Mirrored Target

From the MapleStory Wiki, a knowledge base about everything MapleStory
Jump to navigation Jump to search

Mirrored Target

Turns your Mirror Image into a dummy that draws enemy attacks and absorbs damage. Shadow Meld activates when the dummy is attacked. The enemies focused on the dummy will break free if they don't attack for a certain period of time. This skill can only be used when Mirror Image is active. Permanently increases Blade Master's Defense and Avoidability.
Required Skill: Mirror Image Lv. 20+
Level Active Effects - MP Cost: #mpCon, Dummy HP: #x, Dummy Duration: #time sec, damage taken is reduced by #y% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: #er%, Defense: +#pddR%]
1 Active Effects - MP Cost: 60, Dummy HP: 1600, Dummy Duration: 15 sec, damage taken is reduced by 5% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 10%, Defense: +2%]
2 Active Effects - MP Cost: 65, Dummy HP: 2200, Dummy Duration: 20 sec, damage taken is reduced by 6% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 11%, Defense: +4%]
3 Active Effects - MP Cost: 65, Dummy HP: 2800, Dummy Duration: 20 sec, damage taken is reduced by 6% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 11%, Defense: +6%]
4 Active Effects - MP Cost: 70, Dummy HP: 3400, Dummy Duration: 25 sec, damage taken is reduced by 7% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 12%, Defense: +8%]
5 Active Effects - MP Cost: 70, Dummy HP: 4000, Dummy Duration: 25 sec, damage taken is reduced by 7% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 12%, Defense: +10%]
6 Active Effects - MP Cost: 75, Dummy HP: 4600, Dummy Duration: 30 sec, damage taken is reduced by 8% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 13%, Defense: +12%]
7 Active Effects - MP Cost: 75, Dummy HP: 5200, Dummy Duration: 30 sec, damage taken is reduced by 8% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 13%, Defense: +14%]
8 Active Effects - MP Cost: 80, Dummy HP: 5800, Dummy Duration: 35 sec, damage taken is reduced by 9% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 14%, Defense: +16%]
9 Active Effects - MP Cost: 80, Dummy HP: 6400, Dummy Duration: 35 sec, damage taken is reduced by 9% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 14%, Defense: +18%]
10 Active Effects - MP Cost: 85, Dummy HP: 7000, Dummy Duration: 40 sec, damage taken is reduced by 10% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 15%, Defense: +20%]
11 Active Effects - MP Cost: 85, Dummy HP: 7600, Dummy Duration: 40 sec, damage taken is reduced by 10% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 15%, Defense: +22%]
12 Active Effects - MP Cost: 90, Dummy HP: 8200, Dummy Duration: 45 sec, damage taken is reduced by 11% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 16%, Defense: +24%]
13 Active Effects - MP Cost: 90, Dummy HP: 8800, Dummy Duration: 45 sec, damage taken is reduced by 11% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 16%, Defense: +26%]
14 Active Effects - MP Cost: 95, Dummy HP: 9400, Dummy Duration: 50 sec, damage taken is reduced by 12% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 17%, Defense: +28%]
15 Active Effects - MP Cost: 95, Dummy HP: 10000, Dummy Duration: 50 sec, damage taken is reduced by 12% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 17%, Defense: +30%]
16 Active Effects - MP Cost: 100, Dummy HP: 10600, Dummy Duration: 55 sec, damage taken is reduced by 13% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 18%, Defense: +32%]
17 Active Effects - MP Cost: 100, Dummy HP: 11200, Dummy Duration: 55 sec, damage taken is reduced by 13% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 18%, Defense: +34%]
18 Active Effects - MP Cost: 105, Dummy HP: 11800, Dummy Duration: 60 sec, damage taken is reduced by 14% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 19%, Defense: +36%]
19 Active Effects - MP Cost: 105, Dummy HP: 12400, Dummy Duration: 60 sec, damage taken is reduced by 14% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 19%, Defense: +38%]
20 Active Effects - MP Cost: 110, Dummy HP: 13000, Dummy Duration: 65 sec, damage taken is reduced by 15% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 20%, Defense: +40%]
21 Active Effects - MP Cost: 110, Dummy HP: 13600, Dummy Duration: 65 sec, damage taken is reduced by 15% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 20%, Defense: +42%]
22 Active Effects - MP Cost: 115, Dummy HP: 14200, Dummy Duration: 70 sec, damage taken is reduced by 16% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 21%, Defense: +44%]
23 Active Effects - MP Cost: 115, Dummy HP: 14800, Dummy Duration: 70 sec, damage taken is reduced by 16% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 21%, Defense: +46%]
24 Active Effects - MP Cost: 120, Dummy HP: 15400, Dummy Duration: 75 sec, damage taken is reduced by 17% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 22%, Defense: +48%]
25 Active Effects - MP Cost: 120, Dummy HP: 16000, Dummy Duration: 75 sec, damage taken is reduced by 17% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 22%, Defense: +50%]
26 Active Effects - MP Cost: 125, Dummy HP: 16600, Dummy Duration: 80 sec, damage taken is reduced by 18% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 23%, Defense: +52%]
27 Active Effects - MP Cost: 125, Dummy HP: 17200, Dummy Duration: 80 sec, damage taken is reduced by 18% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 23%, Defense: +54%]
28 Active Effects - MP Cost: 130, Dummy HP: 17800, Dummy Duration: 85 sec, damage taken is reduced by 19% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 24%, Defense: +56%]
29 Active Effects - MP Cost: 130, Dummy HP: 18400, Dummy Duration: 85 sec, damage taken is reduced by 19% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 24%, Defense: +58%]
30 Active Effects - MP Cost: 135, Dummy HP: 19000, Dummy Duration: 90 sec, damage taken is reduced by 20% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 25%, Defense: +60%]
31 Active Effects - MP Cost: 135, Dummy HP: 19600, Dummy Duration: 90 sec, damage taken is reduced by 20% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 25%, Defense: +62%]
32 Active Effects - MP Cost: 140, Dummy HP: 20200, Dummy Duration: 95 sec, damage taken is reduced by 21% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 26%, Defense: +64%]

Dual Blade
Novice: Beginner
I: RogueBlade Recruit
II: Blade AcolyteBlade Specialist
III: Blade Lord
IV: Blade Master
Hyper: Blade Master
V: Blade Master
HEXA: Blade Master
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Beginner Link Skills

Explorers
Warrior

Hero Paladin Dark Knight

Magician

Arch Mage (Fire, Poison) Arch Mage (Ice, Lightning) Bishop

Bowman

Bow Master Marksman

Special

Pathfinder

Thief

Night Lord Shadower

Special

Dual Blade

Pirate

Buccaneer Corsair

Special

Cannoneer Jett Zen

Cygnus Knights

Dawn Warrior Blaze Wizard Wind Archer Night Walker Thunder Breaker

Special

Mihile

Heroes

Aran Evan Luminous Mercedes Phantom Shade

Resistance

Blaster Battle Mage Wild Hunter Xenon Mechanic

Demon

Demon Slayer Demon Avenger

Demon

Lethe

Nova

Kaiser Kain Cadena Angelic Buster

Flora

Adele Illium Khali Ark

Sengoku

Hayato Kanna

Anima

Ren Lara Hoyoung

Monster

Pink Bean Yeti

Transcendent

Zero

Friends World

Kinesis

Jianghu

Lynn Mo Xuan

Shine

Sia Astelle

Beast Tamer

Beast Tamer

Miscellaneous

Tanjiro Kamado Saitama Game Master Skills Guild Skills Miscellaneous Skills