Rapid Throw

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Rapid Throw

[Throw]
Toss countless throwing stars at blinding speed. If you use this skill in the air, you'll hover while you toss them. Using Rapid Throw while Dark Sight is active does not deactivate Dark Sight. You are immune to knockback and debilitating abnormal statuses while casting the skill.
Rapid Throw is unaffected by Shadow Momentum's inertia effect. Each throwing star is applied at most once to the throwing star skill count of Shadow Bat and Ravenous Bat. It's a dark-attribute attack, but consecutive throw attacks have higher damage even though the shadow from Shadow Spear isn't formed.
Level MP Cost: #mpCon, consecutively throw shadow throwing stars with #damage% damage #attackCount times up to #mobCount enemies for #t sec., then finish with a huge shadow throwing star that attacks up to #z enemies with #u% damage #v times
Dark Sight for #v2 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to #t2 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +#u2% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -#s5%
Cooldown: #cooltime sec.
1 MP Cost: 1000, consecutively throw shadow throwing stars with 394% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 936% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +155% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
2 MP Cost: 1000, consecutively throw shadow throwing stars with 410% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 972% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +160% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
3 MP Cost: 1000, consecutively throw shadow throwing stars with 426% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1008% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +165% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
4 MP Cost: 1000, consecutively throw shadow throwing stars with 442% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1044% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +170% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
5 MP Cost: 1000, consecutively throw shadow throwing stars with 458% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1080% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +175% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
6 MP Cost: 1000, consecutively throw shadow throwing stars with 474% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1116% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +180% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
7 MP Cost: 1000, consecutively throw shadow throwing stars with 490% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1152% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +185% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
8 MP Cost: 1000, consecutively throw shadow throwing stars with 506% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1188% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +190% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
9 MP Cost: 1000, consecutively throw shadow throwing stars with 522% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1224% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +195% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
10 MP Cost: 1000, consecutively throw shadow throwing stars with 538% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1260% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +200% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
11 MP Cost: 1000, consecutively throw shadow throwing stars with 554% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1296% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +205% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
12 MP Cost: 1000, consecutively throw shadow throwing stars with 570% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1332% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +210% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
13 MP Cost: 1000, consecutively throw shadow throwing stars with 586% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1368% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +215% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
14 MP Cost: 1000, consecutively throw shadow throwing stars with 602% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1404% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +220% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
15 MP Cost: 1000, consecutively throw shadow throwing stars with 618% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1440% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +225% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
16 MP Cost: 1000, consecutively throw shadow throwing stars with 634% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1476% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +230% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
17 MP Cost: 1000, consecutively throw shadow throwing stars with 650% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1512% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +235% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
18 MP Cost: 1000, consecutively throw shadow throwing stars with 666% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1548% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +240% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
19 MP Cost: 1000, consecutively throw shadow throwing stars with 682% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1584% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +245% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
20 MP Cost: 1000, consecutively throw shadow throwing stars with 698% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1620% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +250% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
21 MP Cost: 1000, consecutively throw shadow throwing stars with 714% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1656% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +255% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
22 MP Cost: 1000, consecutively throw shadow throwing stars with 730% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1692% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +260% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
23 MP Cost: 1000, consecutively throw shadow throwing stars with 746% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1728% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +265% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
24 MP Cost: 1000, consecutively throw shadow throwing stars with 762% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1764% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +270% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
25 MP Cost: 1000, consecutively throw shadow throwing stars with 778% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1800% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +275% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
26 MP Cost: 1000, consecutively throw shadow throwing stars with 794% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1836% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +280% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
27 MP Cost: 1000, consecutively throw shadow throwing stars with 810% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1872% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +285% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
28 MP Cost: 1000, consecutively throw shadow throwing stars with 826% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1908% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +290% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
29 MP Cost: 1000, consecutively throw shadow throwing stars with 842% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1944% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +295% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.
30 MP Cost: 1000, consecutively throw shadow throwing stars with 858% damage 5 times up to 8 enemies for 1.2 sec., then finish with a huge shadow throwing star that attacks up to 10 enemies with 1980% damage 13 times
Dark Sight for 4 sec. while skill is in use.
Tap repeatedly to increase the consecutive throwing duration up to 2.4 sec.
While Shadow Spear is active, Consecutive Throw Attack Damage: +300% (additive)
Damage taken while attacking, including attacks that deal damage in proportion to Max HP: -50%
Cooldown: 120 sec.

6th Job Enhancement

Rapid Throw Boost

  • Class: Night Walker
  • Type: Active
  • Level Requirement: 260
  • Maximum Level: 30
Boosts Rapid Throw.
Level Rapid Throw Final Damage: +#damR_6th%
1 Rapid Throw Final Damage: +11%
2 Rapid Throw Final Damage: +12%
3 Rapid Throw Final Damage: +13%
4 Rapid Throw Final Damage: +14%
5 Rapid Throw Final Damage: +15%
6 Rapid Throw Final Damage: +16%
7 Rapid Throw Final Damage: +17%
8 Rapid Throw Final Damage: +18%
9 Rapid Throw Final Damage: +19%
10 Rapid Throw Final Damage: +25%
11 Rapid Throw Final Damage: +26%
12 Rapid Throw Final Damage: +27%
13 Rapid Throw Final Damage: +28%
14 Rapid Throw Final Damage: +29%
15 Rapid Throw Final Damage: +30%
16 Rapid Throw Final Damage: +31%
17 Rapid Throw Final Damage: +32%
18 Rapid Throw Final Damage: +33%
19 Rapid Throw Final Damage: +34%
20 Rapid Throw Final Damage: +40%
21 Rapid Throw Final Damage: +41%
22 Rapid Throw Final Damage: +42%
23 Rapid Throw Final Damage: +43%
24 Rapid Throw Final Damage: +44%
25 Rapid Throw Final Damage: +45%
26 Rapid Throw Final Damage: +46%
27 Rapid Throw Final Damage: +47%
28 Rapid Throw Final Damage: +48%
29 Rapid Throw Final Damage: +49%
30 Rapid Throw Final Damage: +60%

Night Walker
Novice: Noblesse
I: Night Walker
II: Night Walker
III: Night Walker
IV: Night Walker
Hyper: Night Walker
V: Night Walker
HEXA: Night Walker
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