HEXA Leaf Tornado

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Base

HEXA Leaf Tornado

  • Class: Mercedes
  • Type: Active
  • Maximum Level: 30
Spin in mid-air and fire a hail of arrows all around you. This skill can only be used while in mid-air and can only be used when you are located above a certain height. A higher height is required when using it by linking with Gust Dive.
Periodically enhances to HEXA Leaf Tornado: Spirit Enchant.
Can be linked with Gust Dive, Spikes Royale, and Wrath of Enlil.
Required Skill: Leaf Tornado Lv. 20+
Level MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount
Enhances to HEXA Leaf Tornado: Spirit Enchant every #s sec.
1 MP Cost: 45, Max Enemies Hit: 8, Damage: 526%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
2 MP Cost: 45, Max Enemies Hit: 8, Damage: 537%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
3 MP Cost: 45, Max Enemies Hit: 8, Damage: 548%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
4 MP Cost: 45, Max Enemies Hit: 8, Damage: 559%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
5 MP Cost: 46, Max Enemies Hit: 8, Damage: 570%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
6 MP Cost: 46, Max Enemies Hit: 8, Damage: 581%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
7 MP Cost: 46, Max Enemies Hit: 8, Damage: 592%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
8 MP Cost: 46, Max Enemies Hit: 8, Damage: 603%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
9 MP Cost: 46, Max Enemies Hit: 8, Damage: 614%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
10 MP Cost: 47, Max Enemies Hit: 8, Damage: 625%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
11 MP Cost: 47, Max Enemies Hit: 8, Damage: 636%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
12 MP Cost: 47, Max Enemies Hit: 8, Damage: 647%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
13 MP Cost: 47, Max Enemies Hit: 8, Damage: 658%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
14 MP Cost: 47, Max Enemies Hit: 8, Damage: 669%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
15 MP Cost: 48, Max Enemies Hit: 8, Damage: 680%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
16 MP Cost: 48, Max Enemies Hit: 8, Damage: 691%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
17 MP Cost: 48, Max Enemies Hit: 8, Damage: 702%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
18 MP Cost: 48, Max Enemies Hit: 8, Damage: 713%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
19 MP Cost: 48, Max Enemies Hit: 8, Damage: 724%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
20 MP Cost: 49, Max Enemies Hit: 8, Damage: 735%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
21 MP Cost: 49, Max Enemies Hit: 8, Damage: 746%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
22 MP Cost: 49, Max Enemies Hit: 8, Damage: 757%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
23 MP Cost: 49, Max Enemies Hit: 8, Damage: 768%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
24 MP Cost: 49, Max Enemies Hit: 8, Damage: 779%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
25 MP Cost: 50, Max Enemies Hit: 8, Damage: 790%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
26 MP Cost: 50, Max Enemies Hit: 8, Damage: 801%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
27 MP Cost: 50, Max Enemies Hit: 8, Damage: 812%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
28 MP Cost: 50, Max Enemies Hit: 8, Damage: 823%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
29 MP Cost: 50, Max Enemies Hit: 8, Damage: 834%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.
30 MP Cost: 51, Max Enemies Hit: 8, Damage: 845%, Number of Attacks: 4
Enhances to HEXA Leaf Tornado: Spirit Enchant every 6 sec.

Enhanced

HEXA Leaf Tornado: Spirit Enchant

  • Class: Mercedes
  • Type: Active
  • Maximum Level: 30
Spin in mid-air and fire a hail of ancient spiritual arrows all around you.
This skill can only be used while in mid-air and can only be used when you are located above a certain height. A higher height is required when using it by linking with Gust Dive.
When in Stationary Mode, the skill can be used on the ground without jumping, but cannot be linked with Gust Dive while on the ground.
Can be linked with Gust Dive, Spikes Royale, and Wrath of Enlil.
Right-click to toggle Stationary Mode On/Off
Required Skill: Leaf Tornado Lv. 20+
Level MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount
Cooldown: #cooltime sec
1 MP Cost: 45, Max Enemies Hit: 12, Damage: 611%, Number of Attacks: 4
Cooldown: 6 sec
2 MP Cost: 45, Max Enemies Hit: 12, Damage: 622%, Number of Attacks: 4
Cooldown: 6 sec
3 MP Cost: 45, Max Enemies Hit: 12, Damage: 633%, Number of Attacks: 4
Cooldown: 6 sec
4 MP Cost: 45, Max Enemies Hit: 12, Damage: 644%, Number of Attacks: 4
Cooldown: 6 sec
5 MP Cost: 46, Max Enemies Hit: 12, Damage: 655%, Number of Attacks: 4
Cooldown: 6 sec
6 MP Cost: 46, Max Enemies Hit: 12, Damage: 666%, Number of Attacks: 4
Cooldown: 6 sec
7 MP Cost: 46, Max Enemies Hit: 12, Damage: 677%, Number of Attacks: 4
Cooldown: 6 sec
8 MP Cost: 46, Max Enemies Hit: 12, Damage: 688%, Number of Attacks: 4
Cooldown: 6 sec
9 MP Cost: 46, Max Enemies Hit: 12, Damage: 699%, Number of Attacks: 4
Cooldown: 6 sec
10 MP Cost: 47, Max Enemies Hit: 12, Damage: 710%, Number of Attacks: 4
Cooldown: 6 sec
11 MP Cost: 47, Max Enemies Hit: 12, Damage: 721%, Number of Attacks: 4
Cooldown: 6 sec
12 MP Cost: 47, Max Enemies Hit: 12, Damage: 732%, Number of Attacks: 4
Cooldown: 6 sec
13 MP Cost: 47, Max Enemies Hit: 12, Damage: 743%, Number of Attacks: 4
Cooldown: 6 sec
14 MP Cost: 47, Max Enemies Hit: 12, Damage: 754%, Number of Attacks: 4
Cooldown: 6 sec
15 MP Cost: 48, Max Enemies Hit: 12, Damage: 765%, Number of Attacks: 4
Cooldown: 6 sec
16 MP Cost: 48, Max Enemies Hit: 12, Damage: 776%, Number of Attacks: 4
Cooldown: 6 sec
17 MP Cost: 48, Max Enemies Hit: 12, Damage: 787%, Number of Attacks: 4
Cooldown: 6 sec
18 MP Cost: 48, Max Enemies Hit: 12, Damage: 798%, Number of Attacks: 4
Cooldown: 6 sec
19 MP Cost: 48, Max Enemies Hit: 12, Damage: 809%, Number of Attacks: 4
Cooldown: 6 sec
20 MP Cost: 49, Max Enemies Hit: 12, Damage: 820%, Number of Attacks: 4
Cooldown: 6 sec
21 MP Cost: 49, Max Enemies Hit: 12, Damage: 831%, Number of Attacks: 4
Cooldown: 6 sec
22 MP Cost: 49, Max Enemies Hit: 12, Damage: 842%, Number of Attacks: 4
Cooldown: 6 sec
23 MP Cost: 49, Max Enemies Hit: 12, Damage: 853%, Number of Attacks: 4
Cooldown: 6 sec
24 MP Cost: 49, Max Enemies Hit: 12, Damage: 864%, Number of Attacks: 4
Cooldown: 6 sec
25 MP Cost: 50, Max Enemies Hit: 12, Damage: 875%, Number of Attacks: 4
Cooldown: 6 sec
26 MP Cost: 50, Max Enemies Hit: 12, Damage: 886%, Number of Attacks: 4
Cooldown: 6 sec
27 MP Cost: 50, Max Enemies Hit: 12, Damage: 897%, Number of Attacks: 4
Cooldown: 6 sec
28 MP Cost: 50, Max Enemies Hit: 12, Damage: 908%, Number of Attacks: 4
Cooldown: 6 sec
29 MP Cost: 50, Max Enemies Hit: 12, Damage: 919%, Number of Attacks: 4
Cooldown: 6 sec
30 MP Cost: 51, Max Enemies Hit: 12, Damage: 930%, Number of Attacks: 4
Cooldown: 6 sec

Mercedes
Novice: Mercedes
I: Mercedes
II: Mercedes
III: Mercedes
IV: Mercedes
Hyper: Mercedes
V: Mercedes
HEXA: Mercedes
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