| A glorious cross-section of light blazes, symbolizing noble sacrifice. You can continuously attack while moving, and can gain more strength the longer the sacrifice continues. You are immune to knockback and debilitating abnormal statuses while casting the skill. | |
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| Level | MP Cost: #mpCon. Deals #damage% damage #attackCount times consecutively on up to #mobCount enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals #s% damage. Max Key-down Time: #v2 sec., Additional Critical Rate: +#cr%, Additional Ignore Defense: +#ignoreMobpdpR% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -#x% Cooldown: #cooltime sec. |
| 1 | MP Cost: 1000. Deals 254% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 489% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 2 | MP Cost: 1000. Deals 263% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 508% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 3 | MP Cost: 1000. Deals 272% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 527% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 4 | MP Cost: 1000. Deals 281% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 546% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 5 | MP Cost: 1000. Deals 290% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 565% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 6 | MP Cost: 1000. Deals 299% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 584% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 7 | MP Cost: 1000. Deals 308% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 603% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 8 | MP Cost: 1000. Deals 317% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 622% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 9 | MP Cost: 1000. Deals 326% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 641% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 10 | MP Cost: 1000. Deals 335% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 660% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 11 | MP Cost: 1000. Deals 344% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 679% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 12 | MP Cost: 1000. Deals 353% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 698% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 13 | MP Cost: 1000. Deals 362% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 717% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 14 | MP Cost: 1000. Deals 371% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 736% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 15 | MP Cost: 1000. Deals 380% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 755% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 16 | MP Cost: 1000. Deals 389% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 774% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 17 | MP Cost: 1000. Deals 398% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 793% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 18 | MP Cost: 1000. Deals 407% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 812% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 19 | MP Cost: 1000. Deals 416% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 831% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 20 | MP Cost: 1000. Deals 425% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 850% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 21 | MP Cost: 1000. Deals 434% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 869% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 22 | MP Cost: 1000. Deals 443% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 888% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 23 | MP Cost: 1000. Deals 452% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 907% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 24 | MP Cost: 1000. Deals 461% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 926% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 25 | MP Cost: 1000. Deals 470% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 945% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 26 | MP Cost: 1000. Deals 479% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 964% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 27 | MP Cost: 1000. Deals 488% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 983% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 28 | MP Cost: 1000. Deals 497% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 1002% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 29 | MP Cost: 1000. Deals 506% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 1021% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
| 30 | MP Cost: 1000. Deals 515% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 1040% damage. Max Key-down Time: 4 sec., Additional Critical Rate: +100%, Additional Ignore Defense: +100% Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -50% Cooldown: 120 sec. |
Grand Guardian
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6th Job Enhancement
- Class: Paladin
- Type: Passive
- Level Requirement: 260
- Maximum Level: 30
| Boosts Grand Guardian. | |
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| Level | Grand Guardian Final Damage: +#damR_6th% |
| 1 | Grand Guardian Final Damage: +11% |
| 2 | Grand Guardian Final Damage: +12% |
| 3 | Grand Guardian Final Damage: +13% |
| 4 | Grand Guardian Final Damage: +14% |
| 5 | Grand Guardian Final Damage: +15% |
| 6 | Grand Guardian Final Damage: +16% |
| 7 | Grand Guardian Final Damage: +17% |
| 8 | Grand Guardian Final Damage: +18% |
| 9 | Grand Guardian Final Damage: +19% |
| 10 | Grand Guardian Final Damage: +25% |
| 11 | Grand Guardian Final Damage: +26% |
| 12 | Grand Guardian Final Damage: +27% |
| 13 | Grand Guardian Final Damage: +28% |
| 14 | Grand Guardian Final Damage: +29% |
| 15 | Grand Guardian Final Damage: +30% |
| 16 | Grand Guardian Final Damage: +31% |
| 17 | Grand Guardian Final Damage: +32% |
| 18 | Grand Guardian Final Damage: +33% |
| 19 | Grand Guardian Final Damage: +34% |
| 20 | Grand Guardian Final Damage: +40% |
| 21 | Grand Guardian Final Damage: +41% |
| 22 | Grand Guardian Final Damage: +42% |
| 23 | Grand Guardian Final Damage: +43% |
| 24 | Grand Guardian Final Damage: +44% |
| 25 | Grand Guardian Final Damage: +45% |
| 26 | Grand Guardian Final Damage: +46% |
| 27 | Grand Guardian Final Damage: +47% |
| 28 | Grand Guardian Final Damage: +48% |
| 29 | Grand Guardian Final Damage: +49% |
| 30 | Grand Guardian Final Damage: +60% |
Paladin
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| Beginner | ![]() | |||
| Swordman | ||||
| Page | ||||
| White Knight | ||||
| Paladin | ||||
| Paladin | ||||
| Paladin | ||||
| Paladin | ||||
| Characters and Skills | ||||
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| Class | ||||
| Job and Skills (Click on icon for skills) | ||||
| Beginner | ||||
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| Explorers | ||||
| Warrior | ||||
| Magician | ||||
| Bowman | Special | |||
| Thief | Special | |||
| Pirate | Special | |||
| Cygnus Knights | ||||
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| Special | ||||
| Heroes | ||||
| Resistance | ||||
| Demon | ||||
| Demon | ||||
| Nova | ||||
| Flora | ||||
| Sengoku | ||||
| Anima | ||||
| Monster | ||||
| Transcendent | ||||
| Friends World | ||||
| Jianghu | ||||
| Shine | ||||
| Miscellaneous | ||||
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