- Class: Ark
- Type: Active
- Maximum Level: 30
| A specter's energy that slips out during battle and attacks enemies. Enhanced to Devious Dream during Specter State. Unaffected by attack reflection. Required Skill: Endless Nightmare Lv. 30+ | |
|---|---|
| Level | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Cooldown: #cooltime sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by #x sec, an effect that is applied only once per skill. |
| 1 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 806%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 2 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 837%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 3 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 868%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 4 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 899%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 5 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 930%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 6 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 961%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 7 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 992%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 8 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1023%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 9 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1054%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 10 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1085%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 11 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1116%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 12 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1147%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 13 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1178%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 14 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1209%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 15 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1240%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 16 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1271%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 17 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1302%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 18 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1333%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 19 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1364%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 20 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1395%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 21 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1426%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 22 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1457%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 23 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1488%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 24 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1519%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 25 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1550%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 26 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1581%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 27 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1612%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 28 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1643%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 29 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1674%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
| 30 | Activates a spectral energy when Endless Nightmare is used. Max Enemies Hit: 10, Damage: 1705%, Number of Attacks: 14. Cooldown: 10 sec When Charge Drive skills (with the exception of Basic Charge Drive) land successfully, the cooldown is reduced by 1 sec, an effect that is applied only once per skill. |
