Rift Break

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Rift Break

  • Class: Phantom
  • Type: Active
  • Maximum Level: 30
Instantly cleave through the enemy's weak points and destroy them. Using it pours every attack on the spot, and using it with the down key will teleport you several times to the farthest enemy within range to attack.
If you press the directional key when you attack as you teleport, you will move to the enemy in the relevant direction first. If you use the skill again after moving, you will either stop in that place and the cooldown is reduced as much as the remaining teleports or you need to attack at least once to stop. Unaffected by attack reflection.
Level MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Max Chase Cut or Teleport: #x
Cooldown: #cooltime sec, cooldown is reduced by #t sec per remaining teleports
1 MP Cost: 1000, Max Enemies Hit: 10, Damage: 676%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
2 MP Cost: 1000, Max Enemies Hit: 10, Damage: 702%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
3 MP Cost: 1000, Max Enemies Hit: 10, Damage: 728%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
4 MP Cost: 1000, Max Enemies Hit: 10, Damage: 754%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
5 MP Cost: 1000, Max Enemies Hit: 10, Damage: 780%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
6 MP Cost: 1000, Max Enemies Hit: 10, Damage: 806%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
7 MP Cost: 1000, Max Enemies Hit: 10, Damage: 832%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
8 MP Cost: 1000, Max Enemies Hit: 10, Damage: 858%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
9 MP Cost: 1000, Max Enemies Hit: 10, Damage: 884%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
10 MP Cost: 1000, Max Enemies Hit: 10, Damage: 910%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
11 MP Cost: 1000, Max Enemies Hit: 10, Damage: 936%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
12 MP Cost: 1000, Max Enemies Hit: 10, Damage: 962%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
13 MP Cost: 1000, Max Enemies Hit: 10, Damage: 988%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
14 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1014%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
15 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1040%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
16 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1066%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
17 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1092%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
18 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1118%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
19 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1144%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
20 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1170%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
21 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1196%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
22 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1222%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
23 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1248%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
24 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1274%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
25 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1300%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
26 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1326%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
27 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1352%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
28 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1378%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
29 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1404%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
30 MP Cost: 1000, Max Enemies Hit: 10, Damage: 1430%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports

6th Job Enhancement

Rift Break Boost

  • Class: Phantom
  • Type: Passive
  • Level Requirement: 260
  • Maximum Level: 30
Boosts Rift Break.
Level Rift Break Final Damage: +#damR_6th%
1 Rift Break Final Damage: +11%
2 Rift Break Final Damage: +12%
3 Rift Break Final Damage: +13%
4 Rift Break Final Damage: +14%
5 Rift Break Final Damage: +15%
6 Rift Break Final Damage: +16%
7 Rift Break Final Damage: +17%
8 Rift Break Final Damage: +18%
9 Rift Break Final Damage: +19%
10 Rift Break Final Damage: +25%
11 Rift Break Final Damage: +26%
12 Rift Break Final Damage: +27%
13 Rift Break Final Damage: +28%
14 Rift Break Final Damage: +29%
15 Rift Break Final Damage: +30%
16 Rift Break Final Damage: +31%
17 Rift Break Final Damage: +32%
18 Rift Break Final Damage: +33%
19 Rift Break Final Damage: +34%
20 Rift Break Final Damage: +40%
21 Rift Break Final Damage: +41%
22 Rift Break Final Damage: +42%
23 Rift Break Final Damage: +43%
24 Rift Break Final Damage: +44%
25 Rift Break Final Damage: +45%
26 Rift Break Final Damage: +46%
27 Rift Break Final Damage: +47%
28 Rift Break Final Damage: +48%
29 Rift Break Final Damage: +49%
30 Rift Break Final Damage: +60%

Phantom
Novice: Phantom
I: Phantom
II: Phantom
III: Phantom
IV: Phantom
Hyper: Phantom
V: Phantom
HEXA: Phantom
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