[Enchant Force] Manifests arrows like those spoken of in legend to rain destruction upon your foes. Each enemy hit has a chance to generate additional magical arrows that attack nearby enemies. The magical arrows target the boss with the highest HP first.
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| Level
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Relic Gauge Cost: #forceCon per #s sec. Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Has a #z% chance to create #w magical arrows that attack #v times, dealing #u% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by #indieDamReduceR%. Cooldown: #cooltime sec.
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| 1
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 455%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 273% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 2
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 460%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 276% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 3
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 465%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 279% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 4
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 470%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 282% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 5
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 475%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 285% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 6
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 480%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 288% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 7
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 485%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 291% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 8
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 490%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 294% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 9
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 495%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 297% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 10
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 500%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 300% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 11
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 505%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 303% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 12
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 510%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 306% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 13
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 515%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 309% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 14
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 520%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 312% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 15
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 525%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 315% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 16
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 530%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 318% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 17
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 535%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 321% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 18
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 540%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 324% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 19
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 545%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 327% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 20
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 550%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 330% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 21
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 555%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 333% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 22
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 560%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 336% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 23
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 565%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 339% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 24
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 570%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 342% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 25
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 575%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 345% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 26
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 580%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 348% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 27
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 585%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 351% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 28
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 590%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 354% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 29
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 595%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 357% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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| 30
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Relic Gauge Cost: 65 per 1 sec. Max Enemies Hit: 7, Damage: 600%, Number of Attacks: 6. Has a 30% chance to create 2 magical arrows that attack 2 times, dealing 360% damage. While channeling this skill, damage taken from enemy attacks (including attacks that deal a fixed percentage of damage) is reduced by 60%. Cooldown: 25 sec.
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