Dispel

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Dispel

  • Class: Priest
  • Type: Active
  • Maximum Level: 10
[Benevolence] Nullifies all enemy magic effects within the targeted area, while removing some abnormal conditions suffered by nearby allies. Decreases Dispel and Divine Protection's cooldown. The Dispel skill can remove critical abnormal conditions, including Stun, Seduction, Confusion, and Zombified.
Skill effect transparency of Abnormal Status effect applied to party members On/Off: Right-click
Level MP Cost: #mpCon, after nullifying magic and curing Abnormal Status at #prop% chance, Dispel's cooldown reduced by #y sec and
Divine Protection's cooldown reduced by #time sec for each party member cured
Cooldown: #cooltime sec
1 MP Cost: 100, after nullifying magic and curing Abnormal Status at 10% chance, Dispel's cooldown reduced by 4 sec and
Divine Protection's cooldown reduced by 6 sec for each party member cured
Cooldown: 8 sec
2 MP Cost: 90, after nullifying magic and curing Abnormal Status at 20% chance, Dispel's cooldown reduced by 4 sec and
Divine Protection's cooldown reduced by 6 sec for each party member cured
Cooldown: 8 sec
3 MP Cost: 80, after nullifying magic and curing Abnormal Status at 30% chance, Dispel's cooldown reduced by 4 sec and
Divine Protection's cooldown reduced by 6 sec for each party member cured
Cooldown: 8 sec
4 MP Cost: 70, after nullifying magic and curing Abnormal Status at 40% chance, Dispel's cooldown reduced by 4 sec and
Divine Protection's cooldown reduced by 6 sec for each party member cured
Cooldown: 8 sec
5 MP Cost: 60, after nullifying magic and curing Abnormal Status at 50% chance, Dispel's cooldown reduced by 4 sec and
Divine Protection's cooldown reduced by 6 sec for each party member cured
Cooldown: 8 sec
6 MP Cost: 50, after nullifying magic and curing Abnormal Status at 60% chance, Dispel's cooldown reduced by 4 sec and
Divine Protection's cooldown reduced by 6 sec for each party member cured
Cooldown: 8 sec
7 MP Cost: 40, after nullifying magic and curing Abnormal Status at 70% chance, Dispel's cooldown reduced by 4 sec and
Divine Protection's cooldown reduced by 6 sec for each party member cured
Cooldown: 8 sec
8 MP Cost: 30, after nullifying magic and curing Abnormal Status at 80% chance, Dispel's cooldown reduced by 4 sec and
Divine Protection's cooldown reduced by 6 sec for each party member cured
Cooldown: 8 sec
9 MP Cost: 20, after nullifying magic and curing Abnormal Status at 90% chance, Dispel's cooldown reduced by 4 sec and
Divine Protection's cooldown reduced by 6 sec for each party member cured
Cooldown: 8 sec
10 MP Cost: 10, after nullifying magic and curing Abnormal Status at 100% chance, Dispel's cooldown reduced by 4 sec and
Divine Protection's cooldown reduced by 6 sec for each party member cured
Cooldown: 8 sec

Bishop
Novice: Beginner
I: Magician
II: Cleric
III: Priest
IV: Bishop
Hyper: Bishop
V: Bishop
HEXA: Bishop
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