- Class: Berserker
- Type: Active
- Maximum Level: 20
| Increases final damage for a short time. Also reduces damage taken proportional to reduced HP. | |
|---|---|
| Level | MP Cost: #mpCon. Increases Final Damage by up to #x% for #time sec. Your Damage Taken is reduced by #y% of your missing HP, up to a maximum of #z. [Passive Effect: Final Damage +#pdR%] |
| 1 | MP Cost: 10. Increases Final Damage by up to 10% for 86 sec. Your Damage Taken is reduced by 2% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +12%] |
| 2 | MP Cost: 11. Increases Final Damage by up to 11% for 92 sec. Your Damage Taken is reduced by 2% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +14%] |
| 3 | MP Cost: 11. Increases Final Damage by up to 11% for 98 sec. Your Damage Taken is reduced by 2% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +16%] |
| 4 | MP Cost: 12. Increases Final Damage by up to 12% for 104 sec. Your Damage Taken is reduced by 3% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +18%] |
| 5 | MP Cost: 12. Increases Final Damage by up to 12% for 110 sec. Your Damage Taken is reduced by 3% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +20%] |
| 6 | MP Cost: 13. Increases Final Damage by up to 13% for 116 sec. Your Damage Taken is reduced by 3% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +22%] |
| 7 | MP Cost: 13. Increases Final Damage by up to 13% for 122 sec. Your Damage Taken is reduced by 4% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +24%] |
| 8 | MP Cost: 14. Increases Final Damage by up to 14% for 128 sec. Your Damage Taken is reduced by 4% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +26%] |
| 9 | MP Cost: 14. Increases Final Damage by up to 14% for 134 sec. Your Damage Taken is reduced by 4% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +28%] |
| 10 | MP Cost: 15. Increases Final Damage by up to 15% for 140 sec. Your Damage Taken is reduced by 5% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +30%] |
| 11 | MP Cost: 15. Increases Final Damage by up to 15% for 146 sec. Your Damage Taken is reduced by 5% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +32%] |
| 12 | MP Cost: 16. Increases Final Damage by up to 16% for 152 sec. Your Damage Taken is reduced by 5% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +34%] |
| 13 | MP Cost: 16. Increases Final Damage by up to 16% for 158 sec. Your Damage Taken is reduced by 6% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +36%] |
| 14 | MP Cost: 17. Increases Final Damage by up to 17% for 164 sec. Your Damage Taken is reduced by 6% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +38%] |
| 15 | MP Cost: 17. Increases Final Damage by up to 17% for 170 sec. Your Damage Taken is reduced by 6% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +40%] |
| 16 | MP Cost: 18. Increases Final Damage by up to 18% for 176 sec. Your Damage Taken is reduced by 7% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +42%] |
| 17 | MP Cost: 18. Increases Final Damage by up to 18% for 182 sec. Your Damage Taken is reduced by 7% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +44%] |
| 18 | MP Cost: 19. Increases Final Damage by up to 19% for 188 sec. Your Damage Taken is reduced by 7% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +46%] |
| 19 | MP Cost: 19. Increases Final Damage by up to 19% for 194 sec. Your Damage Taken is reduced by 8% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +48%] |
| 20 | MP Cost: 20. Increases Final Damage by up to 20% for 200 sec. Your Damage Taken is reduced by 8% of your missing HP, up to a maximum of 4000. [Passive Effect: Final Damage +50%] |
