- Class: Arch Mage (Fire, Poison)
- Type: Active
- Element Attribute: Fire
- Maximum Level: 30
| Fires a blue flame that burns the enemy to the very soul. After burning and enemy, the blue flame spreads to a set number additional targets. Use with down arrow key to activate Explosion Mode. In Explosion mode, the flame will explode upon hitting an enemy, instead of spreading. Blue flame will first target any boss monsters within the area, starting with the boss with the highest HP. Unaffected by Attack Ignore and Attack Reflection. With Action Customization enabled, Explosion Mode can be activated with just the skill key. Action Customization On/Off: Right-click Required Skill: Megiddo Flame Lv. 1+ | |
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| Level | MP Cost: #mpCon, Blue Flames: #bulletCount Damage: #damage%, Number of Attacks: #attackCount. Blue flame splits after hitting the enemy, generating #v2 additional flames. Up to #x flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by #u% for subsequent flames, Enemies burned by the blue flame take #dot% damage every #dotInterval sec. for #dotTime sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: #s%, Number of Attacks #s2, Number of Explosions: #s3 Cooldown: #cooltime sec. |
| 1 | MP Cost: 512, Blue Flames: 3 Damage: 340%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 777% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 267%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 2 | MP Cost: 514, Blue Flames: 3 Damage: 352%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 786% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 276%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 3 | MP Cost: 516, Blue Flames: 3 Damage: 364%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 795% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 285%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 4 | MP Cost: 518, Blue Flames: 3 Damage: 376%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 804% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 294%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 5 | MP Cost: 520, Blue Flames: 3 Damage: 388%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 813% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 303%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 6 | MP Cost: 522, Blue Flames: 3 Damage: 400%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 822% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 312%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 7 | MP Cost: 524, Blue Flames: 3 Damage: 412%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 831% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 321%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 8 | MP Cost: 526, Blue Flames: 3 Damage: 424%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 840% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 330%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 9 | MP Cost: 528, Blue Flames: 3 Damage: 436%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 849% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 339%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 10 | MP Cost: 530, Blue Flames: 3 Damage: 448%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 858% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 348%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 11 | MP Cost: 532, Blue Flames: 3 Damage: 460%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 867% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 357%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 12 | MP Cost: 534, Blue Flames: 3 Damage: 472%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 876% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 366%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 13 | MP Cost: 536, Blue Flames: 3 Damage: 484%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 885% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 375%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 14 | MP Cost: 538, Blue Flames: 3 Damage: 496%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 894% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 384%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 15 | MP Cost: 540, Blue Flames: 3 Damage: 508%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 903% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 393%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 16 | MP Cost: 542, Blue Flames: 3 Damage: 520%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 912% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 402%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 17 | MP Cost: 544, Blue Flames: 3 Damage: 532%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 921% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 411%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 18 | MP Cost: 546, Blue Flames: 3 Damage: 544%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 930% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 420%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 19 | MP Cost: 548, Blue Flames: 3 Damage: 556%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 939% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 429%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 20 | MP Cost: 550, Blue Flames: 3 Damage: 568%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 948% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 438%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 21 | MP Cost: 552, Blue Flames: 3 Damage: 580%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 957% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 447%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 22 | MP Cost: 554, Blue Flames: 3 Damage: 592%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 966% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 456%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 23 | MP Cost: 556, Blue Flames: 3 Damage: 604%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 975% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 465%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 24 | MP Cost: 558, Blue Flames: 3 Damage: 616%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 984% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 474%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 25 | MP Cost: 560, Blue Flames: 3 Damage: 628%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 993% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 483%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 26 | MP Cost: 562, Blue Flames: 3 Damage: 640%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 1002% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 492%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 27 | MP Cost: 564, Blue Flames: 3 Damage: 652%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 1011% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 501%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 28 | MP Cost: 566, Blue Flames: 3 Damage: 664%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 1020% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 510%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 29 | MP Cost: 568, Blue Flames: 3 Damage: 676%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 1029% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 519%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
| 30 | MP Cost: 570, Blue Flames: 3 Damage: 688%, Number of Attacks: 5. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames, Enemies burned by the blue flame take 1038% damage every 1 sec. for 30 sec. Explosion Mode: Flames do not generate and explode upon landing a hit. Damage: 528%, Number of Attacks 3, Number of Explosions: 3 Cooldown: 50 sec. |
