Elemental Adaptation (Fire, Poison)
- Class: Mage (Fire, Poison)
- Type: Active
- Maximum Level: 20
| Cover yourself with a veil of fire and poison to defend against debilitating status conditions. Regenerates after blocking a status condition, and applies cooldown after successfully blocking a certain number of conditions. Also permanently increases Status Resistance and Elemental Resistance. | |
|---|---|
| Level | MP Cost: #mpCon, activates Elemental Adaptation. Consumes #x% of Max MP for a #prop% chance to block debilitating status conditions, and regenerate the barrier up to #y times. Cooldown: #cooltime sec. [Passive Effect: Status and Elemental Resistances +#asrR%] |
| 1 | MP Cost: 25, activates Elemental Adaptation. Consumes 12% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 582 sec. [Passive Effect: Status and Elemental Resistances +1%] |
| 2 | MP Cost: 25, activates Elemental Adaptation. Consumes 11% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 564 sec. [Passive Effect: Status and Elemental Resistances +2%] |
| 3 | MP Cost: 25, activates Elemental Adaptation. Consumes 11% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 546 sec. [Passive Effect: Status and Elemental Resistances +3%] |
| 4 | MP Cost: 25, activates Elemental Adaptation. Consumes 10% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 528 sec. [Passive Effect: Status and Elemental Resistances +4%] |
| 5 | MP Cost: 25, activates Elemental Adaptation. Consumes 10% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 510 sec. [Passive Effect: Status and Elemental Resistances +5%] |
| 6 | MP Cost: 25, activates Elemental Adaptation. Consumes 9% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 492 sec. [Passive Effect: Status and Elemental Resistances +6%] |
| 7 | MP Cost: 25, activates Elemental Adaptation. Consumes 9% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 474 sec. [Passive Effect: Status and Elemental Resistances +7%] |
| 8 | MP Cost: 30, activates Elemental Adaptation. Consumes 8% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 456 sec. [Passive Effect: Status and Elemental Resistances +8%] |
| 9 | MP Cost: 30, activates Elemental Adaptation. Consumes 8% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 438 sec. [Passive Effect: Status and Elemental Resistances +9%] |
| 10 | MP Cost: 30, activates Elemental Adaptation. Consumes 7% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 420 sec. [Passive Effect: Status and Elemental Resistances +10%] |
| 11 | MP Cost: 30, activates Elemental Adaptation. Consumes 7% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 402 sec. [Passive Effect: Status and Elemental Resistances +11%] |
| 12 | MP Cost: 30, activates Elemental Adaptation. Consumes 6% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 384 sec. [Passive Effect: Status and Elemental Resistances +12%] |
| 13 | MP Cost: 30, activates Elemental Adaptation. Consumes 6% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 366 sec. [Passive Effect: Status and Elemental Resistances +13%] |
| 14 | MP Cost: 30, activates Elemental Adaptation. Consumes 5% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 348 sec. [Passive Effect: Status and Elemental Resistances +14%] |
| 15 | MP Cost: 35, activates Elemental Adaptation. Consumes 5% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 330 sec. [Passive Effect: Status and Elemental Resistances +15%] |
| 16 | MP Cost: 35, activates Elemental Adaptation. Consumes 4% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 312 sec. [Passive Effect: Status and Elemental Resistances +16%] |
| 17 | MP Cost: 35, activates Elemental Adaptation. Consumes 4% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 294 sec. [Passive Effect: Status and Elemental Resistances +17%] |
| 18 | MP Cost: 35, activates Elemental Adaptation. Consumes 3% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 276 sec. [Passive Effect: Status and Elemental Resistances +18%] |
| 19 | MP Cost: 35, activates Elemental Adaptation. Consumes 3% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 258 sec. [Passive Effect: Status and Elemental Resistances +19%] |
| 20 | MP Cost: 35, activates Elemental Adaptation. Consumes 2% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times. Cooldown: 240 sec. [Passive Effect: Status and Elemental Resistances +20%] |

