Darkness Ascending

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Darkness Ascending

When hit by a fatal attack, the power of darkness will restore you back to life.
Not affected by Cooldown reset.
Can be toggled On/Off.
Level MP Cost: #mpCon. When hit by an attack that would prove fatal, consume the buff and recover #x% of Max HP per #subTime sec. If Shadow Bats and Ravenous Bats are currently summoned, they are consumed to recover #w% extra HP per bat.
Invincible for 2 sec while recovering, and again at the end of skill.
Upon consuming buff - Cooldown: #cooltime sec
1 MP Cost: 190. When hit by an attack that would prove fatal, consume the buff and recover 10% of Max HP per 3 sec. If Shadow Bats and Ravenous Bats are currently summoned, they are consumed to recover 6% extra HP per bat.
Invincible for 2 sec while recovering, and again at the end of skill.
Upon consuming buff - Cooldown: 1800 sec
2 MP Cost: 180. When hit by an attack that would prove fatal, consume the buff and recover 20% of Max HP per 3 sec. If Shadow Bats and Ravenous Bats are currently summoned, they are consumed to recover 7% extra HP per bat.
Invincible for 2 sec while recovering, and again at the end of skill.
Upon consuming buff - Cooldown: 1800 sec
3 MP Cost: 170. When hit by an attack that would prove fatal, consume the buff and recover 30% of Max HP per 3 sec. If Shadow Bats and Ravenous Bats are currently summoned, they are consumed to recover 8% extra HP per bat.
Invincible for 2 sec while recovering, and again at the end of skill.
Upon consuming buff - Cooldown: 1800 sec
4 MP Cost: 160. When hit by an attack that would prove fatal, consume the buff and recover 40% of Max HP per 3 sec. If Shadow Bats and Ravenous Bats are currently summoned, they are consumed to recover 9% extra HP per bat.
Invincible for 2 sec while recovering, and again at the end of skill.
Upon consuming buff - Cooldown: 1800 sec
5 MP Cost: 150. When hit by an attack that would prove fatal, consume the buff and recover 50% of Max HP per 3 sec. If Shadow Bats and Ravenous Bats are currently summoned, they are consumed to recover 10% extra HP per bat.
Invincible for 2 sec while recovering, and again at the end of skill.
Upon consuming buff - Cooldown: 1800 sec

Night Walker
Novice: Noblesse
I: Night Walker
II: Night Walker
III: Night Walker
IV: Night Walker
Hyper: Night Walker
V: Night Walker
HEXA: Night Walker
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Beginner Link Skills

Explorers
Warrior

Hero Paladin Dark Knight

Magician

Arch Mage (Fire, Poison) Arch Mage (Ice, Lightning) Bishop

Bowman

Bow Master Marksman

Special

Pathfinder

Thief

Night Lord Shadower

Special

Dual Blade

Pirate

Buccaneer Corsair

Special

Cannoneer Jett Zen

Cygnus Knights

Dawn Warrior Blaze Wizard Wind Archer Night Walker Thunder Breaker

Special

Mihile

Heroes

Aran Evan Luminous Mercedes Phantom Shade

Resistance

Blaster Battle Mage Wild Hunter Xenon Mechanic

Demon

Demon Slayer Demon Avenger

Demon

Lethe

Nova

Kaiser Kain Cadena Angelic Buster

Flora

Adele Illium Khali Ark

Sengoku

Hayato Kanna

Anima

Ren Lara Hoyoung

Monster

Pink Bean Yeti

Transcendent

Zero

Friends World

Kinesis

Jianghu

Lynn Mo Xuan

Shine

Sia Astelle

Beast Tamer

Beast Tamer

Miscellaneous

Tanjiro Kamado Saitama Game Master Skills Guild Skills Miscellaneous Skills