- Class: Bow Master, Marksman, Pathfinder, Wind Archer, Mercedes, Wild Hunter, Kain
- Type: Active
- Maximum Level: 30
| Creates spirit arrows that pursue and attack nearby enemies. Unaffected by Attack reflection. Can be toggled On/Off. | |
|---|---|
| Level | MP Cost: #mpCon, Arrow Damage: #damage% to 1 nearby enemy. Damage Against Normal Enemies: +#nbdR% |
| 1 | MP Cost: 350, Arrow Damage: 416% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 2 | MP Cost: 350, Arrow Damage: 432% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 3 | MP Cost: 350, Arrow Damage: 448% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 4 | MP Cost: 350, Arrow Damage: 464% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 5 | MP Cost: 350, Arrow Damage: 480% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 6 | MP Cost: 350, Arrow Damage: 496% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 7 | MP Cost: 350, Arrow Damage: 512% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 8 | MP Cost: 350, Arrow Damage: 528% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 9 | MP Cost: 350, Arrow Damage: 544% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 10 | MP Cost: 350, Arrow Damage: 560% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 11 | MP Cost: 350, Arrow Damage: 576% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 12 | MP Cost: 350, Arrow Damage: 592% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 13 | MP Cost: 350, Arrow Damage: 608% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 14 | MP Cost: 350, Arrow Damage: 624% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 15 | MP Cost: 350, Arrow Damage: 640% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 16 | MP Cost: 350, Arrow Damage: 656% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 17 | MP Cost: 350, Arrow Damage: 672% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 18 | MP Cost: 350, Arrow Damage: 688% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 19 | MP Cost: 350, Arrow Damage: 704% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 20 | MP Cost: 350, Arrow Damage: 720% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 21 | MP Cost: 350, Arrow Damage: 736% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 22 | MP Cost: 350, Arrow Damage: 752% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 23 | MP Cost: 350, Arrow Damage: 768% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 24 | MP Cost: 350, Arrow Damage: 784% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 25 | MP Cost: 350, Arrow Damage: 800% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 26 | MP Cost: 350, Arrow Damage: 816% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 27 | MP Cost: 350, Arrow Damage: 832% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 28 | MP Cost: 350, Arrow Damage: 848% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 29 | MP Cost: 350, Arrow Damage: 864% to 1 nearby enemy. Damage Against Normal Enemies: +20% |
| 30 | MP Cost: 350, Arrow Damage: 880% to 1 nearby enemy. Damage Against Normal Enemies: +20% |