Mighty Mascot

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Mighty Mascot

Eskalade that became a mascot unleashes his true power to carry out a powerful joint attack with Angelic Buster. While casting, you are immune to knockback, immune to debilitating status conditions, and unaffected by attack reflection.
Level MP Cost: #mpCon, Can be held for up to #t sec.
Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Trigger #u2 explosions that deal #x% damage to up to #z enemies #y times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -#s%
Cooldown: #cooltime sec.
1 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 598%, Number of Attacks: 5, Trigger 7 explosions that deal 702% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
2 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 621%, Number of Attacks: 5, Trigger 7 explosions that deal 729% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
3 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 644%, Number of Attacks: 5, Trigger 7 explosions that deal 756% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
4 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 667%, Number of Attacks: 5, Trigger 7 explosions that deal 783% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
5 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 690%, Number of Attacks: 5, Trigger 7 explosions that deal 810% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
6 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 713%, Number of Attacks: 5, Trigger 7 explosions that deal 837% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
7 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 736%, Number of Attacks: 5, Trigger 7 explosions that deal 864% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
8 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 759%, Number of Attacks: 5, Trigger 7 explosions that deal 891% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
9 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 782%, Number of Attacks: 5, Trigger 7 explosions that deal 918% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
10 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 805%, Number of Attacks: 5, Trigger 7 explosions that deal 945% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
11 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 828%, Number of Attacks: 5, Trigger 7 explosions that deal 972% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
12 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 851%, Number of Attacks: 5, Trigger 7 explosions that deal 999% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
13 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 874%, Number of Attacks: 5, Trigger 7 explosions that deal 1026% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
14 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 897%, Number of Attacks: 5, Trigger 7 explosions that deal 1053% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
15 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 920%, Number of Attacks: 5, Trigger 7 explosions that deal 1080% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
16 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 943%, Number of Attacks: 5, Trigger 7 explosions that deal 1107% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
17 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 966%, Number of Attacks: 5, Trigger 7 explosions that deal 1134% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
18 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 989%, Number of Attacks: 5, Trigger 7 explosions that deal 1161% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
19 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 1012%, Number of Attacks: 5, Trigger 7 explosions that deal 1188% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
20 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 1035%, Number of Attacks: 5, Trigger 7 explosions that deal 1215% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
21 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 1058%, Number of Attacks: 5, Trigger 7 explosions that deal 1242% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
22 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 1081%, Number of Attacks: 5, Trigger 7 explosions that deal 1269% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
23 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 1104%, Number of Attacks: 5, Trigger 7 explosions that deal 1296% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
24 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 1127%, Number of Attacks: 5, Trigger 7 explosions that deal 1323% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
25 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 1150%, Number of Attacks: 5, Trigger 7 explosions that deal 1350% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
26 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 1173%, Number of Attacks: 5, Trigger 7 explosions that deal 1377% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
27 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 1196%, Number of Attacks: 5, Trigger 7 explosions that deal 1404% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
28 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 1219%, Number of Attacks: 5, Trigger 7 explosions that deal 1431% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
29 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 1242%, Number of Attacks: 5, Trigger 7 explosions that deal 1458% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.
30 MP Cost: 450, Can be held for up to 1.8 sec.
Max Enemies Hit: 15, Damage: 1265%, Number of Attacks: 5, Trigger 7 explosions that deal 1485% damage to up to 15 enemies 10 times after the skill is released.
Damage taken while key is held, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 60 sec.

6th Job Enhancement

Mighty Mascot Boost

  • Class: Angelic Buster
  • Type: Active
  • Level Requirement: 260
  • Maximum Level: 30
Boosts Mighty Mascot.
Level Mighty Mascot Final Damage: +#damR_6th%
1 Mighty Mascot Final Damage: +11%
2 Mighty Mascot Final Damage: +12%
3 Mighty Mascot Final Damage: +13%
4 Mighty Mascot Final Damage: +14%
5 Mighty Mascot Final Damage: +15%
6 Mighty Mascot Final Damage: +16%
7 Mighty Mascot Final Damage: +17%
8 Mighty Mascot Final Damage: +18%
9 Mighty Mascot Final Damage: +19%
10 Mighty Mascot Final Damage: +25%
11 Mighty Mascot Final Damage: +26%
12 Mighty Mascot Final Damage: +27%
13 Mighty Mascot Final Damage: +28%
14 Mighty Mascot Final Damage: +29%
15 Mighty Mascot Final Damage: +30%
16 Mighty Mascot Final Damage: +31%
17 Mighty Mascot Final Damage: +32%
18 Mighty Mascot Final Damage: +33%
19 Mighty Mascot Final Damage: +34%
20 Mighty Mascot Final Damage: +40%
21 Mighty Mascot Final Damage: +41%
22 Mighty Mascot Final Damage: +42%
23 Mighty Mascot Final Damage: +43%
24 Mighty Mascot Final Damage: +44%
25 Mighty Mascot Final Damage: +45%
26 Mighty Mascot Final Damage: +46%
27 Mighty Mascot Final Damage: +47%
28 Mighty Mascot Final Damage: +48%
29 Mighty Mascot Final Damage: +49%
30 Mighty Mascot Final Damage: +60%

Angelic Buster
Novice: Angelic Buster
I: Angelic Buster
II: Angelic Buster
III: Angelic Buster
IV: Angelic Buster
Hyper: Angelic Buster
V: Angelic Buster
HEXA: Angelic Buster
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Beginner Link Skills

Explorers
Warrior

Hero Paladin Dark Knight

Magician

Arch Mage (Fire, Poison) Arch Mage (Ice, Lightning) Bishop

Bowman

Bow Master Marksman

Special

Pathfinder

Thief

Night Lord Shadower

Special

Dual Blade

Pirate

Buccaneer Corsair

Special

Cannoneer Jett Zen

Cygnus Knights

Dawn Warrior Blaze Wizard Wind Archer Night Walker Thunder Breaker

Special

Mihile

Heroes

Aran Evan Luminous Mercedes Phantom Shade

Resistance

Blaster Battle Mage Wild Hunter Xenon Mechanic

Demon

Demon Slayer Demon Avenger

Demon

Lethe

Nova

Kaiser Kain Cadena Angelic Buster

Flora

Adele Illium Khali Ark

Sengoku

Hayato Kanna

Anima

Ren Lara Hoyoung

Monster

Pink Bean Yeti

Transcendent

Zero

Friends World

Kinesis

Jianghu

Lynn Mo Xuan

Shine

Erel Light Sia Astelle

Beast Tamer

Beast Tamer

Miscellaneous

Tanjiro Kamado Saitama Game Master Skills Guild Skills Miscellaneous Skills