- Class: Arch Mage (Fire, Poison)
- Type: Active
- Element Attribute: Fire
- Level Requirement: 160
- Maximum Level: 1
| Fires a blue flame that burns the enemy to the very soul. After burning and enemy, the blue flame spreads to a set number additional targets. Blue flame will first target any boss monsters within the area, starting with the boss with the highest HP. Unaffected by Attack Ignore and Attack Reflection. | |
|---|---|
| Level | MP Cost: #mpCon, Blue Flames: #bulletCount Damage: #damage%, Number of Attacks: #attackCount. Blue flame splits after hitting the enemy, generating #v2 additional flames. Up to #x flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by #u% for subsequent flames. Enemies burned by the blue flame take #dot% damage every #dotInterval sec for #dotTime sec. Cooldown: #cooltime sec. |
| 1 | MP Cost: 500, Blue Flames: 3 Damage: 380%, Number of Attacks: 4. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame. When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames. Enemies burned by the blue flame take 700% damage every 1 sec for 30 sec. Cooldown: 50 sec. |
