- Class: Illium
- Type: Passive
- Maximum Level: 30 (31 with Decent Combat Orders; 32 with Combat Orders)
| Enhances Radiant Orb. Levels up alongside Radiant Javelin II and can be linked. Required Skill: Radiant Orb Lv. 20+ | |
|---|---|
| Level | MP Cost: #s, Max Enemies Hit: #q, Damage: +#q2% points |
| 1 | MP Cost: 1, Max Enemies Hit: 2, Damage: +144% points |
| 2 | MP Cost: 1, Max Enemies Hit: 2, Damage: +148% points |
| 3 | MP Cost: 2, Max Enemies Hit: 2, Damage: +152% points |
| 4 | MP Cost: 2, Max Enemies Hit: 2, Damage: +156% points |
| 5 | MP Cost: 3, Max Enemies Hit: 2, Damage: +160% points |
| 6 | MP Cost: 3, Max Enemies Hit: 2, Damage: +164% points |
| 7 | MP Cost: 4, Max Enemies Hit: 2, Damage: +168% points |
| 8 | MP Cost: 4, Max Enemies Hit: 2, Damage: +172% points |
| 9 | MP Cost: 5, Max Enemies Hit: 2, Damage: +176% points |
| 10 | MP Cost: 5, Max Enemies Hit: 2, Damage: +180% points |
| 11 | MP Cost: 6, Max Enemies Hit: 2, Damage: +184% points |
| 12 | MP Cost: 6, Max Enemies Hit: 2, Damage: +188% points |
| 13 | MP Cost: 7, Max Enemies Hit: 2, Damage: +192% points |
| 14 | MP Cost: 7, Max Enemies Hit: 2, Damage: +196% points |
| 15 | MP Cost: 8, Max Enemies Hit: 2, Damage: +200% points |
| 16 | MP Cost: 8, Max Enemies Hit: 2, Damage: +204% points |
| 17 | MP Cost: 9, Max Enemies Hit: 2, Damage: +208% points |
| 18 | MP Cost: 9, Max Enemies Hit: 2, Damage: +212% points |
| 19 | MP Cost: 10, Max Enemies Hit: 2, Damage: +216% points |
| 20 | MP Cost: 10, Max Enemies Hit: 2, Damage: +220% points |
| 21 | MP Cost: 11, Max Enemies Hit: 2, Damage: +224% points |
| 22 | MP Cost: 11, Max Enemies Hit: 2, Damage: +228% points |
| 23 | MP Cost: 12, Max Enemies Hit: 2, Damage: +232% points |
| 24 | MP Cost: 12, Max Enemies Hit: 2, Damage: +236% points |
| 25 | MP Cost: 13, Max Enemies Hit: 2, Damage: +240% points |
| 26 | MP Cost: 13, Max Enemies Hit: 2, Damage: +244% points |
| 27 | MP Cost: 14, Max Enemies Hit: 2, Damage: +248% points |
| 28 | MP Cost: 14, Max Enemies Hit: 2, Damage: +252% points |
| 29 | MP Cost: 15, Max Enemies Hit: 2, Damage: +256% points |
| 30 | MP Cost: 15, Max Enemies Hit: 2, Damage: +260% points |
| 31 | MP Cost: 16, Max Enemies Hit: 2, Damage: +264% points |
| 32 | MP Cost: 16, Max Enemies Hit: 2, Damage: +268% points |
