- Class: Arch Mage (Ice, Lightning)
- Type: Active
- Element Attribute: Lightning
- Level Requirement: 160
- Maximum Level: 1
| Creates a large, unstable sphere of electricity to continuously zap enemies. Unaffected by attack reflection. You are immune to knockback and debilitating abnormal statuses while casting the skill. | |
|---|---|
| Level | This is a continuous channeled skill. MP Cost per Attack: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Max Hold Duration: #q sec., Final attack deals up to #x% damage #w times. While the key is held, damage taken (including attacks that deal damage in proportion to Max HP): -#s5% Cooldown: #cooltime sec. |
| 1 | This is a continuous channeled skill. MP Cost per Attack: 30, Max Enemies Hit: 15, Damage: 135%, Number of Attacks: 15, Max Hold Duration: 2 sec., Final attack deals up to 702% damage 15 times. While the key is held, damage taken (including attacks that deal damage in proportion to Max HP): -50% Cooldown: 60 sec. |
