HEXA [Possess] Scattering Shot

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HEXA [Possess] Scattering Shot

  • Class: Kain
  • Type: Active
  • Maximum Level: 30
[Possess Skill]
A malice-filled arrow pursues the target. Automatically targets the enemy with the highest Max HP, and is unaffected by attack reflection.
Required Skill: Scattering Shot Lv. 20+
Level MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Arrows Shot: #bulletCount
Normal Enemy Damage: +#nbdR%
Each subsequent arrow to hit the same enemy deals #w% less Final Damage.
Cooldown: #cooltime sec
1 MP Cost: 45, Damage: 431%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
2 MP Cost: 45, Damage: 442%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
3 MP Cost: 46, Damage: 453%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
4 MP Cost: 46, Damage: 464%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
5 MP Cost: 46, Damage: 475%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
6 MP Cost: 47, Damage: 486%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
7 MP Cost: 47, Damage: 497%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
8 MP Cost: 47, Damage: 508%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
9 MP Cost: 48, Damage: 519%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
10 MP Cost: 48, Damage: 530%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
11 MP Cost: 48, Damage: 541%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
12 MP Cost: 49, Damage: 552%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
13 MP Cost: 49, Damage: 563%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
14 MP Cost: 49, Damage: 574%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
15 MP Cost: 50, Damage: 585%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
16 MP Cost: 50, Damage: 596%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
17 MP Cost: 50, Damage: 607%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
18 MP Cost: 51, Damage: 618%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
19 MP Cost: 51, Damage: 629%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
20 MP Cost: 51, Damage: 640%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
21 MP Cost: 52, Damage: 651%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
22 MP Cost: 52, Damage: 662%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
23 MP Cost: 52, Damage: 673%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
24 MP Cost: 53, Damage: 684%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
25 MP Cost: 53, Damage: 695%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
26 MP Cost: 53, Damage: 706%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
27 MP Cost: 54, Damage: 717%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
28 MP Cost: 54, Damage: 728%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
29 MP Cost: 54, Damage: 739%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec
30 MP Cost: 55, Damage: 750%, Number of Attacks: 4, Arrows Shot: 7
Normal Enemy Damage: +30%
Each subsequent arrow to hit the same enemy deals 50% less Final Damage.
Cooldown: 6 sec

Kain
Novice: Kain
I: Kain
II: Kain
III: Kain
IV: Kain
Hyper: Kain
V: Kain
HEXA: Kain
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