyper: Cannoneer
V: Cannoneer
HEXA: Cannoneer
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Beginner Link Skills

Explorers
Warrior

Hero Paladin Dark Knight

Magician

Arch Mage (Fire, Poison) Arch Mage (Ice, Lightning) Bishop

Bowman

Bow Master Marksman

Special

Pathfinder

Thief

Night Lord Shadower

Special

Dual Blade

Pirate

Buccaneer Corsair

Special

Cannoneer Jett Zen

Cygnus Knights

Dawn Warrior Blaze Wizard Wind Archer Night Walker Thunder Breaker

Special

Mihile

Heroes

Aran Evan Luminous Mercedes Phantom Shade

Resistance

Blaster Battle Mage Wild Hunter Xenon Mechanic

Demon

Demon Slayer Demon Avenger

Demon

Lethe

Nova

Kaiser Kain Cadena Angelic Buster

Flora

Adele Illium Khali Ark

Sengoku

Hayato Kanna

Anima

Ren Lara Hoyoung

Monster

Pink Bean Yeti

Transcendent

Zero

Friends World

Kinesis

Jianghu

Lynn Mo Xuan

Shine

Erel Light Sia Astelle

Beast Tamer

Beast Tamer

Miscellaneous

Tanjiro Kamado Saitama Game Master Skills Guild Skills Miscellaneous Skills