- Class: Mage (Fire, Poison)
- Type: Active
- Element Attribute: Poison
- Maximum Level: 14
| Conjures a poison-attribute totem, which spreads a toxic pool over the map horizontally. The pool cannot spread beyond the edge of a platform, but is highly combustible. If you cast fire magic on an enemy or a toxic pool shortly after it is created, it will detonate, yielding a massive explosion. These explosions can also detonate neighboring toxic pools. | |
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| Level | MP Cost: #mpCon, Totem Duration: #time Summons a totem that transforms the surrounding area into a toxic pool which deals #dot% every #dotInterval sec. for #dotTime sec. to enemies within that pool. Creeping Toxin Explosion: MP Cost: #attackDelay. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec. after they appear, dealing #damage% damage #attackCount times to up to #mobCount enemies. That explosion will detonate any other nearby toxic pools. An enemy damaged by chain explosions, taking place within #t sec. of one another, takes #u2% less Final Damage from all explosions after the first. Normal Enemy Damage: +#nbdR% |
| 1 | MP Cost: 41, Totem Duration: 60 Summons a totem that transforms the surrounding area into a toxic pool which deals 126% every 1 sec. for 3 sec. to enemies within that pool. Creeping Toxin Explosion: MP Cost: 47. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec. after they appear, dealing 161% damage 4 times to up to 10 enemies. That explosion will detonate any other nearby toxic pools. An enemy damaged by chain explosions, taking place within 0.4 sec. of one another, takes 60% less Final Damage from all explosions after the first. Normal Enemy Damage: +50% |
| 2 | MP Cost: 42, Totem Duration: 60 Summons a totem that transforms the surrounding area into a toxic pool which deals 132% every 1 sec. for 4 sec. to enemies within that pool. Creeping Toxin Explosion: MP Cost: 48. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec. after they appear, dealing 164% damage 4 times to up to 10 enemies. That explosion will detonate any other nearby toxic pools. An enemy damaged by chain explosions, taking place within 0.4 sec. of one another, takes 60% less Final Damage from all explosions after the first. Normal Enemy Damage: +50% |
| 3 | MP Cost: 43, Totem Duration: 60 Summons a totem that transforms the surrounding area into a toxic pool which deals 138% every 1 sec. for 4 sec. to enemies within that pool. Creeping Toxin Explosion: MP Cost: 49. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec. after they appear, dealing 167% damage 4 times to up to 10 enemies. That explosion will detonate any other nearby toxic pools. An enemy damaged by chain explosions, taking place within 0.4 sec. of one another, takes 60% less Final Damage from all explosions after the first. Normal Enemy Damage: +50% |
| 4 | MP Cost: 44, Totem Duration: 60 Summons a totem that transforms the surrounding area into a toxic pool which deals 144% every 1 sec. for 5 sec. to enemies within that pool. Creeping Toxin Explosion: MP Cost: 50. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec. after they appear, dealing 170% damage 4 times to up to 10 enemies. That explosion will detonate any other nearby toxic pools. An enemy damaged by chain explosions, taking place within 0.4 sec. of one another, takes 60% less Final Damage from all explosions after the first. Normal Enemy Damage: +50% |
| 5 | MP Cost: 45, Totem Duration: 60 Summons a totem that transforms the surrounding area into a toxic pool which deals 150% every 1 sec. for 5 sec. to enemies within that pool. Creeping Toxin Explosion: MP Cost: 51. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec. after they appear, dealing 173% damage 4 times to up to 10 enemies. That explosion will detonate any other nearby toxic pools. An enemy damaged by chain explosions, taking place within 0.4 sec. of one another, takes 60% less Final Damage from all explosions after the first. Normal Enemy Damage: +50% |
| 6 | MP Cost: 46, Totem Duration: 60 Summons a totem that transforms the surrounding area into a toxic pool which deals 156% every 1 sec. for 6 sec. to enemies within that pool. Creeping Toxin Explosion: MP Cost: 52. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec. after they appear, dealing 176% damage 4 times to up to 10 enemies. That explosion will detonate any other nearby toxic pools. An enemy damaged by chain explosions, taking place within 0.4 sec. of one another, takes 60% less Final Damage from all explosions after the first. Normal Enemy Damage: +50% |
| 7 | MP Cost: 47, Totem Duration: 60 Summons a totem that transforms the surrounding area into a toxic pool which deals 162% every 1 sec. for 6 sec. to enemies within that pool. Creeping Toxin Explosion: MP Cost: 53. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec. after they appear, dealing 179% damage 4 times to up to 10 enemies. That explosion will detonate any other nearby toxic pools. An enemy damaged by chain explosions, taking place within 0.4 sec. of one another, takes 60% less Final Damage from all explosions after the first. Normal Enemy Damage: +50% |
| 8 | MP Cost: 48, Totem Duration: 60 Summons a totem that transforms the surrounding area into a toxic pool which deals 168% every 1 sec. for 7 sec. to enemies within that pool. Creeping Toxin Explosion: MP Cost: 54. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec. after they appear, dealing 182% damage 4 times to up to 10 enemies. That explosion will detonate any other nearby toxic pools. An enemy damaged by chain explosions, taking place within 0.4 sec. of one another, takes 60% less Final Damage from all explosions after the first. Normal Enemy Damage: +50% |
| 9 | MP Cost: 49, Totem Duration: 60 Summons a totem that transforms the surrounding area into a toxic pool which deals 174% every 1 sec. for 7 sec. to enemies within that pool. Creeping Toxin Explosion: MP Cost: 55. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec. after they appear, dealing 185% damage 4 times to up to 10 enemies. That explosion will detonate any other nearby toxic pools. An enemy damaged by chain explosions, taking place within 0.4 sec. of one another, takes 60% less Final Damage from all explosions after the first. Normal Enemy Damage: +50% |
| 10 | MP Cost: 50, Totem Duration: 60 Summons a totem that transforms the surrounding area into a toxic pool which deals 180% every 1 sec. for 8 sec. to enemies within that pool. Creeping Toxin Explosion: MP Cost: 56. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec. after they appear, dealing 188% damage 4 times to up to 10 enemies. That explosion will detonate any other nearby toxic pools. An enemy damaged by chain explosions, taking place within 0.4 sec. of one another, takes 60% less Final Damage from all explosions after the first. Normal Enemy Damage: +50% |
| 11 | MP Cost: 51, Totem Duration: 60 Summons a totem that transforms the surrounding area into a toxic pool which deals 186% every 1 sec. for 8 sec. to enemies within that pool. Creeping Toxin Explosion: MP Cost: 57. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec. after they appear, dealing 191% damage 4 times to up to 10 enemies. That explosion will detonate any other nearby toxic pools. An enemy damaged by chain explosions, taking place within 0.4 sec. of one another, takes 60% less Final Damage from all explosions after the first. Normal Enemy Damage: +50% |
| 12 | MP Cost: 52, Totem Duration: 60 Summons a totem that transforms the surrounding area into a toxic pool which deals 192% every 1 sec. for 9 sec. to enemies within that pool. Creeping Toxin Explosion: MP Cost: 58. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec. after they appear, dealing 194% damage 4 times to up to 10 enemies. That explosion will detonate any other nearby toxic pools. An enemy damaged by chain explosions, taking place within 0.4 sec. of one another, takes 60% less Final Damage from all explosions after the first. Normal Enemy Damage: +50% |
| 13 | MP Cost: 53, Totem Duration: 60 Summons a totem that transforms the surrounding area into a toxic pool which deals 198% every 1 sec. for 9 sec. to enemies within that pool. Creeping Toxin Explosion: MP Cost: 59. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec. after they appear, dealing 197% damage 4 times to up to 10 enemies. That explosion will detonate any other nearby toxic pools. An enemy damaged by chain explosions, taking place within 0.4 sec. of one another, takes 60% less Final Damage from all explosions after the first. Normal Enemy Damage: +50% |
| 14 | MP Cost: 54, Totem Duration: 60 Summons a totem that transforms the surrounding area into a toxic pool which deals 204% every 1 sec. for 10 sec. to enemies within that pool. Creeping Toxin Explosion: MP Cost: 60. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec. after they appear, dealing 200% damage 4 times to up to 10 enemies. That explosion will detonate any other nearby toxic pools. An enemy damaged by chain explosions, taking place within 0.4 sec. of one another, takes 60% less Final Damage from all explosions after the first. Normal Enemy Damage: +50% |
