- Class: Dark Knight
- Type: Active
- Maximum Level: 30
| By the power of the enhanced contract with darkness, unleash a dark aura to both siphon enemies' life force and add a special ability. Darkness Aura is unaffected by Attack Reflection. Reusing this skill will unleash a deadly attack. During the final attack of Gungnir's Descent, Nightshade Explosion, and Calamitous Cyclone, it is possible to cancel the final detonation. | |
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| Level | MP Cost: #mpCon. Periodically attack up to #mobCount enemies for #damage% damage #attackCount times over #time sec. Recover #x% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to #v% of the recovery amount. Max Shield: #y% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -#w%. Reusing this skill will trigger a dark slash that strikes up to #s2 enemies for #q2% damage #u2 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: #cooltime sec. |
| 1 | MP Cost: 1000. Periodically attack up to 3 enemies for 300% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 15% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -4%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 436% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 2 | MP Cost: 1000. Periodically attack up to 3 enemies for 310% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 16% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -4%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 452% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 3 | MP Cost: 1000. Periodically attack up to 3 enemies for 320% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 16% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -4%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 468% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 4 | MP Cost: 1000. Periodically attack up to 3 enemies for 330% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 17% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -4%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 484% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 5 | MP Cost: 1000. Periodically attack up to 3 enemies for 340% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 17% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -5%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 500% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 6 | MP Cost: 1000. Periodically attack up to 3 enemies for 350% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 18% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -5%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 516% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 7 | MP Cost: 1000. Periodically attack up to 3 enemies for 360% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 18% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -5%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 532% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 8 | MP Cost: 1000. Periodically attack up to 3 enemies for 370% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 19% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -5%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 548% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 9 | MP Cost: 1000. Periodically attack up to 3 enemies for 380% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 19% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -5%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 564% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 10 | MP Cost: 1000. Periodically attack up to 3 enemies for 390% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 20% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -6%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 580% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 11 | MP Cost: 1000. Periodically attack up to 3 enemies for 400% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 20% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -6%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 596% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 12 | MP Cost: 1000. Periodically attack up to 3 enemies for 410% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 21% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -6%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 612% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 13 | MP Cost: 1000. Periodically attack up to 3 enemies for 420% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 21% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -6%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 628% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 14 | MP Cost: 1000. Periodically attack up to 3 enemies for 430% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 22% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -6%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 644% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 15 | MP Cost: 1000. Periodically attack up to 3 enemies for 440% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 22% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -7%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 660% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 16 | MP Cost: 1000. Periodically attack up to 3 enemies for 450% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 23% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -7%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 676% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 17 | MP Cost: 1000. Periodically attack up to 3 enemies for 460% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 23% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -7%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 692% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 18 | MP Cost: 1000. Periodically attack up to 3 enemies for 470% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 24% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -7%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 708% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 19 | MP Cost: 1000. Periodically attack up to 3 enemies for 480% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 24% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -7%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 724% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 20 | MP Cost: 1000. Periodically attack up to 3 enemies for 490% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 25% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -8%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 740% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 21 | MP Cost: 1000. Periodically attack up to 3 enemies for 500% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 25% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -8%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 756% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 22 | MP Cost: 1000. Periodically attack up to 3 enemies for 510% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 26% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -8%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 772% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 23 | MP Cost: 1000. Periodically attack up to 3 enemies for 520% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 26% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -8%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 788% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 24 | MP Cost: 1000. Periodically attack up to 3 enemies for 530% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 27% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -8%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 804% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 25 | MP Cost: 1000. Periodically attack up to 3 enemies for 540% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 27% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -9%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 820% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 26 | MP Cost: 1000. Periodically attack up to 3 enemies for 550% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 28% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -9%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 836% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 27 | MP Cost: 1000. Periodically attack up to 3 enemies for 560% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 28% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -9%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 852% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 28 | MP Cost: 1000. Periodically attack up to 3 enemies for 570% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 29% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -9%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 868% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 29 | MP Cost: 1000. Periodically attack up to 3 enemies for 580% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 29% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -9%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 884% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
| 30 | MP Cost: 1000. Periodically attack up to 3 enemies for 590% damage 5 times over 40 sec. Recover 3% Max HP per attack. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Shield: 30% of Max HP. Periodically generates a maximum-strength shield. Damage taken while the key is held, including attacks that deal damage in proportion to Max HP: -10%. Reusing this skill will trigger a dark slash that strikes up to 8 enemies for 900% damage 13 times. The recovery and shield generation effects remain active even after the slash is triggered. Cooldown: 120 sec. |
