- Class: Evan
- Type: Passive
- Maximum Level: 20 (21 with Decent Combat Orders; 22 with Combat Orders)
| Forms enhanced magic debris around enemies struck by fusion skills. Activate the debris to damage enemies around Evan. The damage is proportional to the amount of debris activated at once. Required Skill: Magic Debris Lv. 10+ | |
|---|---|
| Level | Amount of Debris Created: #v, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: #x, MP Cost: #mpCon, Maximum Enemies Hit: #mobCount, Damage: #damage%, Number of Hits: #attackCount, Damage: +#w% points (for every 5 debris), unactivated debris disappears after a set time |
| 1 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 102, Maximum Enemies Hit: 15, Damage: 82%, Number of Hits: 1, Damage: +81% points (for every 5 debris), unactivated debris disappears after a set time |
| 2 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 104, Maximum Enemies Hit: 15, Damage: 84%, Number of Hits: 1, Damage: +82% points (for every 5 debris), unactivated debris disappears after a set time |
| 3 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 106, Maximum Enemies Hit: 15, Damage: 86%, Number of Hits: 1, Damage: +83% points (for every 5 debris), unactivated debris disappears after a set time |
| 4 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 108, Maximum Enemies Hit: 15, Damage: 88%, Number of Hits: 1, Damage: +84% points (for every 5 debris), unactivated debris disappears after a set time |
| 5 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 110, Maximum Enemies Hit: 15, Damage: 90%, Number of Hits: 1, Damage: +85% points (for every 5 debris), unactivated debris disappears after a set time |
| 6 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 112, Maximum Enemies Hit: 15, Damage: 92%, Number of Hits: 1, Damage: +86% points (for every 5 debris), unactivated debris disappears after a set time |
| 7 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 114, Maximum Enemies Hit: 15, Damage: 94%, Number of Hits: 1, Damage: +87% points (for every 5 debris), unactivated debris disappears after a set time |
| 8 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 116, Maximum Enemies Hit: 15, Damage: 96%, Number of Hits: 1, Damage: +88% points (for every 5 debris), unactivated debris disappears after a set time |
| 9 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 118, Maximum Enemies Hit: 15, Damage: 98%, Number of Hits: 1, Damage: +89% points (for every 5 debris), unactivated debris disappears after a set time |
| 10 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 120, Maximum Enemies Hit: 15, Damage: 100%, Number of Hits: 1, Damage: +90% points (for every 5 debris), unactivated debris disappears after a set time |
| 11 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 122, Maximum Enemies Hit: 15, Damage: 102%, Number of Hits: 1, Damage: +91% points (for every 5 debris), unactivated debris disappears after a set time |
| 12 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 124, Maximum Enemies Hit: 15, Damage: 104%, Number of Hits: 1, Damage: +92% points (for every 5 debris), unactivated debris disappears after a set time |
| 13 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 126, Maximum Enemies Hit: 15, Damage: 106%, Number of Hits: 1, Damage: +93% points (for every 5 debris), unactivated debris disappears after a set time |
| 14 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 128, Maximum Enemies Hit: 15, Damage: 108%, Number of Hits: 1, Damage: +94% points (for every 5 debris), unactivated debris disappears after a set time |
| 15 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 130, Maximum Enemies Hit: 15, Damage: 110%, Number of Hits: 1, Damage: +95% points (for every 5 debris), unactivated debris disappears after a set time |
| 16 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 132, Maximum Enemies Hit: 15, Damage: 112%, Number of Hits: 1, Damage: +96% points (for every 5 debris), unactivated debris disappears after a set time |
| 17 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 134, Maximum Enemies Hit: 15, Damage: 114%, Number of Hits: 1, Damage: +97% points (for every 5 debris), unactivated debris disappears after a set time |
| 18 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 136, Maximum Enemies Hit: 15, Damage: 116%, Number of Hits: 1, Damage: +98% points (for every 5 debris), unactivated debris disappears after a set time |
| 19 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 138, Maximum Enemies Hit: 15, Damage: 118%, Number of Hits: 1, Damage: +99% points (for every 5 debris), unactivated debris disappears after a set time |
| 20 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 140, Maximum Enemies Hit: 15, Damage: 120%, Number of Hits: 1, Damage: +100% points (for every 5 debris), unactivated debris disappears after a set time |
| 21 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 142, Maximum Enemies Hit: 15, Damage: 122%, Number of Hits: 1, Damage: +101% points (for every 5 debris), unactivated debris disappears after a set time |
| 22 | Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec., Maximum Debris Limit: 15, MP Cost: 144, Maximum Enemies Hit: 15, Damage: 124%, Number of Hits: 1, Damage: +102% points (for every 5 debris), unactivated debris disappears after a set time |
