Shadow Assault

From the MapleStory Wiki, a knowledge base about everything MapleStory
Jump to navigation Jump to search

Shadow Assault

  • Class: Shadower
  • Type: Active
  • Maximum Level: 30
Instantly move to slash enemies.
Level MP Cost: #mpCon, Max Enemies Hit: #mobCount, Rush Damage: #damage%, Number of Attacks: #attackCount, Critical Rate: +#cr%, Enemy DEF Ignored: +#ignoreMobpdpR%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a #cooltime sec cooldown beginning after the first hit
1 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 740%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
2 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 760%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
3 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 780%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
4 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 800%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
5 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 820%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
6 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 840%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
7 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 860%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
8 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 880%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
9 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 900%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
10 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 920%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
11 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 940%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
12 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 960%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
13 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 980%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
14 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1000%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
15 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1020%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
16 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1040%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
17 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1060%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
18 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1080%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
19 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1100%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
20 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1120%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
21 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1140%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
22 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1160%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
23 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1180%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
24 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1200%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
25 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1220%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
26 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1240%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
27 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1260%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
28 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1280%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
29 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1300%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit
30 MP Cost: 300, Max Enemies Hit: 12, Rush Damage: 1320%, Number of Attacks: 6, Critical Rate: +25%, Enemy DEF Ignored: +100%
Attacks up to 4 times in the direction of your choice
Can be used 2-4 times, with a 60 sec cooldown beginning after the first hit

6th Job Enhancement

Shadow Assault Boost

  • Class: Shadower
  • Type: Passive
  • Level Requirement: 260
  • Maximum Level: 30
Boosts Shadow Assault.
Level Shadow Assault Final Damage: +#damR_6th%, Consecutive Uses: increased to #x, Cooldown: decreased to #y sec
1 Shadow Assault Final Damage: +11%, Consecutive Uses: increased to 5, Cooldown: decreased to 59 sec
2 Shadow Assault Final Damage: +12%, Consecutive Uses: increased to 5, Cooldown: decreased to 59 sec
3 Shadow Assault Final Damage: +13%, Consecutive Uses: increased to 5, Cooldown: decreased to 59 sec
4 Shadow Assault Final Damage: +14%, Consecutive Uses: increased to 5, Cooldown: decreased to 58 sec
5 Shadow Assault Final Damage: +15%, Consecutive Uses: increased to 5, Cooldown: decreased to 58 sec
6 Shadow Assault Final Damage: +16%, Consecutive Uses: increased to 5, Cooldown: decreased to 58 sec
7 Shadow Assault Final Damage: +17%, Consecutive Uses: increased to 5, Cooldown: decreased to 57 sec
8 Shadow Assault Final Damage: +18%, Consecutive Uses: increased to 5, Cooldown: decreased to 57 sec
9 Shadow Assault Final Damage: +19%, Consecutive Uses: increased to 5, Cooldown: decreased to 57 sec
10 Shadow Assault Final Damage: +25%, Consecutive Uses: increased to 5, Cooldown: decreased to 56 sec
11 Shadow Assault Final Damage: +26%, Consecutive Uses: increased to 5, Cooldown: decreased to 56 sec
12 Shadow Assault Final Damage: +27%, Consecutive Uses: increased to 5, Cooldown: decreased to 56 sec
13 Shadow Assault Final Damage: +28%, Consecutive Uses: increased to 5, Cooldown: decreased to 55 sec
14 Shadow Assault Final Damage: +29%, Consecutive Uses: increased to 5, Cooldown: decreased to 55 sec
15 Shadow Assault Final Damage: +30%, Consecutive Uses: increased to 5, Cooldown: decreased to 55 sec
16 Shadow Assault Final Damage: +31%, Consecutive Uses: increased to 6, Cooldown: decreased to 54 sec
17 Shadow Assault Final Damage: +32%, Consecutive Uses: increased to 6, Cooldown: decreased to 54 sec
18 Shadow Assault Final Damage: +33%, Consecutive Uses: increased to 6, Cooldown: decreased to 54 sec
19 Shadow Assault Final Damage: +34%, Consecutive Uses: increased to 6, Cooldown: decreased to 53 sec
20 Shadow Assault Final Damage: +40%, Consecutive Uses: increased to 6, Cooldown: decreased to 53 sec
21 Shadow Assault Final Damage: +41%, Consecutive Uses: increased to 6, Cooldown: decreased to 53 sec
22 Shadow Assault Final Damage: +42%, Consecutive Uses: increased to 6, Cooldown: decreased to 52 sec
23 Shadow Assault Final Damage: +43%, Consecutive Uses: increased to 6, Cooldown: decreased to 52 sec
24 Shadow Assault Final Damage: +44%, Consecutive Uses: increased to 6, Cooldown: decreased to 52 sec
25 Shadow Assault Final Damage: +45%, Consecutive Uses: increased to 6, Cooldown: decreased to 51 sec
26 Shadow Assault Final Damage: +46%, Consecutive Uses: increased to 6, Cooldown: decreased to 51 sec
27 Shadow Assault Final Damage: +47%, Consecutive Uses: increased to 6, Cooldown: decreased to 51 sec
28 Shadow Assault Final Damage: +48%, Consecutive Uses: increased to 6, Cooldown: decreased to 50 sec
29 Shadow Assault Final Damage: +49%, Consecutive Uses: increased to 6, Cooldown: decreased to 50 sec
30 Shadow Assault Final Damage: +60%, Consecutive Uses: increased to 6, Cooldown: decreased to 50 sec

Shadower
Novice: Beginner
I: Rogue
II: Bandit
III: Chief Bandit
IV: Shadower
Hyper: Shadower
V: Shadower
HEXA: Shadower
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Beginner Link Skills

Explorers
Warrior

Hero Paladin Dark Knight

Magician

Arch Mage (Fire, Poison) Arch Mage (Ice, Lightning) Bishop

Bowman

Bow Master Marksman

Special

Pathfinder

Thief

Night Lord Shadower

Special

Dual Blade

Pirate

Buccaneer Corsair

Special

Cannoneer Jett Zen

Cygnus Knights

Dawn Warrior Blaze Wizard Wind Archer Night Walker Thunder Breaker

Special

Mihile

Heroes

Aran Evan Luminous Mercedes Phantom Shade

Resistance

Blaster Battle Mage Wild Hunter Xenon Mechanic

Demon

Demon Slayer Demon Avenger

Demon

Lethe

Nova

Kaiser Kain Cadena Angelic Buster

Flora

Adele Illium Khali Ark

Sengoku

Hayato Kanna

Anima

Ren Lara Hoyoung

Monster

Pink Bean Yeti

Transcendent

Zero

Friends World

Kinesis

Jianghu

Lynn Mo Xuan

Shine

Erel Light Sia Astelle

Beast Tamer

Beast Tamer

Miscellaneous

Tanjiro Kamado Saitama Game Master Skills Guild Skills Miscellaneous Skills