- Class: Cadena
- Type: Passive
- Maximum Level: 10
| Extensive training with a varied assortment of weapons increases the damage of all of your attacks. Whenever you switch summoned weapons, you execute a bonus attack and receive the Muscle Memory buff. The additional attack is unaffected by attack reflection and doesn't deactivate Dark Sight. This buff stacks up to the number of summonable weapons you possess (excluding Chain Arts). Summoning any weapon besides the last one used will refresh this buff. Muscle Memory is not affected by effects that increase buff duration and the bonus hit effect is not affected by cooldown resets. | |
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| Level | Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +#x% per stack, for #time sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts). Refreshing this buff stack inflicts additional hits. [Bonus Hits] Damage: #y%, Max Enemies Hit: #s, Number of Attacks: #w, Cooldown: #t sec [Passive Effect: Damage for Scimitar +#damPlus% points] |
| 1 | Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +3% per stack, for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts). Refreshing this buff stack inflicts additional hits. [Bonus Hits] Damage: 55%, Max Enemies Hit: 5, Number of Attacks: 2, Cooldown: 0.2 sec [Passive Effect: Damage for Scimitar +8% points] |
| 2 | Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +3% per stack, for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts). Refreshing this buff stack inflicts additional hits. [Bonus Hits] Damage: 60%, Max Enemies Hit: 5, Number of Attacks: 2, Cooldown: 0.2 sec [Passive Effect: Damage for Scimitar +16% points] |
| 3 | Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +3% per stack, for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts). Refreshing this buff stack inflicts additional hits. [Bonus Hits] Damage: 65%, Max Enemies Hit: 5, Number of Attacks: 2, Cooldown: 0.2 sec [Passive Effect: Damage for Scimitar +24% points] |
| 4 | Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +3% per stack, for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts). Refreshing this buff stack inflicts additional hits. [Bonus Hits] Damage: 70%, Max Enemies Hit: 5, Number of Attacks: 2, Cooldown: 0.2 sec [Passive Effect: Damage for Scimitar +32% points] |
| 5 | Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +3% per stack, for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts). Refreshing this buff stack inflicts additional hits. [Bonus Hits] Damage: 75%, Max Enemies Hit: 5, Number of Attacks: 2, Cooldown: 0.2 sec [Passive Effect: Damage for Scimitar +40% points] |
| 6 | Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +3% per stack, for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts). Refreshing this buff stack inflicts additional hits. [Bonus Hits] Damage: 80%, Max Enemies Hit: 5, Number of Attacks: 2, Cooldown: 0.2 sec [Passive Effect: Damage for Scimitar +48% points] |
| 7 | Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +3% per stack, for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts). Refreshing this buff stack inflicts additional hits. [Bonus Hits] Damage: 85%, Max Enemies Hit: 5, Number of Attacks: 2, Cooldown: 0.2 sec [Passive Effect: Damage for Scimitar +56% points] |
| 8 | Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +3% per stack, for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts). Refreshing this buff stack inflicts additional hits. [Bonus Hits] Damage: 90%, Max Enemies Hit: 5, Number of Attacks: 2, Cooldown: 0.2 sec [Passive Effect: Damage for Scimitar +64% points] |
| 9 | Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +3% per stack, for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts). Refreshing this buff stack inflicts additional hits. [Bonus Hits] Damage: 95%, Max Enemies Hit: 5, Number of Attacks: 2, Cooldown: 0.2 sec [Passive Effect: Damage for Scimitar +72% points] |
| 10 | Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +3% per stack, for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts). Refreshing this buff stack inflicts additional hits. [Bonus Hits] Damage: 100%, Max Enemies Hit: 5, Number of Attacks: 2, Cooldown: 0.2 sec [Passive Effect: Damage for Scimitar +80% points] |
