- Class: Kain
- Type: Active
- Maximum Level: 30
| Scatter arrows across a wide arc. Required Skill: Scattering Shot Lv. 20+ | |
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| Level | MP Cost: #mpConDamage: #damage%, Number of Attacks: #attackCount, Arrows Shot: #bulletCount Each arrow can attack up to #q enemies. Damage Against Normal Monsters: +#nbdR% Each subsequent arrow to hit the same enemy deals #x% less Final Damage. 1 Scattering Shot cartridge is prepared every #u sec, and you can carry up to #w. |
| 1 | MP Cost: 45Damage: 274%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 2 | MP Cost: 45Damage: 280%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 3 | MP Cost: 46Damage: 286%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 4 | MP Cost: 46Damage: 292%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 5 | MP Cost: 46Damage: 298%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 6 | MP Cost: 47Damage: 304%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 7 | MP Cost: 47Damage: 310%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 8 | MP Cost: 47Damage: 316%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 9 | MP Cost: 48Damage: 322%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 10 | MP Cost: 48Damage: 328%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 11 | MP Cost: 48Damage: 334%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 12 | MP Cost: 49Damage: 340%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 13 | MP Cost: 49Damage: 346%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 14 | MP Cost: 49Damage: 352%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 15 | MP Cost: 50Damage: 358%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 16 | MP Cost: 50Damage: 364%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 17 | MP Cost: 50Damage: 370%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 18 | MP Cost: 51Damage: 376%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 19 | MP Cost: 51Damage: 382%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 20 | MP Cost: 51Damage: 388%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 21 | MP Cost: 52Damage: 394%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 22 | MP Cost: 52Damage: 400%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 23 | MP Cost: 52Damage: 406%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 24 | MP Cost: 53Damage: 412%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 25 | MP Cost: 53Damage: 418%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 26 | MP Cost: 53Damage: 424%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 27 | MP Cost: 54Damage: 430%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 28 | MP Cost: 54Damage: 436%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 29 | MP Cost: 54Damage: 442%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
| 30 | MP Cost: 55Damage: 448%, Number of Attacks: 4, Arrows Shot: 6 Each arrow can attack up to 2 enemies. Damage Against Normal Monsters: +30% Each subsequent arrow to hit the same enemy deals 50% less Final Damage. 1 Scattering Shot cartridge is prepared every 6 sec, and you can carry up to 3. |
