Draining Aura

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Draining Aura

Release a red aura. Party members near you absorb part of the damage they deal to enemies as HP. Affected heroes cannot recover more than 20% of their Max HP per attack. Use it again or cast another aura to deactivate. Also allows you to use enemy souls to recover a portion of your Max HP.
Level MP Cost per sec: #mpCon, Recovers HP for #x% of damage dealt. Cannot recover again for #subTime sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: #cooltime sec
[Passive Effect: Max HP recovery every 4 sec: #y% + #hp, Max HP recovery every time you eliminate an enemy: #killRecoveryR%]
1 MP Cost per sec: 22, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 240, Max HP recovery every time you eliminate an enemy: 1%]
2 MP Cost per sec: 22, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 280, Max HP recovery every time you eliminate an enemy: 1%]
3 MP Cost per sec: 22, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 320, Max HP recovery every time you eliminate an enemy: 1%]
4 MP Cost per sec: 22, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 360, Max HP recovery every time you eliminate an enemy: 1%]
5 MP Cost per sec: 22, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 400, Max HP recovery every time you eliminate an enemy: 1%]
6 MP Cost per sec: 24, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 440, Max HP recovery every time you eliminate an enemy: 1%]
7 MP Cost per sec: 24, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 480, Max HP recovery every time you eliminate an enemy: 1%]
8 MP Cost per sec: 24, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 520, Max HP recovery every time you eliminate an enemy: 1%]
9 MP Cost per sec: 24, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 560, Max HP recovery every time you eliminate an enemy: 1%]
10 MP Cost per sec: 24, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 600, Max HP recovery every time you eliminate an enemy: 1%]
11 MP Cost per sec: 26, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 640, Max HP recovery every time you eliminate an enemy: 1%]
12 MP Cost per sec: 26, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 680, Max HP recovery every time you eliminate an enemy: 1%]
13 MP Cost per sec: 26, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 720, Max HP recovery every time you eliminate an enemy: 1%]
14 MP Cost per sec: 26, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 760, Max HP recovery every time you eliminate an enemy: 1%]
15 MP Cost per sec: 26, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 800, Max HP recovery every time you eliminate an enemy: 1%]
16 MP Cost per sec: 28, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 840, Max HP recovery every time you eliminate an enemy: 1%]
17 MP Cost per sec: 28, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 880, Max HP recovery every time you eliminate an enemy: 1%]
18 MP Cost per sec: 28, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 920, Max HP recovery every time you eliminate an enemy: 1%]
19 MP Cost per sec: 28, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 1% + 960, Max HP recovery every time you eliminate an enemy: 1%]
20 MP Cost per sec: 28, Recovers HP for 1% of damage dealt. Cannot recover again for 5 sec after a recovery takes place. Damage dealt by Battle Mage also recovers the HP of any party members within the range of Draining Aura.
Cooldown: 3 sec
[Passive Effect: Max HP recovery every 4 sec: 2% + 1000, Max HP recovery every time you eliminate an enemy: 1%]

Battle Mage
Novice: Citizen
I: Battle Mage
II: Battle Mage
III: Battle Mage
IV: Battle Mage
Hyper: Battle Mage
V: Battle Mage
HEXA: Battle Mage
Characters and Skills
Class
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Aran Evan Luminous Mercedes Phantom Shade

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Blaster Battle Mage Wild Hunter Xenon Mechanic

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Kaiser Kain Cadena Angelic Buster

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Ren Lara Hoyoung

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Pink Bean Yeti

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Lynn Mo Xuan

Shine

Erel Light Sia Astelle

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Beast Tamer

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