HEXA Showdown

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HEXA Showdown

Attacks up to 6 enemies with Shurikens and provokes them, making them untouchable.
Provoked enemies grant more EXP and items. Bosses suffer half of the effect.
When the talisman explodes, it creates a dark shuriken, which then pursues and attacks nearby enemies. Unaffected by attack reflection.
Required Skill: Showdown Lv. 30+
Level MP #mpCon, Stars Consumed: #bulletConsume
Attack up to #mobCount enemies with #damage% damage #attackCount times, then provoke.
The provoked enemies become untouchable for #time sec., acquired EXP and Item Drop Rate increase by #x%, effect halved for bosses.
#u Shurikens that attack #z times for #w% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by #u2%, starting with the second shuriken. Normal Enemy Damage: +#w2%
Shuriken Cooldown: #s2 sec
1 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 661% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 28% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
2 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 672% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 29% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
3 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 683% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 30% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
4 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 694% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 31% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
5 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 705% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 32% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
6 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 716% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 33% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
7 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 727% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 34% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
8 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 738% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 35% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
9 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 749% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 36% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
10 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 760% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 37% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
11 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 771% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 38% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
12 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 782% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 39% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
13 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 793% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 40% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
14 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 804% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 41% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
15 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 815% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 42% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
16 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 826% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 43% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
17 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 837% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 44% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
18 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 848% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 45% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
19 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 859% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 46% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
20 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 870% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 47% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
21 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 881% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 48% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
22 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 892% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 49% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
23 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 903% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 50% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
24 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 914% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 51% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
25 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 925% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 52% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
26 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 936% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 53% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
27 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 947% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 54% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
28 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 958% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 55% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
29 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 969% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 56% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
30 MP 55, Stars Consumed: 3
Attack up to 6 enemies with 980% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 57% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec

Night Lord
Novice: Beginner
I: Rogue
II: Assassin
III: Hermit
IV: Night Lord
Hyper: Night Lord
V: Night Lord
HEXA: Night Lord
Characters and Skills
Class
Job and Skills (Click on icon for skills)
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Beginner Link Skills

Explorers
Warrior

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Magician

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Bowman

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Special

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Special

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Special

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Resistance

Blaster Battle Mage Wild Hunter Xenon Mechanic

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Demon

Lethe

Nova

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Flora

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Sengoku

Hayato Kanna

Anima

Ren Lara Hoyoung

Monster

Pink Bean Yeti

Transcendent

Zero

Friends World

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Shine

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