- Class: Cadena
- Type: Active
- Maximum Level: 10
| Press the Attack Key to whip your chain forward, then bring it crashing down. Enemies hit by the 2nd strike are pushed back. Foes struck by the chain are slowed for a short time. Other attacks can be used between the 1st and 2nd strikes to inflict enhanced damage. Can be used while using your other skills. | |
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| Level | MP Cost: #mpCon, [1st Hit] Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount [2nd Hit] Damage: #y%, Max Enemies Hit: #w, Number of Attacks: #u, #prop% chance of slowing enemies for #time sec. Skills used immediately after 1st hit gain +#x% Final Damage (Excludes Chain Arts: Thrash). |
| 1 | MP Cost: 5, [1st Hit] Damage: 105%, Max Enemies Hit: 4, Number of Attacks: 2 [2nd Hit] Damage: 105%, Max Enemies Hit: 6, Number of Attacks: 2, 100% chance of slowing enemies for 1 sec. Skills used immediately after 1st hit gain +1% Final Damage (Excludes Chain Arts: Thrash). |
| 2 | MP Cost: 5, [1st Hit] Damage: 110%, Max Enemies Hit: 4, Number of Attacks: 2 [2nd Hit] Damage: 110%, Max Enemies Hit: 6, Number of Attacks: 2, 100% chance of slowing enemies for 1 sec. Skills used immediately after 1st hit gain +2% Final Damage (Excludes Chain Arts: Thrash). |
| 3 | MP Cost: 7, [1st Hit] Damage: 115%, Max Enemies Hit: 4, Number of Attacks: 2 [2nd Hit] Damage: 115%, Max Enemies Hit: 6, Number of Attacks: 2, 100% chance of slowing enemies for 2 sec. Skills used immediately after 1st hit gain +3% Final Damage (Excludes Chain Arts: Thrash). |
| 4 | MP Cost: 7, [1st Hit] Damage: 120%, Max Enemies Hit: 4, Number of Attacks: 2 [2nd Hit] Damage: 120%, Max Enemies Hit: 6, Number of Attacks: 2, 100% chance of slowing enemies for 2 sec. Skills used immediately after 1st hit gain +4% Final Damage (Excludes Chain Arts: Thrash). |
| 5 | MP Cost: 9, [1st Hit] Damage: 125%, Max Enemies Hit: 4, Number of Attacks: 2 [2nd Hit] Damage: 125%, Max Enemies Hit: 6, Number of Attacks: 2, 100% chance of slowing enemies for 3 sec. Skills used immediately after 1st hit gain +5% Final Damage (Excludes Chain Arts: Thrash). |
| 6 | MP Cost: 9, [1st Hit] Damage: 130%, Max Enemies Hit: 4, Number of Attacks: 2 [2nd Hit] Damage: 130%, Max Enemies Hit: 6, Number of Attacks: 2, 100% chance of slowing enemies for 3 sec. Skills used immediately after 1st hit gain +6% Final Damage (Excludes Chain Arts: Thrash). |
| 7 | MP Cost: 11, [1st Hit] Damage: 135%, Max Enemies Hit: 4, Number of Attacks: 2 [2nd Hit] Damage: 135%, Max Enemies Hit: 6, Number of Attacks: 2, 100% chance of slowing enemies for 4 sec. Skills used immediately after 1st hit gain +7% Final Damage (Excludes Chain Arts: Thrash). |
| 8 | MP Cost: 11, [1st Hit] Damage: 140%, Max Enemies Hit: 4, Number of Attacks: 2 [2nd Hit] Damage: 140%, Max Enemies Hit: 6, Number of Attacks: 2, 100% chance of slowing enemies for 4 sec. Skills used immediately after 1st hit gain +8% Final Damage (Excludes Chain Arts: Thrash). |
| 9 | MP Cost: 13, [1st Hit] Damage: 145%, Max Enemies Hit: 4, Number of Attacks: 2 [2nd Hit] Damage: 145%, Max Enemies Hit: 6, Number of Attacks: 2, 100% chance of slowing enemies for 5 sec. Skills used immediately after 1st hit gain +9% Final Damage (Excludes Chain Arts: Thrash). |
| 10 | MP Cost: 13, [1st Hit] Damage: 150%, Max Enemies Hit: 4, Number of Attacks: 2 [2nd Hit] Damage: 150%, Max Enemies Hit: 6, Number of Attacks: 2, 100% chance of slowing enemies for 5 sec. Skills used immediately after 1st hit gain +10% Final Damage (Excludes Chain Arts: Thrash). |
