Crystal Gate

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Crystal Gate

  • Class: Illium
  • Type: Active
  • Maximum Level: 30
Use advanced crystal technology to create passages you can move through freely. When you press the Up Arrow key to activate a Crystal Gate, you can move to the next Crystal Gate in the order they were created. If you use the last Crystal Gate that was created, you will move back to the first Crystal Gate.
The gates must be recharged after each use, and the gates that you activated will take longer to recharge. You can receive enhancement and attack support during the Crystal Gate duration, and gates can be set up in the air.
Moving through the passage between gates counts toward necessary distances to activate the flow of combat.
Level MP Cost: #mpCon, Duration: #time sec, Max Crystal Gates: #prop
Crystal Gate activates after setting up at least #y, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for #v sec, and Crystal Gates you activated cannot be used for #u sec.
Direct skill attacks that hit during the buff will bombard #v2 times through the Crystal Gate up to #s2 enemies with #q2% damage. Cooldown: #t sec
Cooldown: #cooltime sec.
Cooldown is reduced as much as #w2% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +#madX]
1 MP Cost: 500, Duration: 81 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 468% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +7]
2 MP Cost: 500, Duration: 82 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 486% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +9]
3 MP Cost: 500, Duration: 83 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 504% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +11]
4 MP Cost: 500, Duration: 84 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 522% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +13]
5 MP Cost: 500, Duration: 85 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 540% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +15]
6 MP Cost: 500, Duration: 86 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 558% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +17]
7 MP Cost: 500, Duration: 87 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 576% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +19]
8 MP Cost: 500, Duration: 88 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 594% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +21]
9 MP Cost: 500, Duration: 89 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 612% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +23]
10 MP Cost: 500, Duration: 90 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 630% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +25]
11 MP Cost: 500, Duration: 91 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 648% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +27]
12 MP Cost: 500, Duration: 92 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 666% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +29]
13 MP Cost: 500, Duration: 93 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 684% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +31]
14 MP Cost: 500, Duration: 94 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 702% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +33]
15 MP Cost: 500, Duration: 95 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 720% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +35]
16 MP Cost: 500, Duration: 96 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 738% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +37]
17 MP Cost: 500, Duration: 97 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 756% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +39]
18 MP Cost: 500, Duration: 98 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 774% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +41]
19 MP Cost: 500, Duration: 99 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 792% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +43]
20 MP Cost: 500, Duration: 100 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 810% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +45]
21 MP Cost: 500, Duration: 101 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 828% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +47]
22 MP Cost: 500, Duration: 102 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 846% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +49]
23 MP Cost: 500, Duration: 103 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 864% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +51]
24 MP Cost: 500, Duration: 104 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 882% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +53]
25 MP Cost: 500, Duration: 105 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 900% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +55]
26 MP Cost: 500, Duration: 106 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 918% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +57]
27 MP Cost: 500, Duration: 107 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 936% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +59]
28 MP Cost: 500, Duration: 108 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 954% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +61]
29 MP Cost: 500, Duration: 109 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 972% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +63]
30 MP Cost: 500, Duration: 110 sec, Max Crystal Gates: 3
Crystal Gate activates after setting up at least 2, setup time and duration are the same.
After each use, all Crystal Gates cannot be used for 2 sec, and Crystal Gates you activated cannot be used for 5 sec.
Direct skill attacks that hit during the buff will bombard 5 times through the Crystal Gate up to 3 enemies with 990% damage. Cooldown: 1.5 sec
Cooldown: 120 sec.
Cooldown is reduced as much as 50% of the remaining cooldown if it ends before the Crystal Gate's duration.
[Passive Effect: Magic ATT: +65]

6th Job Enhancement

Crystal Gate Boost

  • Class: Illium
  • Type: Active
  • Level Requirement: 260
  • Maximum Level: 30
Boosts Crystal Gate.
Level Crystal Gate Final Damage: +#damR_6th%, Duration increased to #y
[Passive Effect: Magic ATT: +#madX]
1 Crystal Gate Final Damage: +11%, Duration increased to 115
[Passive Effect: Magic ATT: +1]
2 Crystal Gate Final Damage: +12%, Duration increased to 116
[Passive Effect: Magic ATT: +2]
3 Crystal Gate Final Damage: +13%, Duration increased to 116
[Passive Effect: Magic ATT: +3]
4 Crystal Gate Final Damage: +14%, Duration increased to 117
[Passive Effect: Magic ATT: +4]
5 Crystal Gate Final Damage: +15%, Duration increased to 117
[Passive Effect: Magic ATT: +5]
6 Crystal Gate Final Damage: +16%, Duration increased to 118
[Passive Effect: Magic ATT: +6]
7 Crystal Gate Final Damage: +17%, Duration increased to 118
[Passive Effect: Magic ATT: +7]
8 Crystal Gate Final Damage: +18%, Duration increased to 119
[Passive Effect: Magic ATT: +8]
9 Crystal Gate Final Damage: +19%, Duration increased to 119
[Passive Effect: Magic ATT: +9]
10 Crystal Gate Final Damage: +25%, Duration increased to 120
[Passive Effect: Magic ATT: +10]
11 Crystal Gate Final Damage: +26%, Duration increased to 120
[Passive Effect: Magic ATT: +11]
12 Crystal Gate Final Damage: +27%, Duration increased to 121
[Passive Effect: Magic ATT: +12]
13 Crystal Gate Final Damage: +28%, Duration increased to 121
[Passive Effect: Magic ATT: +13]
14 Crystal Gate Final Damage: +29%, Duration increased to 122
[Passive Effect: Magic ATT: +14]
15 Crystal Gate Final Damage: +30%, Duration increased to 122
[Passive Effect: Magic ATT: +15]
16 Crystal Gate Final Damage: +31%, Duration increased to 123
[Passive Effect: Magic ATT: +16]
17 Crystal Gate Final Damage: +32%, Duration increased to 123
[Passive Effect: Magic ATT: +17]
18 Crystal Gate Final Damage: +33%, Duration increased to 124
[Passive Effect: Magic ATT: +18]
19 Crystal Gate Final Damage: +34%, Duration increased to 124
[Passive Effect: Magic ATT: +19]
20 Crystal Gate Final Damage: +40%, Duration increased to 125
[Passive Effect: Magic ATT: +20]
21 Crystal Gate Final Damage: +41%, Duration increased to 125
[Passive Effect: Magic ATT: +21]
22 Crystal Gate Final Damage: +42%, Duration increased to 126
[Passive Effect: Magic ATT: +22]
23 Crystal Gate Final Damage: +43%, Duration increased to 126
[Passive Effect: Magic ATT: +23]
24 Crystal Gate Final Damage: +44%, Duration increased to 127
[Passive Effect: Magic ATT: +24]
25 Crystal Gate Final Damage: +45%, Duration increased to 127
[Passive Effect: Magic ATT: +25]
26 Crystal Gate Final Damage: +46%, Duration increased to 128
[Passive Effect: Magic ATT: +26]
27 Crystal Gate Final Damage: +47%, Duration increased to 128
[Passive Effect: Magic ATT: +27]
28 Crystal Gate Final Damage: +48%, Duration increased to 129
[Passive Effect: Magic ATT: +28]
29 Crystal Gate Final Damage: +49%, Duration increased to 129
[Passive Effect: Magic ATT: +29]
30 Crystal Gate Final Damage: +60%, Duration increased to 130
[Passive Effect: Magic ATT: +30]

Illium
Novice: Illium
I: Illium
II: Illium
III: Illium
IV: Illium
Hyper: Illium
V: Illium
HEXA: Illium
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