HEXA Wild Arrow Blast: Apex

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HEXA Wild Arrow Blast: Apex

[Crossbow Skill] Upgrade your crossbow to rapidly loose bolts that pierce the enemy. Additionally, fires an explosive round at set intervals. This is a continuous channeled skill.
The explosive round is unaffected by attack reflection or cooldown reset effects.
Required Skill: Wild Arrow Blast: Apex Lv. 30+
Level MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: #dummyStr, Damage: #dummyStr2%, Number of Attacks: #dummyStr3, Explosive Round Normal Enemy Damage: +#nbdamPlus% (additive)
Explosive Bolt Cooldown: #t sec.
1 MP Cost: 12, Max Enemies Hit: 8, Damage: 485% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 412%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +205% (additive)
Explosive Bolt Cooldown: 1.2 sec.
2 MP Cost: 12, Max Enemies Hit: 8, Damage: 498% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 422%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +212% (additive)
Explosive Bolt Cooldown: 1.2 sec.
3 MP Cost: 12, Max Enemies Hit: 8, Damage: 511% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 432%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +219% (additive)
Explosive Bolt Cooldown: 1.2 sec.
4 MP Cost: 12, Max Enemies Hit: 8, Damage: 524% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 442%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +226% (additive)
Explosive Bolt Cooldown: 1.2 sec.
5 MP Cost: 12, Max Enemies Hit: 8, Damage: 537% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 452%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +233% (additive)
Explosive Bolt Cooldown: 1.2 sec.
6 MP Cost: 12, Max Enemies Hit: 8, Damage: 550% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 462%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +240% (additive)
Explosive Bolt Cooldown: 1.2 sec.
7 MP Cost: 12, Max Enemies Hit: 8, Damage: 563% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 472%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +247% (additive)
Explosive Bolt Cooldown: 1.2 sec.
8 MP Cost: 12, Max Enemies Hit: 8, Damage: 576% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 482%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +254% (additive)
Explosive Bolt Cooldown: 1.2 sec.
9 MP Cost: 12, Max Enemies Hit: 8, Damage: 589% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 492%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +261% (additive)
Explosive Bolt Cooldown: 1.2 sec.
10 MP Cost: 12, Max Enemies Hit: 8, Damage: 602% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 502%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +268% (additive)
Explosive Bolt Cooldown: 1.2 sec.
11 MP Cost: 12, Max Enemies Hit: 8, Damage: 615% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 512%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +275% (additive)
Explosive Bolt Cooldown: 1.2 sec.
12 MP Cost: 12, Max Enemies Hit: 8, Damage: 628% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 522%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +282% (additive)
Explosive Bolt Cooldown: 1.2 sec.
13 MP Cost: 12, Max Enemies Hit: 8, Damage: 641% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 532%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +289% (additive)
Explosive Bolt Cooldown: 1.2 sec.
14 MP Cost: 12, Max Enemies Hit: 8, Damage: 654% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 542%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +296% (additive)
Explosive Bolt Cooldown: 1.2 sec.
15 MP Cost: 12, Max Enemies Hit: 8, Damage: 667% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 552%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +303% (additive)
Explosive Bolt Cooldown: 1.2 sec.
16 MP Cost: 12, Max Enemies Hit: 8, Damage: 680% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 562%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +310% (additive)
Explosive Bolt Cooldown: 1.2 sec.
17 MP Cost: 12, Max Enemies Hit: 8, Damage: 693% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 572%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +317% (additive)
Explosive Bolt Cooldown: 1.2 sec.
18 MP Cost: 12, Max Enemies Hit: 8, Damage: 706% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 582%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +324% (additive)
Explosive Bolt Cooldown: 1.2 sec.
19 MP Cost: 12, Max Enemies Hit: 8, Damage: 719% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 592%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +331% (additive)
Explosive Bolt Cooldown: 1.2 sec.
20 MP Cost: 12, Max Enemies Hit: 8, Damage: 732% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 602%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +338% (additive)
Explosive Bolt Cooldown: 1.2 sec.
21 MP Cost: 12, Max Enemies Hit: 8, Damage: 745% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 612%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +345% (additive)
Explosive Bolt Cooldown: 1.2 sec.
22 MP Cost: 12, Max Enemies Hit: 8, Damage: 758% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 622%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +352% (additive)
Explosive Bolt Cooldown: 1.2 sec.
23 MP Cost: 12, Max Enemies Hit: 8, Damage: 771% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 632%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +359% (additive)
Explosive Bolt Cooldown: 1.2 sec.
24 MP Cost: 12, Max Enemies Hit: 8, Damage: 784% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 642%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +366% (additive)
Explosive Bolt Cooldown: 1.2 sec.
25 MP Cost: 12, Max Enemies Hit: 8, Damage: 797% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 652%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +373% (additive)
Explosive Bolt Cooldown: 1.2 sec.
26 MP Cost: 12, Max Enemies Hit: 8, Damage: 810% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 662%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +380% (additive)
Explosive Bolt Cooldown: 1.2 sec.
27 MP Cost: 12, Max Enemies Hit: 8, Damage: 823% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 672%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +387% (additive)
Explosive Bolt Cooldown: 1.2 sec.
28 MP Cost: 12, Max Enemies Hit: 8, Damage: 836% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 682%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +394% (additive)
Explosive Bolt Cooldown: 1.2 sec.
29 MP Cost: 12, Max Enemies Hit: 8, Damage: 849% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 692%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +401% (additive)
Explosive Bolt Cooldown: 1.2 sec.
30 MP Cost: 12, Max Enemies Hit: 8, Damage: 862% of continuous attack
Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 702%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +408% (additive)
Explosive Bolt Cooldown: 1.2 sec.

Wild Hunter
Novice: Citizen
I: Wild Hunter
II: Wild Hunter
III: Wild Hunter
IV: Wild Hunter
Hyper: Wild Hunter
V: Wild Hunter
HEXA: Wild Hunter
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