Grand Guardian

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Grand Guardian

  • Class: Paladin
  • Type: Active
  • Element Attribute: Holy
  • Maximum Level: 30
A glorious cross-section of light blazes, symbolizing noble sacrifice. You can continuously attack while moving, and can gain more strength the longer the sacrifice continues. You are immune to knockback and debilitating abnormal statuses while casting the skill.
Level MP Cost: #mpCon. Deals #damage% damage #attackCount times consecutively on up to #mobCount enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals #s% damage.
Max Key-down Time: #v2 sec., Additional Critical Rate: +#cr%, Additional Ignore Defense: +#ignoreMobpdpR%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -#x%
Cooldown: #cooltime sec.
1 MP Cost: 1000. Deals 254% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 489% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
2 MP Cost: 1000. Deals 263% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 508% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
3 MP Cost: 1000. Deals 272% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 527% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
4 MP Cost: 1000. Deals 281% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 546% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
5 MP Cost: 1000. Deals 290% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 565% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
6 MP Cost: 1000. Deals 299% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 584% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
7 MP Cost: 1000. Deals 308% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 603% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
8 MP Cost: 1000. Deals 317% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 622% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
9 MP Cost: 1000. Deals 326% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 641% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
10 MP Cost: 1000. Deals 335% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 660% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
11 MP Cost: 1000. Deals 344% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 679% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
12 MP Cost: 1000. Deals 353% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 698% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
13 MP Cost: 1000. Deals 362% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 717% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
14 MP Cost: 1000. Deals 371% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 736% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
15 MP Cost: 1000. Deals 380% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 755% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
16 MP Cost: 1000. Deals 389% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 774% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
17 MP Cost: 1000. Deals 398% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 793% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
18 MP Cost: 1000. Deals 407% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 812% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
19 MP Cost: 1000. Deals 416% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 831% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
20 MP Cost: 1000. Deals 425% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 850% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
21 MP Cost: 1000. Deals 434% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 869% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
22 MP Cost: 1000. Deals 443% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 888% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
23 MP Cost: 1000. Deals 452% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 907% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
24 MP Cost: 1000. Deals 461% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 926% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
25 MP Cost: 1000. Deals 470% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 945% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
26 MP Cost: 1000. Deals 479% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 964% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
27 MP Cost: 1000. Deals 488% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 983% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
28 MP Cost: 1000. Deals 497% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 1002% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
29 MP Cost: 1000. Deals 506% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 1021% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
30 MP Cost: 1000. Deals 515% damage 12 times consecutively on up to 12 enemies while holding the key down.
After some time passes, the cross gets bigger, which increases attack speed and deals 1040% damage.
Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100%
Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.

6th Job Enhancement

Grand Guardian Boost

  • Class: Paladin
  • Type: Passive
  • Level Requirement: 260
  • Maximum Level: 30
Boosts Grand Guardian.
Level Grand Guardian Final Damage: +#damR_6th%
1 Grand Guardian Final Damage: +11%
2 Grand Guardian Final Damage: +12%
3 Grand Guardian Final Damage: +13%
4 Grand Guardian Final Damage: +14%
5 Grand Guardian Final Damage: +15%
6 Grand Guardian Final Damage: +16%
7 Grand Guardian Final Damage: +17%
8 Grand Guardian Final Damage: +18%
9 Grand Guardian Final Damage: +19%
10 Grand Guardian Final Damage: +25%
11 Grand Guardian Final Damage: +26%
12 Grand Guardian Final Damage: +27%
13 Grand Guardian Final Damage: +28%
14 Grand Guardian Final Damage: +29%
15 Grand Guardian Final Damage: +30%
16 Grand Guardian Final Damage: +31%
17 Grand Guardian Final Damage: +32%
18 Grand Guardian Final Damage: +33%
19 Grand Guardian Final Damage: +34%
20 Grand Guardian Final Damage: +40%
21 Grand Guardian Final Damage: +41%
22 Grand Guardian Final Damage: +42%
23 Grand Guardian Final Damage: +43%
24 Grand Guardian Final Damage: +44%
25 Grand Guardian Final Damage: +45%
26 Grand Guardian Final Damage: +46%
27 Grand Guardian Final Damage: +47%
28 Grand Guardian Final Damage: +48%
29 Grand Guardian Final Damage: +49%
30 Grand Guardian Final Damage: +60%

Paladin
Novice: Beginner
I: Swordman
II: Page
III: White Knight
IV: Paladin
Hyper: Paladin
V: Paladin
HEXA: Paladin
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Beginner Link Skills

Explorers
Warrior

Hero Paladin Dark Knight

Magician

Arch Mage (Fire, Poison) Arch Mage (Ice, Lightning) Bishop

Bowman

Bow Master Marksman

Special

Pathfinder

Thief

Night Lord Shadower

Special

Dual Blade

Pirate

Buccaneer Corsair

Special

Cannoneer Jett Zen

Cygnus Knights

Dawn Warrior Blaze Wizard Wind Archer Night Walker Thunder Breaker

Special

Mihile

Heroes

Aran Evan Luminous Mercedes Phantom Shade

Resistance

Blaster Battle Mage Wild Hunter Xenon Mechanic

Demon

Demon Slayer Demon Avenger

Demon

Lethe

Nova

Kaiser Kain Cadena Angelic Buster

Flora

Adele Illium Khali Ark

Sengoku

Hayato Kanna

Anima

Ren Lara Hoyoung

Monster

Pink Bean Yeti

Transcendent

Zero

Friends World

Kinesis

Jianghu

Lynn Mo Xuan

Shine

Erel Light Sia Astelle

Beast Tamer

Beast Tamer

Miscellaneous

Tanjiro Kamado Saitama Game Master Skills Guild Skills Miscellaneous Skills