Gatling Punch

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Gatling Punch

  • Class: Blaster
  • Type: Active
  • Maximum Level: 30
Throws a rapid barrage of punches out in front of you. Grants Enhanced Guard. Prevents Knockback and critical Abnormal Statuses.
Level MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #w%, Number of Attacks: #z. Deals #damage% damage #attackCount times consecutively for up to #time sec. and activates Revolving Cannon Mastery #y times while the key is held.
Max Attacks: #x. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by #s5%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: #cooltime sec.
1 MP Cost: 60, Max Enemies Hit: 10, Damage: 910%, Number of Attacks: 15. Deals 702% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
2 MP Cost: 60, Max Enemies Hit: 10, Damage: 945%, Number of Attacks: 15. Deals 729% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
3 MP Cost: 60, Max Enemies Hit: 10, Damage: 980%, Number of Attacks: 15. Deals 756% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
4 MP Cost: 60, Max Enemies Hit: 10, Damage: 1015%, Number of Attacks: 15. Deals 783% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
5 MP Cost: 60, Max Enemies Hit: 10, Damage: 1050%, Number of Attacks: 15. Deals 810% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
6 MP Cost: 60, Max Enemies Hit: 10, Damage: 1085%, Number of Attacks: 15. Deals 837% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
7 MP Cost: 60, Max Enemies Hit: 10, Damage: 1120%, Number of Attacks: 15. Deals 864% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
8 MP Cost: 60, Max Enemies Hit: 10, Damage: 1155%, Number of Attacks: 15. Deals 891% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
9 MP Cost: 60, Max Enemies Hit: 10, Damage: 1190%, Number of Attacks: 15. Deals 918% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
10 MP Cost: 60, Max Enemies Hit: 10, Damage: 1225%, Number of Attacks: 15. Deals 945% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
11 MP Cost: 60, Max Enemies Hit: 10, Damage: 1260%, Number of Attacks: 15. Deals 972% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
12 MP Cost: 60, Max Enemies Hit: 10, Damage: 1295%, Number of Attacks: 15. Deals 999% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
13 MP Cost: 60, Max Enemies Hit: 10, Damage: 1330%, Number of Attacks: 15. Deals 1026% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
14 MP Cost: 60, Max Enemies Hit: 10, Damage: 1365%, Number of Attacks: 15. Deals 1053% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
15 MP Cost: 60, Max Enemies Hit: 10, Damage: 1400%, Number of Attacks: 15. Deals 1080% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
16 MP Cost: 60, Max Enemies Hit: 10, Damage: 1435%, Number of Attacks: 15. Deals 1107% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
17 MP Cost: 60, Max Enemies Hit: 10, Damage: 1470%, Number of Attacks: 15. Deals 1134% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
18 MP Cost: 60, Max Enemies Hit: 10, Damage: 1505%, Number of Attacks: 15. Deals 1161% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
19 MP Cost: 60, Max Enemies Hit: 10, Damage: 1540%, Number of Attacks: 15. Deals 1188% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
20 MP Cost: 60, Max Enemies Hit: 10, Damage: 1575%, Number of Attacks: 15. Deals 1215% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
21 MP Cost: 60, Max Enemies Hit: 10, Damage: 1610%, Number of Attacks: 15. Deals 1242% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
22 MP Cost: 60, Max Enemies Hit: 10, Damage: 1645%, Number of Attacks: 15. Deals 1269% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
23 MP Cost: 60, Max Enemies Hit: 10, Damage: 1680%, Number of Attacks: 15. Deals 1296% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
24 MP Cost: 60, Max Enemies Hit: 10, Damage: 1715%, Number of Attacks: 15. Deals 1323% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
25 MP Cost: 60, Max Enemies Hit: 10, Damage: 1750%, Number of Attacks: 15. Deals 1350% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
26 MP Cost: 60, Max Enemies Hit: 10, Damage: 1785%, Number of Attacks: 15. Deals 1377% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
27 MP Cost: 60, Max Enemies Hit: 10, Damage: 1820%, Number of Attacks: 15. Deals 1404% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
28 MP Cost: 60, Max Enemies Hit: 10, Damage: 1855%, Number of Attacks: 15. Deals 1431% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
29 MP Cost: 60, Max Enemies Hit: 10, Damage: 1890%, Number of Attacks: 15. Deals 1458% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.
30 MP Cost: 60, Max Enemies Hit: 10, Damage: 1925%, Number of Attacks: 15. Deals 1485% damage 12 times consecutively for up to 2 sec. and activates Revolving Cannon Mastery 2 times while the key is held.
Max Attacks: 30. The effect ends immediately once all attacks have been made.
Grants max stacks of the Enhanced Guard effect Charge Mastery. Damage taken, including attacks that deal damage in proportion to Max HP, is reduced by 50%
Reduces more damage when stacked with Enhanced Guard.
Cooldown: 120 sec.

6th Job Enhancement

Gatling Punch Boost

  • Class: Blaster
  • Type: Active
  • Level Requirement: 260
  • Maximum Level: 30
Boosts Gatling Punch.
Level Gatling Punch Final Damage: +#damR_6th%
1 Gatling Punch Final Damage: +11%
2 Gatling Punch Final Damage: +12%
3 Gatling Punch Final Damage: +13%
4 Gatling Punch Final Damage: +14%
5 Gatling Punch Final Damage: +15%
6 Gatling Punch Final Damage: +16%
7 Gatling Punch Final Damage: +17%
8 Gatling Punch Final Damage: +18%
9 Gatling Punch Final Damage: +19%
10 Gatling Punch Final Damage: +25%
11 Gatling Punch Final Damage: +26%
12 Gatling Punch Final Damage: +27%
13 Gatling Punch Final Damage: +28%
14 Gatling Punch Final Damage: +29%
15 Gatling Punch Final Damage: +30%
16 Gatling Punch Final Damage: +31%
17 Gatling Punch Final Damage: +32%
18 Gatling Punch Final Damage: +33%
19 Gatling Punch Final Damage: +34%
20 Gatling Punch Final Damage: +40%
21 Gatling Punch Final Damage: +41%
22 Gatling Punch Final Damage: +42%
23 Gatling Punch Final Damage: +43%
24 Gatling Punch Final Damage: +44%
25 Gatling Punch Final Damage: +45%
26 Gatling Punch Final Damage: +46%
27 Gatling Punch Final Damage: +47%
28 Gatling Punch Final Damage: +48%
29 Gatling Punch Final Damage: +49%
30 Gatling Punch Final Damage: +60%

Blaster
Novice: Citizen
I: Blaster
II: Blaster
III: Blaster
IV: Blaster
Hyper: Blaster
V: Blaster
HEXA: Blaster
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