Muscle Memory III

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Muscle Memory III

Your continued training and familiarity with your weapons further enhances their deadliness. Triggering additional hits causes you to temporarily enter Dark Sight state, and activates a Protective Shield that disappears quickly. Overrides the effects of Muscle Memory II, except for the passive bonus to Summoned Weapon skill damage, which is stacked.
Required Skill: Muscle Memory II Lv. 10+
Level Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +#x% for #time sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts).
Refreshing or incrementing this buff stack inflicts additional hits. [Bonus Hits] Damage: #y%, Max Enemies Hit: #s, Number of Attacks: #w, Cooldown: #t sec
When bonus hit triggers, Dark Sight Duration: #u sec, Protective Shield: blocks #w2% of Max HP
Protective Shield can accumulate as much as #v2% of Max HP, and consumes #u2% + #v of the current Protective Shield per sec
[Passive Effect: Damage for Summon Scimitar, Claw, Shuriken, Shotgun, Daggers, and Decoy Bomb are all increased by +#damPlus% points]
1 Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +10% for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts).
Refreshing or incrementing this buff stack inflicts additional hits. [Bonus Hits] Damage: 215%, Max Enemies Hit: 7, Number of Attacks: 4, Cooldown: 0.2 sec
When bonus hit triggers, Dark Sight Duration: 2 sec, Protective Shield: blocks 7% of Max HP
Protective Shield can accumulate as much as 25% of Max HP, and consumes 30% + 50 of the current Protective Shield per sec
[Passive Effect: Damage for Summon Scimitar, Claw, Shuriken, Shotgun, Daggers, and Decoy Bomb are all increased by +107% points]
2 Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +10% for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts).
Refreshing or incrementing this buff stack inflicts additional hits. [Bonus Hits] Damage: 230%, Max Enemies Hit: 7, Number of Attacks: 4, Cooldown: 0.2 sec
When bonus hit triggers, Dark Sight Duration: 2 sec, Protective Shield: blocks 7% of Max HP
Protective Shield can accumulate as much as 25% of Max HP, and consumes 30% + 50 of the current Protective Shield per sec
[Passive Effect: Damage for Summon Scimitar, Claw, Shuriken, Shotgun, Daggers, and Decoy Bomb are all increased by +114% points]
3 Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +10% for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts).
Refreshing or incrementing this buff stack inflicts additional hits. [Bonus Hits] Damage: 245%, Max Enemies Hit: 7, Number of Attacks: 4, Cooldown: 0.2 sec
When bonus hit triggers, Dark Sight Duration: 2 sec, Protective Shield: blocks 7% of Max HP
Protective Shield can accumulate as much as 25% of Max HP, and consumes 30% + 50 of the current Protective Shield per sec
[Passive Effect: Damage for Summon Scimitar, Claw, Shuriken, Shotgun, Daggers, and Decoy Bomb are all increased by +121% points]
4 Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +10% for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts).
Refreshing or incrementing this buff stack inflicts additional hits. [Bonus Hits] Damage: 260%, Max Enemies Hit: 7, Number of Attacks: 4, Cooldown: 0.2 sec
When bonus hit triggers, Dark Sight Duration: 2 sec, Protective Shield: blocks 7% of Max HP
Protective Shield can accumulate as much as 25% of Max HP, and consumes 30% + 50 of the current Protective Shield per sec
[Passive Effect: Damage for Summon Scimitar, Claw, Shuriken, Shotgun, Daggers, and Decoy Bomb are all increased by +128% points]
5 Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +10% for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts).
Refreshing or incrementing this buff stack inflicts additional hits. [Bonus Hits] Damage: 275%, Max Enemies Hit: 7, Number of Attacks: 4, Cooldown: 0.2 sec
When bonus hit triggers, Dark Sight Duration: 2 sec, Protective Shield: blocks 7% of Max HP
Protective Shield can accumulate as much as 25% of Max HP, and consumes 30% + 50 of the current Protective Shield per sec
[Passive Effect: Damage for Summon Scimitar, Claw, Shuriken, Shotgun, Daggers, and Decoy Bomb are all increased by +135% points]
6 Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +10% for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts).
Refreshing or incrementing this buff stack inflicts additional hits. [Bonus Hits] Damage: 290%, Max Enemies Hit: 7, Number of Attacks: 4, Cooldown: 0.2 sec
When bonus hit triggers, Dark Sight Duration: 2 sec, Protective Shield: blocks 7% of Max HP
Protective Shield can accumulate as much as 25% of Max HP, and consumes 30% + 50 of the current Protective Shield per sec
[Passive Effect: Damage for Summon Scimitar, Claw, Shuriken, Shotgun, Daggers, and Decoy Bomb are all increased by +142% points]
7 Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +10% for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts).
Refreshing or incrementing this buff stack inflicts additional hits. [Bonus Hits] Damage: 305%, Max Enemies Hit: 7, Number of Attacks: 4, Cooldown: 0.2 sec
When bonus hit triggers, Dark Sight Duration: 2 sec, Protective Shield: blocks 7% of Max HP
Protective Shield can accumulate as much as 25% of Max HP, and consumes 30% + 50 of the current Protective Shield per sec
[Passive Effect: Damage for Summon Scimitar, Claw, Shuriken, Shotgun, Daggers, and Decoy Bomb are all increased by +149% points]
8 Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +10% for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts).
Refreshing or incrementing this buff stack inflicts additional hits. [Bonus Hits] Damage: 320%, Max Enemies Hit: 7, Number of Attacks: 4, Cooldown: 0.2 sec
When bonus hit triggers, Dark Sight Duration: 2 sec, Protective Shield: blocks 7% of Max HP
Protective Shield can accumulate as much as 25% of Max HP, and consumes 30% + 50 of the current Protective Shield per sec
[Passive Effect: Damage for Summon Scimitar, Claw, Shuriken, Shotgun, Daggers, and Decoy Bomb are all increased by +156% points]
9 Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +10% for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts).
Refreshing or incrementing this buff stack inflicts additional hits. [Bonus Hits] Damage: 335%, Max Enemies Hit: 7, Number of Attacks: 4, Cooldown: 0.2 sec
When bonus hit triggers, Dark Sight Duration: 2 sec, Protective Shield: blocks 7% of Max HP
Protective Shield can accumulate as much as 25% of Max HP, and consumes 30% + 50 of the current Protective Shield per sec
[Passive Effect: Damage for Summon Scimitar, Claw, Shuriken, Shotgun, Daggers, and Decoy Bomb are all increased by +163% points]
10 Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +10% for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts).
Refreshing or incrementing this buff stack inflicts additional hits. [Bonus Hits] Damage: 350%, Max Enemies Hit: 7, Number of Attacks: 4, Cooldown: 0.2 sec
When bonus hit triggers, Dark Sight Duration: 2 sec, Protective Shield: blocks 7% of Max HP
Protective Shield can accumulate as much as 25% of Max HP, and consumes 30% + 50 of the current Protective Shield per sec
[Passive Effect: Damage for Summon Scimitar, Claw, Shuriken, Shotgun, Daggers, and Decoy Bomb are all increased by +170% points]
11 Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +10% for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts).
Refreshing or incrementing this buff stack inflicts additional hits. [Bonus Hits] Damage: 365%, Max Enemies Hit: 7, Number of Attacks: 4, Cooldown: 0.2 sec
When bonus hit triggers, Dark Sight Duration: 2 sec, Protective Shield: blocks 7% of Max HP
Protective Shield can accumulate as much as 25% of Max HP, and consumes 30% + 50 of the current Protective Shield per sec
[Passive Effect: Damage for Summon Scimitar, Claw, Shuriken, Shotgun, Daggers, and Decoy Bomb are all increased by +177% points]
12 Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +10% for 30 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts).
Refreshing or incrementing this buff stack inflicts additional hits. [Bonus Hits] Damage: 380%, Max Enemies Hit: 7, Number of Attacks: 4, Cooldown: 0.2 sec
When bonus hit triggers, Dark Sight Duration: 2 sec, Protective Shield: blocks 7% of Max HP
Protective Shield can accumulate as much as 25% of Max HP, and consumes 30% + 50 of the current Protective Shield per sec
[Passive Effect: Damage for Summon Scimitar, Claw, Shuriken, Shotgun, Daggers, and Decoy Bomb are all increased by +184% points]

Cadena
Novice: Cadena
I: Cadena
II: Cadena
III: Cadena
IV: Cadena
Hyper: Cadena
V: Cadena
HEXA: Cadena
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