- Class: Crossbowman
- Type: Active
- Maximum Level: 20
| Fires an arrow. Its effect increases with each enemy it hits. | |
|---|---|
| Level | MP Cost: #mpCon, Damage: #damage%, Max Enemies Pierced: #mobCount, Number of Attacks: #attackCount. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 1 | MP Cost: 24, Damage: 92%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 2 | MP Cost: 24, Damage: 94%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 3 | MP Cost: 24, Damage: 96%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 4 | MP Cost: 26, Damage: 98%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 5 | MP Cost: 26, Damage: 100%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 6 | MP Cost: 26, Damage: 102%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 7 | MP Cost: 28, Damage: 104%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 8 | MP Cost: 28, Damage: 106%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 9 | MP Cost: 28, Damage: 108%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 10 | MP Cost: 30, Damage: 110%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 11 | MP Cost: 30, Damage: 112%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 12 | MP Cost: 30, Damage: 114%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 13 | MP Cost: 32, Damage: 116%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 14 | MP Cost: 32, Damage: 118%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 15 | MP Cost: 32, Damage: 120%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 16 | MP Cost: 34, Damage: 122%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 17 | MP Cost: 34, Damage: 124%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 18 | MP Cost: 34, Damage: 126%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 19 | MP Cost: 36, Damage: 128%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
| 20 | MP Cost: 36, Damage: 130%, Max Enemies Pierced: 6, Number of Attacks: 4. Final damage increases by 15% with each enemy pierced, and damage is doubled. |
